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GSL official map change SOON™ - Page 13

Forum Index > Community News and Headlines
865 CommentsPost a Reply
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Somnolence
Profile Joined August 2010
Lithuania127 Posts
January 08 2011 17:43 GMT
#241
On January 09 2011 02:38 Cofo wrote:
I think they could be a bit better, but this is a HUGE step in the right direction. Very exciting. Props to GOM for listening.


With pros playing on them they would be able to get nice and balanced map pool in no time now that they are no longer restricted to ladder maps
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
January 08 2011 17:45 GMT
#242
On January 09 2011 02:34 kuroshiro wrote:
Blizzard have clearly stated that hey want small maps in the pool. I think it's to appeal to the casual gamer so they can have quick 5-10 minute matches and go about their day.

Soooo.. I wonder if Blizz could cut these competitively bad maps out of the main ladder pool and instead have a 'quick-game' option that matches you up against someone with your ladder ranking, in a non-ladder match, on a selection of the smaller maps?

This might appease both sides to some extent. I guess it would be tricky for people just starting out, but hey, gotta break eggs to make soufflee. or something.

Edit: Actually perhaps all that's needed is the ability to use the match-making system within a custom game. Then all it takes is the map to actually be popular for it to work...

Simple solution is to have a varied map pool which changes per division, so diamonds can have a larger map selection with more varied/bigger maps, and a smaller pool in lower divisions which gets rotated somewhat frequently to keep the absolute number of maps smaller and easier to learn, without denying them the ability to play on the higher division maps.
HOLY CHECK!
DasHawk
Profile Joined August 2010
Denmark362 Posts
January 08 2011 17:49 GMT
#243
These maps look awsome, this is great news.
Really hate some of those damn ladder maps...

Seems like a good idea, to not just replace ALL ladder maps - but just the worst ones.
Ownos
Profile Joined July 2010
United States2147 Posts
January 08 2011 17:49 GMT
#244
On January 09 2011 01:45 mmdmmd wrote:
Maybe SC2 needs bigger maps since the game is faster pace? It will certainly reduce the power of all-ins.


And the units move way faster too. Speed roaches and speed lings even off creep... no such thing as "out of position" for them. -_-
...deeper and deeper into the bowels of El Diablo
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
January 08 2011 17:50 GMT
#245
This is amazingly awesome news, but they still need to do something about close position LT and Metalopolis. If they start doing custom maps, I don't see why they can't just do a custom version of these 2 maps without the close spawn as an option.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
darthcaesar
Profile Blog Joined June 2010
United States475 Posts
January 08 2011 17:52 GMT
#246
Are these maps uploaded anywhere yet for NA server or just a download so we can try them out?
He is wisest who knows he does not know. | (┛OДO)┛彡┻━┻
Cofo
Profile Blog Joined June 2010
United States1388 Posts
January 08 2011 17:53 GMT
#247
I wonder what the rotation in the GSL will be like. New maps every season is almost certainly to quickly of a rotation for people to learn the maps well. Should be interesting to see.
+ Show Spoiler +
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
Last Edited: 2011-01-08 17:56:31
January 08 2011 17:53 GMT
#248
On January 09 2011 02:45 Lonyo wrote:
Simple solution is to have a varied map pool which changes per division, so diamonds can have a larger map selection with more varied/bigger maps, and a smaller pool in lower divisions which gets rotated somewhat frequently to keep the absolute number of maps smaller and easier to learn, without denying them the ability to play on the higher division maps.


