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Monk - Builds/Discussion - Page 130

Forum Index > Diablo 3
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Samba
Profile Joined May 2010
Germany452 Posts
December 19 2012 07:37 GMT
#2581
On December 19 2012 16:16 wooozy wrote:
how is FoT and SW damage irrelevant to you...? that's practically all your damage -.-

you need to not take paper dps to heart so much. that number is inflated by so many different factors and only goes off 100% weapon damage so it's hardly accurate at all. 25% boost to EVERY punch and EVERY cyclone is a huge increase


Yeah, i know and like i said, the FoT and SW dps only slightly increases, but it still increases with the other weapon.
So it would compensate the WKL bonus and still increase my overall damage-output, or am i getting that wrong?
If you got some better tips for upgrades for me please let me know. Appreciate every input.

http://eu.battle.net/d3/en/profile/Samba-1157/hero/50295
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
seiferoth10
Profile Joined May 2010
3362 Posts
Last Edited: 2012-12-19 08:38:40
December 19 2012 08:35 GMT
#2582
Get a 1k+ dps 24%+ WKL with 70%+ crit damage and a socket

25% extra damage on 80-90% of your total dps is not "slight" in any sense of the word.

Edit: I looked at your dude and I'd invest in a nice Natalya's 2 piece (boots and ring) first imo.
zylog
Profile Joined August 2010
Canada943 Posts
Last Edited: 2012-12-19 08:37:57
December 19 2012 08:36 GMT
#2583
Anyone try soloing ubers?


I managed to do it with my snapshot monk the other night, but Kulle/Siege was rather difficult. Are there any better tactics for dealing with Kulle's slow bubbles? With too many of them, I can't spam cyclones which hurts my survivability quite a lot. My eventual goal is to do a solo triple carry.
Samba
Profile Joined May 2010
Germany452 Posts
December 19 2012 08:58 GMT
#2584
On December 19 2012 17:35 seiferoth10 wrote:
Get a 1k+ dps 24%+ WKL with 70%+ crit damage and a socket

25% extra damage on 80-90% of your total dps is not "slight" in any sense of the word.


Well, i only looked briefly at new WKL, but i never saw one like that, does that even exist? Highest i ever saw was 900 something dps with CD + socket and they were like 200 mio...
With the slightly i was refering to this:

http://www.d3rawr.com/d-fZ783#

With my WKL it says my FoT dps is 279648 and SW is 127288 for 99k paperdps
With the other weapon it´s 277570 and 126342 for 120k paperdps.

That´s the complete hidden damage bonus from WKL, right? Or is this still not everything?
I´m just asking this meticulous so i can compare other weapons by myself in the future.


RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2012-12-19 09:13:30
December 19 2012 09:07 GMT
#2585
kulle's got a stupidly easy pattern to read. general rule is every time he teleports he'll cast it (will vary based on when you blind and whatnot) so just stand off to the side for a bit every time. it's actually why i hate doing ubers with people 'cause no one ever moves seconds before bubble so i gotta wait for him to move out. ;\ plus my mp10 uber solo time (without abusing that snapshot nonsense fyi) is faster than my time with my regular group. unfortunately i'm too nice and always invite TL/reddit peeps to fill up the game and make full use of the machines

@samba: there's plenty of small upgrades you could go about doing. you could find a dex/vit/cc/(higher) cd for <50m and that gives you the breathing room in terms of HP to get a vile ward with higher dex but no vit (i got a 280 dex poison vile ward for <18m). you could get a witching hour with dex and better ias/cd roll. you could get a cc lacunis (which would give you 24% ms btw). personally though, i'd just switch your weapons out completely. that dagger ain't so great and i'm pretty sure a WKL with perfect lightning rolls isn't worth much without ls or cd rolls. get like a mace or something so your SW isn't terrible and maybe use the WKL as an offhand. perhaps keep the dagger in your inventory for any nasty reflect packs in higher mp

edit: i wouldn't suggest going for the nat's boot/ring with your current budget
seiferoth10
Profile Joined May 2010
3362 Posts
Last Edited: 2012-12-19 09:13:46
December 19 2012 09:11 GMT
#2586
On December 19 2012 17:58 Samba wrote:
Show nested quote +
On December 19 2012 17:35 seiferoth10 wrote:
Get a 1k+ dps 24%+ WKL with 70%+ crit damage and a socket

25% extra damage on 80-90% of your total dps is not "slight" in any sense of the word.


Well, i only looked briefly at new WKL, but i never saw one like that, does that even exist? Highest i ever saw was 900 something dps with CD + socket and they were like 200 mio...
With the slightly i was refering to this:

http://www.d3rawr.com/d-fZ783#

With my WKL it says my FoT dps is 279648 and SW is 127288 for 99k paperdps
With the other weapon it´s 277570 and 126342 for 120k paperdps.

That´s the complete hidden damage bonus from WKL, right? Or is this still not everything?
I´m just asking this meticulous so i can compare other weapons by myself in the future

I think you're misguided in your comparison, causing you to undervalue WKL. You're compaing your 5m WKL to a 100m weapon. Obviously we needed to have similar values for both weapons to estimate the cost effectiveness of WKL.

