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Active: 1152 users

who has the low apm?

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ExSoldier
Profile Joined April 2008
378 Posts
Last Edited: 2008-11-13 06:10:24
November 13 2008 06:10 GMT
#1
i only see alot of threads about progamers with high apms... so i was wondering which progamers have low apms? i was told savior has 230? and oov has 250?
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2008-11-13 06:12:01
November 13 2008 06:11 GMT
#2
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Disregard
Profile Blog Joined March 2007
China10252 Posts
November 13 2008 06:14 GMT
#3
Kang Min? Well everyone knows he retired....
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
November 13 2008 06:14 GMT
#4
I think seeing from wwi and blizzcon reps he got abit faster.

Stork and Iris have pretty low apm too.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
November 13 2008 06:24 GMT
#5
I have pretty low apm
randombum
Profile Blog Joined April 2007
United States2378 Posts
November 13 2008 06:24 GMT
#6
Nobody cares about low apm. Its all about who can hold a hotkey the longest and get like 9001 apm.
PH
Profile Blog Joined June 2008
United States6173 Posts
November 13 2008 06:28 GMT
#7
Boxer is in the 200 range i believe. Stork plays in the 250-300ish range, even Best is only slightly faster than Stork.

savior is famous for his low APM play, though....I don't understand how he can do that...efficiency to the extreme.
Hello
Dark_Luster
Profile Blog Joined May 2007
Korea (South)438 Posts
November 13 2008 06:30 GMT
#8
nal_ra had around 130.
#1 Horangee fan
Raithed
Profile Blog Joined May 2007
China7078 Posts
November 13 2008 06:35 GMT
#9
On November 13 2008 15:30 Dark_Luster wrote:
nal_ra had around 130.

freelander
Profile Blog Joined December 2004
Hungary4707 Posts
November 13 2008 06:36 GMT
#10
On November 13 2008 15:30 Dark_Luster wrote:
nal_ra had around 130.


lol no
look at the blizzcon replays where he played and had like 260
And all is illuminated.
Tekin
Profile Blog Joined April 2008
2711 Posts
November 13 2008 06:36 GMT
#11
I say GoRush
Cheers! //¯◡◡¯\\ 문채원 | 한지우 -___-
Fontong
Profile Blog Joined December 2007
United States6454 Posts
November 13 2008 06:37 GMT
#12
On November 13 2008 15:36 freelander wrote:
Show nested quote +
On November 13 2008 15:30 Dark_Luster wrote:
nal_ra had around 130.


lol no
look at the blizzcon replays where he played and had like 260

Please conform.
[SECRET FONT] "Dragoon bunker"
ExSoldier
Profile Joined April 2008
378 Posts
Last Edited: 2008-11-13 06:40:11
November 13 2008 06:37 GMT
#13
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

also does any1 know flash and fantasy's apm? im just curious ^^
thunk
Profile Blog Joined March 2008
United States6233 Posts
November 13 2008 06:37 GMT
#14
On November 13 2008 15:28 PH wrote:
Boxer is in the 200 range i believe.


Boxer's revamped his play since then and replays hence have been in the normal range for modern play. It's not Nada fast but it's respectable.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
November 13 2008 06:38 GMT
#15
Zerg player it's zerg race doesn't seem to agree with bwchart for apm or something. Terran the highest but i think that is just heavy mech battle of sieging and laying mines with constant stim from marines.
I have ass for brains so,
even when I shit I'm droping knowledge.
thunk
Profile Blog Joined March 2008
United States6233 Posts
November 13 2008 06:41 GMT
#16
On November 13 2008 15:37 ExSoldier wrote:
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

also does any1 know flash and fantasy's apm? im just curious ^^


They don't, hence why low apm players have been forced to revamp their playstyle to keep up.

This topic has really been discussed ad naseum so please use the search funtion.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
November 13 2008 06:53 GMT
#17
Players with mid apm seem to be the ones that dominated though like Savior and Oov.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Hot_Bid
Profile Blog Joined October 2003
Braavos36375 Posts
November 13 2008 06:55 GMT
#18
On November 13 2008 15:53 Ilikestarcraft wrote:
Players with mid apm seem to be the ones that dominated though like Savior and Oov.

i don't see the correlation, especially since players like nada, bisu, xellos, flash, jaedong, etc. are all way faster than the average pro

savior and oov are exceptions
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
omfghi2u2
Profile Blog Joined February 2008
United States831 Posts
November 13 2008 06:58 GMT
#19
On November 13 2008 15:24 randombum wrote:
Nobody cares about low apm. Its all about who can hold a hotkey the longest and get like 9001 apm.


I lol'ed so hard.

Anyway, I dont think having high APM matters that much. Clicking a spot 30 times doesnt make the unit move faster then clicking a spot 5 times.
only_human89
Profile Blog Joined August 2008
United States212 Posts
November 13 2008 07:12 GMT
#20
I have 250-300 apm and I still suck. My mechanics are very poor unfortunately TT.
"You're a pathetic, jerk, loser, and I wouldn't kiss you if I had brain cancer and your lips were the cure" LOOOOL
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
Last Edited: 2008-11-13 07:23:49
November 13 2008 07:14 GMT
#21
On November 13 2008 15:55 Hot_Bid wrote:
Show nested quote +
On November 13 2008 15:53 Ilikestarcraft wrote:
Players with mid apm seem to be the ones that dominated though like Savior and Oov.

i don't see the correlation, especially since players like nada, bisu, xellos, flash, jaedong, etc. are all way faster than the average pro

savior and oov are exceptions

Forgot to add that I wasnt really serious about what i wrote. I sometimes wondered before that if you played like at the speed of jaedong that it would hurt your decision making because you would be so busy doing everything but seeing jaedong's zvp series vs kal in the msl final proved me wrong. Actually iI first started wondering about that because of Oov and Savior. How they were much slower than the avg pros but were the most dominant. I thought maybe their slower speed allowed them to have better decision making. As the level of sc gets higher the less important mechanics become because everyone has similiarly good mechanics and its the game sense and decision making that separated everyone. Chobo theory crafting
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
WhatisProtoss
Profile Blog Joined February 2004
Korea (South)2325 Posts
November 13 2008 07:15 GMT
#22
On November 13 2008 15:36 freelander wrote:
Show nested quote +
On November 13 2008 15:30 Dark_Luster wrote:
nal_ra had around 130.


lol no
look at the blizzcon replays where he played and had like 260

Nal_rA used to be really slow in 2003ish. He was around 130-170 apm.

