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On September 29 2012 10:45 corpuscle wrote:Just got my WD to 60, was wondering what thoughts you guys have on where my money should go. I just stole all my wizard's gear, so I'm probably better geared than the average fresh 60, but I can't imagine that it's optimized (and my wizard's gear sucked anyway). I'm not planning on budgeting more than 1m for this character at the moment, but I figure that'll probably be enough to get me through A2 at the least. http://us.battle.net/d3/en/profile/FrightMare-1850/hero/14188333Build advice wouldn't hurt either, though I rather like what I'm doing right now for how fast it clears A1. You can upgrade virtually all of your items for less than 50k each.
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On September 29 2012 11:22 Heh_ wrote:Show nested quote +On September 29 2012 10:45 corpuscle wrote:Just got my WD to 60, was wondering what thoughts you guys have on where my money should go. I just stole all my wizard's gear, so I'm probably better geared than the average fresh 60, but I can't imagine that it's optimized (and my wizard's gear sucked anyway). I'm not planning on budgeting more than 1m for this character at the moment, but I figure that'll probably be enough to get me through A2 at the least. http://us.battle.net/d3/en/profile/FrightMare-1850/hero/14188333Build advice wouldn't hurt either, though I rather like what I'm doing right now for how fast it clears A1. You can upgrade virtually all of your items for less than 50k each.
I know that, but I don't know much about what kinds of stats I should be focusing on for a WD, like what kind of AR/HP I should be shooting for, what kind of crit chance, etc. I know I can upgrade everything, but I want to make sure I'm spending the money on the right things.
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On September 29 2012 11:26 corpuscle wrote:Show nested quote +On September 29 2012 11:22 Heh_ wrote:On September 29 2012 10:45 corpuscle wrote:Just got my WD to 60, was wondering what thoughts you guys have on where my money should go. I just stole all my wizard's gear, so I'm probably better geared than the average fresh 60, but I can't imagine that it's optimized (and my wizard's gear sucked anyway). I'm not planning on budgeting more than 1m for this character at the moment, but I figure that'll probably be enough to get me through A2 at the least. http://us.battle.net/d3/en/profile/FrightMare-1850/hero/14188333Build advice wouldn't hurt either, though I rather like what I'm doing right now for how fast it clears A1. You can upgrade virtually all of your items for less than 50k each. I know that, but I don't know much about what kinds of stats I should be focusing on for a WD, like what kind of AR/HP I should be shooting for, what kind of crit chance, etc. I know I can upgrade everything, but I want to make sure I'm spending the money on the right things. To farm A1 easily, 20k HP, 300 AR, 30k DPS. For A3, 30k HP, 500 AR, at least 50k DPS. Aim for >30% CC, >200% CD, >1800 INT.
Search for me Heh#1586. I can pass you a few items. Not top tier (I'll sell them myself), but better than yours.
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On September 29 2012 11:39 Heh_ wrote:Show nested quote +On September 29 2012 11:26 corpuscle wrote:On September 29 2012 11:22 Heh_ wrote:On September 29 2012 10:45 corpuscle wrote:Just got my WD to 60, was wondering what thoughts you guys have on where my money should go. I just stole all my wizard's gear, so I'm probably better geared than the average fresh 60, but I can't imagine that it's optimized (and my wizard's gear sucked anyway). I'm not planning on budgeting more than 1m for this character at the moment, but I figure that'll probably be enough to get me through A2 at the least. http://us.battle.net/d3/en/profile/FrightMare-1850/hero/14188333Build advice wouldn't hurt either, though I rather like what I'm doing right now for how fast it clears A1. You can upgrade virtually all of your items for less than 50k each. I know that, but I don't know much about what kinds of stats I should be focusing on for a WD, like what kind of AR/HP I should be shooting for, what kind of crit chance, etc. I know I can upgrade everything, but I want to make sure I'm spending the money on the right things. To farm A1 easily, 20k HP, 300 AR, 30k DPS. For A3, 30k HP, 500 AR, at least 50k DPS. Aim for >30% CC, >200% CD, >1800 INT. Search for me Heh#1586. I can pass you a few items. Not top tier (I'll sell them myself), but better than yours.
Cool, thanks a lot. I guess I'm closer to A3 than I thought!
