• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:57
CEST 13:57
KST 20:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!28Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)91
StarCraft 2
General
التطوير العقاري في السعودية.. ركيزة للنمو الاقتصاد Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Reynor: GSL Loss Wasn't About Preparation Format What's the best tug of war?
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Recent recommended BW games screpdb: new Starcraft reporting tool ASL22 General Discussion
Tourneys
[Megathread] Daily Proleagues Star Con San Diego 2026 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! General RTS Discussion Thread Nintendo Switch Thread Path of Exile Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread US Politics Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10144 users

Blizzard on 1v1 Balancing and the new patch - Page 52

Forum Index > Community News and Headlines
1732 CommentsPost a Reply
Prev 1 50 51 52 53 54 87 Next
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
October 07 2010 20:16 GMT
#1021
Lots of builds go out the window with most balance changes. It isn't at all realistic to expect a noticeable change in balance without changing any "standard" builds at the same time.
http://shroomspiration.blogspot.com/
Perscienter
Profile Joined June 2010
957 Posts
October 07 2010 20:16 GMT
#1022
How about shuffling the upgrades around a little bit more? Pre-Igniters could be moved to the fusion core.

Now, to be serious:

Marine hps 45 -10 (-22,22%)
Marine (with shields) hps 55 -10 (-18,18%)
Marauder hps (actual) 125 -20 (-16%)
Marauder hps (proposal) 125 -25 (-20%)

Stimming should cause 25 damage to the marauder instead of 20.
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 07 2010 20:16 GMT
#1023
On October 08 2010 05:14 Izzachar wrote:
Is this changes to help the bronze leaguers that loose over and over to 3-4 reapers in their mineral line?


No, it's because progamers mass pumped them from 3 raxes. The reaper isn't intended to be used en masse.
whatsgrackalackin420
torq
Profile Joined September 2010
United States44 Posts
October 07 2010 20:17 GMT
#1024
On October 08 2010 05:14 Saechiis wrote:
Supply depot a requirement for building a Barracks?

Is it just me or is this a knee-jerk reaction? It seems really retarded to change the way Terran works just because they're too stubborn to admit that reapers are a broken unit (after this no-one is going to make them anyways).

All builds people have practiced with Barracks first are now out the window, I really think it's a stupid decision on Blizzard's side .... just awful.

i wholeheartedly agree with you, i mean in a normal opening everyone build a depot first anyway, but thats not the point, this changes the basic mechanics of terran in such a fundamental way that it won't feel like terran anymore. an increase to barracks building time is a good nerf imo,
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
October 07 2010 20:17 GMT
#1025
On October 08 2010 05:14 torq wrote:
Nitro pack requiring factory? no one is going to get it now.


That is clearly the point. Reapers should never have been added to the game in the first place, as they are by far the most gimmicky unit. I think Browder had a crush on Tanya from Red Alert, and decided Terran should have them too.
yann
Profile Blog Joined March 2009
119 Posts
October 07 2010 20:17 GMT
#1026
I cannot wait for these changes to take place. Has anyone found out when does the patch come out? I was searching to no avail.
My life for Aiur!
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 07 2010 20:18 GMT
#1027
this quote needs more recognition:

On October 08 2010 05:02 Champ24 wrote:
Show nested quote +
On October 08 2010 04:59 FrostedMiniWeet wrote:
I'd like to hear what Idra has to say about this.


I don't. The dance he did when he heard about the first round of reaper nerfs made me shutter.

you mean this?





l o l
ModeratorBlame yourself or God
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 07 2010 20:18 GMT
#1028
On October 08 2010 05:16 Perscienter wrote:
Now, to be serious:

Marine hps 45 -10 (-22,22%)
Marine (with shields) hps 55 -10 (-18,18%)
Marauder hps (actual) 125 -20 (-16%)
Marauder hps (proposal) 125 -25 (-20%)

Stimming should cause 25 damage to the marauder instead of 20.


Marauders can't shoot air and do less DPS to anything non-armored.
whatsgrackalackin420
DaRkFrosT
Profile Joined September 2010
United States407 Posts
October 07 2010 20:19 GMT
#1029
Fuckyeahseaking.

Looking forward to this patch, being a zerg player and all
Libera me from hell.
Mehukannu
Profile Joined October 2010
Finland421 Posts
October 07 2010 20:19 GMT
#1030
I wonder if scv will get their health buffed back to 60 after that supply -> Rax change. <_<
C=('. ' Q)
Nokeboy
Profile Joined December 2008
United States1009 Posts
Last Edited: 2010-10-07 20:20:11
October 07 2010 20:19 GMT
#1031
Reapers are still amazing scouts. It is kind of hard to stop something from jumping up any wall around your base and sneaking in.
TurpinOS
Profile Joined February 2010
Canada1223 Posts
October 07 2010 20:19 GMT
#1032
I think that making reapers completely useless except maybe for scouting, adding 2 new totally retarded maps, and not touching the current state of PvZ (which is by many considered extremely hard for Z) and hitting PvT very hard (which is now considered to be a somewhat ''fairer'' matchup) were all extremely good decisions by Blizzard.
.
.
.
.
.
Not ?
http://eve.znaor.hr/pimpmydomi/
MythicalMage
Profile Joined May 2010
1360 Posts
October 07 2010 20:19 GMT
#1033
Like this will stop complaints. . .If it's not reapers, it's hellions, or banshees, or marines or whatever. Zergs will always complain. Also of note: Blizzard killed a build that was barely being used. (The 3/5 raz reaper). Thanks.
oxxo
Profile Joined February 2010
988 Posts
October 07 2010 20:20 GMT
#1034
On October 08 2010 05:17 FrostedMiniWeet wrote:
Show nested quote +
On October 08 2010 05:14 torq wrote:
Nitro pack requiring factory? no one is going to get it now.