But he sped up considerably later on, sometimes above 250 average.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
November 13 2008 07:17 GMT
#23
At least I'm faster than lots of pros ._.! Not better though.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Ver
Profile Joined October 2008
United States2186 Posts
November 13 2008 07:34 GMT
#24
From a large selection of oov replays,he seems to average from 190 (rare)-290 (also rare). 240-260 is the general average in tournament games, with some micro games being higher and some lower.

Boxer is in no way at 200 consistently, *maybe* in 1999 he was but anytime into his dominating phase and beyond he was much higher. 300 would be more like his average. In the replay pack of him vs Lx he's 290-310 generally, with a few rare ones dipping to mid 250s. And his TvZ will be a lot higher; not sure about TvP.

Savior is slower slightly and rarely goes above 260, while dropping more frequently to 200-210. Average would be 220-260 I'd say, although granted I did not look at ZvZ where it might be higher. This includes games from 1.14

rA is around 240-60 average, although the sample size of 8-9 games is smaller than the others and he does drop to 220 in a few.

Zerg sure does require mass apm. July is 300-350 easily, and sometimes goes above in his micro crazy games. Jaedong is a consistent 350-400 in the admittedly few replays I have of him, but it sure shows in his mechanics, which are by far the best Zerg has ever seen. It may not match up to Nada's consistent 400-450 apm, at least in TvZ, (it 'only' drops to 350-400 in TvT, still wtf?) but it's still crazy fast.

oov is by far the lowest terran and it showed in his awful mechanics lol. Well he got better in 05-06 or so, so I can't make fun of him too much for it, but his mechanics in his bonjwa phase were so terrible. I can't say for sure that Savior is the lowest successful Zerg (Gorush might compare), but he was very efficient and well organized, so his mechanics were still rather decent. There is no relationship between bonjwas/low apm (since Boxer/Nada are both above 300), but oov/savior are both slow and strategical players. You can certainly make an argument for bonjwas being strategical players, since 3/4 fit that bill successfully!
Liquipedia
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
Last Edited: 2008-11-13 07:46:31
November 13 2008 07:40 GMT
#25
Well boxer when he dominated was slower. Nada was the only exception.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
onihunter
Profile Blog Joined September 2008
United States515 Posts
November 13 2008 07:47 GMT
#26
The varying APM comes down to their different playstyles, whether they want to overwhelm opponents with blinding fast mechanics and take advantage of slip ups on the opponent's part, or play an efficient, smart game. This is the reasons I don't judge people's skill based on their APM.
jaedong forever~
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
November 13 2008 07:54 GMT
#27
On November 13 2008 15:11 Superiorwolf wrote:
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.

Savior is about 230+ in every single replay i have of him.

On November 13 2008 15:28 PH wrote:
Boxer is in the 200 range i believe. Stork plays in the 250-300ish range, even Best is only slightly faster than Stork.

savior is famous for his low APM play, though....I don't understand how he can do that...efficiency to the extreme.

Boxer has always had high apm, when bwchart was released boxer averaged around 250apm.


It's better to burn out than to fade away
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
November 13 2008 08:03 GMT
#28
On November 13 2008 16:14 Ilikestarcraft wrote:
Show nested quote +
On November 13 2008 15:55 Hot_Bid wrote:
On November 13 2008 15:53 Ilikestarcraft wrote:
Players with mid apm seem to be the ones that dominated though like Savior and Oov.

i don't see the correlation, especially since players like nada, bisu, xellos, flash, jaedong, etc. are all way faster than the average pro

savior and oov are exceptions

Forgot to add that I wasnt really serious about what i wrote. I sometimes wondered before that if you played like at the speed of jaedong that it would hurt your decision making because you would be so busy doing everything but seeing jaedong's zvp series vs kal in the msl final proved me wrong. Actually iI first started wondering about that because of Oov and Savior. How they were much slower than the avg pros but were the most dominant. I thought maybe their slower speed allowed them to have better decision making. As the level of sc gets higher the less important mechanics become because everyone has similiarly good mechanics and its the game sense and decision making that separated everyone. Chobo theory crafting


I think that a lot of people would say that you have the same amount of time to make decisions, no matter how fast your hands are moving. Also, at their skill level, the decision making feels like it just comes from many many games, and not so much on the fly theorying- the decisions are already "there".

At the level I play (sucking) the faster the hands are, the slower my decision making is. If I played more games that probably wouldn't be the case though.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
TheFlashyOne
Profile Blog Joined October 2008
Canada450 Posts
November 13 2008 08:07 GMT
#29
On November 13 2008 15:11 Superiorwolf wrote:
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.


