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On September 19 2012 06:27 vasculaR wrote: Hey.. um my pets seem to die to the fire/arcane on the floor. I usually have the spell on CD when I do act3. I don't use jungle fortitude because I have Pierce the viel/gruesome feast)/ and spirit vessel. Also the hard hitting mobs like you guys mention (phasebeats/gorgor) seem to kill my dogs quite fast. The gargantuan of mine doesn't really die though.
Maybe if I have more resist/vit i can try to replace spirit vessel.
Do pets benefit from LoH/Lifesteal?
You just said your pets were really strong.. they only die to strong elites. There's a difference between dying to strong elites and dying to white mobs. If your spell is always on CD that means your pets are simply dying without much tanking.
On September 18 2012 23:23 xpldngmn wrote: i don't run JF, i only have 256 all res, my dogs don't die to siegebreaker, only really strong elites and banelings (crazed maniacs or how they are called) kill them. Your pets don't die to AoE effects of elites. The resistances to these things were tremendously buffed, so your pets are simply dying to hits from these elites, just like any other elite.
Post your profile. Most likely you're undergeared for A3 cyd/azmo (you'll never encounter phasebeasts in siegebreaker runs).
Edit: very belated fuck this post. I realized I'm replying to 2 different people...
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So, I just got my WD to 60 and need some build advice. My wizard is my main, so just imagine all the following equipment with a big 2 hander (about 80k dps with pierce the veil). http://us.battle.net/d3/en/profile/AlQahira-1183/hero/3305720
Currently I am running fire bomb, grasp of the dead, acid cloud, leeching beasts, bruiser, and walk with jaunt. Passives are jungle fortitude, pierce the veil, and spirit vessel. Other than equipment upgrades, is there a more optimal skill package I could be using? I've played around with zombie bears but I don't think I have the mana regen to support it. Oh, and I usually use roll the bones, was just experimenting with ghost bomb.
Overall, I can clear act 3 with maybe 3-5 deaths? But obviously I would like to cut that down. Would life on hit help? Or more armor/resists? I only have a few million at the moment, so if there is something cheap I could do to increase survivability that would be good to know.
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LoH works very well with acid cloud and rain of toads. I like rain of toads better than any of the firebomb runes better, in any case.
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Life on hit works incredibly well with Acid Cloud. With only 400ish life on hit you can top yourself off if the cloud hits a small group of targets.
I've found that 600 all res and 3k armor was the point where my pets stopped randomly dropping dead. I know they reduced damage taken for AE style effects but electric style elites still did work on them. It will of course help you as well.
Our primary stats are pretty similar and I am shocked when I die ( http://us.battle.net/d3/en/profile/Lansky-1696/hero/1482461 ). You definitely need resists and some life on hit makes a ton of sense with an acid build. For cost effectiveness I'd say go for some LoH first as long as your pets stay up long enough to be useful.
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@xpldngmn it all makes sense now.......you are running zombie bears. Just a little confusing, most people use pets to tank damage or if using zombie bears they use sacrifice to help boost dps.
If you are killing stuff so fast that your dogs live even with low survivability stats then why use leaching beasts at all, just use final gift and blow 'em up constantly with sacrifice(for the master rune). How often do you die with your runs? Elites are something the grave injustice/zombie bear combo can struggle with.
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I only use the giant for my zombiebears build. Spirit walks and horrifies will protect me long enough.
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@meatpuppet
thx for your suggestions! i was under the impression that a sacrifice build would only work with enough mana regen and a homunculus mojo. 45 seconds CD for dogs is much, even with Grave Injustice. should i drop horrify for sacrifice or my bears? provoke the pack looks like a good rune too.
i die approx. 15 - 20 times (depends on elites, low health ones are less of a problem) each act III run (excluding azmo, he takes 4 more deaths ) i know i have to up my allres and vit.
i was thinking about dropping dogs and horrify, and getting fetish ambush + acid cloud slow burn, for maximum damage and faster kills. i will at least try it out in a teamgame with a barb tonight, he hasn't switched from tank to WW, maybe its viable.