That is clearly the point. Reapers should never have been added to the game in the first place, as they are by far the most gimmicky unit. I think Browder had a crush on Tanya from Red Alert, and decided Terran should have them too.


Reapers, immortals, roaches, and marauders should never have been in the game. Reapers are extremely gimmicky and seem to be destined to be either worthless or overpowered or both (depending on early/late). Immortals/roaches/marauders don't fit the game and warp the balance soooo much.

The supply before rax change is beyond stupid. The fact they are changing game balance based on all-in strats is silly. They just need to stop making super small 2 player maps.
Medzo
Profile Blog Joined June 2009
United States627 Posts
Last Edited: 2010-10-07 20:21:51
October 07 2010 20:20 GMT
#1035
Roaches are back baby!
[image loading][image loading]

Die blink stalkers!

Yay no more dead hive in 10 seconds (maybe)!

Im sad about supply before barracks but also glad less early options from terran cause there are just too many. Its nice if every race had options but its annoying when your opponent has all of them.
clusen
Profile Joined May 2010
Germany8702 Posts
October 07 2010 20:22 GMT
#1036
On October 08 2010 05:17 torq wrote:
i wholeheartedly agree with you, i mean in a normal opening everyone build a depot first anyway, but thats not the point, this changes the basic mechanics of terran in such a fundamental way that it won't feel like terran anymore. an increase to barracks building time is a good nerf imo,

lol.

Only because some all-in strats have been nerfed the whole basic mechanics of Terran are changed? Why do you contradict yourself when you admit that it doesn't even touch any normal opening?

It would be bad to increase the building time of barracks because that would change ANY opening.

Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
October 07 2010 20:23 GMT
#1037
Wow they killed barracks first builds...

That was seriously a huge nerf, now 14 hatch is basically the new 12 hatch, so safe it seems.

In the woods, there lurks..
torq
Profile Joined September 2010
United States44 Posts
October 07 2010 20:23 GMT
#1038
On October 08 2010 05:19 TurpinOS wrote:
I think that making reapers completely useless except maybe for scouting, adding 2 new totally retarded maps, and not touching the current state of PvZ (which is by many considered extremely hard for Z) and hitting PvT very hard (which is now considered to be a somewhat ''fairer'' matchup) were all extremely good decisions by Blizzard.
.
.
.
.
.
Not ?

the roach range should help a bit , until the buff the hydra though ZvP is still going be tough. and from the stats it clearly shows some problems in TvP, and this patch addresses none of that.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2010-10-07 20:31:48
October 07 2010 20:24 GMT
#1039
Does anyone else find it funny that Blizzard decreased Nitro Packs cost from 100/100 to 50/50 when no-one was using them and they've now put them at factory tech?

Also, if you're planning on going Reaper, why would you want to build a factory? Factory and reapers are completely unrelated and do not mingle in terms of build, why not put it at the engineering bay? ...

Probably because Blizz didn't like the factory having just three upgrades, that's also why they don't just remove 250MM cannon :/
I think esports is pretty nice.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
October 07 2010 20:24 GMT
#1040
On October 08 2010 05:02 Deadlyfish wrote:


Ghosts cannot fight other units tbh. They cost alot (150/150?), and have almost no health. Only against ultralisks are they actually worth something, but even then they kinda suck when they arent doing nuke/EMP.



Having 100 health that takes no bonus damage is almost no health. and they wreck Ultra, zerg air, banelings, hydralisks and workers. ghosts are very good TvZ and the lack of them is probably why i'm pretty close to undefeated in ZvT.
Prev 1 50 51 52 53 54 87 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 301
Rex 120
StarCraft: Brood War
Rain 4278
Shuttle 1791
Mini 400
BeSt 394
EffOrt 312
Soma 236
Stork 184
actioN 168
Larva 166
Leta 155
[ Show more ]
JYJ 153
Light 152
Last 152
Free 85
ZerO 73
hero 54
ToSsGirL 48
Sharp 47
Sea.KH 40
Sexy 34
sSak 31
Sacsri 30
ZergMaN 28
Barracks 22
yabsab 15
HiyA 14
soO 14
Shine 12
firebathero 0
Dota 2
Gorgc2748
Dendi851
Fuzer 127
febbydoto28
Counter-Strike
FalleN 1489
byalli759
x6flipin466
Super Smash Bros
Mew2King102
Heroes of the Storm
Khaldor265
Other Games
gofns11567
B2W.Neo1152
singsing962
DeMusliM202
XcaliburYe99
ZerO(Twitch)17
Organizations
StarCraft 2
WardiTV75
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV580
League of Legends
• Jankos552
Upcoming Events
OSC
3m
Online Event
3h 3m
WardiTV Weekly
23h 3m
Sparkling Tuna Cup
1d 22h
INu's Battles
1d 23h
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
Patches Events
3 days
Replay Cast
3 days
[ Show More ]
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
RSL Revival
5 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
6 days
Afreeca Starleague
6 days
RSL Revival
6 days
Clem vs Serral
herO vs Rogue
Liquipedia Results

Completed

ASL S22 SEASON OPEN Day 2
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 Finale
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.