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Patch 1.2.1 on PTR - Page 17

Forum Index > Community News and Headlines
797 CommentsPost a Reply
Prev 1 15 16 17 18 19 40 Next All
DrGreen
Profile Joined July 2010
Poland708 Posts
February 04 2011 09:54 GMT
#321
LOLOLOLOL!

Few days ago in GSL or ESL map thread some zerg wrote: "I would be just fine if they removed cliff from LT", hahhahaa wtf? prophet?
link0
Profile Joined March 2010
United States1071 Posts
February 04 2011 10:02 GMT
#322
I like all the new Blizzard maps. They are so much better than the new GSL maps.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
Xeph
Profile Joined September 2004
Korea (South)191 Posts
February 04 2011 10:08 GMT
#323
On February 04 2011 19:02 link0 wrote:
I like all the new Blizzard maps. They are so much better than the new GSL maps.

I don't think so.

They even made the maps smaller.
Persistent Pursuit of Perfection
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
February 04 2011 10:13 GMT
#324
On February 04 2011 18:54 DrGreen wrote:
LOLOLOLOL!

Few days ago in GSL or ESL map thread some zerg wrote: "I would be just fine if they removed cliff from LT", hahhahaa wtf? prophet?


or a zerg player

Gonna be real interesting to try out these new maps when the patch comes out, since I dont have a US account. Anyways this is great news regardless of how bad or good the maps are.
Do you really want chat rooms?
nehl
Profile Joined November 2010
Germany270 Posts
February 04 2011 10:14 GMT
#325
but not PTR for european server?
that sucks

im glad blizzard finally changes the maps, but we have to see if they are balanced. remember: once they have shown us xel naga caverns the first time, everyone said it is imbalanced as hell because of 3rd base is cliffable. so, sut w8 and see
cHicKeLoR
Profile Joined October 2008
Germany559 Posts
February 04 2011 10:15 GMT
#326
the first map looks like LT...all the others look... hm... somehow bad :/
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
February 04 2011 10:19 GMT
#327
I knew blizzard would deliver
Pondo
Profile Blog Joined August 2010
Australia283 Posts
February 04 2011 10:21 GMT
#328
I don't really think any of the people posting are qualified to say much with just looking at a map. However I really wish they would just make one giant map with two spawns. Just to see if it would work...
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
February 04 2011 10:22 GMT
#329
On February 04 2011 13:40 Plexa wrote:
Show nested quote +
On February 04 2011 13:38 holy_war wrote:
On February 04 2011 13:37 RifleCow wrote:
Wow, so blizzard didn't add the GSL maps. Well all hope is now lost.


Give the new maps a chance before saying something like that.

The point is that now the ladder map pool =/= the map pool for the largest tournament which is bound to cause problems


I don't see that being an issue. I assume GSL will cancel that move and use these maps. Any other move would be the wrong one
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
February 04 2011 10:27 GMT
#330
On February 04 2011 19:22 Patriot.dlk wrote:
Show nested quote +
On February 04 2011 13:40 Plexa wrote:
On February 04 2011 13:38 holy_war wrote:
On February 04 2011 13:37 RifleCow wrote:
Wow, so blizzard didn't add the GSL maps. Well all hope is now lost.


Give the new maps a chance before saying something like that.

The point is that now the ladder map pool =/= the map pool for the largest tournament which is bound to cause problems


I don't see that being an issue. I assume GSL will cancel that move and use these maps. Any other move would be the wrong one


Honestly, people need to be more patient. Blizzard maps are moving in the right direction. Yes, they're not perfect yet. It's Blizzard. They're slow. Famous for it, in fact. So we'll use custom maps for now and tough out that the ladder's different. Eventually, with enough pressure, Blizzard maps will be so good that the point will be moot because everyone will want to use their maps anyway.

For now, we'll have major tournaments using Blizzard for half the maps in their pools. Xel'naga Caverns, Scrap Station, Test Map 2, and some customs isn't a bad map pool in the slightest.
No_Roo
Profile Joined February 2010
United States905 Posts
February 04 2011 10:27 GMT
#331
It's very important for the ladder maps and GSL maps to reconcile quickly if there is a desync, that said I would rather of had the new GSL maps... These are an improvement at least.
(US) NoRoo.fighting
Valroth
Profile Joined January 2011
New Zealand28 Posts
February 04 2011 10:28 GMT
#332
As a zerg player I'm liking the look of most of those new maps. I love the layout of Map 5 especially.
Bagi
Profile Joined August 2010
Germany6799 Posts
February 04 2011 10:36 GMT
#333
I like the maps. Definately a step in the right direction, which is exactly what needs to be done at this point. More room, but not too big.

Making the maps huge all of the sudden would change everything.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50115 Posts
February 04 2011 10:41 GMT
#334
On February 04 2011 19:22 Patriot.dlk wrote:
Show nested quote +
On February 04 2011 13:40 Plexa wrote:
On February 04 2011 13:38 holy_war wrote:
On February 04 2011 13:37 RifleCow wrote:
Wow, so blizzard didn't add the GSL maps. Well all hope is now lost.


Give the new maps a chance before saying something like that.

The point is that now the ladder map pool =/= the map pool for the largest tournament which is bound to cause problems


I don't see that being an issue. I assume GSL will cancel that move and use these maps. Any other move would be the wrong one


No they would rather still use their maps as they are more balanced at the moment.....plus it's easier for them to give feedback to the maps and map issues take much less time to rectify.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Pkol
Profile Blog Joined April 2010
Australia176 Posts
February 04 2011 10:41 GMT
#335
By the simple texture work/lack of doodads I think these maps are indeed just "test" maps.

Give Blizzard some feedback about whats good and bad and they might turn out to be not too bad.
lolwut?
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
February 04 2011 10:42 GMT
#336
They all look pretty samey just from a glance, 4 corner spawns, open middle. Just from a visual standpoint they're pretty bland, but I guess the redone LT might be good, and the others might be ok, will have to wait for the patch I guess.
戦いの中に答えはある
BimBalla
Profile Joined January 2011
Germany1 Post
February 04 2011 10:49 GMT
#337
someone know when this patch came in EU!?
N1mrod
Profile Joined December 2010
Germany64 Posts
February 04 2011 10:51 GMT
#338
Blizzard showed us that they are completely unable to develop proper maps. Why dont the start to let GSL take control over the mappool?
Rareware
Profile Joined November 2010
Canada340 Posts
February 04 2011 10:51 GMT
#339
On February 04 2011 19:08 Xeph wrote:
Show nested quote +
On February 04 2011 19:02 link0 wrote:
I like all the new Blizzard maps. They are so much better than the new GSL maps.

I don't think so.

They even made the maps smaller.


Well that really depends on what you compare these maps to. If there replacing Steppes, DQ, and Blistering Sands then at least we will have bigger maps over all. But I also don't want GSL to change its map pool for these maps. When I saw the GSL maps they looked great, noticeably different then the current map pool and I can't wait to see the games that come out of them.
ROOT Fighting!!!
MuTT
Profile Joined July 2010
United States398 Posts
February 04 2011 10:53 GMT
#340
I just played some games as P and I find it really hard 2 sentry expand. I've only played on 2 maps but one has an alternate path the nat that is easy for zerg to run by and the other is even more open than metal. Good to have some change though.
MC's strength: confidence weakness: over confidence
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