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On September 19 2012 07:42 Heh_ wrote:Show nested quote +On September 19 2012 06:27 vasculaR wrote: Hey.. um my pets seem to die to the fire/arcane on the floor. I usually have the spell on CD when I do act3. I don't use jungle fortitude because I have Pierce the viel/gruesome feast)/ and spirit vessel. Also the hard hitting mobs like you guys mention (phasebeats/gorgor) seem to kill my dogs quite fast. The gargantuan of mine doesn't really die though.
Maybe if I have more resist/vit i can try to replace spirit vessel.
Do pets benefit from LoH/Lifesteal?
You just said your pets were really strong.. they only die to strong elites. There's a difference between dying to strong elites and dying to white mobs. If your spell is always on CD that means your pets are simply dying without much tanking. Show nested quote +On September 18 2012 23:23 xpldngmn wrote: i don't run JF, i only have 256 all res, my dogs don't die to siegebreaker, only really strong elites and banelings (crazed maniacs or how they are called) kill them. Your pets don't die to AoE effects of elites. The resistances to these things were tremendously buffed, so your pets are simply dying to hits from these elites, just like any other elite. Post your profile. Most likely you're undergeared for A3 cyd/azmo (you'll never encounter phasebeasts in siegebreaker runs). Edit: very belated fuck this post. I realized I'm replying to 2 different people...
yeah.. im the guy with the shitty pets lol. I have pretty decent gear but I've seen WDs running pets which, seemed to me that never die whilst mine gets slaughtered pretty quickly. So i was wondering what sort of resist i should aim for.
Like some people have mentioned, it could be due to not running the passive pet talents (more important I guess?) coupled with my low resist/vit.
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On September 20 2012 02:37 vasculaR wrote:Show nested quote +On September 19 2012 07:42 Heh_ wrote:On September 19 2012 06:27 vasculaR wrote: Hey.. um my pets seem to die to the fire/arcane on the floor. I usually have the spell on CD when I do act3. I don't use jungle fortitude because I have Pierce the viel/gruesome feast)/ and spirit vessel. Also the hard hitting mobs like you guys mention (phasebeats/gorgor) seem to kill my dogs quite fast. The gargantuan of mine doesn't really die though.
Maybe if I have more resist/vit i can try to replace spirit vessel.
Do pets benefit from LoH/Lifesteal?
You just said your pets were really strong.. they only die to strong elites. There's a difference between dying to strong elites and dying to white mobs. If your spell is always on CD that means your pets are simply dying without much tanking. On September 18 2012 23:23 xpldngmn wrote: i don't run JF, i only have 256 all res, my dogs don't die to siegebreaker, only really strong elites and banelings (crazed maniacs or how they are called) kill them. Your pets don't die to AoE effects of elites. The resistances to these things were tremendously buffed, so your pets are simply dying to hits from these elites, just like any other elite. Post your profile. Most likely you're undergeared for A3 cyd/azmo (you'll never encounter phasebeasts in siegebreaker runs). Edit: very belated fuck this post. I realized I'm replying to 2 different people... yeah.. im the guy with the shitty pets lol. I have pretty decent gear but I've seen WDs running pets which, seemed to me that never die whilst mine gets slaughtered pretty quickly. So i was wondering what sort of resist i should aim for. Like some people have mentioned, it could be due to not running the passive pet talents (more important I guess?) coupled with my low resist/vit. Display your profile... it's hard to figure out why your pets are dying without looking at it. What's your definition of "decent"?
JF only reduces damage by 20%. If your pets last only 10 seconds, then JF is obviously not the issue. Resummoning pets, especially after killing a pack of elites, is no big deal.
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On September 20 2012 02:48 Heh_ wrote:Show nested quote +On September 20 2012 02:37 vasculaR wrote:On September 19 2012 07:42 Heh_ wrote:On September 19 2012 06:27 vasculaR wrote: Hey.. um my pets seem to die to the fire/arcane on the floor. I usually have the spell on CD when I do act3. I don't use jungle fortitude because I have Pierce the viel/gruesome feast)/ and spirit vessel. Also the hard hitting mobs like you guys mention (phasebeats/gorgor) seem to kill my dogs quite fast. The gargantuan of mine doesn't really die though.
Maybe if I have more resist/vit i can try to replace spirit vessel.
Do pets benefit from LoH/Lifesteal?
