http://us.battle.net/d3/en/forum/topic/5621027195#1
Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/
Forum Index > Diablo 3 |
crms
United States11933 Posts
June 06 2012 17:30 GMT
#1521
http://us.battle.net/d3/en/forum/topic/5621027195#1 Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/ | ||
skyR
Canada13817 Posts
June 06 2012 18:26 GMT
#1522
https://docs.google.com/spreadsheet/ccc?key=0Algw5XbCAjZSdDMxNXhDUnQ0RlpZRGNuVG1HZmNRQ3c | ||
Xinder
United States2269 Posts
June 06 2012 18:49 GMT
#1523
On June 07 2012 02:30 crms wrote: I'm not sure why I did this but I made a post on the D3 general forums regarding NV. http://us.battle.net/d3/en/forum/topic/5621027195#1 Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/ I read through your thread and so far it seems like it's getting constructive discussion. I liked the idea of boss difficulty changes. Via neph stacks or just adding new random mechanics would be fine with me. Heck if they did that and you couldn't do it in 30mins you'd have to go find another elite to kill to keep your 5 stack so you could go back to the boss and try again. | ||
Markwerf
Netherlands3728 Posts
June 06 2012 19:04 GMT
#1524
On June 07 2012 02:30 crms wrote: I'm not sure why I did this but I made a post on the D3 general forums regarding NV. http://us.battle.net/d3/en/forum/topic/5621027195#1 Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/ I just don't get why you would like to do thousands of boss runs but don't like elite fights. Either sounds horribly boring to me. I can see the joy of building up to finishing the game and redoing it with another character perhaps but just farming for farming itself seems silly to me. | ||
skyR
Canada13817 Posts
June 06 2012 19:06 GMT
#1525
| ||
Coolness53
United States668 Posts
June 06 2012 19:14 GMT
#1526
On June 07 2012 04:06 skyR wrote: It was explained that elites are random and that it's not fun to go through the randomly generated maps for the billionth time to find an elite. I feel like the elites would be a fun way to play the game just play the full act to get better gear and not doing dank, siegebreaker, kulle runs....I feel it will be Act IV runs. It will be more fun for group play and better experience imo. | ||
crms
United States11933 Posts
June 06 2012 19:32 GMT
#1527
On June 07 2012 04:04 Markwerf wrote: Show nested quote + On June 07 2012 02:30 crms wrote: I'm not sure why I did this but I made a post on the D3 general forums regarding NV. http://us.battle.net/d3/en/forum/topic/5621027195#1 Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/ I just don't get why you would like to do thousands of boss runs but don't like elite fights. Either sounds horribly boring to me. I can see the joy of building up to finishing the game and redoing it with another character perhaps but just farming for farming itself seems silly to me. Then I'm afraid you purchased the wrong game. The entire endgame of Diablo is farming, farming and then farming some more. In D2 the most efficient form was boss running. They took this out in DIablo 3, that's fine (not for me but whatever) you basically have to kill 5 Elites before you do the boss. The bosses in diablo 3 are already boring and forgettable (besides maybe belial) and now they are going to be even more worthless after this patch. What nobody seems to understand is that in 3 months time, all this 'exciting challenge' that elite packs represent will be gone. ALL of inferno, will. be. easy. Once we reach this state of the game, efficient farming is all that matters. So what's going to happen is instead of at least geting to do a 'fun-ish' boss fight, you're going to literally have to make a game and run around. Likely what will happen is +move speed gear will be highly favored and you'll gear switch to max move speed, and run around, run, run, run looking for elite packs. This will be incredibly boring and add a big 'unfun' time sink to something that should be quick and efficient. The game cannot enjoy the longevity of diablo 2 if the entire 'end' end game is running around searching for something to kill. It won't work. I'm already bored just thinking about searching for elite packs to kill. | ||
hunts
United States2113 Posts
June 06 2012 19:37 GMT
#1528
On June 06 2012 17:12 skyR wrote: Haha 2 NV Diablo, slowly getting there! ![]() Your typical barb build. Don't know why everyone uses sprint for diablo... NJ, your build is exactly like my solo build lol. I tried solo inferno diablo a few times but couldnt do it, not enough healing ![]() | ||
Coolness53
United States668 Posts
June 06 2012 19:47 GMT
#1529
