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Monk - Builds/Discussion - Page 45

Forum Index > Diablo 3
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noD
Profile Blog Joined August 2010
2230 Posts
June 05 2012 14:47 GMT
#881
On June 05 2012 21:29 xavra41 wrote:
I wanna look at the monk to see if it is fun, but not many monks stream and those that do suck (they are farming non combat or they are low level) any streams u guys can recommend recordings are fine too


monk is too item dependant :x
Whofah
Profile Joined June 2012
United States3 Posts
June 05 2012 15:03 GMT
#882
I haven't even made it to inferno yet, and I'm seeing the huge dependency on gear. I'm a little curious though. I haven't managed to read 'all' of the posts, but has anyone tried synergizing crippling wave / tsunami and exploding palm with the last rune? (forgot what it's called.) Seems like they do well with clearing out waves pretty quickly.

Other than that, what's the usual skills from Hell and up? I'm using Serenity / PR, Blinding Flash / Echo, 7-sided / Sustained and...Evasion / Hard Target. I still seem to get completely stomped haha. Any suggestions other than kite and hope I don't soil my monk?
Seagulls!
noD
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2012-06-05 15:12:54
June 05 2012 15:11 GMT
#883
Im doing this build
http://us.battle.net/d3/en/calculator/monk#bYgiXk!bXU!ZYaZbY
the explanation is I have 7 seconds (serenity + blind) to nuke the most of them, the other skills are to quickly heal and wait for the next serenity cooldown + blind to nuke again
focus is damage increase and armor increase so it's good for both offensive and defensive tatics ...
edit : mantra of conviction is due my lack of gold for better weapon and rings/amulet with aspeed so since my dps is low (16k) i have to use it for damage increase ...
JackDino
Profile Joined July 2010
Gabon6219 Posts
June 05 2012 15:13 GMT
#884
On June 06 2012 00:11 noD wrote:
Im doing this build
http://us.battle.net/d3/en/calculator/monk#bYgiXk!bXU!ZYaZbY
the explanation is I have 7 seconds (serenity + blind) to nuke the most of them, the other skills are to quickly heal and wait for the next serenity cooldown + blind to nuke again
focus is damage increase and armor increase so it's good for both offensive and defensive tatics ...

Why not get the 15% cdr if all you do is run around till cooldowns are up?
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Whofah
Profile Joined June 2012
United States3 Posts
June 05 2012 15:32 GMT
#885
On June 06 2012 00:11 noD wrote:
Im doing this build
http://us.battle.net/d3/en/calculator/monk#bYgiXk!bXU!ZYaZbY
the explanation is I have 7 seconds (serenity + blind) to nuke the most of them, the other skills are to quickly heal and wait for the next serenity cooldown + blind to nuke again
focus is damage increase and armor increase so it's good for both offensive and defensive tatics ...
edit : mantra of conviction is due my lack of gold for better weapon and rings/amulet with aspeed so since my dps is low (16k) i have to use it for damage increase ...


With that rune setup for conviction, you may as well get rid of breath of heaven and take some other skill and swap deadly reach for hundred fists for higher proc on reclamation. At least, that's what my initial thought would be. Could take 7 sided instead of breath so you can remain untargetable for...3 seconds? enough time with cdr to get serenity back up by chaining with blinding. Just a thought.
Seagulls!
Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 05 2012 15:37 GMT
#886
On June 06 2012 00:03 Whofah wrote:
I haven't even made it to inferno yet, and I'm seeing the huge dependency on gear. I'm a little curious though. I haven't managed to read 'all' of the posts, but has anyone tried synergizing crippling wave / tsunami and exploding palm with the last rune? (forgot what it's called.) Seems like they do well with clearing out waves pretty quickly.

Other than that, what's the usual skills from Hell and up? I'm using Serenity / PR, Blinding Flash / Echo, 7-sided / Sustained and...Evasion / Hard Target. I still seem to get completely stomped haha. Any suggestions other than kite and hope I don't soil my monk?

in inferno exploding palm hp explosion damage is lowered by a lot, to the point where it's pretty unnoticabile

u should try using your last 2 skill slots

i ran something like this up til inferno
transcendence is one of the best passives before ur gear starts ramping up, it lets you tank a lot by just spamming 0 cd spells over and over (mostly just mantra and sometimes vacuum)
Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 05 2012 15:44 GMT
#887
On June 06 2012 00:11 noD wrote:
Im doing this build
http://us.battle.net/d3/en/calculator/monk#bYgiXk!bXU!ZYaZbY
the explanation is I have 7 seconds (serenity + blind) to nuke the most of them, the other skills are to quickly heal and wait for the next serenity cooldown + blind to nuke again
focus is damage increase and armor increase so it's good for both offensive and defensive tatics ...
edit : mantra of conviction is due my lack of gold for better weapon and rings/amulet with aspeed so since my dps is low (16k) i have to use it for damage increase ...

there's no reason to run exalted soul ever
swapping that out for resolve should make everything a lot easier
zedest
Profile Joined October 2010
England60 Posts
June 05 2012 16:15 GMT
#888
ust thought Id post my spec / stats and tactics for any other monks trying to solo diablo.

