Demon Hunter - Builds/Discussion - Page 140
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oneofthem
Cayman Islands24199 Posts
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Entropic
Canada2837 Posts
On August 27 2012 18:53 Ig wrote: If he's getting one shot by the little non-elites he'll want to at least up his physical resist or no amount of disc will save him against jailer ranged/fast or other annoying packs. I agree with disc on quiver as its cheap and easy to get, but not disc on chest because its above what you need for a 3x gloom/ss cycle and usually comes as a tradeoff for AR or even dex/vit (unless you get lucky or have a higher budget). Its really not worth it unless you're desperate for disc for some reason. He also simply doesn't have the dps to ignore survivability upgrades yet. Act 2 isn't necessarily a bad place to farm but the cheesy mobs can screw over DHs with lower survivability and some mobs are just plain annoying so people usually stick with Act 1 until they can do Act 3. Your dps is on the low side if you want to try Act 3 and you'll probably (I personally don't like glass cannon/weaker defense setups) want 200 AR and some more physical on top of that so you don't get one shot by anything outside of gloom. I wouldn't recommend Act 3 yet in your gear but once you up your crit damage and resists you can definitely give it a shot. For your gear, you want to get some crit chance on your rings and crit damage on your amulet and gloves. A little more crit and a lot more dex shouldn't be too expensive on quiver these days either and you can probably get a significant upgrade cheap. Try to find a socketed helm for paragon exp (and life% if you really need it) if you can too. Alright, thanks for the tips! Anyone wanna share how they farm Act 2? Is Zoltun Kulle runs the most efficient for a DH? | ||
McNulty
Norway184 Posts
On August 26 2012 22:48 Gandalf wrote: Here you go: http://diablodamagecalculator.com/index.php?wep_dmg_min=397&wep_dmg_max=813&wep_spd=1.48&primary_stat=1997&skill_bon=15&atk_spd_bon=7&crit_chance=29.5&crit_dmg=207&item_dmg_min=82&item_dmg_max=250 Thanks, but this shows my damage 10k lower in "displayed damage" field than actual displayed damage ingame. Is that a bug or what? Double checked values and haven't typed in anything wrong... Maybe it doesn't matter, if its consitently wrong, so that all weapons i compare will yield 10k less displayed damage in the calculator? | ||
oneofthem
Cayman Islands24199 Posts
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Azzur
Australia6255 Posts
On August 27 2012 18:53 Ig wrote: If he's getting one shot by the little non-elites he'll want to at least up his physical resist or no amount of disc will save him against jailer ranged/fast or other annoying packs. I agree with disc on quiver as its cheap and easy to get, but not disc on chest because its above what you need for a 3x gloom/ss cycle and usually comes as a tradeoff for AR or even dex/vit (unless you get lucky or have a higher budget). Its really not worth it unless you're desperate for disc for some reason. He also simply doesn't have the dps to ignore survivability upgrades yet. Act 2 isn't necessarily a bad place to farm but the cheesy mobs can screw over DHs with lower survivability and some mobs are just plain annoying so people usually stick with Act 1 until they can do Act 3. Your dps is on the low side if you want to try Act 3 and you'll probably (I personally don't like glass cannon/weaker defense setups) want 200 AR and some more physical on top of that so you don't get one shot by anything outside of gloom. I wouldn't recommend Act 3 yet in your gear but once you up your crit damage and resists you can definitely give it a shot. For your gear, you want to get some crit chance on your rings and crit damage on your amulet and gloves. A little more crit and a lot more dex shouldn't be too expensive on quiver these days either and you can probably get a significant upgrade cheap. Try to find a socketed helm for paragon exp (and life% if you really need it) if you can too. Well, the reason that he is getting 1-shot by normal mobs is because his disc is too low (i.e. 30) and thus he's afraid to use gloom. If he simply upped his disc to 47, then he can cast 4 glooms back-to-back (he can cast 3 and then the regen will take it to 4). With the prep CD, that's 8. Contrast with the 4 that he can cast with 30 disc and prep up. With more disc, he can afford to use gloom for white mobs and he'll defn need to use it for phase beasts. The difference between 250 AR and 350 AR is not much and won't save a DH. However, the difference between gloom and non-gloom is immense. Anectodally, I also find that 250AR + gloom is not much different to 350AR + gloom. I would rather have the DPS is kill things faster. For jailer packs (that are non-mortal and non-arcane), gloom can be used to tank whilst in the jail. | ||
ChaZzza
United Kingdom162 Posts
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WolfintheSheep
Canada14127 Posts
In fact, his stats are almost identical to mine except for health. | ||
Ig
United States417 Posts
On August 27 2012 20:41 Azzur wrote: Well, the reason that he is getting 1-shot by normal mobs is because his disc is too low (i.e. 30) and thus he's afraid to use gloom. If he simply upped his disc to 47, then he can cast 4 glooms back-to-back (he can cast 3 and then the regen will take it to 4). With the prep CD, that's 8. Contrast with the 4 that he can cast with 30 disc and prep up. With more disc, he can afford to use gloom for white mobs and he'll defn need to use it for phase beasts. The difference between 250 AR and 350 AR is not much and won't save a DH. However, the difference between gloom and non-gloom is immense. Anectodally, I also find that 250AR + gloom is not much different to 350AR + gloom. I would rather have the DPS is kill things faster. For jailer packs (that are non-mortal and non-arcane), gloom can be used to tank whilst in the jail. If he keeps his current survivability he's just going to be completely reliant on gloom for everything then and probably die to phase beasts either way, and that's not really fun. Even with gloom reduction up, he might not lifesteal enough to take hits (if necessary) from more than one mob, easily death while jailed, and if he happens to take two good hits he'll drop anyways. Physical is definitely an easy(ier) resist to jack up a bit without too much of a premium and he needs some more vit anyways as covered in the post above this. We want him to have some breathing room, not tread on a razor's edge (unless that's his thing, but it doesn't look like it). | ||