On June 07 2012 04:32 crms wrote: Show nested quote + On June 07 2012 04:04 Markwerf wrote: On June 07 2012 02:30 crms wrote: I'm not sure why I did this but I made a post on the D3 general forums regarding NV. http://us.battle.net/d3/en/forum/topic/5621027195#1 Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/ I just don't get why you would like to do thousands of boss runs but don't like elite fights. Either sounds horribly boring to me. I can see the joy of building up to finishing the game and redoing it with another character perhaps but just farming for farming itself seems silly to me. Then I'm afraid you purchased the wrong game. The entire endgame of Diablo is farming, farming and then farming some more. In D2 the most efficient form was boss running. They took this out in DIablo 3, that's fine (not for me but whatever) you basically have to kill 5 Elites before you do the boss. The bosses in diablo 3 are already boring and forgettable (besides maybe belial) and now they are going to be even more worthless after this patch. What nobody seems to understand is that in 3 months time, all this 'exciting challenge' that elite packs represent will be gone. ALL of inferno, will. be. easy. Once we reach this state of the game, efficient farming is all that matters. So what's going to happen is instead of at least geting to do a 'fun-ish' boss fight, you're going to literally have to make a game and run around. Likely what will happen is +move speed gear will be highly favored and you'll gear switch to max move speed, and run around, run, run, run looking for elite packs. This will be incredibly boring and add a big 'unfun' time sink to something that should be quick and efficient. The game cannot enjoy the longevity of diablo 2 if the entire 'end' end game is running around searching for something to kill. It won't work. I'm already bored just thinking about searching for elite packs to kill. I feel that they just don't want the game to be baal runs. There wasn't much to him....He was super easy to kill and died in seconds. They want the game to be leveled. Act IV as a whole isn't that huge, you won't be running around to much. I do also think it will become like Diablo II at some point..People will figure out how to make runs faster or more efficient. So there will be people doing runs and people do elites + bosses...I feel it will more an likely be just before Silver Spire runs...Once they can kill Diablo at a super fast rate. | ||
Krowser
Canada788 Posts
June 06 2012 20:31 GMT
#1530
(The guy plays with NO primary skill) | ||
crms
United States11933 Posts
June 06 2012 21:23 GMT
#1531
On June 07 2012 05:31 Krowser wrote: Hey do you guys wanna see a totally different way to play a Barb?? (The guy plays with NO primary skill) http://www.youtube.com/watch?v=Hl5X1ljsN5w nice little gimmick but I can't judge anything by seeing it work in act1 or act2. My traditional tank barb makes belial look silly as well. Granted it's more expensive to do the traditional build. I need to see videos of act3/act4 champions to determine if a build is actually viable or not. | ||
crms
United States11933 Posts
June 06 2012 21:28 GMT
#1532
On June 07 2012 04:47 Coolness53 wrote: Show nested quote + On June 07 2012 04:32 crms wrote: On June 07 2012 04:04 Markwerf wrote: On June 07 2012 02:30 crms wrote: I'm not sure why I did this but I made a post on the D3 general forums regarding NV. http://us.battle.net/d3/en/forum/topic/5621027195#1 Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/ I just don't get why you would like to do thousands of boss runs but don't like elite fights. Either sounds horribly boring to me. I can see the joy of building up to finishing the game and redoing it with another character perhaps but just farming for farming itself seems silly to me. Then I'm afraid you purchased the wrong game. The entire endgame of Diablo is farming, farming and then farming some more. In D2 the most efficient form was boss running. They took this out in DIablo 3, that's fine (not for me but whatever) you basically have to kill 5 Elites before you do the boss. The bosses in diablo 3 are already boring and forgettable (besides maybe belial) and now they are going to be even more worthless after this patch. What nobody seems to understand is that in 3 months time, all this 'exciting challenge' that elite packs represent will be gone. ALL of inferno, will. be. easy. Once we reach this state of the game, efficient farming is all that matters. So what's going to happen is instead of at least geting to do a 'fun-ish' boss fight, you're going to literally have to make a game and run around. Likely what will happen is +move speed gear will be highly favored and you'll gear switch to