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On September 29 2012 11:47 corpuscle wrote:Show nested quote +On September 29 2012 11:39 Heh_ wrote:On September 29 2012 11:26 corpuscle wrote:On September 29 2012 11:22 Heh_ wrote:On September 29 2012 10:45 corpuscle wrote:Just got my WD to 60, was wondering what thoughts you guys have on where my money should go. I just stole all my wizard's gear, so I'm probably better geared than the average fresh 60, but I can't imagine that it's optimized (and my wizard's gear sucked anyway). I'm not planning on budgeting more than 1m for this character at the moment, but I figure that'll probably be enough to get me through A2 at the least. http://us.battle.net/d3/en/profile/FrightMare-1850/hero/14188333Build advice wouldn't hurt either, though I rather like what I'm doing right now for how fast it clears A1. You can upgrade virtually all of your items for less than 50k each. I know that, but I don't know much about what kinds of stats I should be focusing on for a WD, like what kind of AR/HP I should be shooting for, what kind of crit chance, etc. I know I can upgrade everything, but I want to make sure I'm spending the money on the right things. To farm A1 easily, 20k HP, 300 AR, 30k DPS. For A3, 30k HP, 500 AR, at least 50k DPS. Aim for >30% CC, >200% CD, >1800 INT. Search for me Heh#1586. I can pass you a few items. Not top tier (I'll sell them myself), but better than yours. Cool, thanks a lot. I guess I'm closer to A3 than I thought! There's a difference between "able to farm A3" and "able to farm A3 comfortably" though.
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Since everything is about clearing speed nowadays, I've been using horrify with the movement speed rune (too bad it's only 20%). If you use it in conjunction with spirit walk you'll essentially always have one active.
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On October 02 2012 02:41 ArC_man wrote: Since everything is about clearing speed nowadays, I've been using horrify with the movement speed rune (too bad it's only 20%). If you use it in conjunction with spirit walk you'll essentially always have one active.
Mind if you link your profile? I can clear act 3 at a pretty decent speed but always looking to improve efficiency.
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Sure: http://us.battle.net/d3/en/profile/arcmandak-1701/hero/18404228
It's not great, many people here have much better. I think after I get 4 piece Zuni (still trying to find it instead of buying it) I'll have enough mana regen to only use Acid Cloud + Bears. My plan is just to farm MP1-2 after the patch (whatever difficulty where I can 1 shot trash with Acid Cloud) and just breeze through everything never dropping Spirit Walk or Horrify.
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Eh I think giving up a skill slot for an occasional 20% movespeed is a pretty bad trade. I'd rather concentrate on getting more pickup radius to get more cooldown reduction from grave injustice.
Here is my build: http://eu.battle.net/d3/en/profile/Turinturamba-2768/hero/10512736
I spirit walk up to the champ/elite pack, hit confuse for +dmg, drop one round of acid cloud and then unleash the bears. Then spirit walk to the next group etc. Cooldowns recharge very fast if your pickup radius is high enough that every kill counts for it.
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Well I essentially had 2 skill slots to work with, horrify and gargantuan/zombie dogs. Previously I used sacrifice with pride (instead of horrify) to take down bosses and some elites faster, after a while I realized my damage was high enough to quickly take down any elite packs while playing solo so I didn't really need the mana boost from sacrifice. I've just been playing around with different skills to make the runs faster and I feel like with horrify+spirit walk I can just constantly run through everything without ever stopping.
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I know I'm weak overall so there's probably better builds for efficiency, but I played around with a bunch of builds yesterday and came up with the following. No clue how good/stupid it is but it feels like it lets me maintain lots of control and has a lot of the "fire and forget" DPS aspect to it:
- Firebomb/firepit as primary - Acid Cloud/slow burn - Wall of Zombies/whichever but not the last 2 runes - Spirit Walk as an "oh crap" button or more speed when there's no monsters around - Complete with 2 of pets/phantasm/bears
The wall keeps everything grouped and bunched while doing decent damage, but the key part is that it keeps everyone on the pools left by firepit & slow burn better than pets do, while it's up anyway. Wall + pit + burn = AoE for 222% dmg/sec while all three are there. It's even more with Phantasm. I don't have much LoH but it seemed like I was always full.
Is this type of idea not too viable in the later acts? I'm guessing the cooldown on wall would become annoying when you're going for efficiency as opposed to surviving stuff that you're not geared enough for...