You just said your pets were really strong.. they only die to strong elites. There's a difference between dying to strong elites and dying to white mobs. If your spell is always on CD that means your pets are simply dying without much tanking. On September 18 2012 23:23 xpldngmn wrote: i don't run JF, i only have 256 all res, my dogs don't die to siegebreaker, only really strong elites and banelings (crazed maniacs or how they are called) kill them. Your pets don't die to AoE effects of elites. The resistances to these things were tremendously buffed, so your pets are simply dying to hits from these elites, just like any other elite. Post your profile. Most likely you're undergeared for A3 cyd/azmo (you'll never encounter phasebeasts in siegebreaker runs). Edit: very belated fuck this post. I realized I'm replying to 2 different people... yeah.. im the guy with the shitty pets lol. I have pretty decent gear but I've seen WDs running pets which, seemed to me that never die whilst mine gets slaughtered pretty quickly. So i was wondering what sort of resist i should aim for. Like some people have mentioned, it could be due to not running the passive pet talents (more important I guess?) coupled with my low resist/vit. Display your profile... it's hard to figure out why your pets are dying without looking at it. What's your definition of "decent"? JF only reduces damage by 20%. If your pets last only 10 seconds, then JF is obviously not the issue. Resummoning pets, especially after killing a pack of elites, is no big deal.
http://us.battle.net/d3/en/profile/vascular-1541/hero/9101326
well.. i lose dogs quite often in my runs. It's not really a problem for me because I kill stuff just fine but was just wondering how people get them to not die.
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On September 20 2012 02:50 vasculaR wrote:Show nested quote +On September 20 2012 02:48 Heh_ wrote:On September 20 2012 02:37 vasculaR wrote:On September 19 2012 07:42 Heh_ wrote:On September 19 2012 06:27 vasculaR wrote: Hey.. um my pets seem to die to the fire/arcane on the floor. I usually have the spell on CD when I do act3. I don't use jungle fortitude because I have Pierce the viel/gruesome feast)/ and spirit vessel. Also the hard hitting mobs like you guys mention (phasebeats/gorgor) seem to kill my dogs quite fast. The gargantuan of mine doesn't really die though.
Maybe if I have more resist/vit i can try to replace spirit vessel.
Do pets benefit from LoH/Lifesteal?
You just said your pets were really strong.. they only die to strong elites. There's a difference between dying to strong elites and dying to white mobs. If your spell is always on CD that means your pets are simply dying without much tanking. On September 18 2012 23:23 xpldngmn wrote: i don't run JF, i only have 256 all res, my dogs don't die to siegebreaker, only really strong elites and banelings (crazed maniacs or how they are called) kill them. Your pets don't die to AoE effects of elites. The resistances to these things were tremendously buffed, so your pets are simply dying to hits from these elites, just like any other elite. Post your profile. Most likely you're undergeared for A3 cyd/azmo (you'll never encounter phasebeasts in siegebreaker runs). Edit: very belated fuck this post. I realized I'm replying to 2 different people... yeah.. im the guy with the shitty pets lol. I have pretty decent gear but I've seen WDs running pets which, seemed to me that never die whilst mine gets slaughtered pretty quickly. So i was wondering what sort of resist i should aim for. Like some people have mentioned, it could be due to not running the passive pet talents (more important I guess?) coupled with my low resist/vit. Display your profile... it's hard to figure out why your pets are dying without looking at it. What's your definition of "decent"? JF only reduces damage by 20%. If your pets last only 10 seconds, then JF is obviously not the issue. Resummoning pets, especially after killing a pack of elites, is no big deal. http://us.battle.net/d3/en/profile/vascular-1541/hero/9101326well.. i lose dogs quite often in my runs. It's not really a problem for me because I kill stuff just fine but was just wondering how people get them to not die. You kidding me? Your items are like really, really fucking good. Well, except your rings and amulet. The only problem with legendaries is that they barely give vitality and allres, so these stats of yours are low. In fact, half your +vit is just contributed by 2 items. Which is why your dogs die so fast. With such stats, it should be no problem to dps down your enemies before your dogs die. If you're having problems doing that against elites, get an SOJ. Also, you might want to reconsider your skills. If you have problems surviving, don't stand so close with zombie bears.. firebomb should be enough. And your +8% poison dart dmg is wasted..
