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4713 Posts
On November 15 2012 23:57 gaymon wrote:Show nested quote +On November 15 2012 22:41 Destructicon wrote:On November 15 2012 19:38 Grovbolle wrote:On November 15 2012 19:23 Levistus wrote: anyone running a helm of the ancients barb? just want to know if a certain item is needed for one. i tried it but i run out of fury quickly. Helm = Hammer??? Helm = Helmet = Head Anyway, I have a theory crafting question for all you veteran barbarians out there. After a certain threshold wouldn't a Sword main head become better then a Axe/Mace? Here is my line of reasoning. After a certain gear threshold 5% more crit chance isn't going to feel like such a big deal, you already get a ton from gear and WoTB, yes the 5% crit chance scales great if you have 400% crit damage, however a sword increases all your damage by 15%. So while the 5% crit would increase your damage those 5% times when you crit, the sword would increase all your damage, even when you don't crit, and also increase your crit damage by another 15%. That feels to me like it will out weigh the 5% crit chance. It feels like that case of when you are leveling and using square gems, up until you get a certain crit chance and a good damage weapon, the red gems are better because it just flat out boosts your damage, but once you reach level 60 with a good 1k + damage weapon then green gems become flat out better. 0.05*(addcritdmg+basecritdmg) -> dmgincrease you get by axespec *1.15 -> dmgincrease you get by swordspec input your stats and you will see which is better  PS: i dont know barbarian skills so this obviously doesnt account for special proccs and whatnot when critical strinking (do crits give more rage or smth like that ? then you cant really calculate it with easy methods)
This is more of a general question aimed at high level Barbarians, not specifically for me. It just feels like, sword in the main hand would provide a bigger benefit after some point. Thanks for the formula I'll crunch some numbers later.
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On November 16 2012 00:33 Destructicon wrote:Show nested quote +On November 15 2012 23:57 gaymon wrote:On November 15 2012 22:41 Destructicon wrote:On November 15 2012 19:38 Grovbolle wrote:On November 15 2012 19:23 Levistus wrote: anyone running a helm of the ancients barb? just want to know if a certain item is needed for one. i tried it but i run out of fury quickly. Helm = Hammer??? Helm = Helmet = Head Anyway, I have a theory crafting question for all you veteran barbarians out there. After a certain threshold wouldn't a Sword main head become better then a Axe/Mace? Here is my line of reasoning. After a certain gear threshold 5% more crit chance isn't going to feel like such a big deal, you already get a ton from gear and WoTB, yes the 5% crit chance scales great if you have 400% crit damage, however a sword increases all your damage by 15%. So while the 5% crit would increase your damage those 5% times when you crit, the sword would increase all your damage, even when you don't crit, and also increase your crit damage by another 15%. That feels to me like it will out weigh the 5% crit chance. It feels like that case of when you are leveling and using square gems, up until you get a certain crit chance and a good damage weapon, the red gems are better because it just flat out boosts your damage, but once you reach level 60 with a good 1k + damage weapon then green gems become flat out better. 0.05*(addcritdmg+basecritdmg) -> dmgincrease you get by axespec *1.15 -> dmgincrease you get by swordspec input your stats and you will see which is better  PS: i dont know barbarian skills so this obviously doesnt account for special proccs and whatnot when critical strinking (do crits give more rage or smth like that ? then you cant really calculate it with easy methods) This is more of a general question aimed at high level Barbarians, not specifically for me. It just feels like, sword in the main hand would provide a bigger benefit after some point. Thanks for the formula I'll crunch some numbers later. edit:nvm not true
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On November 15 2012 19:38 Grovbolle wrote:Show nested quote +On November 15 2012 19:23 Levistus wrote: anyone running a helm of the ancients barb? just want to know if a certain item is needed for one. i tried it but i run out of fury quickly. Helm = Hammer??? im sorry i meant hammer. what items are needed to use that build so you don't run out of fury. thanks
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On November 17 2012 18:00 Levistus wrote:Show nested quote +On November 15 2012 19:38 Grovbolle wrote:On November 15 2012 19:23 Levistus wrote: anyone running a helm of the ancients barb? just want to know if a certain item is needed for one. i tried it but i run out of fury quickly. Helm = Hammer??? im sorry i meant hammer. what items are needed to use that build so you don't run out of fury. thanks
I think fury will in general be a bit of a problem because your attack speed will usually be a bit lower.
I use HOTA when i do MP9 übers with a monk and wiz friend.
My setup is then: Bash instigation Hammer of the ancients - smash Wrath of the beserker - thrive on chaos Ignore pain - Ignorance is bliss (keeps me alive) Battle rage - into the fray warcry - impunity.
Weapons master Ruthless Bloodthirst
When you battle the übers, you can usually keep WotB up for a long time because of the high crit chance most barbs have, but I don't think this is as effiecient as WW for normal farming.
