• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:49
CET 11:49
KST 19:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League93
StarCraft 2
General
SC2 Power Rank: epic29 No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign Bot on ladder Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League [Women's StarCraft] MonstarZ vs BA 2026-10-30 [Megathread] Daily Proleagues Star Con San Diego 2026
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10360 users

Monk - Builds/Discussion - Page 57

Forum Index > Diablo 3
Post a Reply
Prev 1 55 56 57 58 59 141 Next
Depetrify
Profile Blog Joined March 2011
978 Posts
Last Edited: 2012-06-11 23:43:33
June 11 2012 23:42 GMT
#1121
On June 12 2012 08:39 Slayer91 wrote:
Your gear is pretty awesome. You can afford to drop some dex/vit for attack speed though, it's what you're really missing. Your resists are a bit low on account of having very few if not any double resist (all resist+phys resist+Dex+vit ) items.

Basically you have the tough decision on getting attack speed on rings/amulet or some other piece. Having a mace is an issue most people use 1.4 attack speed weapons.

I'm not certain if the best way might not be to just get more resists and tank everything out, you have insane amounts of dex that it's a shame to lose it.

My advice would be to actually sell your weapon for a 1.4 one with socket and similar DPS, the stats aren't that important, but there's no easy way of going about it.

You could also work around but using more weapon damage stuff, replace blind with sweeping wind would be the first thing I'd do. I never found blind that useful with deadly reach builds whiel sweeping wind is an insane portion of your DPS.



Ya, I was buying stuff with the highest dex possible, because it seemed most items other than gloves/neck/ring don't have attack speed or other helpful stats like that unless they're legendary or set items - which have terrible other stats.

At this point maybe I should just ditch the shield and be a squishy monk?
run.at.me
Profile Joined December 2011
Australia550 Posts
Last Edited: 2012-06-11 23:52:03
June 11 2012 23:51 GMT
#1122
slayer i don't use nataly's breaches or whatever, i use blackthorns (no inc. attk speed) but the helm does :D i got lucky enough to find the blackthorns actually.
lol yeah im a little concerned about the nerf, but ever since i could handle act 4 reaosnable ok i started wanting to max attack speed for fun.
while the nerf to inferno might make it a bit too easy, im looking forward to being able to sacrifice defensive stats for more dmg... i want like 50k+ with light obviously.

anyway, here are most of my items with exception to a few coz i got over it.
the sword is decent, but not the sword i plan to have for a long time (i was SO over my last wep, i really shouldn't have bought this one but i'm incredible impatient sometimes)

[image loading]
Slayer91
Profile Joined February 2006
Ireland23461 Posts
June 12 2012 00:13 GMT
#1123
Wow that ring and amulet wtffffffffffffffffff
aka Teutonica
run.at.me
Profile Joined December 2011
Australia550 Posts
June 12 2012 00:17 GMT
#1124
On June 12 2012 09:13 Slayer91 wrote:
Wow that ring and amulet wtffffffffffffffffff


lol i know right, and both were steals too, i was bidding like 9 mil on a diff amulet, then i lost that bid and all of a sudden this pops up for 5 mil, instant buy..

and the ring i got for 3.5 mil, easily worth 9-10mil plus hahaha
Depetrify
Profile Blog Joined March 2011
978 Posts
Last Edited: 2012-06-12 00:38:04
June 12 2012 00:37 GMT
#1125
Just replaced
[image loading] with
[image loading]
upped my DPS by 1k but I'm really regretting it, I hate it having no stats.
run.at.me
Profile Joined December 2011
Australia550 Posts
Last Edited: 2012-06-12 04:30:55
June 12 2012 04:30 GMT
#1126
slayer i just found a new wep doing act 3, i thought i'd share it with you for the lulz.

[image loading]
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
June 12 2012 05:01 GMT
#1127
A couple questions:

1. What is a good spirit dump for monk? No matter how many times I use it, I think that w/e that pillar of the ancients thing is sucks. It seems like it does no damage. I've just been using sweeping wind all the time, which is kinda boring. I wish tempest rush could be used, because thats a cool skill. Anyone know any good uses for it in inferno?

2. What are people's thoughts on transcendence vs resolve? I personally am starting to feel like transcendence might be a little better. I can basically generate another 10k life after emptying my spirit bar.

3. Which mantra is best? I used to like MoH with boon of inspiration, but now I'm debating between MoE with hard target or MoH with the +20% resist rune.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 12 2012 05:20 GMT
#1128
1. mantra of evasion and/or mystic ally. tempest rush isn't very good

2. transcendence is nice when you're undergeared but resolve is generally better. transcendence is like a 360 heal per hit, which is equivalent to 400~450 life on hit divided by however many targets you're hitting. it's kinda nice cus u can save up spirit and heal a bunch at once though

3. moe + hard target is generally the best. moh with 20 res is okay but it doesn't give as much survivability unless your resistance far, far outstrips your armor (like if your resistance = your armor outstrips)
seiferoth10
Profile Joined May 2010
3362 Posts
June 12 2012 05:25 GMT
#1129
1. Spirit dump should be spamming your mantra every 3 seconds for its secondary effect. Unless you have ridiculous attack speed, that should suffice while still giving you enough spirit for your other skills. Most of us don't have a damage skill spirit dump, we just turn on Sweeping Wind and use our spirit to survive long enough to kill stuff.

