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GSL official map change SOON™ - Page 25

Forum Index > Community News and Headlines
865 CommentsPost a Reply
Prev 1 23 24 25 26 27 44 Next All
kky
Profile Blog Joined August 2010
United States76 Posts
Last Edited: 2011-01-09 02:39:33
January 09 2011 02:31 GMT
#481
This is great news!!!!!! Thank you GOM for listening to the players and community and really showing that you care! As long as we avoid this giant misstep from WC3, SC2 will be able to have a much longer and better competitive scene. Very excited!

And remember that it really does not matter if this first batch of 4 maps sucks or not. It is showing the fact that we will be getting custom maps and with time can become as good as BW maps.
BlazeFury01
Profile Blog Joined December 2010
United States1460 Posts
January 09 2011 02:51 GMT
#482
That last map is peaks of badeku or however you say it. Awesome!
yeti
Profile Blog Joined January 2010
United States259 Posts
January 09 2011 02:52 GMT
#483
I am really excited about crossfire, it reminds me a lot of BW's Sin_Peaks_of_Baekdu.
the absurd is sin without god
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50900 Posts
January 09 2011 02:56 GMT
#484
On January 09 2011 11:52 yeti wrote:
I am really excited about crossfire, it reminds me a lot of BW's Sin_Peaks_of_Baekdu.


thats because it is a direct port of the map.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
January 09 2011 03:04 GMT
#485
SEE???

BLIZZARD LISTENS

never forget! :D

these maps look friggin awesome too!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Shaoling
Profile Blog Joined October 2009
Sweden344 Posts
Last Edited: 2011-01-09 03:10:46
January 09 2011 03:09 GMT
#486
Welcome back Muta ling vs muta ling ZvZ is all i can say. other than that, Loving how big the map is.

And i dont get are you talking about poster above me, blizzard hasnt done anything. That crossfire map is a rip off from destination from broodwar and has been around, but never been in map pool.
www.feelingcontemptuous.com - My music website [Dubstep/Electro/House]
Nilitsu
Profile Joined August 2010
Canada442 Posts
January 09 2011 03:29 GMT
#487
This change is brilliant, hopefully in the future more custom maps will be implemented.
Looky
Profile Joined April 2010
United States1608 Posts
January 09 2011 03:30 GMT
#488
i hope they take out jungle for the 4th one
schir2
Profile Joined June 2010
Slovakia32 Posts
January 09 2011 03:32 GMT
#489
I am very happy to see that they are finally considering new maps for the map pool, but it makes me very sad that the first three maps have rotational symmetry, which is not balanced. Sorry if someone has mentioned this earlier, just don't want to see more Delta Quadrants.
Essentia
Profile Joined July 2010
1150 Posts
January 09 2011 03:32 GMT
#490
From the looks of it, it seems a lot of these new maps have very narrow corridors making protoss force fields seem very strong.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
January 09 2011 03:34 GMT
#491
Huzzah! This is fantastic news!
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
Obscura.304
Profile Blog Joined September 2010
150 Posts
January 09 2011 03:40 GMT
#492
I played a few games on these tonight with some friends; I like them.

There are some differences, at least on the ones uploaded to the NA server, from the images here:

Aiur Gardens has another expo near the main's front door that isn't visible here, and destructible rocks at all expos except the back door
Biohazard has 6 mineral patches at the "blue" thirds
Tal'Darim Altar has destructible rocks at the thirds.

For those who wanted to see some replays,
http://www.mediafire.com/?czehvtl33mgt76r
http://www.mediafire.com/?rm5x4gcctaxc9at
http://www.mediafire.com/?7c985v9fv0x1iey
Rialz
Profile Joined October 2010
Brazil177 Posts
January 09 2011 03:41 GMT
#493
I played some customs just to see the maps ingame, and they feel reeeeeeally sweet to play on.

I hope TSL and ladder will implement these maps too.
WickedBit
Profile Joined August 2010
United States343 Posts
January 09 2011 03:41 GMT
#494
IMO the best thing for blizzard to do woukd be to make the GSL map pool, the map pool for the master and grandmaster leagues in the ladder. Diamond and below can still use smaller maps but at the pro level the map pool must be the same as what GSL is using.
imareaver3
Profile Joined June 2010
United States906 Posts
January 09 2011 03:47 GMT
#495
On January 09 2011 12:41 WickedBit wrote:
IMO the best thing for blizzard to do woukd be to make the GSL map pool, the map pool for the master and grandmaster leagues in the ladder. Diamond and below can still use smaller maps but at the pro level the map pool must be the same as what GSL is using.


Because we diamond level players deserve a worse map pool? I don't know what you're getting at--Master and Grandmaster leagues will be pretty exclusive, from what I understand, so I think that any map pool changes should apply to all leagues; many players in Diamond frequent TL (Most of TL will probably be mid-high diamond even after Masters League) and we don't like having our game quality lessened by mad maps.
suicideMARE
Profile Joined June 2010
Canada160 Posts
January 09 2011 03:49 GMT
#496
crossfire
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
January 09 2011 03:53 GMT
#497
On January 09 2011 12:41 WickedBit wrote:
IMO the best thing for blizzard to do woukd be to make the GSL map pool, the map pool for the master and grandmaster leagues in the ladder. Diamond and below can still use smaller maps but at the pro level the map pool must be the same as what GSL is using.

That just isn't fair. If there is a new map pool, everyone should get it. It would keep the game fresh for everyone.
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
emc
Profile Joined September 2010
United States3088 Posts
Last Edited: 2011-01-09 03:59:25
January 09 2011 03:56 GMT
#498
the maps look.. OK, but definitely a HUGE step in the right direction. Not really feelin a few of those maps but at least they are thinking about it. I like that they are removing the maps they know are bad, the ones that always get vetoed. I'd love to see jungle basin removed as well.

Metalopolis, LT, Scrap Station, Shakuras, Xel Naga and 4 new maps should be a great map pool.
Turing
Profile Joined April 2010
United States211 Posts
January 09 2011 04:10 GMT
#499
Its really nice to see that GOM is listening and that changes are coming
MrMedic
Profile Joined November 2010
Canada452 Posts
January 09 2011 04:15 GMT
#500
Delta is gone, happiest day of my life. =)
Prev 1 23 24 25 26 27 44 Next All
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