I found this on US for 110m b/o:
[image loading]

I have no idea how to plug that into your calculator, but I'd be interested to see the comparison between it and your other weapon.

Edit: And as an aside, I'd still say to get a nice 2 piece Natalya's, ring and boots first.
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2012-12-19 09:30:22
December 19 2012 09:20 GMT
#2587
decent 2p nat's is nowhere near his budget compared to his current boots/ring. nat's boots with 200 dex and vit is minimum 70m and nat's ring with CD (the cheaper of the two crit stats) is like 20m minimum for 30%+

in total he gets what? 8-9 ias (which he doesn't even need), 3 cc, and 70 AR (translates to +30 because of OWE), and loses up to 140 VIT depending on the nat's ring he can get. at 44% cc, he gets a much higher edps increase by just buying better weapons because in his current state, the damage output of his SW is ass and that's the majority of our damage
Samba
Profile Joined May 2010
Germany452 Posts
Last Edited: 2012-12-19 09:59:44
December 19 2012 09:28 GMT
#2588
On December 19 2012 18:11 seiferoth10 wrote:
Show nested quote +
On December 19 2012 17:58 Samba wrote:
On December 19 2012 17:35 seiferoth10 wrote:
Get a 1k+ dps 24%+ WKL with 70%+ crit damage and a socket

25% extra damage on 80-90% of your total dps is not "slight" in any sense of the word.


Well, i only looked briefly at new WKL, but i never saw one like that, does that even exist? Highest i ever saw was 900 something dps with CD + socket and they were like 200 mio...
With the slightly i was refering to this:

http://www.d3rawr.com/d-fZ783#

With my WKL it says my FoT dps is 279648 and SW is 127288 for 99k paperdps
With the other weapon it´s 277570 and 126342 for 120k paperdps.

That´s the complete hidden damage bonus from WKL, right? Or is this still not everything?
I´m just asking this meticulous so i can compare other weapons by myself in the future

I think you're misguided in your comparison, causing you to undervalue WKL. You're compaing your 5m WKL to a 100m weapon. Obviously we needed to have similar values for both weapons to estimate the cost effectiveness of WKL.

I found this on US for 110m b/o:
[image loading]

I have no idea how to plug that into your calculator, but I'd be interested to see the comparison between it and your other weapon.

Edit: And as an aside, I'd still say to get a nice 2 piece Natalya's, ring and boots first.


Done:
http://www.d3rawr.com/d-canaw

Well that´s looking better
FoT: 303520 SW: 138154 for 107k paper-dps

I´m definitly gonna take a look at Nat´s again, but last time i checked i could only afford rings that gave me like 4k less dps and boots with 1-2k less dps and felt like that kinda made the additional 7 CC not worth the 150 mio...

Edit:
On December 19 2012 18:20 wooozy wrote:
decent 2p nat's is nowhere near his budget. nat's boots with 200 dex and vit is minimum 70m and nat's ring with CD (the cheaper of the two crit stats) is like 20m minimum for 30%+

in total he gets what? 8-9 ias (which he doesn't even need), 3 cc, and 70 AR (translates to +30 because of OWE), and loses up to 140 VIT depending on the nat's ring he can get. at 44% cc, he gets a much higher edps increase by just buying better weapons because in his current state, the damage output of his SW is ass and that's the majority of our damage


That´s pretty much what i thought as well, but why is my SW dps absolute shit? How high is yours and what weapon do you use to get that much higher?
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2012-12-19 09:32:51
December 19 2012 09:29 GMT
#2589
it's not an additional 7. it's 3 since you're replacing a 4cc ring

also the +/- damage thing when you're comparing in game doesn't count for set bonuses
Samba
Profile Joined May 2010
Germany452 Posts
Last Edited: 2012-12-19 09:46:54
December 19 2012 09:39 GMT
#2590
On December 19 2012 18:29 wooozy wrote:
it's not an additional 7. it's 3 since you're replacing a 4cc ring

also the +/- damage thing when you're comparing in game doesn't count for set bonuses


Yeah, that´s what i meant.
Either way not worth shelling out that much money for like 4k dps increase.

Edit: You got me curious, how high is your SW-dps?
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
seiferoth10
Profile Joined May 2010
3362 Posts
December 19 2012 09:40 GMT
#2591
Nah, I didn't know you had so much vit on your boots/rings. My proposed Nat's setup would have had no vit, double stacked boots (only go up to 200 agi)(~10m) and a 4% crit, some average damage, no vit ring (~70m).
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2012-12-19 10:02:03
December 19 2012 09:50 GMT
#2592
your SW right now is going off a weapon with 400-860 base damage. with a mace, the range would be around 550-1000 instead. now combine that with a WKL with good lightning rolls and you've got yourself a much stronger SW