max move speed, and run around, run, run, run looking for elite packs. This will be incredibly boring and add a big 'unfun' time sink to something that should be quick and efficient. The game cannot enjoy the longevity of diablo 2 if the entire 'end' end game is running around searching for something to kill. It won't work. I'm already bored just thinking about searching for elite packs to kill. I feel that they just don't want the game to be baal runs. There wasn't much to him....He was super easy to kill and died in seconds. They want the game to be leveled. Act IV as a whole isn't that huge, you won't be running around to much. I do also think it will become like Diablo II at some point..People will figure out how to make runs faster or more efficient. So there will be people doing runs and people do elites + bosses...I feel it will more an likely be just before Silver Spire runs...Once they can kill Diablo at a super fast rate. You're right, but I have to ask you what's the point? Is running around searching for the monsters adding an additional 2-3 minutes (once we're the most efficient) per run going to make you think end game diablo farming is so much more fun, than if you just zoned in and killed diablo? Truthfully, I'd really like to know if by your 900th run, that you'll being enjoying the game more because you have to go search for the mobs to kill, rather than just zoning in and killing them. I'm speaking for the late, late game, when every champion pull is a joke as is every boss. Where the fun, new challenging feeling is long dead and it's simply about acquiring loot to trade/sell. I don't think the method they've chosen is as sustainable in the long term as the D2 style was. Porting from act to act killing easy to find bosses, vs. being stuck in 1 act at a time, literally roaming through the level trying to find trash to kill. Maybe I'm wrong, but I cannot see that style lasting very long. I already accepted that boss farming is dead in diablo 3, I just don't want it to be completely worthless, which is what this patch will do. I want bosses to mean something, maybe from my bias from gaming for over 20 years. Bosses should matter, they shouldn't be on the same level as randomly selected trash mobs scattered through the levels without meaning. | ||
TheSkEncrypt
United Kingdom30 Posts
June 06 2012 23:02 GMT
#1533
I run the standard sword and board setup but I enjoy it, soloed all of Inferno and am now even charging people for boss kills I'm able to kill Diablo on inferno in a 2 player game by myself so yeah...I'm happy with my build. | ||
BlueBird.
United States3889 Posts
June 06 2012 23:10 GMT
#1534
On June 07 2012 06:28 crms wrote: Show nested quote + On June 07 2012 04:47 Coolness53 wrote: On June 07 2012 04:32 crms wrote: On June 07 2012 04:04 Markwerf wrote: On June 07 2012 02:30 crms wrote: I'm not sure why I did this but I made a post on the D3 general forums regarding NV. http://us.battle.net/d3/en/forum/topic/5621027195#1 Would love some bumps/discussion if you see fit. I know those forums are a cesspool of shit but I had to try. :/ I just don't get why you would like to do thousands of boss runs but don't like elite fights. Either sounds horribly boring to me. I can see the joy of building up to finishing the game and redoing it with another character perhaps but just farming for farming itself seems silly to me. Then I'm afraid you purchased the wrong game. The entire endgame of Diablo is farming, farming and then farming some more. In D2 the most efficient form was boss running. They took this out in DIablo 3, that's fine (not for me but whatever) you basically have to kill 5 Elites before you do the boss. The bosses in diablo 3 are already boring and forgettable (besides maybe belial) and now they are going to be even more worthless after this patch. What nobody seems to understand is that in 3 months time, all this 'exciting challenge' that elite packs represent will be gone. ALL of inferno, will. be. easy. Once we reach this state of the game, efficient farming is all that matters. So what's going to happen is instead of at least geting to do a 'fun-ish' boss fight, you're going to literally have to make a game and run around. Likely what will happen is +move speed gear will be highly favored and you'll gear switch to max move speed, and run around, run, run, run looking for elite packs. This will be incredibly boring and add a big 'unfun' time sink to something that should be quick and efficient. The game cannot enjoy the longevity of diablo 2 if the entire 'end' end game is running around searching for something to kill. It won't work. I'm already bored just thinking