2. Depends. Some people dump transcendence and rely on LoH. I've seen a few in here stacking Life on spirit spent, and obviously transcendence helps that (your mantra spam will heal for ridiculous amounts). For Resolve, obviously you have to apply it, and you can't do that on ranged mobs.

3. Mantra should be (provided you're not run.at.me geared yet) MoE with the armor rune.
Derrida
Profile Joined March 2011
2885 Posts
June 12 2012 06:48 GMT
#1130
So I've hit 60 with my monk recently after getting bored of my wizard.

My question is, for a monk who will go tank for his ranged friends, why are tank monks using shield? doesn't the skill that gives %15 dodge for dual wield provide much more avoidance than the shields +armor and block values combined?
#1 Grubby Fan.
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
June 12 2012 07:00 GMT
#1131
On June 12 2012 15:48 Derrida wrote:
So I've hit 60 with my monk recently after getting bored of my wizard.

My question is, for a monk who will go tank for his ranged friends, why are tank monks using shield? doesn't the skill that gives %15 dodge for dual wield provide much more avoidance than the shields +armor and block values combined?


Its because there are other passive skills that are better and dodge is multiplicative and not additive.
Derrida
Profile Joined March 2011
2885 Posts
June 12 2012 07:10 GMT
#1132
On June 12 2012 16:00 Xanbatou wrote:
Show nested quote +
On June 12 2012 15:48 Derrida wrote:
So I've hit 60 with my monk recently after getting bored of my wizard.

My question is, for a monk who will go tank for his ranged friends, why are tank monks using shield? doesn't the skill that gives %15 dodge for dual wield provide much more avoidance than the shields +armor and block values combined?


Its because there are other passive skills that are better and dodge is multiplicative and not additive.


ah that explains it, thanks a lot
#1 Grubby Fan.
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
June 12 2012 07:33 GMT
#1133
On June 12 2012 16:10 Derrida wrote:
Show nested quote +
On June 12 2012 16:00 Xanbatou wrote:
On June 12 2012 15:48 Derrida wrote:
So I've hit 60 with my monk recently after getting bored of my wizard.

My question is, for a monk who will go tank for his ranged friends, why are tank monks using shield? doesn't the skill that gives %15 dodge for dual wield provide much more avoidance than the shields +armor and block values combined?


Its because there are other passive skills that are better and dodge is multiplicative and not additive.


ah that explains it, thanks a lot


Regardless, you can dual-wield all the way up to act 2 inferno. I didn't have any difficulties playing the game at all until act 2. Really don't want to have to switch to a shield...
Derrida
Profile Joined March 2011
2885 Posts
June 12 2012 08:47 GMT
#1134
Ok, so I just hit 60 few hours ago. Had a 3m gold saved up from my wizard, so I geared up to the best of my knowledge. I will be tanking for my group, 2 wizards and a DH, while they do shit loads of DPS. They are currently in A3, I rerolled to create a tank.

Here are my stats:
[image loading]

I think the stats are pretty good for for Act1, but I would need improvements for Act3, such as LoH. Any recommendations from here on for me? My main issue is survivability, and creating the opportunity for my group to burst targets down.
#1 Grubby Fan.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
June 12 2012 11:00 GMT
#1135
Resists and LoH would definitely need an upgrade, otherwise you should be fine
seiferoth10
Profile Joined May 2010
3362 Posts
June 12 2012 11:02 GMT
#1136
You could drop a bunch of life (~15k) for a lot more dex and some resist. For having OWE, your resist is pretty low, try to stack all resist + specific resist on your items. You could use a little more attack speed, a little more life on hit, but those are minor compared to dex and resist.

run.at.me, I'm very curious about your shield and where you got your +chance to crit, if you would be so kind.
Slayer91
Profile Joined February 2006
Ireland23461 Posts
June 12 2012 11:05 GMT
#1137
Yeah never gem vit wtf. You don't need life on a monk. You could drop literally 1/2 your life pool and not make a difference.
aka Teutonica
Derrida
Profile Joined March 2011
2885 Posts
Last Edited: 2012-06-12 11:29:46
June 12 2012 11:27 GMT
#1138
On June 12 2012 20:05 Slayer91 wrote:
Yeah never gem vit wtf. You don't need life on a monk. You could drop literally 1/2 your life pool and not make a difference.


Even if I don't care about damage but survivability? Do you mean to say that the armor and dodge values that I would get from gemming dex instead of vit would make up for the lost hp?
#1 Grubby Fan.
Slayer91
Profile Joined February 2006
Ireland23461 Posts
Last Edited: 2012-06-12 11:35:12
June 12 2012 11:30 GMT
#1139
On June 12 2012 20:27 Derrida wrote:
Show nested quote +
On June 12 2012 20:05 Slayer91 wrote:
Yeah never gem vit wtf. You don't need life on a monk. You could drop literally 1/2 your life pool and not make a difference.