To be played optimally, zerg requires more apm than terran
Don't Spend your Life Dreaming, Live your Dream
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
November 13 2008 08:16 GMT
#30
On November 13 2008 17:03 waterGHOSTCLAWdragon wrote:
Show nested quote +
On November 13 2008 16:14 Ilikestarcraft wrote:
On November 13 2008 15:55 Hot_Bid wrote:
On November 13 2008 15:53 Ilikestarcraft wrote:
Players with mid apm seem to be the ones that dominated though like Savior and Oov.

i don't see the correlation, especially since players like nada, bisu, xellos, flash, jaedong, etc. are all way faster than the average pro

savior and oov are exceptions

Forgot to add that I wasnt really serious about what i wrote. I sometimes wondered before that if you played like at the speed of jaedong that it would hurt your decision making because you would be so busy doing everything but seeing jaedong's zvp series vs kal in the msl final proved me wrong. Actually iI first started wondering about that because of Oov and Savior. How they were much slower than the avg pros but were the most dominant. I thought maybe their slower speed allowed them to have better decision making. As the level of sc gets higher the less important mechanics become because everyone has similiarly good mechanics and its the game sense and decision making that separated everyone. Chobo theory crafting


I think that a lot of people would say that you have the same amount of time to make decisions, no matter how fast your hands are moving. Also, at their skill level, the decision making feels like it just comes from many many games, and not so much on the fly theorying- the decisions are already "there".

At the level I play (sucking) the faster the hands are, the slower my decision making is. If I played more games that probably wouldn't be the case though.

Yeah i feel that way too

I realized I was looking at it from my perspective(chobo T_T) where when i try to play faster it affects my decision making.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
November 13 2008 08:17 GMT
#31
On November 13 2008 17:07 TheFlashyOne wrote:
Show nested quote +
On November 13 2008 15:11 Superiorwolf wrote:
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.


To be played optimally, zerg requires more apm than terran



To move 3 groups of mnm you have to 1(rightclick)2(rightclick)3(rightclick) then 1t2t3a Thats 12 actions, just to move stimmed rines/medic 1 time........
azndsh
Profile Blog Joined August 2006
United States4447 Posts
November 13 2008 08:24 GMT
#32
you don't even have enough hotkeys to move an entire late-game zerg army at once... plus you can't use location hotkeys to macro.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
November 13 2008 08:30 GMT
#33
Yes you can with zerg
For example on blue storm you can put a lot of hatches around the min only and f2 it and the rest you can use hotkeys.

f2 control+larvae sz 4sz5sz6szs7sz8sz?
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
GodsDevil[5thF]
Profile Joined February 2006
Romania622 Posts
November 13 2008 08:41 GMT
#34
wtf ? 250 apm is slow :O ? sAviOr and oov had gosu macro and micro what to they need more ?
eX-Corgh
Profile Joined October 2007
Russian Federation386 Posts
November 13 2008 09:16 GMT
#35
The slowest well-known pro gamers of today that I could remember:

Stork, Sea. Yea, thats it. I don't know ForGG's APM, but from his TvZ FPVOD I've seen he's about 300.

Xellos is pretty slow too, actually. Despite his 350 APM his EAPM is really low, like 150 (from recent reps vs Nada). He just spams too much.

Flash has 300 APM with 230+ EAPM, Mind has 280+ APM with 230+ EAPM, Bisu has 290+ APM with 220+ EAPM, JaeDong has 350+ APM with 230+ EAPM - those guys are very fast O_O.

Well, about Savior... he used to have 220-260 APM with 180+ EAPM, but his blizzcon games show incredible speed up to 280+ APM with 200+ EAPM, so I guess he can't be considered slow anymore.
Never give cheese to the Gorilla ^^
GinNtoniC
Profile Blog Joined October 2007
Sweden2945 Posts
November 13 2008 09:25 GMT
#36
On November 13 2008 16:12 only_human89 wrote:
I have 250-300 apm and I still suck. My mechanics are very poor unfortunately TT.

then maybe you should slow down a little
Huge fan of JulyZerg, HonestTea and that guy Kim Taek Yong.
Railz
Profile Joined July 2008
United States1449 Posts
November 13 2008 09:38 GMT
#37
There seems to be a lot of information in this thread that seems to be conflicting >_>
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
Last Edited: 2008-11-13 10:02:43
November 13 2008 10:00 GMT
#38
He's not a progamer, I think he might have been an amateur, but Kouros[Fou] is a terran with about 130-170 apm who is extremely good. Check him out.
You are crushing me like a cheese sandwich
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
November 13 2008 10:06 GMT
#39
On November 13 2008 18:16 eX-Corgh wrote:
The slowest well-known pro gamers of today that I could remember:

Stork, Sea. Yea, thats it. I don't know ForGG's APM, but from his TvZ FPVOD I've seen he's about 300.

Sea got 300~ apm in his blizzcon games.
It's better to burn out than to fade away
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
November 13 2008 10:16 GMT
#40
The return of the apm threads?
Its not only the rain that brings the thunder
clazziquai
Profile Blog Joined October 2007
6685 Posts
November 13 2008 10:21 GMT
#41
On November 13 2008 16:17 G.s)NarutO wrote:
At least I'm faster than lots of pros ._.! Not better though.



Why APM does not matter

=]

<3
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
eX-Corgh
Profile Joined October 2007
Russian Federation386 Posts
November 13 2008 10:36 GMT
#42
On November 13 2008 19:06 KrAzYfoOL wrote:
Show nested quote +
On November 13 2008 18:16 eX-Corgh wrote:
The slowest well-known pro gamers of today that I could remember:

Stork, Sea. Yea, thats it. I don't know ForGG's APM, but from his TvZ FPVOD I've seen he's about 300.

Sea got 300~ apm in his blizzcon games.


