• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:12
CET 05:12
KST 13:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1682 users

[I] TvZ the FBH build - Page 4

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 Next All
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
Last Edited: 2008-11-25 19:20:27
November 25 2008 19:17 GMT
#61
On November 25 2008 15:54 t_co wrote:
Show nested quote +
On November 25 2008 15:15 baubo wrote:
On November 25 2008 14:52 R3condite wrote:
On November 25 2008 14:37 baubo wrote:
Well, according to FBH himself, BCs aren't easy to counter late game. He actually feels that the problem with BCs is the timing window zerg has while BCs are building, more than anything else. So the problem is actually "getting to BCs" rather than them being ineffective. The fact that BCs one-hit kill scourges and has ridiculous amount of armor to absorb muta-hits does make them more viable than it would initially appear.


i disagree.... bc's are awfully slow and so late game its' actually bad because w/ zerg there will be constant hot spots that need to be put out. Also like i said earlier hydra timing along w/ defilers would totally own the bc's... like major...

u noe those things r like frggin flying command centers rite? jeez it's like 400 min and 350 gas or so if i remember correctly


Well, I play protoss(and pretty badly too) so I can't really offer any insight myself.

But while watching the game live, I was thinking that Jaedong HAD to make some hydras while the BCs were just having a field day camping inside his base. Yet he didn't. This wasn't even some sort of surprise. He just made spore colonies instead. So I don't know what to think.


Is ultra-ling-scourge larva-intensive? B/c if so then Jaedong might not have had the larva to make hydra, considering that FBH was constantly taking down his hatches.

Plus, Jaedong would have had to make about 3-4 hydra versus each cruiser, and to defend that all FBH would've had to do is drop 1 group of mnm to guard his cruisers.

ok i don't know what game u guys were watching but did u even see just how many larvae he had screwing around when he first saw FBH's bc?

he had 2 in each hatch... jaedong's not stupid he was clearly thinking of how to counter the bc and he just slipped up... aka chose the wrong counter

On November 25 2008 19:59 Stimpacked wrote:
Sure BCs can be countered but you must make decent hydra force to kill them or a lot of scourges. Its like a diversion, it makes zerg forces split up.. Like when zerg's main force is fighting with the m&m + vessel army. The cruisers are slowly taking out drones or destroying important tech building or forces Z to put up some spores. If you focus on killing them it takes a lot of resources and your main force can be much weaker. Now im going to add this to my playstyle. Those extra mins are sometimes hard to get rid off so why not make some of them. Thanks FBH!

u gotta be kidding rite? and making 7 flying command centers has ABSOLUTELY no effect on the terran... yeah ok w.e u wanna believe

btw hydras under swarm can't get hit by marines...(they should be under swarm cus otherwise BC alone will just own em anyhow) jaedong could have played it like FBH and atcked only the buildings...

On November 25 2008 21:35 Zoler wrote:
So many Jaedong and Savior fanboys.


Show nested quote +
Jaedong lost because of 'HUH' factor T_T FBH just lucky nothing more


Jaedong got completely outplayed and FBH just crushed him like a bug.

it WAS cus jaedong was baffled that he didn't play well...
im not jaedong fan nor am i a FBH fan but jaedong could have done better and IMO FBH had every right to win the game after jaedong slipped up w/ his mutas (BC or no BC)
i'm just saying pulling out BC's just compounded the problem

On November 25 2008 22:05 simon311A wrote:
The thing is, jaedong would have had to get the hydralisk upgrades to deal with the BCs, and as we all know, hydras melt to mnm.

Definitely a strategy that can be countered, but jaedong showed really uncreative play there and got thrown for a loop. In an interview, firebathero talked about the viability of using these, so wasn't complete BM. Although, he did put that science facility right in his nat for jaedong to see. So basically, it was BM, but with an underrated strategy.


i totally agree... i believe that jaedong was trying to look for a timing atck and just wanted to overrun FBH w/ his ultras and lings but it failed the moment he lost that nydus...
ggyo...
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
November 25 2008 19:51 GMT
#62
Watching the game now. It doesn't really seem like Jaedong is reacting to the Battlecruisers. More like he's avoiding them, which isn't really a good plan in the long run. So if you were able to lock your opponent into not building hydralisks to counter then it would work, though I suppose it is that way with any air unit.
Biff The Understudy
Profile Blog Joined February 2008
France7917 Posts
Last Edited: 2008-11-25 22:13:14
November 25 2008 22:12 GMT
#63
On November 26 2008 04:07 village_idiot wrote:
Show nested quote +
On November 26 2008 03:21 Final_Judicator wrote:
Terrans effectively do not have a counter to a) Ultralisks and b) Dark Swarm, let alone c) Plague. Pretty much sucks, eh?
(Note the fact that I am actually a P main player)

Science vessels and M&M are imbalanced. The only reason Zerg can win is because Defilers and Ultras are just as imbalanced.


