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Hardest Difficulty Transition? - Page 3

Forum Index > Diablo 3
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HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
May 12 2012 06:45 GMT
#41
You're not looking at this correctly.

Norm = lvl 1-30
NM = lvl 31-50
Hell = lvl 51-60
Inferno = 60 only

Of course there's going to be a huge difference percentage-wise between norm and NM since you're own level difference is about 3000%, whereas between the final two difficulties there's none at all.


In other words, Hell => Inferno is by far the biggest transition.
skyR
Profile Joined July 2009
Canada13817 Posts
May 12 2012 06:52 GMT
#42
On May 12 2012 15:37 Condor wrote:
Show nested quote +
On May 12 2012 12:49 Ryler wrote:
You're gonna be max lvl before you finish Hell anyways. Char health is pure speculations, but it could be 50k+ in inferno.

And I don't know what you mean by yourself, because it's probably gonna be easier solo with how the dmg scales in hell and inferno

Well atleast for me, less people in my party, less chances to screw up!


Monster damage does not scale with number of players, only health does. Your chance to die due to individual hits is the same, only if your party is not outputting enough DPS should you feel a problem. Properly played parties provide two major advantages: skill/class synergies and effectively weaker monsters.

1 player = 100% HP, 2 players =175% HP, 3 players = 250% HP, 4 players = 325% HP. With everyone pulling their weight in DPS, more players is easier, and tanking is just as hard as it was for singleplayer.


Wrong. Damage does scale according to the official Brady Games guide.

+110% health and +15% damage per player in Inferno.
DaCruise
Profile Joined July 2010
Denmark2457 Posts
May 12 2012 07:35 GMT
#43
In D2 the gap from normal to nightmare was big but going from nightmare to hell was huge. It will prolly be similar in D3.
Hubble
Profile Joined August 2010
Germany248 Posts
May 12 2012 12:26 GMT
#44
The stats on the bosses on inferno are absolutly crazy.

The link contains spoilers so only click if you are sure that you want to see it!

http://www.diablofans.com/topic/41067-spoiler-diablo-iii-boss-health-and-information/

And we even got berserk timers.
I can see what you see not, vision milky then eyes rot. When you turn they will be gone, whispering their hidden song...
Mysticesper
Profile Joined January 2011
United States1183 Posts
May 12 2012 17:02 GMT
#45
As long as it is engaging the entire half hour it takes to whittle down that HP, it's okay =P
Endurance fights can get boring.
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