This is the spec I use, it's a very retard friendly spec which allows you to make a few mistakes without dieing in one hit, you can change out heal for anything you want, i just found it helped quite a bit, everything else i wouldn't really change as the way i killed it I needed every other spell.
http://us.battle.net/d3/en/calculator/monk#bYXjgQ!ZUX!Zcbcac

Tactics: First phase was pretty faceroll no real trouble, just fight him next to the health wells so if you get in trouble you can just click it, other than that move out of !@#$ on the floor.

Second phase: your earth elemntal is key here, alot of people don't like using deadly reach, but the way i do it is summon my elemental and then stand behind him and attack over him, That way when diablo spawns the fire ball that travels along the floor it hits him and you only catch the edge of it which you can instantly move out of. Also using the earth elemental you can let him tank you're clone and if you get in trouble you can easily Invul / blind.

Phase three: This is what i wiped on most, but That was mainly because of the "panic factor" as long as you stay calm stay near the health wells you should be fine, keep summoning your earth elemntal up and try let him soak as much as he can and you should be fine.

Here are my stats: (completely unbuffed other than passive)

http://img12.imageshack.us/img12/6517/monkstats.png

feel free to ask any questions ^_^

Also farming elites on act 4 so feel free to ask about that.
TaekwonV
Profile Joined June 2011
United States16 Posts
Last Edited: 2012-06-05 16:32:29
June 05 2012 16:31 GMT
#889
[image loading]



Hey Zedest, my stats aren't too much worse than yours but I'm having troubles in Act 3 siege runs. I can kill maybe half of the elite packs I come across, and the other half take awhile to kill. Can you critique my stats and build? (Or any pro monks for that matter) I have 7 million gold to play around with but I can't seem to find cost effect upgrades in the AH. Thanks a bunch! Current passives are OWE, STI, and Transcendence.
noD
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2012-06-05 16:43:51
June 05 2012 16:33 GMT
#890
On June 06 2012 00:44 Dead9 wrote:
Show nested quote +
On June 06 2012 00:11 noD wrote:
Im doing this build
http://us.battle.net/d3/en/calculator/monk#bYgiXk!bXU!ZYaZbY
the explanation is I have 7 seconds (serenity + blind) to nuke the most of them, the other skills are to quickly heal and wait for the next serenity cooldown + blind to nuke again
focus is damage increase and armor increase so it's good for both offensive and defensive tatics ...
edit : mantra of conviction is due my lack of gold for better weapon and rings/amulet with aspeed so since my dps is low (16k) i have to use it for damage increase ...

there's no reason to run exalted soul ever
swapping that out for resolve should make everything a lot easier


lol i mistook the icons it's actually transcede ...


On June 06 2012 00:32 Whofah wrote:
Show nested quote +
On June 06 2012 00:11 noD wrote:
Im doing this build
http://us.battle.net/d3/en/calculator/monk#bYgiXk!bXU!ZYaZbY
the explanation is I have 7 seconds (serenity + blind) to nuke the most of them, the other skills are to quickly heal and wait for the next serenity cooldown + blind to nuke again
focus is damage increase and armor increase so it's good for both offensive and defensive tatics ...
edit : mantra of conviction is due my lack of gold for better weapon and rings/amulet with aspeed so since my dps is low (16k) i have to use it for damage increase ...


With that rune setup for conviction, you may as well get rid of breath of heaven and take some other skill and swap deadly reach for hundred fists for higher proc on reclamation. At least, that's what my initial thought would be. Could take 7 sided instead of breath so you can remain untargetable for...3 seconds? enough time with cdr to get serenity back up by chaining with blinding. Just a thought.