Even if I don't care about damage but survivability? Do you mean to say that the armor and dodge values that I would get from gemming dex instead of vit would increase my damage without damaging my survival?


All your healing is flat, life of hit, regen, peaceful repose, breath of heaven, transcendence. ALL of it is based on flat values, meaning HP is almost useless. Elite fights often last 30 seconds+ meaning its a battle of your mitigationxhealing+total EHP versus their DPS. Having 20k more hp obviously helps very little and less and less the longer the fight goes on, meanwhiel resists and armour help slightly less in the first burst of damage and then are almost everything as the fight goes on.

The reason barbarians stack HP is because they have %HP based healing, the main one revenge relies on being in melee range of a lot of things which is another good thing to have high HP until it strats to proc.

The reason you'd gem dex is because aside from the armour and dodge which obviously helps Dex significantly increases your damage output which shortens the length of fights, sometimes by a lot when you consider 3 second bursts while invul. Long fights not only take lots of time but also increase chance of some bullshit jail+arcane while serenity on CD, or losing focus for a second and getting mortar instagibbed, etcetc. Also, generally even if their DPS is slightly above your healing output your total EHP will outlast that as long as the fight doesn't go too long. Vit doesn't really do a whole lot for your survivability at all.

The only reasons I can think of to stack a certain hp value is to tank belials hit without getting 1 shot and azomodans fireball. (and diablos cage, but I think that gets you to 1 hp, right?) but even then resists and armour still let you do that and only belials 1 hit is really important azmodans fireball aren't that big a deal.
aka Teutonica
Derrida
Profile Joined March 2011
2885 Posts
June 12 2012 11:38 GMT
#1140
On June 12 2012 20:30 Slayer91 wrote:
Show nested quote +
On June 12 2012 20:27 Derrida wrote:
On June 12 2012 20:05 Slayer91 wrote:
Yeah never gem vit wtf. You don't need life on a monk. You could drop literally 1/2 your life pool and not make a difference.


Even if I don't care about damage but survivability? Do you mean to say that the armor and dodge values that I would get from gemming dex instead of vit would increase my damage without damaging my survival?


All your healing is flat, life of hit, regen, peaceful repose, breath of heaven, transcendence. ALL of it is based on flat values, meaning HP is almost useless. Elite fights often last 30 seconds+ meaning its a battle of your mitigationxhealing+total EHP versus their DPS. Having 20k more hp obviously helps very little and less and less the longer the fight goes on, meanwhiel resists and armour help slightly less in the first burst of damage and then are almost everything as the fight goes on.

The reason barbarians stack HP is because they have %HP based healing, the main one revenge relies on being in melee range of a lot of things which is another good thing to have high HP until it strats to proc.

The reason you'd gem dex is because aside from the armour and dodge which obviously helps Dex significantly increases your damage output which shortens the length of fights, sometimes by a lot when you consider 3 second bursts while invul. Long fights not only take lots of time but also increase chance of some bullshit jail+arcane while serenity on CD, or losing focus for a second and getting mortar instagibbed, etcetc. Also, generally even if their DPS is slightly above your healing output your total EHP will outlast that as long as the fight doesn't go too long. Vit doesn't really do a whole lot for your survivability at all.

The only reasons I can think of to stack a certain hp value is to tank belials hit without getting 1 shot and azomodans fireball. (and diablos cage, but I think that gets you to 1 hp, right?) but even then resists and armour still let you do that and only belials 1 hit is really important azmodans fireball aren't that big a deal.


Okay this makes a lot of sense, thank you.
#1 Grubby Fan.
Prev 1 55 56 57 58 59 141 Next
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #153 (SHIN Mod Edition)
CranKy Ducklings78
CranKy Ducklings SOOP6
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 19
SHIN 16
StarCraft: Brood War
Calm 6194
Bisu 3955
Horang2 1536
Hyuk 1143
BeSt 287
Mini 284
Soma 228
scan(afreeca) 218
Larva 212
firebathero 208
[ Show more ]
Mind 106
ToSsGirL 92
Last 80
Soulkey 76
Rush 74
Pusan 60
Sea.KH 39
Creator 36
Killer 35
Shinee 34
NaDa 26
Movie 24
yabsab 19
sSak 15
Noble 15
sorry 14
soO 11
Hm[arnc] 10
910 6
Dota 2
Fuzer 114
Other Games
summit1g11079
DeMusliM176
B2W.Neo138
MindelVK7
Organizations
Counter-Strike
PGL12334
Other Games
gamesdonequick509
ComeBackTV 342
StarCraft: Brood War
lovetv 8
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2324
Upcoming Events
WardiTV Invitational
1h 12m
Epic.LAN
2h 12m
IPSL
5h 12m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
6h 12m
OSC
1d 3h
Yamato Cup
1d 4h
IPSL
1d 6h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 12h
WardiTV Weekly
2 days
Ultimate Battle
2 days
Rush vs BeSt
[ Show More ]
Replay Cast
2 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
4 days
KCM Race Survival
4 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.