edit: i actually don't remember my SW damage lol. haven't touched my monk once since i hit plvl 100 a month ago. i have a decent 5.5 cc/35 average damage nat's ring and a 260 dex/vit nat's boot (self-found, woo! [worth 800m at the time]), but i'm waiting to see the next patch notes before i actually spend money on her
Samba
Profile Joined May 2010
Germany452 Posts
December 19 2012 10:07 GMT
#2593
On December 19 2012 18:50 wooozy wrote:
your SW right now is going off a weapon with 400-860 base damage. with a mace, the range would be around 550-1000 instead. now combine that with a WKL with good lightning rolls and you've got yourself a much stronger SW

i actually don't remember my SW damage lol. haven't touched my monk once since i hit plvl 100 a month ago. i have a decent 5.5 cc/35 average damage nat's ring and a 260 dex/vit nat's boot (self-found, woo! [worth 800m at the time]), but i'm waiting to see the next patch notes before i actually spend money on her


Lol, nice! Best item i´ve ever found were some IK boots that i sold for 110 mio...
Gonna play some more with this calculator and see what i can get.
But thanks to everyone for their help, our Monk thread was a bit too quiet in the last days for my taste.
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
Last Edited: 2012-12-19 18:43:42
December 19 2012 10:50 GMT
#2594
On a completely different topic, as I am pretty damn bored of the current farming lifestyle and don't bother with ubers, I was trying to brainstorm / prepare for PvP on a budget (because I don't farm enough to generate large sums of capital anymore) and decided to gear for PvP with the following stategery with the assumption that going glass cannon wouldn't be the way to go.

Gear: 1h+Shield, Stack IAS>Resist>Vitlife>Crit/CD/Dex>Armor>cc>life regen (2nd cc being crowd control)
Sample Spec: http://us.battle.net/d3/en/calculator/monk#adgYTh!eUb!aZbcaZ

First swing at gearing for a few m gold: http://d3up.com/b/203966
Only re-using Pants/Hellfire from my farming gear, got a ~5% stun gloves and fist, but failed to find a decent %freeze belt, %blind amulet, or %immobilize boots to show. Have a high stun Sledge Fist, and high IAS/Freeze Azurewrath to try out as well. An EF with IAS may be the highest damage CC weapon though.

Depending on how important/rewarding it will be to keep your random team-mates alive, certain builds/runes are pretty effective at group support, while others are better for personal survival. I'm sure there will end up being several cookie cutter for PvP specs. General thoughts: spirit spenders will actually be useful, burst damage and crowd control (cc) will be necessary to keep targets in position, sweeping winds will require 4pc Inna or not be used, and Dashing Strike may still not be used with Thundeclap.

PvP Skills/Runes to considera:
Defensive: Pacifism - may be mandatory depending on how common CC ends up being
Group Skills: Divine Protection, Implosion, Tranquility
Snares: Dishearten, Scorpion Sting, Flying Side Kick, Creeping Demise, Hand of Ytar (LTK)
DPS: Sudden Assault, Explosive Light
Spirit: Exalted Soul - if glass cannon-respawning is the norm, spawning with extra spirit may be needed
Spirit Gen: Quickening, Strike from Beyond, Spirited Salvo (if you are rich enough for the high crit heh)

edit: fixed the d3up link
http://us.battle.net/d3/en/profile/Davlok-1847/career
Samba
Profile Joined May 2010
Germany452 Posts
December 22 2012 08:37 GMT
#2595
Just a quick question: Does submission also snapshot your weapon damage when activated or is it just always depending on the current weapon damage?
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
nV[MB]
Profile Joined February 2010
Poland58 Posts
December 22 2012 09:10 GMT
#2596
Tried it just now and it seems like its based on current wd
Samba
Profile Joined May 2010
Germany452 Posts
December 22 2012 15:28 GMT
#2597
On December 22 2012 18:10 nV[MB] wrote:
Tried it just now and it seems like its based on current wd


Yeah, i think you´re right, but i can´t really tell cause i only use submission on MP1 and everything just dies instant anyways.
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
December 26 2012 17:17 GMT
#2598
I sold my Lifesteal Skorn for a few bucks, so to deal with Reflect Damage, I switched to 7-sided and saved it for only RD packs. Works pretty well!
http://us.battle.net/d3/en/profile/Davlok-1847/career
jere
Profile Joined September 2010
United States121 Posts
December 27 2012 01:59 GMT
#2599
I have been having a debate with myself. I have a shield with 1100 armor and 10% crit chance that I could be using but it lowers my attack speed from 2.46 to 2.22. The crit would be nice to have but I would lose out on 47.9 life per spirit spent and that keeps me alive. Need help. Also any gear ideas would be nice

http://us.battle.net/d3/en/profile/Alverx-1940/hero/1555349

Miami Metro
Profile Joined December 2012
70 Posts
December 28 2012 07:00 GMT
#2600
Hey guys, I am new to this game and have started with a Monk. Can someone please direct me to a webpage or site which shows the best builds/items for this class and where I should put my character/skill points? I think I will go crazy if I try to read through the 130 pages in this thread, but even still, it seems most of the posts in this thread are by people who are already on very high levels. Thanks very much.
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