about searching for elite packs to kill. I feel that they just don't want the game to be baal runs. There wasn't much to him....He was super easy to kill and died in seconds. They want the game to be leveled. Act IV as a whole isn't that huge, you won't be running around to much. I do also think it will become like Diablo II at some point..People will figure out how to make runs faster or more efficient. So there will be people doing runs and people do elites + bosses...I feel it will more an likely be just before Silver Spire runs...Once they can kill Diablo at a super fast rate. You're right, but I have to ask you what's the point? Is running around searching for the monsters adding an additional 2-3 minutes (once we're the most efficient) per run going to make you think end game diablo farming is so much more fun, than if you just zoned in and killed diablo? Truthfully, I'd really like to know if by your 900th run, that you'll being enjoying the game more because you have to go search for the mobs to kill, rather than just zoning in and killing them. I'm speaking for the late, late game, when every champion pull is a joke as is every boss. Where the fun, new challenging feeling is long dead and it's simply about acquiring loot to trade/sell. I don't think the method they've chosen is as sustainable in the long term as the D2 style was. Porting from act to act killing easy to find bosses, vs. being stuck in 1 act at a time, literally roaming through the level trying to find trash to kill. Maybe I'm wrong, but I cannot see that style lasting very long. I already accepted that boss farming is dead in diablo 3, I just don't want it to be completely worthless, which is what this patch will do. I want bosses to mean something, maybe from my bias from gaming for over 20 years. Bosses should matter, they shouldn't be on the same level as randomly selected trash mobs scattered through the levels without meaning. I like the get 5 stacks kill a boss style too, I just killed Maghda twice earlier today.. It's much more fun then killing goblins and its nice to have guaranteed drops, though I have killed a few goblins with my friends, they aren't on all the time and I need another source of income when Im solo, and I did butcher runs for a long time, and now I'm doing Maghda runs, and Im probably gonna do Khuul Belial runs starting tonight. . A little off topic. Also just beat Belial Act 2 inferno on my barb, pretty easy got him on my first attempt, had 5 stacks for it and everything.. but in act 3, I am getting trashed by normal mobs.. looks like i need upgrades.. I got a few really good pieces of gear, and Im borrowing some insane pants from my friend, my rings are junk trash and honestly need upgrading even though its going to cost a fortune, and i'm still using a chromatic blue chest piece so that needs upgrading... , What's best place to farm Act 2 ? Zhotun Khuul with 5 stack then go do Belial 5 stack? ? I'd like to start farming siegebreaker asap, but the normal mobs killing me in act 3 make me think i need to farm a lil more in act 2. | ||
w3jjjj
United States760 Posts
June 06 2012 23:22 GMT
#1535
On June 07 2012 06:28 crms wrote: You're right, but I have to ask you what's the point? Is running around searching for the monsters adding an additional 2-3 minutes (once we're the most efficient) per run going to make you think end game diablo farming is so much more fun, than if you just zoned in and killed diablo? Truthfully, I'd really like to know if by your 900th run, that you'll being enjoying the game more because you have to go search for the mobs to kill, rather than just zoning in and killing them. I'm speaking for the late, late game, when every champion pull is a joke as is every boss. Where the fun, new challenging feeling is long dead and it's simply about acquiring loot to trade/sell. I don't think the method they've chosen is as sustainable in the long term as the D2 style was. Porting from act to act killing easy to find bosses, vs. being stuck in 1 act at a time, literally roaming through the level trying to find trash to kill. Maybe I'm wrong, but I cannot see that style lasting very long. There is the element of random affix combinations for elite packs, which adds some variety to farming runs. Yes eventually you will get used to fighting all the combinations, but even then each run will not be exactly the same as the previous one, and if you run into a really hard combination or two elite groups at the same time, unless you are godly over geared, you can still have an "oh shit" moment and get some adrenaline pumping, which I think would be more fun than beating on the same boss for all eternity where every single run is exactly the same. | ||