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Hey everyone. I just bought a thing of the deep and moved all my wizard gear over to a relatively new WD. Build advice given my gear? I have a pair of bracers that has int, vit, AR and crit chance to swap for the lacunis if you think I need more defense. I know my rings are crappy but I'm waiting until post patch to upgrade those.
http://us.battle.net/d3/en/profile/AlQahira-1183/hero/21773168
Basically, I feel like I should be doing more damage than I am. I like the idea of pets for survivability, but if there is a more damage focused build that would work that would be fine. I'm trying to see if I can get act 3 clears on the WD close to my wizard speed in light of the incoming nerfs to the critical mass builds. Any and all advice is welcome.
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If anyone has any cookie cutter builds that work without all those luxury stats like mana regen etc, could you link your WD on b.net.
My friend has 35k hp 500 all res 80k dps should be 105k w off hand upgrade. Thinking about getting the leg off hand w 10 crit bonus elites and + poison darts. I'm only assuming poison darts = hungering arrow for WD, because I've seen some streamers use that. But that was a while ago. Any help is appreciated! And WD totem buff is ownage! Will definately be awesome for 1.05 MP levels.
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On October 03 2012 09:19 iNbluE wrote:Hi guys, I am playing quite casually these days. I was able to clear act 2 by myself, but act 3 is just too hard for the moment. Could you guys help me with what I should focus on? Gear, build...? Here's my character: http://eu.battle.net/d3/en/profile/iNbluE-2345/hero/2174484Thanks! More crit on helm + bracers. Get better rings. Better shoulders. Chest and pants with sockets. Boots with +12% movespeed. Better gloves are really cheap.
If you like bears, then stick with it. But VQ kinda sucks so use something else like gruesome feast. And PTV works poorly with bears.
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I am sorry for being a complete noob, but I'd like to know if zombie bears has a viable build for a3 farming? And what's the general stat requirement for it?
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On October 07 2012 22:34 Tilorn91 wrote: I am sorry for being a complete noob, but I'd like to know if zombie bears has a viable build for a3 farming? And what's the general stat requirement for it?
Bears are pretty much the major part of my damage right now in act 3. What you do need is a bit of mana reg here and there, and from personal experience I would not use pierce the veil as a passive. You can pump all your mana into bears in relatively short time anyway if you don´t have A LOT of mana reg, and with 20% more damage for 30% more mana you get less damage per mana pool that way.
Contrary to what I wrote a few pages ago I run this build right now : http://eu.battle.net/d3/en/profile/Espe-2888/hero/6367580 , and decided to give ghost bomb rune for fire bomb another chance. I´m quite liking it right now, but I still don´t think it makes that much of a difference. Whats nice besides the "shoot around corners with low damage" thing is the fact that oftentimes mobs stop for a moment when they get hit, and with a skill thats sure to hit everything on the whole screen, its a nice way to get a few seconds vs lunatics in act 3 for example.
Other than that I would highly recommend some pickup radius for that build, it buffs damage via gruesome feast and greatly improves your survivability. Picking up a decent "thing" was probably the best "thing" to ever buy, in hindsight.
Edit : You actually don´t need totally sick dps numbers on your character screen, because gruesome feast+soul harvest + big bad vodoo insanely inflates your actual dps when it matters. My 57K dps on the characterscreen turn to nearly 160K dps with full stacks on soul harvest+gruesome feast + BBV, and I was pretty okay in act 3 even without BBV and having zombie dogs instead, and less dps/hp/all resists. Sure, I died more often in situations where I now have the dps to spawn health globes from elite mobs in the span of a spirit walk (or sometimes even outright kill them), but it was more than okay and better than staying in act 1 anyway (and if not forced, I will not set a foot in a2 ever again, because I just hate act 2 with a passion).
