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Simple Questions, Simple Answers - Page 76

Forum Index > Diablo 3
Post a Reply
Prev 1 74 75 76 77 78 90 Next
Xinder
Profile Blog Joined January 2011
United States2269 Posts
June 05 2012 21:55 GMT
#1501
On June 06 2012 06:51 Charger wrote:
Show nested quote +
On June 06 2012 06:42 Xinder wrote:
So I have a barb on act 1 inferno and farm warden/butcher for gear. I'm thinking of leveling an alt for the times the butcher runs are getting old and want to roll a ranged class. My question is which ranged class has to kite the least?

I understand I'll have to kite no matter what, I just don't like the idea of kiting as much as I've seen some streamers kite on wizards and demon hunters. They kite for like 2 mins depending on the mobs they're fighting. I know I should prob just roll monk or something but I already have my barb and would like a diff play style. Minus the kiting for days lol. Thanks!


You are going to have to kite a ton with any of them, wizard and DH may have to kite just slightly less than the WD. I'd roll DH personally (lvl 60 WD in act 2 inferno here).


Guess that's what I get for wanting a different play style to melee lol. >_<
"Daaayyyy9, King Pussyfoot of NinnyVille"- Day9 while playing Amnesia
IcedteaDota
Profile Joined January 2011
223 Posts
June 05 2012 22:45 GMT
#1502
i have the staff(for cow lvl) i go to the spot and the cow does not show up. (the staff is only the 1st staff aka not nightmare hell or inferno) and my character is lvl 60 in inferno do i have to back to the basic lvl for it to activate? and if i do will i have to do all the "worlds" to get back to inferno?

Thanks in advance
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 05 2012 22:56 GMT
#1503
On June 06 2012 07:45 IcedteaSC2 wrote:
i have the staff(for cow lvl) i go to the spot and the cow does not show up. (the staff is only the 1st staff aka not nightmare hell or inferno) and my character is lvl 60 in inferno do i have to back to the basic lvl for it to activate? and if i do will i have to do all the "worlds" to get back to inferno?

Thanks in advance

normal staff activates in normal.

you can swap between normal and inferno and not lose any waypoints (unless you didn't finish any quests).
IcedteaDota
Profile Joined January 2011
223 Posts
June 05 2012 23:07 GMT
#1504
thank you
Fus
Profile Joined August 2010
Sweden1112 Posts
June 06 2012 20:52 GMT
#1505
What stats should i stack as a mage if i want to progress inferno? Is force armor and 5000 hp viable anymore?
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 07 2012 00:22 GMT
#1506
On June 07 2012 05:52 Fus wrote:
What stats should i stack as a mage if i want to progress inferno? Is force armor and 5000 hp viable anymore?

lol. no its not viable; they nerfed it. you want int, vit, ias, resist, crit.
Fus
Profile Joined August 2010
Sweden1112 Posts
June 07 2012 11:49 GMT
#1507
On June 07 2012 09:22 dAPhREAk wrote:
Show nested quote +
On June 07 2012 05:52 Fus wrote:
What stats should i stack as a mage if i want to progress inferno? Is force armor and 5000 hp viable anymore?

lol. no its not viable; they nerfed it. you want int, vit, ias, resist, crit.


Do i want as much vit as possible or is it some safe limit on vit where i can maximise my force armor usage? What about attack speed and armor are they bad stats?
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
June 07 2012 12:21 GMT
#1508
On June 07 2012 20:49 Fus wrote:
Show nested quote +
On June 07 2012 09:22 dAPhREAk wrote:
On June 07 2012 05:52 Fus wrote:
What stats should i stack as a mage if i want to progress inferno? Is force armor and 5000 hp viable anymore?

lol. no its not viable; they nerfed it. you want int, vit, ias, resist, crit.


Do i want as much vit as possible or is it some safe limit on vit where i can maximise my force armor usage? What about attack speed and armor are they bad stats?


Try to balance raw health (Vit) and damage reduction (armor, resists). Stacking one at the expense of the other will be less beneficial than spreading them out due to diminishing returns. But when you have the choice, prefer resists and armor over Vit, as resists/armor amplify the benefits of health-gains through potions, gloves, LoH, etc...
Such flammable little insects!
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
June 07 2012 18:03 GMT
#1509
I have a somewhat strange question. A couple weeks ago I had just purchased the game and logged into my level 10 character to find that my stash was filled with legendary and rare items that I had certainly not picked up, nor had I ever made a purchase from the auction house. Can anyone think of a possible explanation for this? Is it possible for a player to gift items to another player that show up in their stash?
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 07 2012 18:05 GMT
#1510
On June 07 2012 20:49 Fus wrote:
Show nested quote +
On June 07 2012 09:22 dAPhREAk wrote:
On June 07 2012 05:52 Fus wrote:
What stats should i stack as a mage if i want to progress inferno? Is force armor and 5000 hp viable anymore?

lol. no its not viable; they nerfed it. you want int, vit, ias, resist, crit.