crms
United States11933 Posts
June 06 2012 23:49 GMT
#1536
On June 07 2012 08:22 w3jjjj wrote: Show nested quote + On June 07 2012 06:28 crms wrote: You're right, but I have to ask you what's the point? Is running around searching for the monsters adding an additional 2-3 minutes (once we're the most efficient) per run going to make you think end game diablo farming is so much more fun, than if you just zoned in and killed diablo? Truthfully, I'd really like to know if by your 900th run, that you'll being enjoying the game more because you have to go search for the mobs to kill, rather than just zoning in and killing them. I'm speaking for the late, late game, when every champion pull is a joke as is every boss. Where the fun, new challenging feeling is long dead and it's simply about acquiring loot to trade/sell. I don't think the method they've chosen is as sustainable in the long term as the D2 style was. Porting from act to act killing easy to find bosses, vs. being stuck in 1 act at a time, literally roaming through the level trying to find trash to kill. Maybe I'm wrong, but I cannot see that style lasting very long. There is the element of random affix combinations for elite packs, which adds some variety to farming runs. Yes eventually you will get used to fighting all the combinations, but even then each run will not be exactly the same as the previous one, and if you run into a really hard combination or two elite groups at the same time, unless you are godly over geared, you can still have an "oh shit" moment and get some adrenaline pumping, which I think would be more fun than beating on the same boss for all eternity where every single run is exactly the same. that's not going to be the case. there will be a time (sooner than most think) that this game will turn into a completely mindless loot farming grind. No champion pack will be difficult, no boss will take 5 minutes to kill. This time is coming, its inevitable. When it does finally come, I think their forced exploration farming is going to be a huge pain in the ass. What I think will happen is ACT3/4 will be the norm and players will pull full rooms at a time and AOE them down and move to the next. Farming will take a much higher time investment per run, but for the same low return that is common in Diablo games. That's why I think it's bad. | ||
Coolness53
United States668 Posts
June 07 2012 00:38 GMT
#1537
On June 07 2012 08:49 crms wrote: Show nested quote + On June 07 2012 08:22 w3jjjj wrote: On June 07 2012 06:28 crms wrote: You're right, but I have to ask you what's the point? Is running around searching for the monsters adding an additional 2-3 minutes (once we're the most efficient) per run going to make you think end game diablo farming is so much more fun, than if you just zoned in and killed diablo? Truthfully, I'd really like to know if by your 900th run, that you'll being enjoying the game more because you have to go search for the mobs to kill, rather than just zoning in and killing them. I'm speaking for the late, late game, when every champion pull is a joke as is every boss. Where the fun, new challenging feeling is long dead and it's simply about acquiring loot to trade/sell. I don't think the method they've chosen is as sustainable in the long term as the D2 style was. Porting from act to act killing easy to find bosses, vs. being stuck in 1 act at a time, literally roaming through the level trying to find trash to kill. Maybe I'm wrong, but I cannot see that style lasting very long. There is the element of random affix combinations for elite packs, which adds some variety to farming runs. Yes eventually you will get used to fighting all the combinations, but even then each run will not be exactly the same as the previous one, and if you run into a really hard combination or two elite groups at the same time, unless you are godly over geared, you can still have an "oh shit" moment and get some adrenaline pumping, which I think would be more fun than beating on the same boss for all eternity where every single run is exactly the same. that's not going to be the case. there will be a time (sooner than most think) that this game will turn into a completely mindless loot farming grind. No champion pack will be difficult, no boss will take 5 minutes to kill. This time is coming, its inevitable. When it does finally come, I think their forced exploration farming is going to be a huge pain in the ass. What I think will happen is ACT3/4 will be the norm and players will pull full rooms at a time and AOE them down and move to the next. Farming will take a much higher time investment per run, but for the same low return that is common in Diablo games. That's why I think it's bad. I do hope they buff the bosses a bit and make them drop not better but just a bit more loot. So they can do the runs. I like the 5 stacks of neph buff. From what I read they can still drop more then 1 rare. They have the possibility of doing that. Just have to place more mf on ![]() I am also a little scared also about the difficulty of the game after the patch. It seems from what I have been reading today... We made some things easier, and we made powerful items more readily available for you. We think this makes the game a lot more fun | ||
