Monk - Builds/Discussion - Page 132
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Medrea
10003 Posts
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SacredTears
United States22 Posts
On January 09 2013 07:00 Medrea wrote: Well my DH has full legacy Natalyas and a manticore and some other pretty good items. Well, if you have a nice legacy nat's then sure, dh with legacy nats is pretty amazing for speed farming lol also sounds like you like dh ![]() | ||
Medrea
10003 Posts
I made Monk first and loved it but was forced to switch because Monks were complete garbage and Demon Hunters were crazy powerhouses. | ||
SacredTears
United States22 Posts
On January 09 2013 07:11 Medrea wrote: No I hate it lol. I made Monk first and loved it but was forced to switch because Monks were complete garbage and Demon Hunters were crazy powerhouses. oh ![]() Monk (i use it atm): +serenity is awesome -if you want to use serenity, you have to give up foresight or blazing wrath +sweeping wind is a great damage dealer -spend a lot of time switching gear to maximize its damage -if you dont snapshot sw, you need lifesteal on your weapons or lifesteal swapon switches to kill reflects +overawe, cyclone strike very helpful in coop +one with everything means cheaper gearing +good mobility for speed farming, even with just 24+fleet+thunderclap --have to worry about sw, owe nerf/change possibilities in the near future Barb (never made one but i run with them): +WOTB is amazing, immune to cc +can get enough lifesteal from passive+belt, making weapons more flexible/cheaper +whirlwind means you can dodge stuff while still dealing damage +no gear swapping required lol -honestly the only one i can think of, lots have barbs so gear might be more expensive. barb is really a solid class right now edit: for post below, yeah, monk is definitely better for ubers. unless you roll a high quad ring though, hellfire can't compare to a rare/leg ring. also you can only profit from ubers by carrying, and i prefer farming act 3 rather than farming keys and looking for people to carry ![]() i kind of expect them to do something about sw soon though, now that a lot more people know about it, because it really is a bit too powerful ;/ | ||
zylog
Canada943 Posts
No way a barb can do that on a similar budget. | ||
Burrfoot
United States1176 Posts
On January 09 2013 07:11 Medrea wrote: No I hate it lol. I made Monk first and loved it but was forced to switch because Monks were complete garbage and Demon Hunters were crazy powerhouses. I almost switched to DH from monk after trying out the DH tank spec. Then the next patch they nerfed all the proc coefficents and I cried a little inside. But good thing monk snapshot is working as intended. I guess DH have their mini-strafe snapshot, and no gear swapping required! | ||
Tarias
Netherlands480 Posts
Profile | ||
Burrfoot
United States1176 Posts
![]() Basically, that means I have my inventory space back, and I have to punch stuff more in MP0 hehe. Back to Shenlong's for me! ![]() | ||
SacredTears
United States22 Posts
On January 13 2013 23:57 Tarias wrote: So my monk has recently hit 60, I gathered a bunch of gear from drops and snipes, and it's looking pretty good so far. However I still have 40m left and I'm not really sure what I should be upgrading next. I've been looking at a good Skorn, but the ones that would actually be good upgrades are usually more expensive. Would it be worth switching to dual wielding or would I need a higher budget to get an upgrade out of that? Any advice would be welcome! Profile Dual is better for non-tempest rush imo. You benefit from dual wield attack speed bonus, faster spirit generation, more effective sweeping wind. If you get a decent echoing fury with lifesteal no sockets and a fast rare with socket and crit dmg or lifesteal it should not be too expensive. sadly youre on eu so i cant help you ingame ![]() Also im glad they are changing snapshot. maybe i can finally get rid of blinding flash and use serenity or sss -_- | ||
Burrfoot
United States1176 Posts
Sweet Buffs Sweeping 33% Buff Exploding Palm = 66% Buff Wave of Light = 112% Buff LTK = 100% Buff TR = 82% Buff Meh Buffs Mystic Ally - some snare +100% Buff Dashing Strike = +89% Cyclone Strike = nerfed target #, +213% Buff Overall, seems like ok changes. Snapshot nerf = open skill slots to play with some bells or exploding palm for a change of pace. | ||
SacredTears
United States22 Posts
On January 15 2013 13:35 Burrfoot wrote: From the datamined changes: Sweet Buffs Sweeping 33% Buff Exploding Palm = 66% Buff Wave of Light = 112% Buff LTK = 100% Buff TR = 82% Buff Meh Buffs Mystic Ally - some snare +100% Buff Dashing Strike = +89% Cyclone Strike = nerfed target #, +213% Buff Overall, seems like ok changes. Snapshot nerf = open skill slots to play with some bells or exploding palm for a change of pace. edit: now that the notes are out ruby sucks, marquise emerald in weapon is probably the only one worth getting lol. 10 times better than marq in armors not sure about cyclone strike...seems like a nerf rather than a buff to me -_- now you have to multiple cast to get everything inside bubble..makes implosion kind of sucky compared to eye of the storm <3 sweeping wind changes And now i guess a full clear can go from ghom to rak/diablo o.o Also i think ill change build to thunderclap, foresight, sw-cyclone, blazing wrath, overawe, and bell ringer ![]() anyone have other build ideas? | ||
Wuster
1974 Posts