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On October 08 2012 03:19 Espelz wrote:Show nested quote +On October 07 2012 22:34 Tilorn91 wrote: I am sorry for being a complete noob, but I'd like to know if zombie bears has a viable build for a3 farming? And what's the general stat requirement for it? Bears are pretty much the major part of my damage right now in act 3. What you do need is a bit of mana reg here and there, and from personal experience I would not use pierce the veil as a passive. You can pump all your mana into bears in relatively short time anyway if you don´t have A LOT of mana reg, and with 20% more damage for 30% more mana you get less damage per mana pool that way. Contrary to what I wrote a few pages ago I run this build right now : http://eu.battle.net/d3/en/profile/Espe-2888/hero/6367580 , and decided to give ghost bomb rune for fire bomb another chance. I´m quite liking it right now, but I still don´t think it makes that much of a difference. Whats nice besides the "shoot around corners with low damage" thing is the fact that oftentimes mobs stop for a moment when they get hit, and with a skill thats sure to hit everything on the whole screen, its a nice way to get a few seconds vs lunatics in act 3 for example. Other than that I would highly recommend some pickup radius for that build, it buffs damage via gruesome feast and greatly improves your survivability. Picking up a decent "thing" was probably the best "thing" to ever buy, in hindsight. Edit : You actually don´t need totally sick dps numbers on your character screen, because gruesome feast+soul harvest + big bad vodoo insanely inflates your actual dps when it matters. My 57K dps on the characterscreen turn to nearly 160K dps with full stacks on soul harvest+gruesome feast + BBV, and I was pretty okay in act 3 even without BBV and having zombie dogs instead, and less dps/hp/all resists. Sure, I died more often in situations where I now have the dps to spawn health globes from elite mobs in the span of a spirit walk (or sometimes even outright kill them), but it was more than okay and better than staying in act 1 anyway (and if not forced, I will not set a foot in a2 ever again, because I just hate act 2 with a passion). Interesting so you gained more survivability with BBV over dogs? Because I'm currently using dogs with life link and they die all the time so it is quite annoying. What is your oppinion on that? We have literally the same DPS.
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On October 08 2012 04:44 Vinski wrote:Show nested quote +On October 08 2012 03:19 Espelz wrote:On October 07 2012 22:34 Tilorn91 wrote: I am sorry for being a complete noob, but I'd like to know if zombie bears has a viable build for a3 farming? And what's the general stat requirement for it? Bears are pretty much the major part of my damage right now in act 3. What you do need is a bit of mana reg here and there, and from personal experience I would not use pierce the veil as a passive. You can pump all your mana into bears in relatively short time anyway if you don´t have A LOT of mana reg, and with 20% more damage for 30% more mana you get less damage per mana pool that way. Contrary to what I wrote a few pages ago I run this build right now : http://eu.battle.net/d3/en/profile/Espe-2888/hero/6367580 , and decided to give ghost bomb rune for fire bomb another chance. I´m quite liking it right now, but I still don´t think it makes that much of a difference. Whats nice besides the "shoot around corners with low damage" thing is the fact that oftentimes mobs stop for a moment when they get hit, and with a skill thats sure to hit everything on the whole screen, its a nice way to get a few seconds vs lunatics in act 3 for example. Other than that I would highly recommend some pickup radius for that build, it buffs damage via gruesome feast and greatly improves your survivability. Picking up a decent "thing" was probably the best "thing" to ever buy, in hindsight. Edit : You actually don´t need totally sick dps numbers on your character screen, because gruesome feast+soul harvest + big bad vodoo insanely inflates your actual dps when it matters. My 57K dps on the characterscreen turn to nearly 160K dps with full stacks on soul harvest+gruesome feast + BBV, and I was pretty okay in act 3 even without BBV and having zombie dogs instead, and less dps/hp/all resists. Sure, I died more often in situations where I now have the dps to spawn health globes from elite mobs in the span of a spirit walk (or sometimes even outright kill them), but it was more than okay and better than staying in act 1 anyway (and if not forced, I will not set a foot in a2 ever again, because I just hate act 2 with a passion). Interesting so you gained more survivability with BBV over dogs? Because I'm currently using dogs with life link and they die all the time so it is quite annoying. What is your oppinion on that? We have literally the same DPS.
I felt like the dogs did almost nothing for me. Sure, they buffer a few hits here and there, but their dps is low, and even with a lot of vit it felt like they die pretty fast. Life leech is not much, and its certainly not enough for the sole case I feel like life on hit/ life leech/ life regen would do me good, namely reflect damage mobs. So yeah : BBV gets me a lot more damage vs those mobs, and I most of the time I drop them low enough to spawn health globes in the 2-3 seconds of spirit walk, so I can go on with the damage for a moment. Sometimes I´m brave (or stupid) and try to dps them down while proccing spirit vessel on the way (depends on how much hp they still have), and if its too much, I´ll just run away for a few seconds and dps with spirit walk again to not get reflect damage. Last time I killed Azmodan he was barely able to spawn a single one of his black goo pools before dying.
BBV in that sense is just a huge dps boost that shortens the time you have to survive before everything is dead, and in that regard yeah, I would definitely say it boosted my survivability. I die less now with BBV than before with dogs. (Also the speed boost can be pretty neat)
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hey guys just want to know if zombie bears are up there with the highest dmg dealing spells? im a damage whore and ill appreciate it if you can tell me what are the top skills that deals the most dmg. thanks.
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