Xinder
United States2269 Posts
June 07 2012 00:57 GMT
#1538
| ||
DaCruise
Denmark2457 Posts
June 07 2012 00:59 GMT
#1539
On June 07 2012 08:49 crms wrote: Show nested quote + On June 07 2012 08:22 w3jjjj wrote: On June 07 2012 06:28 crms wrote: You're right, but I have to ask you what's the point? Is running around searching for the monsters adding an additional 2-3 minutes (once we're the most efficient) per run going to make you think end game diablo farming is so much more fun, than if you just zoned in and killed diablo? Truthfully, I'd really like to know if by your 900th run, that you'll being enjoying the game more because you have to go search for the mobs to kill, rather than just zoning in and killing them. I'm speaking for the late, late game, when every champion pull is a joke as is every boss. Where the fun, new challenging feeling is long dead and it's simply about acquiring loot to trade/sell. I don't think the method they've chosen is as sustainable in the long term as the D2 style was. Porting from act to act killing easy to find bosses, vs. being stuck in 1 act at a time, literally roaming through the level trying to find trash to kill. Maybe I'm wrong, but I cannot see that style lasting very long. There is the element of random affix combinations for elite packs, which adds some variety to farming runs. Yes eventually you will get used to fighting all the combinations, but even then each run will not be exactly the same as the previous one, and if you run into a really hard combination or two elite groups at the same time, unless you are godly over geared, you can still have an "oh shit" moment and get some adrenaline pumping, which I think would be more fun than beating on the same boss for all eternity where every single run is exactly the same. that's not going to be the case. there will be a time (sooner than most think) that this game will turn into a completely mindless loot farming grind. No champion pack will be difficult, no boss will take 5 minutes to kill. This time is coming, its inevitable. When it does finally come, I think their forced exploration farming is going to be a huge pain in the ass. What I think will happen is ACT3/4 will be the norm and players will pull full rooms at a time and AOE them down and move to the next. Farming will take a much higher time investment per run, but for the same low return that is common in Diablo games. That's why I think it's bad. You are making it sound like D3 has been out for years allready. With my experience (act3 inferno) in pugs only, this game will never be any where near as easy as you claim. We get completely destroyed by 4/5 elite packs and the only reason people are calling bosses a joke is because the champions/elites are completely overtuned atm. I think I had around 50 tries or so on Belial before he went down. No amount of godly items currently in the game will make trash mobs easy if they have a sick combo. | ||
mrgoochio
United States557 Posts
June 07 2012 01:06 GMT
#1540
On June 01 2012 09:52 Treehead wrote: Show nested quote + On June 01 2012 05:56 LancerJ wrote: Don't think this has been posted yet; 5 stack Azmodan kill with a dual wield Weapon Throw build. Screen shot of stats (presumably including crit buffs from Overpower and Revenge) with 383k peak dps, slightly different from the above boss build: + Show Spoiler + ![]() Twitch.tv channel. Where is all his fury coming from? Just shout/spear? That doesn't seem right. That's only 90 fury in 30 seconds. Clearly he's getting more than 9 throws in. just realized his 383k dps seems to be "buffed". that screen shot has him using two swords with revenge in his right click with increased 10% crit to make his damage seem higher. thats great and all, but throw barbs cant take any hits to activate revenge in the first place. he wont be able to generate enough fury with a sword in his main hand with <50% chance to crit either. wish i knew this earlier, oh well. | ||
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