Hmm maybe you're right - I didn't check the reps in BWchart. I just based of his proleague games from recent seasons (he looked very slow in the FPVOD parts). Maybe he sped up like savior did...
Never give cheese to the Gorilla ^^
GTR
Profile Blog Joined September 2004
51476 Posts
November 13 2008 10:42 GMT
#43
before bwchart came out and no body gave a shit about how many actions per minute you could do, reach did around 130-180 for his games
Commentator
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
November 13 2008 12:25 GMT
#44
yeah but that's when people would play off one base for most of the game and seldom macro efficiently, therefore there was far less emphasis on multitasking.
It's better to burn out than to fade away
SkelA
Profile Blog Joined January 2007
Macedonia13040 Posts
Last Edited: 2008-11-13 13:26:44
November 13 2008 13:25 GMT
#45
Stork has the lowest apm by far 230-250 apm, Savior is around 250-280 apm too and that just proves you dont need a 400 apm to be good at starcraft because brain apm and decision making is more important than you hand apm ( which is mostly spam)...
Stork and KHAN fan till 2012 ...
axel
Profile Blog Joined March 2007
France385 Posts
November 13 2008 13:53 GMT
#46
Well elky was about 120/150 but its quite old héhé. I believe over 200 , i mean doing 350 or 250 does not make u better, for pros at least.
kemoryan
Profile Blog Joined December 2007
Spain1506 Posts
November 13 2008 13:56 GMT
#47
On November 13 2008 22:25 SkelA wrote:
Stork has the lowest apm by far 230-250 apm, Savior is around 250-280 apm too and that just proves you dont need a 400 apm to be good at starcraft because brain apm and decision making is more important than you hand apm ( which is mostly spam)...


exactly
Freedom is a stranger
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
November 13 2008 14:02 GMT
#48
July has the highest peaks as far as I know. He was around 700-800 in peak.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
Last Edited: 2008-11-13 14:07:51
November 13 2008 14:06 GMT
#49
lol at ppl going "nal_ra has 130 apm" he has about 260, just like boxer.

Oov has pretty low apm sometimes like ~220-230 i think he averages about 250-280 tho
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
Last Edited: 2008-11-13 14:20:22
November 13 2008 14:16 GMT
#50
On November 13 2008 18:16 eX-Corgh wrote:
The slowest well-known pro gamers of today that I could remember:

Stork, Sea. Yea, thats it. I don't know ForGG's APM, but from his TvZ FPVOD I've seen he's about 300.

Xellos is pretty slow too, actually. Despite his 350 APM his EAPM is really low, like 150 (from recent reps vs Nada). He just spams too much.

Flash has 300 APM with 230+ EAPM, Mind has 280+ APM with 230+ EAPM, Bisu has 290+ APM with 220+ EAPM, JaeDong has 350+ APM with 230+ EAPM - those guys are very fast O_O.

Well, about Savior... he used to have 220-260 APM with 180+ EAPM, but his blizzcon games show incredible speed up to 280+ APM with 200+ EAPM, so I guess he can't be considered slow anymore.


I dont know what the hell happened to xellos, he just to be really fast and was able to maintain 400 apm just like nada, nowadays he's way slower tho.

Oh i forgot SEri[ScM] of SKT1, he's ~200 apm terran, probably one of, if not the lowest apm pro today
Pads
Profile Blog Joined January 2007
England3228 Posts
November 13 2008 14:19 GMT
#51
B+ 100APM

Guess!
#1 Kwanro[saM] fan!
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
November 13 2008 14:21 GMT
#52
zerg require the lowest apm, terran middle, and protoss require the most apm.
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
November 13 2008 14:24 GMT
#53
On November 13 2008 15:14 Ilikestarcraft wrote:
I think seeing from wwi and blizzcon reps he got abit faster.

Stork and Iris have pretty low apm too.


yeah, i heard one of the games of the OSL finals Stork had like 180 APM or so
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
simcar
Profile Joined November 2008
Korea (South)118 Posts
November 13 2008 14:25 GMT
#54
There are so many gosu players with high apm
APM is nothing---> Savior and OOv
Savior will destroy everybody!!!
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
November 13 2008 14:31 GMT
#55
On November 13 2008 15:24 cgrinker wrote:
I have pretty low apm

wtf me too!

small world
Drazzzt
Profile Joined September 2002
Germany999 Posts
November 13 2008 14:35 GMT
#56
btw fisheye got 2nd WCG with APM 130-150.
And I bet you can even get A level ICCUP with <150 APM.
Be Nice, Be Fair, Be Mannered.
NahLGaE
Profile Joined February 2008
Korea (South)523 Posts
November 13 2008 14:36 GMT
#57
yes savior is notorious for being a low apm pro. he just doesnt really spam and all his actions are useful and exact >>

usually it goes from highest to lowest for races terran > zerg > protoss altho it varies depending on the matchup like tvz, ran will have higher apm with all the mm micro etc than tvp with just laying mines and seige.

and i dunno about now but it was true in the earlier days, nal_ra's apm was like 150-170 (and a lot of the earlier protoss players were around 170-200 also and ppl thought it was okay for protoss to have lower apm's). i wouldnt be surprised at all if it went up over the years tho and its pretty common for most protosses to have 300+ like everyone else now ;o
마재윤.
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
November 13 2008 14:36 GMT
#58
On November 13 2008 23:35 Drazzzt wrote:
btw fisheye got 2nd WCG with APM 130-150.
And I bet you can even get A level ICCUP with <150 APM.

but then again fisheye played before jesus was born so yeah...
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
November 13 2008 15:18 GMT
#59
On November 13 2008 23:35 Drazzzt wrote:
btw fisheye got 2nd WCG with APM 130-150.
And I bet you can even get A level ICCUP with <150 APM.


That was such a long time ago, nowadays you wont get 2nd at wcg with 130 apm
ahole-surprise
Profile Joined August 2007
United States813 Posts
November 13 2008 15:30 GMT
#60
On November 13 2008 15:11 Superiorwolf wrote:
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.


I don't know, why is it that the only two players who can play ZvP nowadays have around 400 APM (Jaedong and July)?
Pulp can move, baby!
thunk
Profile Blog Joined March 2008
United States6233 Posts
November 13 2008 15:31 GMT
#61
On November 13 2008 16:34 Ver wrote:
oov is by far the lowest terran and it showed in his awful mechanics lol. Well he got better in 05-06 or so, so I can't make fun of him too much for it, but his mechanics in his bonjwa phase were so terrible. I can't say for sure that Savior is the lowest successful Zerg (Gorush might compare), but he was very efficient and well organized, so his mechanics were still rather decent. There is no relationship between bonjwas/low apm (since Boxer/Nada are both above 300), but oov/savior are both slow and strategical players. You can certainly make an argument for bonjwas being strategical players, since 3/4 fit that bill successfully!