You can see my barb here: http://eu.battle.net/d3/en/profile/Grovbolle-2191/hero/3595430 Please note he is currently in WW form :D
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On November 17 2012 19:32 Grovbolle wrote:Show nested quote +On November 17 2012 18:00 Levistus wrote:On November 15 2012 19:38 Grovbolle wrote:On November 15 2012 19:23 Levistus wrote: anyone running a helm of the ancients barb? just want to know if a certain item is needed for one. i tried it but i run out of fury quickly. Helm = Hammer??? im sorry i meant hammer. what items are needed to use that build so you don't run out of fury. thanks I think fury will in general be a bit of a problem because your attack speed will usually be a bit lower. I use HOTA when i do MP9 übers with a monk and wiz friend. My setup is then: Bash instigation Hammer of the ancients - smash Wrath of the beserker - thrive on chaos Ignore pain - Ignorance is bliss (keeps me alive) Battle rage - into the fray warcry - impunity. Weapons master Ruthless Bloodthirst When you battle the übers, you can usually keep WotB up for a long time because of the high crit chance most barbs have, but I don't think this is as effiecient as WW for normal farming. You can see my barb here: http://eu.battle.net/d3/en/profile/Grovbolle-2191/hero/3595430Please note he is currently in WW form :D so you dont need a specific item for the build? what should i go for weapons?
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On November 17 2012 20:32 Levistus wrote:Show nested quote +On November 17 2012 19:32 Grovbolle wrote:On November 17 2012 18:00 Levistus wrote:On November 15 2012 19:38 Grovbolle wrote:On November 15 2012 19:23 Levistus wrote: anyone running a helm of the ancients barb? just want to know if a certain item is needed for one. i tried it but i run out of fury quickly. Helm = Hammer??? im sorry i meant hammer. what items are needed to use that build so you don't run out of fury. thanks I think fury will in general be a bit of a problem because your attack speed will usually be a bit lower. I use HOTA when i do MP9 übers with a monk and wiz friend. My setup is then: Bash instigation Hammer of the ancients - smash Wrath of the beserker - thrive on chaos Ignore pain - Ignorance is bliss (keeps me alive) Battle rage - into the fray warcry - impunity. Weapons master Ruthless Bloodthirst When you battle the übers, you can usually keep WotB up for a long time because of the high crit chance most barbs have, but I don't think this is as effiecient as WW for normal farming. You can see my barb here: http://eu.battle.net/d3/en/profile/Grovbolle-2191/hero/3595430Please note he is currently in WW form :D so you dont need a specific item for the build? what should i go for weapons?
I would say axe or mace. 10% crit chance from weapons master will help you keep fury up, otherwise mighty weapon... I am no expert at all, just what I do really
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On November 17 2012 20:32 Levistus wrote:Show nested quote +On November 17 2012 19:32 Grovbolle wrote:On November 17 2012 18:00 Levistus wrote:On November 15 2012 19:38 Grovbolle wrote:On November 15 2012 19:23 Levistus wrote: anyone running a helm of the ancients barb? just want to know if a certain item is needed for one. i tried it but i run out of fury quickly. Helm = Hammer??? im sorry i meant hammer. what items are needed to use that build so you don't run out of fury. thanks I think fury will in general be a bit of a problem because your attack speed will usually be a bit lower. I use HOTA when i do MP9 übers with a monk and wiz friend. My setup is then: Bash instigation Hammer of the ancients - smash Wrath of the beserker - thrive on chaos Ignore pain - Ignorance is bliss (keeps me alive) Battle rage - into the fray warcry - impunity. Weapons master Ruthless Bloodthirst When you battle the übers, you can usually keep WotB up for a long time because of the high crit chance most barbs have, but I don't think this is as effiecient as WW for normal farming. You can see my barb here: http://eu.battle.net/d3/en/profile/Grovbolle-2191/hero/3595430Please note he is currently in WW form :D so you dont need a specific item for the build? what should i go for weapons?
I use pretty much the same skill set. The only difference is that I use Rend with Bloodlust instead of ignore pain. The amount of sustain this yields is just crazy. If you want to use Rend I recommend a twohanded weapon (i.e. Skorn; if you can afford one with lifeleech you can probably use a different rune). As to weapons, it is pretty much up to you. Axe, mace or mighty weapon are the obvious choices.
Items that give bonus to maximum Fury are generally nice because this effectively increases HOTA crit chance if your Fury ball is full. E.g. Stone of Jordan (ideally with reduced HOTA cost, but these are very expensive). If you have enough + Maximum Fury and a full IK set you might even be able to drop bash (some people do that and instead use leap or furious charge with stamina to kickstart their fury). But I wouldn't call these a necessity by any means.