nappiiboii
United States27 Posts
On August 27 2012 10:19 Terranasaur wrote: Upgrade your chest to something with 3 sockets and you can easily get 200 Dex in that spot. Also your rings need upgraded with Crit Damage, Chance, and Dex. Start there and then get a new weapon with a socket and a green gem. I recently found a chest that has 80 dex, 173 vit, and 3 sockets. but if i am to wear this i would lose out on 10 disc which i have been in love with having 49. Thanks for the help | ||
Pokebunny
United States10654 Posts
On August 28 2012 02:22 nappiiboii wrote: I recently found a chest that has 80 dex, 173 vit, and 3 sockets. but if i am to wear this i would lose out on 10 disc which i have been in love with having 49. Thanks for the help That chest is way, way, way better than yours. Extra disc is overrated. If you put that on it would be your best piece of gear. You have plenty of dex, though, and actually you'll want to start dropping a little for crit chance and crit damage. Your bow needs a socket or crit dmg, drop the MF on the gloves and pick up some with cc/dex/cd (if you can't afford to get both cc and cd, I'd take high dex + cc), shoulders with 120+ dex and vit are cheap, get a hat with dex + cc and either vit or socket, bracers with similar dex and vit and/or CC. Quiver, look for dex+cc+disc+15% AS. Also I dunno what your obsession with disc is (especially since you run with a tank and not solo) but multishot is garbage. Get gloom instead (or even bat). | ||
oneofthem
Cayman Islands24199 Posts
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serum321
United States606 Posts
If you think that chest is good. I was bidding on a chest w/ like 777 armor 150 dex 180 vit 3 sockets and 10% to evasive fire. The starting bid was 5m and no one bid on it for the longest so I thought I might get lucky, but someone bid w/ about 4 hours left. The auction ended about an hour after I went to bed so I put a bid in for everything I had, but I didn't end up with it ![]() | ||
nappiiboii
United States27 Posts
On August 28 2012 02:33 Pokebunny wrote: That chest is way, way, way better than yours. Extra disc is overrated. If you put that on it would be your best piece of gear. You have plenty of dex, though, and actually you'll want to start dropping a little for crit chance and crit damage. Your bow needs a socket or crit dmg, drop the MF on the gloves and pick up some with cc/dex/cd (if you can't afford to get both cc and cd, I'd take high dex + cc), shoulders with 120+ dex and vit are cheap, get a hat with dex + cc and either vit or socket, bracers with similar dex and vit and/or CC. Quiver, look for dex+cc+disc+15% AS. Also I dunno what your obsession with disc is (especially since you run with a tank and not solo) but multishot is garbage. Get gloom instead (or even bat). I was trying something out with multishot. It was mostly cuz i'd vault through the the mobs in act3/4 and everything would like 1shot me so the disc became both my dmg and survival abilities. | ||
Azzur
Australia6255 Posts
- I was always in a group, I would value it less. - I didn't have Oceania ping (300ms), I wouldn't have to use gloom proactively and I'll value it less. | ||
dartoo
India2889 Posts
On August 28 2012 02:57 Azzur wrote: I'm in the camp of disc is everything. I guess maybe if: - I was always in a group, I would value it less. - I didn't have Oceania ping (300ms), I wouldn't have to use gloom proactively and I'll value it less. I actually dont use gloom and smokescreen for the same reason, I have 350 latency and it's quite tough to get turn it on exactly when you want to(ss lasts for about a second on top of that,so it really is useless), So I decided to increase my tankiness to take a few hits that could allow me to vault away instead. Anyway, the lag situation is horrble ![]() | ||
WolfintheSheep
Canada14127 Posts
On August 28 2012 02:33 Pokebunny wrote: Also I dunno what your obsession with disc is (especially since you run with a tank and not solo) but multishot is garbage. Get gloom instead (or even bat). Not sure why anyone would say Multishot is garbage. It's currently the best room clearer available. | ||
oneofthem
Cayman Islands24199 Posts
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Pokebunny
United States10654 Posts
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LaNague
Germany9118 Posts
At the moment i really favor dmg/time because the runed evasive fire is a mini multishot that i just spam all day and then dump my hatred for massive single target damage. Unfortunately, cluster arrow is about the only option for this. is multishot really bad dmg/hatred? when i looked at it, it looked rather good to me. I even made a run with it once, but i prefer burst to kill annoying elites quicker. | ||
WolfintheSheep
Canada14127 Posts
On August 28 2012 04:12 Pokebunny wrote: Multishot is amazing when you're overgeared, but it does very little damage for the hatred - ball lightning and cluster arrow almost always better imo. When you're a weaker dh looking to move up its bad imo, if you're farming a1 or a2 with like 60k+ dps its not bad but imo better to just gear up for a3. Admittedly I did ignore the recent vault addiction everyone has, I don't use it just out of preference but it is stupid op. For 5 more hatred every shot, you deal the exact same damage as Ball Lightning with a lot more coverage. | ||
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