The true bonjawas (Nada, iloveOov, Savior) should all be considered strategical players because they changed the way starcraft is played far beyond just mechanics.

It is hard to judge the "quality" of each action, especially across different races.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Mazer
Profile Joined April 2008
Canada1086 Posts
November 13 2008 15:53 GMT
#62
Why do people say Z players can get by with lower APM? Something to do with the way they build units or what (6sz as opposed to 6mmm)? Pretty sure it gets made up with the huge #'s of units they have to control compared to a protoss. T is probably up there with Z I'd imagine considering vulture/tank or MnM control.

I average in the 120's. No extra actions than necessary but usually not enough necessary actions. But the real reason I suck is because of the range of APM I play with. If I could consistently stay at 120, I'd be able to make C+ I think. I have the tendency to gap out and drop to like 80-90 for up to a minute or two at a time when I forget to macro, and so I struggle to hit C-. Played this game so long with my mediocore friends, it was always enough and now I'm so used to doing this.
born-to-porn
Profile Joined January 2004
Denmark400 Posts
Last Edited: 2008-11-13 16:18:08
November 13 2008 16:16 GMT
#63
On November 13 2008 23:19 Pads wrote:
B+ 100APM

Guess!


prOxi.Thanatos!

Endi

That British guy who always loses to Midian

TT1
Nobody beats the Beater
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
November 13 2008 16:46 GMT
#64
On November 13 2008 23:19 Pads wrote:
B+ 100APM

Guess!

You?
or kwark maybe?
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
November 13 2008 16:50 GMT
#65
On November 13 2008 22:56 kemoryan wrote:
Show nested quote +
On November 13 2008 22:25 SkelA wrote:
Stork has the lowest apm by far 230-250 apm, Savior is around 250-280 apm too and that just proves you dont need a 400 apm to be good at starcraft because brain apm and decision making is more important than you hand apm ( which is mostly spam)...


exactly


I love how this is a protoss agreeing with a protoss
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
November 13 2008 17:15 GMT
#66
On November 14 2008 01:46 Ilikestarcraft wrote:
Show nested quote +
On November 13 2008 23:19 Pads wrote:
B+ 100APM

Guess!

You?
or kwark maybe?


Kwark is my guess

However try getting B+ with Terran or Zerg with 100 apm
merz
Profile Blog Joined July 2004
Sweden2760 Posts
November 13 2008 17:18 GMT
#67
You do realize that 250 apm isn't "high" to progaming standards. And BoxeR is pretty slow compared to most koreans, I'd say hes averaging about 240-250 in a 20-25 min game.

BoxeR has always been notorious for his shitty macro and incredible micro, had he been faster he'd been able to do both
Winners never quit, quitters never win.
Pads
Profile Blog Joined January 2007
England3228 Posts
November 13 2008 17:21 GMT
#68
On November 14 2008 01:16 born-to-porn wrote:
Show nested quote +
On November 13 2008 23:19 Pads wrote:
B+ 100APM

Guess!


prOxi.Thanatos!

That British guy who always loses to Midian

TT1


;D
#1 Kwanro[saM] fan!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 13 2008 17:23 GMT
#69
On November 14 2008 00:30 ahole-surprise wrote:
Show nested quote +
On November 13 2008 15:11 Superiorwolf wrote:
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.


I don't know, why is it that the only two players who can play ZvP nowadays have around 400 APM (Jaedong and July)?

Well savior's ZvP was better than theirs in his prime in my opinion. Coincidence I guess?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
rekluce
Profile Joined June 2007
United States51 Posts
November 13 2008 17:26 GMT
#70
intotherain and intotherainbow both had about 110-130 apm average
boxer > jaedong folks
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 13 2008 17:28 GMT
#71
On November 14 2008 02:15 Pulimuli wrote:
Show nested quote +
On November 14 2008 01:46 Ilikestarcraft wrote:
On November 13 2008 23:19 Pads wrote:
B+ 100APM

Guess!

You?
or kwark maybe?


Kwark is my guess

However try getting B+ with Terran or Zerg with 100 apm

Isn't Ahzz like A- and his Zerg is like 150 apm?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
abandonallhope
Profile Blog Joined January 2005
Sweden563 Posts
Last Edited: 2008-11-13 18:11:09
November 13 2008 18:10 GMT
#72
On November 13 2008 15:58 omfghi2u2 wrote:
I lol'ed so hard.

Anyway, I dont think having high APM matters that much. Clicking a spot 30 times doesnt make the unit move faster then clicking a spot 5 times.


No wonder you are not pro.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
November 13 2008 18:10 GMT
#73
No one's mentioned TheRock yet? The guy plays slower than my grandma the last time I saw him on 1st person view.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
November 13 2008 18:17 GMT
#74
On November 14 2008 03:10 ArC_man wrote:
No one's mentioned TheRock yet? The guy plays slower than my grandma the last time I saw him on 1st person view.

Well I guess there is a lower limit to what APMs can be gosu then.
EsX_Raptor
Profile Blog Joined February 2008
United States2801 Posts
November 13 2008 19:26 GMT
#75
T has highest APM of all; they need to keep pressing unit abilities to be successful.

Z follows next; they need to press some abilities to be successful yet not as many as T.

P 1a2a3a4a5a click t click, click t click, click t click... enter gg noob enter = ~ 100 apm A+
Chef
Profile Blog Joined August 2005
10810 Posts
November 13 2008 19:42 GMT
#76
On November 14 2008 02:28 Shikyo wrote:
Show nested quote +
On November 14 2008 02:15 Pulimuli wrote:
On November 14 2008 01:46 Ilikestarcraft wrote:
On November 13 2008 23:19 Pads wrote:
B+ 100APM

Guess!

