GSL official map change SOON™ - Page 27
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lolbolt
206 Posts
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Combine
United States812 Posts
Went ahead and bought a GSL 4 ticket out of appreciation. | ||
Yoshi Kirishima
United States10292 Posts
I'll check that out :D | ||
annYeong(o11)
Canada784 Posts
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b_unnies
3579 Posts
Thank god steppes/delta/blistering sands are removed. I really hope scrap is removed, scrap is ridiculous for ZvP I hope these maps are added in along with patch 1.2 | ||
Brewed Tea
United States124 Posts
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Trozz
Canada3453 Posts
I've been waiting for this news! I want to try them. | ||
GhostLink
United States450 Posts
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Deekin[
Serbia1713 Posts
On January 09 2011 16:16 GhostLink wrote: Why did blizzard remove shakuras from the ladder map pool? because of a "invincible" pylon bug | ||
smileyyy
Germany1816 Posts
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Huntsman
New Zealand36 Posts
On January 09 2011 15:44 lolbolt wrote: Wow Finally what took them so LONG They used ladder maps during the 3 open seasons because everyone played on them, so that wouldn't mean that people would have to dig up a bunch of practice partners to play hundreds of games for a tournament they might not even qualify for. Even worse if you have to fly from another country to compete. Now that it's private everyone that's playing will be on teams to practice these maps with, so it's a better situation for the players, and the spectators will get better games as a result. | ||
zimz
United States510 Posts
thats why its obviouse to me they ignore the iccup thread on battle.net and this. | ||
EchoZ
Japan5041 Posts
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LanTAs
United States1091 Posts
i hope these make it to the blizzard ladders =D | ||
XiPSoLo
United States21 Posts
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knf
Sweden282 Posts
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Fanatic-Templar
Canada5819 Posts
Tal'darim Altar looks very pretty though, very clever choice using those luminous hexagons, they catch the eye, really a new page in the eternal central designs that were on all those Brood War maps. | ||
TM-Magic
United States61 Posts
Lemme know via pm or here I suppose. | ||
drlame
Sweden574 Posts
On January 09 2011 16:28 Huntsman wrote: Great to see GOM taking the initiative to balance the map pool more. Auir Garden looks like a far better version of Delta imo. They used ladder maps during the 3 open seasons because everyone played on them, so that wouldn't mean that people would have to dig up a bunch of practice partners to play hundreds of games for a tournament they might not even qualify for. Even worse if you have to fly from another country to compete. Now that it's private everyone that's playing will be on teams to practice these maps with, so it's a better situation for the players, and the spectators will get better games as a result. More like Terminus Re looks like a slightly modified Delta Q. I'm betting Terminus or crossfire is going to be the two most hated maps out of these, it's good to see them make a step in the right direction though. | ||
pdd
Australia9933 Posts
On January 09 2011 17:25 drlame wrote: More like Terminus Re looks like a slightly modified Delta Q. I'm betting Terminus or crossfire is going to be the two most hated maps out of these, it's good to see them make a step in the right direction though. The reason Delta Quadrant is so hated is because of the cliffs at the naturals and the short rush distances between naturals (the ones in front without the rocks). Both of these elements don't seem to exist in the Terminus Re map. And Terminus Re does slightly resemble Terminus. The major differences is the layout change in the middle of the map and the removal of the island expansions in the corner (in favour of a new natural nearer to the main). And the gold expansions for fourths. | ||
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