I can trade some of my crappier items with more vit, for some of your nice, shiny legendaries (stares at Witching Hour) =D
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On September 20 2012 02:50 vasculaR wrote:Show nested quote +On September 20 2012 02:48 Heh_ wrote:On September 20 2012 02:37 vasculaR wrote:On September 19 2012 07:42 Heh_ wrote:On September 19 2012 06:27 vasculaR wrote: Hey.. um my pets seem to die to the fire/arcane on the floor. I usually have the spell on CD when I do act3. I don't use jungle fortitude because I have Pierce the viel/gruesome feast)/ and spirit vessel. Also the hard hitting mobs like you guys mention (phasebeats/gorgor) seem to kill my dogs quite fast. The gargantuan of mine doesn't really die though.
Maybe if I have more resist/vit i can try to replace spirit vessel.
Do pets benefit from LoH/Lifesteal?
You just said your pets were really strong.. they only die to strong elites. There's a difference between dying to strong elites and dying to white mobs. If your spell is always on CD that means your pets are simply dying without much tanking. On September 18 2012 23:23 xpldngmn wrote: i don't run JF, i only have 256 all res, my dogs don't die to siegebreaker, only really strong elites and banelings (crazed maniacs or how they are called) kill them. Your pets don't die to AoE effects of elites. The resistances to these things were tremendously buffed, so your pets are simply dying to hits from these elites, just like any other elite. Post your profile. Most likely you're undergeared for A3 cyd/azmo (you'll never encounter phasebeasts in siegebreaker runs). Edit: very belated fuck this post. I realized I'm replying to 2 different people... yeah.. im the guy with the shitty pets lol. I have pretty decent gear but I've seen WDs running pets which, seemed to me that never die whilst mine gets slaughtered pretty quickly. So i was wondering what sort of resist i should aim for. Like some people have mentioned, it could be due to not running the passive pet talents (more important I guess?) coupled with my low resist/vit. Display your profile... it's hard to figure out why your pets are dying without looking at it. What's your definition of "decent"? JF only reduces damage by 20%. If your pets last only 10 seconds, then JF is obviously not the issue. Resummoning pets, especially after killing a pack of elites, is no big deal. http://us.battle.net/d3/en/profile/vascular-1541/hero/9101326well.. i lose dogs quite often in my runs. It's not really a problem for me because I kill stuff just fine but was just wondering how people get them to not die.
nice troll TT
stupid ideas: switch gargantuan and dogs for acid cloud and poison darts. concentrate on dealing dps. your crit seems good for acid cloud. hmmm you got no mana regen, pierce the veil and bears... drop pierce the veil, pick up zombie handler and keep your pets. idk honestly. it just seems like you are going for a bit of everything, but there is no focus.
old zunimassa's... very interesting indeed.
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You kidding me? Your items are like really, really fucking good. Well, except your rings and amulet. The only problem with legendaries is that they barely give vitality and allres, so these stats of yours are low. In fact, half your +vit is just contributed by 2 items. Which is why your dogs die so fast. With such stats, it should be no problem to dps down your enemies before your dogs die. If you're having problems doing that against elites, get an SOJ. Also, you might want to reconsider your skills. If you have problems surviving, don't stand so close with zombie bears.. firebomb should be enough. And your +8% poison dart dmg is wasted..
I can trade some of my crappier items with more vit, for some of your nice, shiny legendaries (stares at Witching Hour) =D
I figured those are some of the reasons why my survivability is low. But gear with vit/ra/high dps are really costly. Yeah I messed up with my Offhand. I tried Acid Cloud when patch came out and thought it was brilliant so I dropped Bears/Dart (my prepatch build) for Acid/Darts. I feel that Firebomb/ghostbomb works a lot better for me for AoE and went back to bears for killing elites.
Basically trying to change my playstyle a little (really bored of bears) and maybe play a little more tanky for my pets to survive stuff.
nice troll TT
stupid ideas: switch gargantuan and dogs for acid cloud and poison darts. concentrate on dealing dps. your crit seems good for acid cloud. hmmm you got no mana regen, pierce the veil and bears... drop pierce the veil, pick up zombie handler and keep your pets. idk honestly. it just seems like you are going for a bit of everything, but there is no focus.
old zunimassa's... very interesting indeed.
I don't really have mana regen but the passive gruesome feast helps there. I might drop PtV for something else. Maybe drop dogs then? for soul harvest? My build at 60 since the start has always been vq/bears glasscannon hence you see the "no focus" part because I'm trying to gather defensive stats now lol.