You?
or kwark maybe?


Kwark is my guess

However try getting B+ with Terran or Zerg with 100 apm

Isn't Ahzz like A- and his Zerg is like 150 apm?
http://www.youtube.com/watch?v=oNmI1Cybv6o

"Most of his gateways are powered by pylons."

Clearly this guy is A-
LEGEND!! LEGEND!!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2008-11-13 20:48:49
November 13 2008 20:48 GMT
#77
On November 14 2008 04:42 Chef wrote:
Show nested quote +
On November 14 2008 02:28 Shikyo wrote:
On November 14 2008 02:15 Pulimuli wrote:
On November 14 2008 01:46 Ilikestarcraft wrote:
On November 13 2008 23:19 Pads wrote:
B+ 100APM

Guess!

You?
or kwark maybe?


Kwark is my guess

However try getting B+ with Terran or Zerg with 100 apm

Isn't Ahzz like A- and his Zerg is like 150 apm?
http://www.youtube.com/watch?v=oNmI1Cybv6o

"Most of his gateways are powered by pylons."

Clearly this guy is A-

English isn't his first language, he probably meant that they were powered by those 2 pylons. But yes, he's A- >_>
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Dark_Luster
Profile Blog Joined May 2007
Korea (South)438 Posts
November 13 2008 20:55 GMT
#78
for all the doubters.
nal_ra has over 250 in the first 5 minutes.
who doesnt?

but starting late game and midgame he goes down to 130-150.
and goes even more up in different situations
#1 Horangee fan
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
November 13 2008 21:05 GMT
#79
On November 14 2008 05:55 Dark_Luster wrote:
for all the doubters.
nal_ra has over 250 in the first 5 minutes.
who doesnt?

but starting late game and midgame he goes down to 130-150.
and goes even more up in different situations


I don't think kang min has 130apm, just watch any of his fpvods..


Also if you know the samsung Khan progamer Dream.T)M18M he has like 180~230 apm. I have replays of him where thats true, and thats what he told me >_<
@ostojiy
qaswedfr25
Profile Blog Joined July 2008
United States212 Posts
November 13 2008 21:14 GMT
#80
You have to look at the eapm. My friend can crack 200, but his eapm is worse than my 100 eapm. Savior's eapm is equal to or better than ForGG according to blizzcon reps.
Yaqoob
Profile Blog Joined March 2005
Canada3332 Posts
November 13 2008 21:27 GMT
#81
Actually when Nal_ra was playing his apm was like 170 or something. I remember him being asked 2 years ago about what made him increase his apm or something to 200-250 and he said because of playing more and stuff like that/
김택용 Fighting!
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
November 13 2008 21:34 GMT
#82
Lol damn BW chart and its APM graph. It was the end of civil conversation as we know it
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
November 13 2008 21:42 GMT
#83
what's eapm and how do u calculate it?
We Are Here
Profile Blog Joined October 2006
Australia1810 Posts
Last Edited: 2008-11-13 21:49:51
November 13 2008 21:44 GMT
#84
On November 14 2008 02:23 Shikyo wrote:
Show nested quote +
On November 14 2008 00:30 ahole-surprise wrote:
On November 13 2008 15:11 Superiorwolf wrote:
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.


I don't know, why is it that the only two players who can play ZvP nowadays have around 400 APM (Jaedong and July)?

Well savior's ZvP was better than theirs in his prime in my opinion. Coincidence I guess?
it wasnt better, in his prime pvz wasnt revolutionized yet

On November 14 2008 06:42 gg_hertzz wrote:
what's eapm and how do u calculate it?
Eapm is effective apm and doesnt count the actions that do nothing (i think) and you get use the program here to see ur eapm: http://bwrepinfo.narod.ru/download.html
He who turns those around him into allies, possesses the most terrifying ability in the world.
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
November 13 2008 21:46 GMT
#85
On November 14 2008 05:55 Dark_Luster wrote:
for all the doubters.
nal_ra has over 250 in the first 5 minutes.
who doesnt?

but starting late game and midgame he goes down to 130-150.
and goes even more up in different situations


You have absolutely no idea what the hell you are talking about...
his average apm is about 250 average lenght games, not 130, lol.

Open any nal_ra rep in bwchart thats played more recently then 2001 and you'll see
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
November 13 2008 21:52 GMT
#86
On November 14 2008 06:44 We Are Here wrote:
Show nested quote +
On November 14 2008 02:23 Shikyo wrote:
On November 14 2008 00:30 ahole-surprise wrote:
On November 13 2008 15:11 Superiorwolf wrote:
savior is pretty low but zerg doesn't nearly require as much 400 apm that terrans do. savior is like 200-250 afaik.


I don't know, why is it that the only two players who can play ZvP nowadays have around 400 APM (Jaedong and July)?

Well savior's ZvP was better than theirs in his prime in my opinion. Coincidence I guess?
it wasnt better, in his prime pvz wasnt revolutionized yet

Show nested quote +
On November 14 2008 06:42 gg_hertzz wrote:
what's eapm and how do u calculate it?
Eapm is effective apm and doesnt count the actions that do nothing (i think) and you get use the program here to see ur eapm: http://bwrepinfo.narod.ru/download.html


cool. so what's a good eapm average?
kemoryan
Profile Blog Joined December 2007
Spain1506 Posts
November 13 2008 21:53 GMT
#87
I'm sick of the 1a2a3a joke.

Its true that protoss need less apm. But that's just how it is, it doesn't mean noobs can be better at it. I usually play protoss but sometimes I like playing Terran and my apm increases because there's more things I have to do. To put it some way, if you're not a spammer, it's easier to have higher apm playing terran than protoss at the same level, and that doesn't mean anything,
Freedom is a stranger
afg-warrior
Profile Joined June 2007
Afghanistan328 Posts
November 13 2008 21:54 GMT
#88
Rock's apm is 3 cuz as soon as the match starts he hits G G and then enter.
"Yeah fuck multiplayer I'm only in this for the xel'naga" snowdrift86
afg-warrior
Profile Joined June 2007
Afghanistan328 Posts
Last Edited: 2008-11-13 21:56:43
November 13 2008 21:56 GMT
#89
On November 14 2008 06:53 kemoryan wrote:
I'm sick of the 1a2a3a joke.

