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GSL official map change SOON™ - Page 17

Forum Index > Community News and Headlines
865 CommentsPost a Reply
Prev 1 15 16 17 18 19 44 Next All
ffz
Profile Blog Joined April 2010
United States490 Posts
January 08 2011 19:52 GMT
#321
how is idra going to practice these maps without a team to practice wtih? Get on the ball EG!
Meow.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
January 08 2011 19:53 GMT
#322
Lol idra hated those maps so much. He is probably jumping for joy.
http://grooveshark.com/#/deltrus/music
mordk
Profile Blog Joined November 2010
Chile8385 Posts
January 08 2011 19:54 GMT
#323
On January 09 2011 04:14 Odoakar wrote:
Show nested quote +
On January 09 2011 04:00 Wr3k wrote:
This seems like a huge zerg buff. Hopefully blizzard will adopt some of these maps into the rotation so that the balance team can see the results.



Actually, it will be a protoss buff I think. If you think 4 gate is dumb, wait for 4 gate with proxy pylons on a huge map where the opponent needs to run miles to get to your base, while your warping in in his.


If worker distances are high enough, by the time korean 4-gate starts working zerg will probably have had enough time to mount a defense. 4-gate might also pass from being cheese to having a strong follow-up, since countering it won't mean instant GG in a counterattack.
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
January 08 2011 19:54 GMT
#324
YES!! this is AWESOME!! this means that Blizzard is being pushed to make a move about the map pool in ladder games :D!!!
Very good move by GomTV
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
ethil
Profile Joined December 2010
Italy58 Posts
Last Edited: 2011-01-08 19:57:07
January 08 2011 19:56 GMT
#325
When is blizzard going to release new ladder maps?
btw these maps are great ^^
~Every man dies, not every man really lives.~
AngryJackB
Profile Joined July 2010
Congo83 Posts
Last Edited: 2011-01-08 19:58:33
January 08 2011 19:57 GMT
#326
I just hope whatever maps are used in the GSL are used in the ladder map pool, and other sc2 tournaments use the same pool.


I've played on crossfire quite a bit with my friends its pretty fun.
Ma jae Yoon, July, Jaedong reppin the swarm. Ma jae Yoon owns fo ever.
kuroshiro
Profile Joined October 2010
United Kingdom378 Posts
January 08 2011 20:01 GMT
#327
This really begs the question of how close GOM are tied to Blizzard. I had thought up until now that GOM virtually *are* Blizzard for all intents and purposes (I blamed the change of policy on thumbs-downing GSL maps on this - reasoning that blizz must have wanted tournament stats on the un-used maps).

But I think this changes my perception a little bit... and it makes me doubt that Blizz will be making any of their own changes to their map pool map-size policy any time soon. If GOM had any assurances from Blizz about an improvement in the pool they would just sit back and wait instead of trialling their own maps. I haven't heard anything from blizzard about changes or initiatives to bring community maps in either so...

Well that's my latest 2c.
I am you, and you are me.
Butcherski
Profile Joined April 2010
Poland446 Posts
January 08 2011 20:06 GMT
#328
On January 08 2011 23:04 MorroW wrote:
thats absolutely amazing news. idont even care if the new maps are just as garbage because this shows signs of gsl listening to the community and taking a new step in sc2 history


This x 10000. Its the first step that somebody had to take and im glad its the GSL. I also dont care if my race looses on all the maps. If the korean community starts balancing the game by using maps there's just no way sc2 will fail. Thats the biggest thing holding sc2 back IMO.
"Well Tasteless, i once met a three-toed sloth with good marauder control " - Artosis
No_Roo
Profile Joined February 2010
United States905 Posts
January 08 2011 20:06 GMT
#329
Good god these maps are beautiful :O
(US) NoRoo.fighting
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
Last Edited: 2011-01-08 20:08:02
January 08 2011 20:07 GMT
#330
I don't know why but the sentence "Hell, it's about time!" can be used to describe nearly every news regarding SC2.

Is Blizzard so slow or are we just too impatient?
Fdragon
Profile Joined May 2010
United States96 Posts
January 08 2011 20:09 GMT
#331
Good work GSL unlike most of the community I knew that new maps would start at the tourney scene not the community QQing.
ZvT makes me Sad Face =(
knyttym
Profile Blog Joined December 2006
United States5797 Posts
January 08 2011 20:13 GMT
#332
they actually look like playable maps! Yay I might actually start up sc2 again if these (or other large maps) get played in the community. 3 cheers for korea!
MK4512
Profile Blog Joined September 2010
Canada938 Posts
January 08 2011 20:15 GMT
#333
On January 09 2011 04:12 Archaic wrote:
Does Crossfire remind anyone of Peaks of Baekdu? And is it just me, or are these maps significantly bigger than ones before?


That's cause its a remake, and yes they're bigger maps.
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 08 2011 20:24 GMT
#334
These maps look soooo much better than some of the ones in ladder atm. Somehow I don't think bigger maps fix pvp very well though, only thing that might fix it is multiple tiers of small ramps so the defender can fall back if they miss a forcefield.
Porouscloud - NA LoL
RESTRiCT
Profile Joined January 2011
Canada123 Posts
January 08 2011 20:24 GMT
#335
WEHOOO I CANT WAIT TO PLAY EM!!!
Cyanocyst
Profile Joined October 2010
2222 Posts
January 08 2011 20:27 GMT
#336
Hmm while i cant speak upon the functionality of these maps until i play on them my self, Im just glad someones trying to improve the map pool.

Tho it makes a lot of since, Gom is the only other big company that can help directly change the map pool.

Also if, Gom's maps become popular, given there relationship with blizzard, its possible that some of them could even be implemented on to the ladder.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
January 08 2011 20:28 GMT
#337
I uploaded them on USA server incase no one did yet.

Search "GSL".
I want to fuck Soulkey with a Zelderan.
Pavell
Profile Joined December 2010
Switzerland1 Post
January 08 2011 20:28 GMT
#338
Oh nice map Biohazard it's so cool !
oursblanc
Profile Joined April 2010
Canada1450 Posts
January 08 2011 20:34 GMT
#339
Fantastic!
An oasis of horror in a desert of boredom!
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 08 2011 20:39 GMT
#340
like the first map and crossfire was fun to play. But I will miss steppes of war tvt. second one looks like zerg free win X.X on a first check, but looking closer i think it could be a nice tvz macro map. But the terran could probably defend the 2-3 gold expos that would be evil hehe.
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