boh is all about the 15% damage (so sweet xD)
i just cant kill butcher without those damage increase status before he enrages ...
zedest
Profile Joined October 2010
England60 Posts
Last Edited: 2012-06-05 16:42:43
June 05 2012 16:40 GMT
#891
Hey Taekwonv, Tbh I was doing seige runs with a lot worse gear than you have before I upgraded, It may not be the best way but assumiing you use tyrael like I did all I would do is drag the packs back to the checkpoint, Nuke them, kite around if possible untill my nuke was back off cd, or just die. My nuke contains Blind (extra dmg rune) Invun (extended time) Mantra of conviction (overawe) after popping all 3 of them i would nuke untill my invun would run out, then I would SSS, and like i said after that i would try kite untill my invun was back up, and if I couldnt i would just die and let tyrael kill them while I'm spawning. Also i used fists of thunder with thunderclap, and water ally. Also while i was doing this i was pure glass cannon with the attiude (I can't tank these mobs, Nuke while my cooldowns are up and then die) but with your resist im not sure if you can live or not, but if you find yourself dieing before your cooldowns come up, just go glass cannon for more damage in your burst.

And as for the upgrades, I just dropped 20m on gear (all money earned from seige runs) It seems there is no cheap way to do it, even small upgrades for you are expensive. All I can say (which you obvisouly already know) Is to stack Vitality, Dex, All resist and your highest res.
TaekwonV
Profile Joined June 2011
United States16 Posts
June 05 2012 16:58 GMT
#892
Thanks for the reply, i guess thats what it comes down to until i get better gear. I was hoping i could play a more tanky style.
Slayer91
Profile Joined February 2006
Ireland23349 Posts
Last Edited: 2012-06-05 17:16:39
June 05 2012 17:14 GMT
#893
On June 06 2012 01:58 TaekwonV wrote:
Thanks for the reply, i guess thats what it comes down to until i get better gear. I was hoping i could play a more tanky style.


[image loading]

These are my stats I'm doing siegebreaker runs without too much trouble (don't need tyrael to kill everything while I'm dead, still die quite a bit though) can kinda facetank siegebreaker infact it seems to be the easiest way of doing him because trying to dodge his attacks is really hard and you lose lots of life on hit and stuff. Most non silly elites I can do, obviously need to kite around and use doorways but it's doable. Can kill the soul rippers (licking dudes) elites as well but sometimes I need to get one to split off first because they jump around a lot and it's easy to separate them sometimes.

My life on hit is ring (169ish) amulet (390) and weapon (860 dps, 747 life on hit) Attack speed gloves (15%) and ring (12-13%). Looking to improve my dex and AS mostly seems to be most of the monks here have much higher dex and as who can clear act 4.

Not sure if I can do azmodan or not but I might try him because getting really crappy loot from siegebreaker atm. (could be unlucky streak though)
noD
Profile Blog Joined August 2010
2230 Posts
June 05 2012 17:17 GMT
#894
On June 06 2012 02:14 Slayer91 wrote:
Show nested quote +
On June 06 2012 01:58 TaekwonV wrote:
Thanks for the reply, i guess thats what it comes down to until i get better gear. I was hoping i could play a more tanky style.


[image loading]

These are my stats I'm doing siegebreaker runs without too much trouble (don't need tyrael to kill everything while I'm dead, still die quite a bit though) can kinda facetank siegebreaker infact it seems to be the easiest way of doing him because trying to dodge his attacks is really hard and you lose lots of life on hit and stuff. Most non silly elites I can do, obviously need to kite around and use doorways but it's doable. Can kill the soul rippers (licking dudes) elites as well but sometimes I need to get one to split off first because they jump around a lot and it's easy to separate them sometimes.

My life on hit is ring (169ish) amulet (390) and weapon (860 dps, 747 life on hit) Attack speed gloves (15%) and ring (12-13%). Looking to improve my dex and AS mostly seems to be most of the monks here have much higher dex and as who can clear act 4.

Not sure if I can do azmodan or not but I might try him because getting really crappy loot from siegebreaker atm. (could be unlucky streak though)


lol your dps is the same as mine oO
dont stuff enrages with that setup ? also what is the rune for third button ?
Slayer91
Profile Joined February 2006
Ireland23349 Posts
Last Edited: 2012-06-05 17:32:34
June 05 2012 17:21 GMT
#895
Runes:
Serenity --> Peaceful repose
Sweeping wind --> Fire storm
Breath of heaven --> Blazing wrath (damage buff)
Mantra of Evasion--> Hard target
Deadly reach --> Keen eye
Way of the hundred fists --> Blazing fists (since my crit is so high atm)

Passives
Seize the initiative, One with everything, transcendence. (Thinking of switching to resolve, especially for siegebreaker, but I have 2.38 spirit regen on my fist so I'm not sure)

Nothing comes close to enraging unless a die a LOT. In fact I only remember stuff enraging when some idiot joins my game and can't do anything but die and I just have to do double the damage lol. Sweeping wind and WoTHF both have really high dps actually. For butcher runs I switch to mantra of convinction with overawe, FoThunderclap, blind with faith in the light and race through everything with the damage boosts. Can do that for kulle runs also actually, but they don't feel quick enough and the loot isnt great either.