I don't wanna be rude or offensive, but that's a freakin retarded reasonement

Imba vs Imba = Balanced.

Ultras are balanced cuz they get crushed by Vessel. Vessel are balanced cuz they are very hard to keep alive vs scourge. etc etc etc, and the best player wins.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
ish0wstopper
Profile Blog Joined October 2008
Korea (South)342 Posts
Last Edited: 2008-11-25 22:33:55
November 25 2008 22:32 GMT
#64
shit was awesome

ultras arent killed by vessels

their hp is just brought down to a level that m&m can actually deal with

and defiler has plague, vessels have irradiate etc

game is pretty balanced within reasonable limits
ish0wstopper effect
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
November 25 2008 22:54 GMT
#65
yes can ppl plzz stop saying ZREG is imba or TERRAN is imba?

if they all were so f-ing imba how the hell do the pros win?

exactly... it's rock paper scissor initially then skill later on to win... zerg AREN'T imba and neither are terrans... same goes for protoss... (just putting it in there so toss ppl don't get lonely, kekeke)
ggyo...
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
November 25 2008 23:01 GMT
#66
If jaedong had any framiliarity with the situation he would've easily crushed it. But because he's clearly practiced against it so rarely (if ever at all) it made him think a lot; which slowed down, confused, and really weakened his play in general.
Being healthy, it has been said, really consists of having the same disease as everybody else.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
November 26 2008 01:37 GMT
#67
build like 30 scourges, keep them in the back, wait for bc's to stray away from the pack [happend often] and they all go bye bye, including some vessels. Not really a problem what so ever...Jaedong was just a dumbass.
Never say Die! ||| Fight you? No, I want to kill you.
Sigrun
Profile Blog Joined February 2007
United States1655 Posts
November 26 2008 03:03 GMT
#68
On November 26 2008 10:37 Dazed_Spy wrote:
build like 30 scourges, keep them in the back, wait for bc's to stray away from the pack [happend often] and they all go bye bye, including some vessels. Not really a problem what so ever...Jaedong was just a dumbass.


Are you serious? You really think a Zerg player at the pro level will just leisurely save around 1000 gas in the bank for that sole purpose, especially in the situation that Jaedong was in? Gas was constantly being spent on Defilers and Ultralisks, with only some gas to spare for Vessels- make that many Scourge and you won't have enough gas ground units to defeat the Terran ball dumbass.
Graphics
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
November 26 2008 03:40 GMT
#69
On November 26 2008 12:03 Sigrun wrote:
Show nested quote +
On November 26 2008 10:37 Dazed_Spy wrote:
build like 30 scourges, keep them in the back, wait for bc's to stray away from the pack [happend often] and they all go bye bye, including some vessels. Not really a problem what so ever...Jaedong was just a dumbass.


Are you serious? You really think a Zerg player at the pro level will just leisurely save around 1000 gas in the bank for that sole purpose, especially in the situation that Jaedong was in? Gas was constantly being spent on Defilers and Ultralisks, with only some gas to spare for Vessels- make that many Scourge and you won't have enough gas ground units to defeat the Terran ball dumbass.


yeah... i don't think that many scourge is a wise idea...esp if BC's gather up they own any amount of scourge
ggyo...
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
November 26 2008 04:15 GMT
#70
On November 26 2008 03:21 Final_Judicator wrote:
I'm already getting sick of all the zerg players who start complaining about the "imbalance" of BCs. I mean, seriously, BCs can be countered in a few ways, cost a hell lot of ressources and are stupidly slow. If anything, BCs need a serious buff (just like scouts do).
I'm not saying they can't be effective against zerg, but in my opinion, they are actually quite a bit too weak.

And the statement that "Terran is so imbalanced late game against Zerg" is epic wrong IMO.
Terrans effectively do not have a counter to a) Ultralisks and b) Dark Swarm, let alone c) Plague. Pretty much sucks, eh?
(Note the fact that I am actually a P main player)



T>Z on the majority of maps. Are you really so ignorant that you don't know this?
Ultralisks and defilers are powerful units but if you ever played zerg yourself you'd realise it's not that easy to get to the stage of being able to make a lot of them because M&M balls and vessels are so difficult to kill.
baubo
Profile Joined September 2008
China3370 Posts
November 26 2008 04:27 GMT
#71
TvZ is not imba for terran today. It is slightly biased, but not enough to make a difference.
Meh
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
November 26 2008 04:58 GMT
#72
God I'm tired of people whining about imba for Terran and Zerg and shit. There's tons of factors that play into this including maps and such, please stop crying. -_-;
Graphics
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
November 26 2008 06:42 GMT
#73
enough imba imba and let's analyze,

hhhmm.. did you guys see the firebat on 5 o clock? it raped about 5 to 6 drones that's why Jaedong didn't have enough economy to seal the deal... or Am I just imagining things..