Its true that protoss need less apm. But that's just how it is, it doesn't mean noobs can be better at it. I usually play protoss but sometimes I like playing Terran and my apm increases because there's more things I have to do. To put it some way, if you're not a spammer, it's easier to have higher apm playing terran than protoss at the same level, and that doesn't mean anything,


STFU toss noob or i'll 1a2a3a4a you to death

























J/K
"Yeah fuck multiplayer I'm only in this for the xel'naga" snowdrift86
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
Last Edited: 2008-11-13 22:17:27
November 13 2008 22:10 GMT
#90
On November 14 2008 06:52 gg_hertzz wrote:

cool. so what's a good eapm average?


200+
u wont see any pro below ~180, even the european top gamers are (nearly) that fast

€: bot left should be iris/stork, top right flash/savior
[image loading]
"jk CLG best mindgames using the baron to counterthrow" - boesthius
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
November 13 2008 22:13 GMT
#91
Comparing APM is just pointless, there is no direct link between being a good player and having low/high apm and there never will be. EAPM(effective apm) however..
"trash micro but win - its marine" MC commentary during HSC 4
We Are Here
Profile Blog Joined October 2006
Australia1810 Posts
November 13 2008 22:14 GMT
#92
On November 14 2008 07:10 Djin)ftw( wrote:
Show nested quote +
On November 14 2008 06:52 gg_hertzz wrote:

cool. so what's a good eapm average?


200+
u wont see any pro below ~180, even the european top gamers are nearly that fast
you kidding me?160+ even by pro standards is pretty good
He who turns those around him into allies, possesses the most terrifying ability in the world.
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
November 13 2008 22:16 GMT
#93
On November 14 2008 07:14 We Are Here wrote:
Show nested quote +
On November 14 2008 07:10 Djin)ftw( wrote:
On November 14 2008 06:52 gg_hertzz wrote:

cool. so what's a good eapm average?


200+
u wont see any pro below ~180, even the european top gamers are nearly that fast
you kidding me?160+ even by pro standards is pretty good


uhhh...are YOU kidding? i cant even hit D+ on iccup with 150 apm >.>
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
November 13 2008 22:18 GMT
#94
sorry, made a screenshot now but as always, many (E)APM are good, but u wont win by just clicking a lot :D
"jk CLG best mindgames using the baron to counterthrow" - boesthius
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
November 13 2008 22:29 GMT
#95
and here the EAPM for some blizzcon games
[image loading]
[image loading]


thats why i'm sure idra is going to make it, he is really fast. he just needs more practise
"jk CLG best mindgames using the baron to counterthrow" - boesthius
fig_newbie
Profile Joined March 2006
749 Posts
November 13 2008 22:40 GMT
#96
On November 14 2008 06:46 Pulimuli wrote:
Show nested quote +
On November 14 2008 05:55 Dark_Luster wrote:
for all the doubters.
nal_ra has over 250 in the first 5 minutes.
who doesnt?

but starting late game and midgame he goes down to 130-150.
and goes even more up in different situations


You have absolutely no idea what the hell you are talking about...
his average apm is about 250 average lenght games, not 130, lol.

Open any nal_ra rep in bwchart thats played more recently then 2001 and you'll see

completely missed the point of Dark_luster's post lol?
k?
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
November 13 2008 22:42 GMT
#97
someone here posted this and I think this is the perfect metaphor for apm

The user is the driver and the APM is the car. You have a very fast car but the driver is unexperienced so car will just kill the driver. Now if the driver is good and he has a "a-ok" car, that's enough for the driver to finish the first place.
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
November 13 2008 22:48 GMT
#98
so what the heck is eapm? it doesn't seem as straight forward as apm. apm is just the physical 'clicks' of your fingers. so what the heck is eapm and how is it calculated?
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 13 2008 22:51 GMT
#99
On November 14 2008 07:48 gg_hertzz wrote:
so what the heck is eapm? it doesn't seem as straight forward as apm. apm is just the physical 'clicks' of your fingers. so what the heck is eapm and how is it calculated?


Usefull clicks that aren't spam i think, and i don't know how to calculate it.
sAviOr...
ExSoldier
Profile Joined April 2008
378 Posts
Last Edited: 2008-11-13 22:52:52
November 13 2008 22:51 GMT
#100
On November 14 2008 07:42 Licmyobelisk wrote:
someone here posted this and I think this is the perfect metaphor for apm

The user is the driver and the APM is the car. You have a very fast car but the driver is unexperienced so car will just kill the driver. Now if the driver is good and he has a "a-ok" car, that's enough for the driver to finish the first place.


ya but if there is 2 good drivers and 1 has good car while other has "a-ok" car, its obvious that the one with the good car will win. In other words you cant be a pro with low apm because you will just be stumped by pros with high apm. So in the end low apm = a newb or is destined to be a newb lol
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
November 13 2008 22:56 GMT
#101
On November 14 2008 07:51 ExSoldier wrote:
Show nested quote +
On November 14 2008 07:42 Licmyobelisk wrote:
someone here posted this and I think this is the perfect metaphor for apm

The user is the driver and the APM is the car. You have a very fast car but the driver is unexperienced so car will just kill the driver. Now if the driver is good and he has a "a-ok" car, that's enough for the driver to finish the first place.


ya but if there is 2 good drivers and 1 has good car while other has "a-ok" car, its obvious that the one with the good car will win. In other words you cant be a pro with low apm because you will just be stumped by pros with high apm. So in the end low apm = a newb or is destined to be a newb lol