Do i want as much vit as possible or is it some safe limit on vit where i can maximise my force armor usage? What about attack speed and armor are they bad stats?

ias = increased attack speed.

you want to get as much of each stat as you can. preferably all of them in large quantities (incredibly expensive).

personally (and this must conform to your own playstyle), i usually sacrifice life, armor, resist for more damage (int, ias, crit) because i love to kite kite kite all day long. if i get hit, i die. =(
Hunterai
Profile Joined October 2010
Thailand842 Posts
June 07 2012 18:39 GMT
#1511
On June 08 2012 03:03 kitaman27 wrote:
I have a somewhat strange question. A couple weeks ago I had just purchased the game and logged into my level 10 character to find that my stash was filled with legendary and rare items that I had certainly not picked up, nor had I ever made a purchase from the auction house. Can anyone think of a possible explanation for this? Is it possible for a player to gift items to another player that show up in their stash?


WTF? A reverse hack?

Maybe you got hit by Diablo Robin Hood
He hacked lvl 60 players to steal rare and legendary
Then he hacked a lvl 10 char to get those rare and legendary to

Either that or some absent minded hacker was using your char as a mule / node in a item passing chain and forgot about it.

LOL
KazeHydra
Profile Blog Joined August 2010
Japan2788 Posts
June 08 2012 01:27 GMT
#1512
Just curious since this just happened, what are the chances of getting a Fiery Brimstone from salvaging a blue?
"Because I know this promise that won’t disappear will turn even a cause of tears into strength. You taught me that if I can believe, there is nothing that cannot come true." - Nana Mizuki (Yakusoku) 17:36 ils kaze got me into nana 17:36 ils by his blog
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 08 2012 01:42 GMT
#1513
On June 08 2012 10:27 KazeHydra wrote:
Just curious since this just happened, what are the chances of getting a Fiery Brimstone from salvaging a blue?


The diablo website says .8%. However, the chance for rares is only .1% so I'm assuming one of them is wrong ^_^
I'll always be your shadow and veil your eyes from states of ain soph aur.
Confuse
Profile Joined October 2009
2238 Posts
June 08 2012 04:14 GMT
#1514
I've been trying to do the Kill Ghom exploit located here: http://www.reddit.com/r/Diablo3Strategy/comments/ujbok/farming_list_of_all_known_farming_spots/ where one player dies and the other one kills. In short, it hasn't been working for me. Does anyone know how to do this properly? Further instructions required
If we fear what we do not understand, then why is ignorance bliss?
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
June 08 2012 13:22 GMT
#1515
is it normal for myy templar to have less damage than what the weapon says?
+ Show Spoiler +
[image loading]
Do yourself a favour and just STFU
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2012-06-08 16:06:24
June 08 2012 16:05 GMT
#1516
On June 08 2012 22:22 Doraemon wrote:
is it normal for myy templar to have less damage than what the weapon says?
+ Show Spoiler +
[image loading]


yes. Followers are used solely for their utility pretty much.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Br33zyy
Profile Joined June 2011
United States296 Posts
June 08 2012 22:28 GMT
#1517
Quick question.. why the FUCK does it take so long for your skill to be active after switching at a higher level? It takes insanely long for no reason.. It drives me insane
Ohhh lawd..
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 08 2012 22:29 GMT
#1518
On June 09 2012 07:28 Br33zyy wrote:
Quick question.. why the FUCK does it take so long for your skill to be active after switching at a higher level? It takes insanely long for no reason.. It drives me insane

go to town, switch skill, go back to playing. instant skill changes. they dont want you switching skills during the middle of fights.
Br33zyy
Profile Joined June 2011
United States296 Posts
June 08 2012 22:30 GMT
#1519
On June 09 2012 07:29 dAPhREAk wrote:
Show nested quote +
On June 09 2012 07:28 Br33zyy wrote:
Quick question.. why the FUCK does it take so long for your skill to be active after switching at a higher level? It takes insanely long for no reason.. It drives me insane

go to town, switch skill, go back to playing. instant skill changes. they dont want you switching skills during the middle of fights.


Thankyou soooo much.. I will sex you later
Ohhh lawd..
Lokrium
Profile Joined March 2011
United States131 Posts
June 09 2012 04:52 GMT
#1520
Is the damage absorption granted by diamond armor affected by your armor and resistance? Is it equivalent to gaining that much HP temporarily, or does it take unscaled enemy attacks?
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