Maybe that's why he did turn to bc's because he understand that JD was behind economically.
(therefore, a timing attack)
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
November 26 2008 07:08 GMT
#74
On November 26 2008 15:42 Licmyobelisk wrote:
enough imba imba and let's analyze,

hhhmm.. did you guys see the firebat on 5 o clock? it raped about 5 to 6 drones that's why Jaedong didn't have enough economy to seal the deal... or Am I just imagining things..

Maybe that's why he did turn to bc's because he understand that JD was behind economically.
(therefore, a timing attack)


i noe for a fact that FBH had a clear cut advantage (like unless he just right click moved all his units to jaedong's base he was gonna win)

so im pretty sure FBH went BC's kind of for fun and also to try it out...
it definitely wasn't originally any kind of BC build (not enough bases for that)
i also think FBH had money left over cus he did'nt have enough rax.. which might be y he did that

also jaedong's game was pretty flawed all through out... he lost focus everywhere

and i don't understand y u would turn to BC's fora timing atck? if anything they come out so friggin slow that u may lose ur timing (if anything it should avhe given JD more chance to catch up)
ggyo...
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
November 26 2008 07:22 GMT
#75
On November 26 2008 16:08 R3condite wrote:
Show nested quote +
On November 26 2008 15:42 Licmyobelisk wrote:
enough imba imba and let's analyze,

hhhmm.. did you guys see the firebat on 5 o clock? it raped about 5 to 6 drones that's why Jaedong didn't have enough economy to seal the deal... or Am I just imagining things..

Maybe that's why he did turn to bc's because he understand that JD was behind economically.
(therefore, a timing attack)


i noe for a fact that FBH had a clear cut advantage (like unless he just right click moved all his units to jaedong's base he was gonna win)

so im pretty sure FBH went BC's kind of for fun and also to try it out...
it definitely wasn't originally any kind of BC build (not enough bases for that)
i also think FBH had money left over cus he did'nt have enough rax.. which might be y he did that

also jaedong's game was pretty flawed all through out... he lost focus everywhere

and i don't understand y u would turn to BC's fora timing atck? if anything they come out so friggin slow that u may lose ur timing (if anything it should avhe given JD more chance to catch up)


Possible that FBH did prepare to create BC if the game dragged for a long time.. So the timing part there is that as much as possible FBH denied jaedong's economy by means of containing him on his base.

I don't know about Jaedong but he does have issues that if his opponents has enough units to fight back he seems to crack down.. Don't you think?

Like against Freetty, Freetty has so many Reavers/Archons that he didn't even try to fight back. (just kept running away)

I'm a Jaedong fan, But I'm really impressed with the FBH's BCs because I don't see any of these units back in the day.

So it will forever be a mystery if FBH did that to psych-war JD or he did that just for the heck of it.


I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
November 26 2008 08:38 GMT
#76
this is NOT the fucking FBH zvt its just some bcs thrown in because he was ahead one expo..
Science without religion is lame, Religion without science is blind
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
November 26 2008 09:09 GMT
#77
lol this thread is fail.
Ideas
Profile Blog Joined April 2008
United States8142 Posts
November 26 2008 17:51 GMT
#78
It's kind of like when in TvP the protoss will make only like 5 carriers and keep a large ground army so that the T can't focus on just gols or just tanks/vults.
Free Palestine
ToSs.Bag
Profile Joined December 2008
United States201 Posts
February 23 2009 00:49 GMT
#79
BCs are actually really awesome if you think about it, there is no "Counter" if you protect them right! Scourge? Yeah a shitload of them in tandem with ovies, defilers? If he is going BC he obviously has restore and progamers obviously have the micro to restore before any real damage is done, so really its a genius build, besides, when its like 4 base terran vs 6 base zerg there is no reason not to do that, plus BCs are just gosu as shit!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 23 2009 00:55 GMT
#80
uber bump.
Artillery spawned from the forges of Hell
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech136
Nina 128
trigger 60
StarCraft: Brood War
Britney 28784
Shuttle 706
Leta 286
NaDa 60
Icarus 7
Noble 6
Dota 2
monkeys_forever319
NeuroSwarm89
LuMiX1
League of Legends
JimRising 493
Counter-Strike
fl0m2063
Super Smash Bros
Liquid`Ken45
Other Games
summit1g13200
C9.Mang0241
ViBE176
Maynarde135
Organizations
Other Games
gamesdonequick1097
BasetradeTV13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Light_VIP 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo523
• Stunt345
Upcoming Events
The PondCast
5h 48m
RSL Revival
5h 48m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
7h 48m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
7h 48m
PiGosaur Monday
20h 48m
RSL Revival
1d 5h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 7h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.