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Monk - Builds/Discussion - Page 70

Forum Index > Diablo 3
Post a Reply
Prev 1 68 69 70 71 72 141 Next
atmospheric
Profile Joined April 2010
Austria49 Posts
Last Edited: 2012-06-21 13:42:06
June 21 2012 13:40 GMT
#1381
so way of hundreds fists + fists of fury and deadly reach + foresight for better dps?
sraelgaiznaer
Profile Joined October 2010
Philippines423 Posts
June 21 2012 14:49 GMT
#1382
was finally able to play after being in the hospital for the past few days. my DPS didn't decrease that much (around 2-3k) since I didn't invest immediately with ias items.

i'm not that fully happy with the patch. sure i can now farm act 2 but man those repair costs. it's like i'm breaking even or just earning a few thousand gold when i farm.

i'm not sure if it's just me or is there now a prevalence of illusionist elites? i'm having a hard time with illusionists with either nightmare or knockback and has a mortar affix. any advise what skill build or tactic should i use in the said scenario?

i'm running a shield with 8k armor (with ench buff and hard target), 740 resists with one with everything, 12k dps. i have breath of heaven with bonus damage, blinding flash with bonus damage, air ally and serenity with extended invulnerability. i also use FoThunderclap as my spirit generator.

am I doing something wrong having problems with those kinds of elites or I'm just undergeared?
antelope591
Profile Joined October 2007
Canada820 Posts
June 21 2012 15:46 GMT
#1383
Ur defensive stats are def good enough for act 2....I facerolled A2 with 950 resists and 6k armor using all offensive skills (overawe, fot, sweeping, etc). Do u use life on hit? Dps is also a bit on the low side. Hard to say what the issue is without seeing ur full gear/stats.
evaunit01
Profile Blog Joined January 2011
United States512 Posts
June 21 2012 16:30 GMT
#1384
I was able to kill siegebreaker last night, had 5 NV so I can kill a variety of elite packs. I am at work so my numbers are from memroy:

799 resist to all
~7800 armor w/ shield ~6400 without shield
1473 LoH
33k-34kHP
12.7K DPS when in combat and in tnaking gear
17.5k DPS when in combat and in DPS gear (still working on more DPS gear). I lose about 100 res, 1500 armor and my Hp plummets to 26k or 27k.

http://us.battle.net/d3/en/calculator/monk#WYXgik!XUY!ZabYba - is my main build, I use this for everything when solo.

I couldn't kill siegebreaker fast enough so I switched out some gear. I switched out 3-4 pieces of armor and my shield for dualwield. Both weapons are about 760-790DPS (dagger and fist). 1.86AS when dual wielding. With that I was able to down him!
Gamertag: William T. Riker - My life for Aiur!
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
Last Edited: 2012-06-21 18:03:06
June 21 2012 18:02 GMT
#1385
Just reached Belial and I see now way to kill him fast enough before he goes all WTF on me and spawns like 4times as many explosions and starts to onehit me.
Kevmeister @ Dota2
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
Last Edited: 2012-06-22 02:35:50
June 22 2012 02:34 GMT
#1386
My monk is level 49, wondering what builds are considered "standard" at 60? I ask this because on my Wizard (60) there is def a standard build. So many options as a monk though :O

also at 60 is it most common to use a shield? or dual/2h
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 22 2012 02:46 GMT
#1387
On June 22 2012 03:02 FliedLice wrote:
Just reached Belial and I see now way to kill him fast enough before he goes all WTF on me and spawns like 4times as many explosions and starts to onehit me.


Can you post some stats and your build?

Just a few minutes ago I took him down on my 2nd try (misclick on 1st attempt) so I may be able to help.
It's easy to be a Monday morning quarterback.
Jisall
Profile Blog Joined January 2011
United States2054 Posts
June 22 2012 03:06 GMT
#1388
On June 22 2012 11:34 -Exalt- wrote:
My monk is level 49, wondering what builds are considered "standard" at 60? I ask this because on my Wizard (60) there is def a standard build. So many options as a monk though :O

also at 60 is it most common to use a shield? or dual/2h



You have you tanky monk, and your dps monk. Use varies by how geared you are. Less gear = Tanky Monk, Overgear = DPS monk.

The monk has many viable builds granted you have the gear to support it.