No, terrible idea. Just because some of us are bronze doesn't mean we should get less maps and less varied maps. We already suck at the game, why handicap us further should we ever get promoted by having maps we are unfamiliar with only to get us relegated again. Plus we aren't all windows lickers looking to have our hands held, we paid the same as you, and we want to play the same game too. If we suck, we suck, that's our problem, let us worry about that, you worry about your own stuff.
I realise you said rotate, that buts not useful either. The map pool should be the same across the board, in order to keep it fair and balanced for everyone.
戦いの中に答えはある
synapse
Profile Blog Joined January 2009
China13814 Posts
January 08 2011 17:55 GMT
#249
SWEETT!
:)
Aegeis
Profile Blog Joined April 2010
United States1619 Posts
January 08 2011 17:57 GMT
#250
Alright they have earned my money for Season 4
"Skills to pay the bills" - Artosis, https://twitter.com/AegeisSC2 ,http://www.tumblr.com/blog/socal-esports
sekritzzz
Profile Joined December 2010
1515 Posts
Last Edited: 2011-01-08 18:00:00
January 08 2011 17:57 GMT
#251
On January 09 2011 02:43 charlie420247 wrote:
Show nested quote +
On January 08 2011 23:01 cilinder007 wrote:
they wont remove scrap station ?!!? (


scrap is not NEARLY as bad as the ones they are pulling.

scrap is a horrible map. Mutas need 2 seconds to go kill all my probes, go have a drink, go party at a club and then come back to defend his own base. Its easy for zerg to take their 2nd expo without trouble but hard as hell for Terran/toss without the risk of dying to pressure.
Roggay
Profile Joined April 2010
Switzerland6320 Posts
January 08 2011 17:58 GMT
#252
Wow sick news!!! Awesome move by GomTV, I am glad that they are listening to the community, we needed some changes!!!
Kibibit
Profile Blog Joined July 2009
United States1551 Posts
January 08 2011 17:59 GMT
#253
On January 09 2011 00:46 syllogism wrote:
Why would Blizzard react in any way? This blizzard anti macro map stance is completely imaginary; they merely wanted to make ladder map pool newbie friendly, not to enforce their map pools in tournaments.

I doubt they'll say anything at all. They've handed Gom the keys, and it's becoming more and more likely that the only reason Gom has the keys and not Kespa is that if blizzard asks Gom to jump, Gom will ask how high. (whereas KeSPa's response is more "you first.")
R.I.P. 우정호 || Do probes dream of psionic sheep?
Roggay
Profile Joined April 2010
Switzerland6320 Posts
January 08 2011 18:00 GMT
#254
On January 09 2011 02:57 sekritzzz wrote:
Show nested quote +
On January 09 2011 02:43 charlie420247 wrote:
On January 08 2011 23:01 cilinder007 wrote:
they wont remove scrap station ?!!? (


scrap is not NEARLY as bad as the ones they are pulling.

scrap is a horrible map.


Not nearly as bad as Steppes and Delta.
Paramo
Profile Joined July 2008
Mexico138 Posts
January 08 2011 18:01 GMT
#255
Most of them seem to have a very awkward 3rd. Maybe it wont be bad if the maps aré big enough.
a176
Profile Blog Joined August 2009
Canada6688 Posts
January 08 2011 18:07 GMT
#256
crossfire is perhaps the worst starcraft map i have ever played.
starleague forever
Ingruz
Profile Joined May 2010
Italy380 Posts
January 08 2011 18:07 GMT
#257
well, a great news indeed! I hope to see them in action very soon :D
My life for Aiur!
mordk
Profile Blog Joined November 2010
Chile8385 Posts
January 08 2011 18:10 GMT
#258
On January 09 2011 02:38 Cofo wrote:
I think they could be a bit better, but this is a HUGE step in the right direction. Very exciting. Props to GOM for listening.


What's important is that they are using non-blizzard maps, this opens the door for so many great developers (this is iCCup's chance!) to have their maps see tournament play. AWESOME! :D

I'm a happy nerd now.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 08 2011 18:10 GMT
#259
On January 09 2011 03:07 a176 wrote:
crossfire is perhaps the worst starcraft map i have ever played.


I found it lovely when I played it a few months back. Dunno
Roggay
Profile Joined April 2010
Switzerland6320 Posts
January 08 2011 18:12 GMT
#260
On January 09 2011 02:12 iCCup.Diamond wrote:
It looks like it's time for me to start kicking down some Korean doors!


Do it! Do it!

I really wish that GomTV will consider some foreign maps (other than blizzard's), Iccup has great maps.
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