On January 15 2013 15:02 SacredTears wrote: edit: now that the notes are out ruby sucks, marquise emerald in weapon is probably the only one worth getting lol. 10 times better than marq in armors not sure about cyclone strike...seems like a nerf rather than a buff to me -_- now you have to multiple cast to get everything inside bubble..makes implosion kind of sucky compared to eye of the storm <3 sweeping wind changes And now i guess a full clear can go from ghom to rak/diablo o.o Also i think ill change build to thunderclap, foresight, sw-cyclone, blazing wrath, overawe, and bell ringer ![]() anyone have other build ideas? Without seeing if Burning Essence gets any love I can't get excited about the EP change... but I guess it'll make clearing out Illusionists super fast. I'm a little shocked how good Dashing Strike is now. It's always been a good utility move, but now it has some teeth (I used the stun version all the time when leveling up). The 10 spirit version might be something I try out (manual 7-sided strike? lol). Honestly, I think the SW changes aren't strong enough. People were able to use snapshot to buff our SW damage almost 100%. But then again, high passive damage is part of the reason why MoC spamming is so effective. So looking at the crazy damage Bells is going to put out or even LtK (scorpion sting is going to be really viable now) looks to shift our damage from passive to active. Cyclone strike is pretty strong now so I can understand the target cap. On lower MP levels you are basically pulling in loot with each cast. I'm pleasantly surprised that they buffed Ally, I don't have too much experience with them but I understand they were already usable before, so a buff is a nice bonus. Although, Eternal Ally still seems useless to me given how cheap it was to recast (and no cooldown even!). | ||
Burrfoot
United States1176 Posts
On December 19 2012 19:50 Burrfoot wrote: On a completely different topic, as I am pretty damn bored of the current farming lifestyle and don't bother with ubers, I was trying to brainstorm / prepare for PvP on a budget (because I don't farm enough to generate large sums of capital anymore) and decided to gear for PvP with the following stategery with the assumption that going glass cannon wouldn't be the way to go. Gear: 1h+Shield, Stack IAS>Resist>Vitlife>Crit/CD/Dex>Armor>cc>life regen (2nd cc being crowd control) Sample Spec: http://us.battle.net/d3/en/calculator/monk#adgYTh!eUb!aZbcaZ First swing at gearing for a few m gold: http://d3up.com/b/203966 Only re-using Pants/Hellfire from my farming gear, got a ~5% stun gloves and fist, but failed to find a decent %freeze belt, %blind amulet, or %immobilize boots to show. Have a high stun Sledge Fist, and high IAS/Freeze Azurewrath to try out as well. An EF with IAS may be the highest damage CC weapon though. Depending on how important/rewarding it will be to keep your random team-mates alive, certain builds/runes are pretty effective at group support, while others are better for personal survival. I'm sure there will end up being several cookie cutter for PvP specs. General thoughts: spirit spenders will actually be useful, burst damage and crowd control (cc) will be necessary to keep targets in position, sweeping winds will require 4pc Inna or not be used, and Dashing Strike may still not be used with Thundeclap. PvP Skills/Runes to considera: Defensive: Pacifism - may be mandatory depending on how common CC ends up being Group Skills: Divine Protection, Implosion, Tranquility Snares: Dishearten, Scorpion Sting, Flying Side Kick, Creeping Demise, Hand of Ytar (LTK) DPS: Sudden Assault, Explosive Light Spirit: Exalted Soul - if glass cannon-respawning is the norm, spawning with extra spirit may be needed Spirit Gen: Quickening, Strike from Beyond, Spirited Salvo (if you are rich enough for the high crit heh) edit: fixed the d3up link Just tried my PvP linked in this post above and it works pretty good. Basically you save all your CDs to dodge/immune yourself so the opponent can't sustain while I piddle their HP away with my crappy 47k dps hehe. Mostly fought Barbs/Monks. Did get one shot a few times by a Wotb Barb, and a DH, but dodging is pretty insane currently. Near Death Exp + Pacifism + Divine Protection = pretty wide window to do something to make decisions. Don't forget to chug pots! | ||
SacredTears
United States22 Posts
![]() havent used cyclone strike in a solo game so i should test that too sw might not be too bad even un-snapshotted since now you can use other skills to do a lot of dmg +unsnapshotted and fully buffed it still does nice aoe dmg lol although now i think i have to run exalted soul to have enough spirit to do everything :/ havent tried pvp yet, cant comment on that D: | ||
Wuster
1974 Posts
When I mess around with spirit spending builds I like to switch my BoH rune to Infused with Light. With good attack speed, you can fill you up your spirit orb before the buff runs out. | ||
SacredTears
United States22 Posts
On January 16 2013 12:07 Wuster wrote: For spirit boosts - you can use exalted soul to save up for burst or chant of resonance for more sustained spirit gen. When I mess around with spirit spending builds I like to switch my BoH rune to Infused with Light. With good attack speed, you can fill you up your spirit orb before the buff runs out. Lol, you give me a lot of ideas to test ![]() I think exalted soul is gonna be what i use, just fill up spirit on the white mobs and use it up on elites infused with light o.o have to see how well it does with bell ringer lol if not so well, then i cant afford to lose all that dps from blazing wrath *off to test* | ||
Burrfoot
United States1176 Posts
I could even see ppl weapon swapping to ring some bells from DW/S&B. I remember doing that on my warrior in WoW back in the day with overpower (Blizz doesn't come up with fresh skil names apparently) | ||
SacredTears
United States22 Posts
Idk how they'll balance stuff in pvp and pvm otherwise cuz I agree that dph skils like bell hurt a lot lol I think sss tradeoff is some immunity if you use the extra strikes rune so idk about that yet Lower cooldown would be nice to start imo | ||
Burrfoot
United States1176 Posts
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Burrfoot
United States1176 Posts
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