This is the build i'm using to farm act 2 inferno atm:
http://us.battle.net/d3/en/calculator/monk#bdiXQg!ZUY!ZbbbcY

With 7k armor buffed and 550 resist all with 11k dps and 20k hp. I never die and can take on two elite mobs at a time without dying. I play single player tho with a templar follower skilled as follows:
http://us.battle.net/d3/en/calculator/follower#0111!!1010

Alot of people use enchantress so i included what i was assume to be the enchant build. alot of monks in this thread have reached act 3 and 4 inferno so they can give you some more gear/build suggestions. I know Fists of Thunder runed with thunderclap is popular.

I know slayer uses that, I'm more defensive specc'd until i get LoH, as at the moment i have only 182, so i make up for it with my passive life regen.
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
wwiv
Profile Joined April 2010
Singapore182 Posts
June 22 2012 03:47 GMT
#1389
On June 21 2012 20:16 Slayer91 wrote:
People are still using resolve?


:p i am still using resolve, whats wrong with it!

On June 21 2012 12:28 seiferoth10 wrote:
I'm definitely liking Cyclone, but I'm curious if the lightning clouds' aoe applies Resolve?


it does, basically all monk damage dealing abilities iirc
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
June 22 2012 07:47 GMT
#1390
On June 22 2012 11:46 Charger wrote:
Show nested quote +
On June 22 2012 03:02 FliedLice wrote:
Just reached Belial and I see now way to kill him fast enough before he goes all WTF on me and spawns like 4times as many explosions and starts to onehit me.


Can you post some stats and your build?

Just a few minutes ago I took him down on my 2nd try (misclick on 1st attempt) so I may be able to help.


I'll do it later, my gear is definately not super good.

Managed to get him down yesterday with 3 other guys who dealed the damage for me, but being able to solo him would still be cool
Kevmeister @ Dota2
Slayer91
Profile Joined February 2006
Ireland23463 Posts
June 22 2012 10:10 GMT
#1391
On June 22 2012 12:47 wwiv wrote:
Show nested quote +
On June 21 2012 20:16 Slayer91 wrote:
People are still using resolve?


:p i am still using resolve, whats wrong with it!

Show nested quote +
On June 21 2012 12:28 seiferoth10 wrote:
I'm definitely liking Cyclone, but I'm curious if the lightning clouds' aoe applies Resolve?


it does, basically all monk damage dealing abilities iirc


Life on hit kinda sucks now though, transcendence is more awesome.
aka Teutonica
Jisall
Profile Blog Joined January 2011
United States2054 Posts
June 22 2012 16:10 GMT
#1392
On June 22 2012 19:10 Slayer91 wrote:
Show nested quote +
On June 22 2012 12:47 wwiv wrote:
On June 21 2012 20:16 Slayer91 wrote:
People are still using resolve?


:p i am still using resolve, whats wrong with it!

On June 21 2012 12:28 seiferoth10 wrote:
I'm definitely liking Cyclone, but I'm curious if the lightning clouds' aoe applies Resolve?


it does, basically all monk damage dealing abilities iirc


Life on hit kinda sucks now though, transcendence is more awesome.


I would take resolve over seize the initiative anyway. The change in armor is a few percent change in protection, while resolve is 25% off the top
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
trinxified
Profile Joined December 2010
Canada7774 Posts
June 22 2012 16:17 GMT
#1393
How does resolve even work? I don't understand the tooltip description, and I'm not exactly that bad in English...

"Damage you deal reduces enemy damage by 25% for 2.5 seconds."

Huh? Is it every enemy you hit gets their damage reduced? So AoE stuff is good with it?
Jisall
Profile Blog Joined January 2011
United States2054 Posts
June 22 2012 16:20 GMT
#1394
On June 23 2012 01:17 trinxified wrote:
How does resolve even work? I don't understand the tooltip description, and I'm not exactly that bad in English...

"Damage you deal reduces enemy damage by 25% for 2.5 seconds."

Huh? Is it every enemy you hit gets their damage reduced? So AoE stuff is good with it?


I stack sweeping winds fire storm with it. The way i assumed it worked was when enemies were hit they dealt 75% dmg instead of 100%.
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 22 2012 16:22 GMT
#1395
Hmm I already have quite a bit of armor, maybe I can change out seize the initiative with resolve and try it out. Interesting
It's easy to be a Monday morning quarterback.
trinxified
Profile Joined December 2010
Canada7774 Posts
June 22 2012 16:26 GMT
#1396
On June 23 2012 01:20 Jisall wrote:
Show nested quote +
On June 23 2012 01:17 trinxified wrote:
How does resolve even work? I don't understand the tooltip description, and I'm not exactly that bad in English...