The chest and boots I hope to upgrade but like previous poster mentioned, my rings/amulets/bracer are weaker so probably there first
edit : anyways someone mentioned their pets stopped dying too quickly at like 600 RA so I'll start from there and work my vit/ra up without losing my MF stuff i guess.
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Right ring, amulet, bracers, armor, witching hour
tankish = bad, 300-400k ehp is all you need for A3 and it will be even lower after 1.0.5 Go for more DPS/crt, 1h+mojo would be probably much better too.
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Fellow WD loking for some advice on gear upgrades to increase damage ( as most people in this thread), mostly i'm in the market for rings and amulets, but would also appreciate any other gear advices.
I need to know what would be best in my case, jewellery with crit chance and attack speed or jewellery with crit chance and crit damage, can't yet aford good all3 on the same item.
http://eu.battle.net/d3/en/profile/Warlock-2166/hero/18810235
And on a second note, just wondering what do other people consider better , roll the bones, ghost bomb or rain of toads? I've been trying all 3 in the past few days, but can't realy decide on what to choose.
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On September 21 2012 02:06 Tears.Of.The.Moon wrote:Fellow WD loking for some advice on gear upgrades to increase damage ( as most people in this thread), mostly i'm in the market for rings and amulets, but would also appreciate any other gear advices. I need to know what would be best in my case, jewellery with crit chance and attack speed or jewellery with crit chance and crit damage, can't yet aford good all3 on the same item. http://eu.battle.net/d3/en/profile/Warlock-2166/hero/18810235And on a second note, just wondering what do other people consider better , roll the bones, ghost bomb or rain of toads? I've been trying all 3 in the past few days, but can't realy decide on what to choose.
you got near godly gear from my point of view. i'd recommend different skills. no pets, no voodoo. drop JF (it will get nerfed with 1.5) for gruesome feast, get soul harvest, fetish ambush and acid cloud. i'm just afraid you will start to get into some mana problems. maybe drop spirit vessel too and pick grave injustice. lowers your paper dp, but i think its good for the real dmg you can dish out.
try it, should you die too often for your liking, then i don't know.
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On September 21 2012 02:06 Tears.Of.The.Moon wrote:Fellow WD loking for some advice on gear upgrades to increase damage ( as most people in this thread), mostly i'm in the market for rings and amulets, but would also appreciate any other gear advices. I need to know what would be best in my case, jewellery with crit chance and attack speed or jewellery with crit chance and crit damage, can't yet aford good all3 on the same item. http://eu.battle.net/d3/en/profile/Warlock-2166/hero/18810235And on a second note, just wondering what do other people consider better , roll the bones, ghost bomb or rain of toads? I've been trying all 3 in the past few days, but can't realy decide on what to choose.
I run a pretty similar build, but with soul harvest instead of zombie dogs (kicked the dogs out a few days ago, that little bit of leeching doesn´t do to much for me, and dps wise they are not stellar either, so I took big bad vodoo for them).
So for more damage, that would be at least one possibility for you. Other than that (but that could just be me not having enough mana regen) I also dropped pierce the veil so I could actually do more damage with bears, especially to elite mobs. Perhaps you don´t have that problem considering you run with a 2hand (and have a lot more dps than me, so elite probably drop easily enough with your manapool anyway. You also don´t really have +pickup radius, so gruesome feast wouldn´t be that good instead.)
Regarding your firebomb question : I tested both and found I just like roll the bones more. The additional bounces each have their own 8 yard AOE anyway, and a full hit will do more damage than that 30 % weapon damage aoe of ghost bomb. Probably more a question of personal preference though. Ghost bomb definitely is better to "shoot around the corner".
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Just got my WD to 60, was wondering what thoughts you guys have on where my money should go. I just stole all my wizard's gear, so I'm probably better geared than the average fresh 60, but I can't imagine that it's optimized (and my wizard's gear sucked anyway). I'm not planning on budgeting more than 1m for this character at the moment, but I figure that'll probably be enough to get me through A2 at the least.
http://us.battle.net/d3/en/profile/FrightMare-1850/hero/14188333
Build advice wouldn't hurt either, though I rather like what I'm doing right now for how fast it clears A1.
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