I also agree with Grovbolle that WW/Sprint farms faster. I use this build for ubers and key farming on higher MP levels. Also one more thing: My impression is that fury generation from into the fray can proc on every enemy you hit with a single HOTA strike. So maintaining Wrath and high fury is much easier when fighting groups of monsters.
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At low MP levels, I like sprint/hota/rend over the more typical sprint/WW combination. This is because it is much easier to sustain WotB with a hammer build. I use thunnderstrike, I believe that on killing blows the increased AOE size of the thunderstrike effect is used for applying into the fray, so it's possible to get a huge amount of fury. This requires that you be able to one-shot most enemies at the level you're running, but I haven't been able to replicate this level of fury generation with any of the other runes.
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The most important question for all WW barbs:
Poll: How do you spin?clockwise (3) 38% counter-clockwise (2) 25% Both (I deliberately switch em.) (2) 25% Both (I don't care.) (1) 13% 8 total votes Your vote: How do you spin? (Vote): clockwise (Vote): counter-clockwise (Vote): Both (I don't care.) (Vote): Both (I deliberately switch em.)
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Wait, let me get this right. For WW you need a high damage weapon in the mainhand, and then a really fast weapon in in the offhand, but the damage doesn't matter all that much, right?
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On November 18 2012 08:06 beef42 wrote: Wait, let me get this right. For WW you need a high damage weapon in the mainhand, and then a really fast weapon in in the offhand, but the damage doesn't matter all that much, right? exactly.
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which leads to the question, how much true dps is an offhand giving you if it has low dps and would skew the character sheet dps
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To clarify: Whirlwind alternates between your weapons (weapons are 50/50) Sprint is mainhand damage only, but (essentially) uses the average attack speed of both weapons (weapons are 100/0)
This is why ~20% of overall DPS comes from offhand strikes. The character sheet assumes it's 50/50, when in reality it's more like 80/20 for a ww/sprint build. This unfortunately makes the character sheet inaccurate for comparing weapons etc.
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hey guys. can you give me advice on what to upgrade. i currently have max mf but i can now have 2 items without mf since i have paragon 38. i want to at least reach 100k damage. also what stats should i look for in an offhand. is atk speed important? thanks.
http://us.battle.net/d3/en/profile/Levistus-6434/hero/21605188
edit: i only have 30m but will have 100m when my items sell.
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Even tho the dps on your offhand doesn't matter, the critic damage it can provide does. So it's better to look for a low dps/High CD than an high dps/low cd offhand.
I looted an IK armor (2 actually!) and I don't know if I should go for the 5pieces bonus. It looks good on the paper but I would lose a good chunk of my dps. So I'm looking for feedback from ppl who farm (or tried to) with the IK set on low MP.
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On November 18 2012 23:14 Levistus wrote:hey guys. can you give me advice on what to upgrade. i currently have max mf but i can now have 2 items without mf since i have paragon 38. i want to at least reach 100k damage. also what stats should i look for in an offhand. is atk speed important? thanks. http://us.battle.net/d3/en/profile/Levistus-6434/hero/21605188edit: i only have 30m but will have 100m when my items sell.
Your strength is very low. The easiest way to increase your dps is by upgrading your weapons. Your mainhand doesn't have strength nor critic damage. You can also change your gloves for ones with higher strength, Critic damage and critic chances.
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On November 18 2012 23:24 Soulmate wrote:Show nested quote +On November 18 2012 23:14 Levistus wrote:hey guys. can you give me advice on what to upgrade. i currently have max mf but i can now have 2 items without mf since i have paragon 38. i want to at least reach 100k damage. also what stats should i look for in an offhand. is atk speed important? thanks. http://us.battle.net/d3/en/profile/Levistus-6434/hero/21605188edit: i only have 30m but will have 100m when my items sell. Your strength is very low. The easiest way to increase your dps is by upgrading your weapons. Your mainhand doesn't have strength nor critic damage. You can also change your gloves for ones with higher strength, Critic damage and critic chances. which is better an amulet with 300 str, 100 vit and crit or one with 225 str, 100 vit, crit and 60 all resist? choices choices. i cant afford those with crit dmg.
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On November 18 2012 23:18 Soulmate wrote: Even tho the dps on your offhand doesn't matter, the critic damage it can provide does. So it's better to look for a low dps/High CD than an high dps/low cd offhand.
I looted an IK armor (2 actually!) and I don't know if I should go for the 5pieces bonus. It looks good on the paper but I would lose a good chunk of my dps. So I'm looking for feedback from ppl who farm (or tried to) with the IK set on low MP.
I farm mp0/mp1 with a 5 piece IK set. The gloves and boots are cheap, whereas my helm, chest and belt are more expensive. When I do higher mp levels, I drop down to the 3 set, using a better set of rare gloves and ice climbers for the boots.
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