"Damage you deal reduces enemy damage by 25% for 2.5 seconds."

Huh? Is it every enemy you hit gets their damage reduced? So AoE stuff is good with it?


I stack sweeping winds fire storm with it. The way i assumed it worked was when enemies were hit they dealt 75% dmg instead of 100%.


That's what I thought.... Anyone confirm that?

And what resistance are you guys stacking? I guess it makes sense to just stack one so it's effectively "cheaper and easier" to get? Why not just get All Resistance gear and save that passive slot for something else?
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 22 2012 16:34 GMT
#1397
On June 23 2012 01:26 trinxified wrote:
Show nested quote +
On June 23 2012 01:20 Jisall wrote:
On June 23 2012 01:17 trinxified wrote:
How does resolve even work? I don't understand the tooltip description, and I'm not exactly that bad in English...

"Damage you deal reduces enemy damage by 25% for 2.5 seconds."

Huh? Is it every enemy you hit gets their damage reduced? So AoE stuff is good with it?


I stack sweeping winds fire storm with it. The way i assumed it worked was when enemies were hit they dealt 75% dmg instead of 100%.


That's what I thought.... Anyone confirm that?

And what resistance are you guys stacking? I guess it makes sense to just stack one so it's effectively "cheaper and easier" to get? Why not just get All Resistance gear and save that passive slot for something else?


You get gear with your preferred resis AND all resis. So a +40 fire resis, +40 all resis piece is effectively +80 all resis.
It's easy to be a Monday morning quarterback.
Slayer91
Profile Joined February 2006
Ireland23463 Posts
June 22 2012 16:53 GMT
#1398
On June 23 2012 01:10 Jisall wrote:
Show nested quote +
On June 22 2012 19:10 Slayer91 wrote:
On June 22 2012 12:47 wwiv wrote:
On June 21 2012 20:16 Slayer91 wrote:
People are still using resolve?


:p i am still using resolve, whats wrong with it!

On June 21 2012 12:28 seiferoth10 wrote:
I'm definitely liking Cyclone, but I'm curious if the lightning clouds' aoe applies Resolve?


it does, basically all monk damage dealing abilities iirc


Life on hit kinda sucks now though, transcendence is more awesome.


I would take resolve over seize the initiative anyway. The change in armor is a few percent change in protection, while resolve is 25% off the top


Does it work on shit on the ground?
Doesn't work on the shit hitting you from far away either. I couldn't really care less about the melee mobs, anything that hits hard can be avoided and deadly reach kiting destroys most melee mobs damage.
aka Teutonica
Daozzt
Profile Joined July 2010
United States1263 Posts
June 22 2012 19:58 GMT
#1399
On June 23 2012 01:53 Slayer91 wrote:
Show nested quote +
On June 23 2012 01:10 Jisall wrote:
On June 22 2012 19:10 Slayer91 wrote:
On June 22 2012 12:47 wwiv wrote:
On June 21 2012 20:16 Slayer91 wrote:
People are still using resolve?


:p i am still using resolve, whats wrong with it!

On June 21 2012 12:28 seiferoth10 wrote:
I'm definitely liking Cyclone, but I'm curious if the lightning clouds' aoe applies Resolve?


it does, basically all monk damage dealing abilities iirc


Life on hit kinda sucks now though, transcendence is more awesome.


I would take resolve over seize the initiative anyway. The change in armor is a few percent change in protection, while resolve is 25% off the top


Does it work on shit on the ground?
Doesn't work on the shit hitting you from far away either. I couldn't really care less about the melee mobs, anything that hits hard can be avoided and deadly reach kiting destroys most melee mobs damage.



Resolve is still necessary when you run FoT/sweeping winds and take a lot of hits. Even if you drop resolve, there's really nothing else to get besides transcendence, which is also pretty insignificant.
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 22 2012 19:58 GMT
#1400
One of you monks care to price this stone for me? I'd use it myself if I used Deadly Reach (maybe I should consider that actually lol :p). Thank you! <3

+ Show Spoiler +
[image loading]
It's easy to be a Monday morning quarterback.
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