With blazing fists x3 and wrath of heaven I have 18.9k DPS.
Ryndika
Profile Blog Joined August 2010
1489 Posts
Last Edited: 2012-06-05 18:11:57
June 05 2012 18:09 GMT
#896
On June 06 2012 00:11 noD wrote:
Im doing this build
http://us.battle.net/d3/en/calculator/monk#bYgiXk!bXU!ZYaZbY
the explanation is I have 7 seconds (serenity + blind) to nuke the most of them, the other skills are to quickly heal and wait for the next serenity cooldown + blind to nuke again
focus is damage increase and armor increase so it's good for both offensive and defensive tatics ...
edit : mantra of conviction is due my lack of gold for better weapon and rings/amulet with aspeed so since my dps is low (16k) i have to use it for damage increase ...

http://eu.battle.net/d3/en/calculator/monk#bRgYkT!gdU!cbYcaa
I used also same kind of build.
This build I used for act 2 elite/champ farming. Worked well, had 5vn, didn't skip but only like 20% of packs.
on the middle passive i suggest fleet foot, ytar, transdence for passive reg or guardian path (especially if u run 2h).
Had about 16k dmg unbuffed and 200-300res.

2x deadly reach with oversight followed by hundred fists with windfury flurry nets insane damage, if you time it with blind and mantra.
as useful as teasalt
Vodh
Profile Joined May 2010
68 Posts
June 05 2012 18:29 GMT
#897
Yesterday I played my Monk some (currently lvl 56) and I thought hey, it's not so bad, I'm doing just fine on Hell, maybe slightly worse than with my Wizard (lvl55) but it can't be so bad. Sure I'll need some serious vit/resist gear to tackle Inferno but it will be fine. Then I checked the items on my Monk and Wizard - Monk is fully equipped with lvl 51+ stuff, Wizard is running on some average lvl ~38 gear.
Are you ready, guys? Put ya gunz on!
Kitkatzy
Profile Joined May 2008
United States213 Posts
June 05 2012 20:41 GMT
#898
On June 05 2012 19:30 Slayer91 wrote:
I was asking a question o.O most people were saying diablo hits less hard than a lot of stuff in act 4. I'm still at the siegebreaker run phase of act 3 myself. A 5 NV stack diablo run is pretty impressive though. My stats aren't a lot different with 1300 life on hit 800 all resists (860 weapon dps) so I'm wondering if I should focus on attack speed/dexterity for DPS to be able to clear the rest of inferno. (I'm at 1.84 attacks/second and 1.1 k dex)

You can drop around 500 life on hit and get another attack speed item and higher dex and you should be fine for 5 stack act 4.
Curse Kitkatz
Slayer91
Profile Joined February 2006
Ireland23349 Posts
June 05 2012 20:57 GMT
#899
On June 06 2012 05:41 Couvre wrote:
Show nested quote +
On June 05 2012 19:30 Slayer91 wrote:
I was asking a question o.O most people were saying diablo hits less hard than a lot of stuff in act 4. I'm still at the siegebreaker run phase of act 3 myself. A 5 NV stack diablo run is pretty impressive though. My stats aren't a lot different with 1300 life on hit 800 all resists (860 weapon dps) so I'm wondering if I should focus on attack speed/dexterity for DPS to be able to clear the rest of inferno. (I'm at 1.84 attacks/second and 1.1 k dex)

You can drop around 500 life on hit and get another attack speed item and higher dex and you should be fine for 5 stack act 4.


Dropping life on hit for attack speed when attack speed gives me more hits for more life on hit?
Higher dex I can understand, it's mostly a matter of improving my item quality overall though, to get more dex you need higher ilevel kinda. But I do feel low on the DPS as opposed to survivability right now.
Kitkatzy
Profile Joined May 2008
United States213 Posts
June 05 2012 21:10 GMT
#900
On June 06 2012 05:57 Slayer91 wrote:
Dropping life on hit for attack speed when attack speed gives me more hits for more life on hit?
Higher dex I can understand, it's mostly a matter of improving my item quality overall though, to get more dex you need higher ilevel kinda. But I do feel low on the DPS as opposed to survivability right now.

All about the damages! Plus it makes all my barb friends super jealous that it doesn't take an hour to kill things. Oh and try the air elemental if you haven't. That guy has been beast modeing it up for me, lol.
Curse Kitkatz
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