Oh sorry, I forgot "a-ok" car maybe about 200 to 230 apm. not by means "that's an ok car good for commuting, good for cruising from one place to the other".
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
antiq
Profile Joined June 2008
Slovakia191 Posts
November 13 2008 23:14 GMT
#102
On November 14 2008 07:29 Djin)ftw( wrote:
and here the EAPM for some blizzcon games
[image loading]
[image loading]




Oh my, Savior sure is efficient in comparison. And Xellos' redundancy 50+% made me lol.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
November 13 2008 23:27 GMT
#103
the only time apm matters is for foreign newbs who barely know the games. Anywhere near a competitive level, and you have the speed to actually do the actions- the important ability to be able to multitask and keep organized in a drawn out game. Have 200 apm, have 400 apm, only efficiency truly matters.
Never say Die! ||| Fight you? No, I want to kill you.
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
November 14 2008 00:00 GMT
#104
It's incredibly ignorant to say that there's no connection between APM and skill.

You simply can't play this game on highest levels without 200+ apm.

And of course add this:
If race = terran, apm = apm + 100
If race = protoss, apm = apm - 50
onepost
Profile Joined April 2008
Canada297 Posts
November 14 2008 00:00 GMT
#105
On November 13 2008 15:37 ExSoldier wrote:
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

APM is overrated. It's a stupid metric that tells little about the rate of meaningful actions, for starters. Then there are many factors at play in a player's performance, and how fast you can spam keystrokes and clicks is only one of them.
There are three types of lies: statistics, studies, and benchmarks.
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
November 14 2008 00:14 GMT
#106
But eapm is how good your spamming is!
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
November 14 2008 00:19 GMT
#107
it's amazing that no one can explain what eapm is without analogies.
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
Last Edited: 2008-11-14 00:23:22
November 14 2008 00:20 GMT
#108
noone says that many APM are all that matter. i guess its like a logharithmic function, the more APM you already have the less is the positive effect if you still get faster. things like timing, generel strategic decisions, build orders, multi tasking...... are then much more important. nothingtheless, as many have said: even bisu or stork wont beat any b- player if they are not allowed to make more than 50 clicks a minute :D

€: oh EAPM are APM reduced bei redundant clicks
f.e. if u click 11111111, you'll have 1 EAPM but 8 APM
same for 121212121212 -> 2 EAPM, uhm 12(?) APM
if you set movement clicks at the same (or a very close) spot its redundancy, same goes for rally points

thats basically it
"jk CLG best mindgames using the baron to counterthrow" - boesthius
Leath
Profile Blog Joined July 2006
Canada1724 Posts
November 14 2008 00:28 GMT
#109
On November 13 2008 15:37 ExSoldier wrote:
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

also does any1 know flash and fantasy's apm? im just curious ^^


APM is so overrated.

Those players with more 150 are usually spamming. I am pretty sure the reason why people get over 150 at all, its because they keep checking their building unit progress periodically to not miss the macro cue.

There is nothing more to it. If you watch any pro gamer playing Live, and dont pay attention to the bottom window, the main window game play is usually at a humanly possible speed. They are efficient.

Testie and Oldy have like 120 APM.
Nal_rA used to have around that too.
There was a zerg too that used to be good and had around 80 APM... I forgot his name, something to do with water I guess... :p

If you dont spam the move keys or selection hotkeys you can still play perfectly well with very low apm.
http://www.kongregate.com/?referrer=Sagess
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
November 14 2008 00:29 GMT
#110
On November 14 2008 09:19 gg_hertzz wrote:
it's amazing that no one can explain what eapm is without analogies.


Ok, ok, onething I've notice on the bwinfo is that if you Queue your units on gateways/nexus/cc's/raxes mean's that is not EAPM. so meaning if you've then if you rally them too many times in single area (like multiple clicking on the same area) example (X: 90 and Y0) you kept on clicking on that single area that's not effective as well.

That's some items I notice, if you genuises out there can explain it further that should help us all.
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
gg_hertzz
Profile Blog Joined January 2004
2152 Posts
Last Edited: 2008-11-14 01:07:53
November 14 2008 01:07 GMT
#111
I don't know how many people will agree with me on this or will understand but apm speed is like sonar. the quicker your apm, assuming that you know what you're doing because apm itself is not an indication of skill or experience, the more you see with regards to your units and buildings.

for example, the mainscreen is like a big jigsaw puzzle. Each hotkey represents a puzzle piece. Since you can only press 1 key at a time, you only see one piece of the puzzle at a time. Pretend that each time you click on a unit or a building you get to see that 'picture' in your mind, and that picture always lasts 1 second before it is erased from your mind.

So lets say you have an APM of 1 click per second. That's 60 apm. When you press 1, you see the puzzle piece 1, and when you press 2, puzzle piece 1 is completely erased from your mind and now you only see puzzle piece 2. You don't recally what puzzle piece 1 looks like because it's erased from your minds imagination. Therefore, you never ever see the entire jigsaw puzzle in your mind, only one piece at a time. You can loosely recall what certain pieces look like but you can never see the whole puzzle. Essentially, you never see the entire picture that the jigsaw represents and therefore you don't know what the picture of the jigsaw is.

Now, let's say you're much much faster. You're able to click 1/10th of a second for each hotkey or mouse click. That means that you can click 10 hotkeys per second. Remember that you are able to visualize what the hotkey represents for 1 second each before it is completely erased from your mind. If you can press 10 hotkeys per second, this means you're able to see 10 pieces of the jigsaw at a single time. It's a much more complete picture of the puzzle piece right?

A 'perfect' apm is when you're so fast that you can see the entire jigsaw puzzle. That's never the case, and there are limits to what the human mind can comprehend. That's why you rarely see anyone averaging 400 apm.

My main point is that apm represents visualization. The higher your apm, the more you can see what is happening in the game.

EDIT:I doubt anyone will read that to the end but I think it is a good explanation of what APM is.
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
November 14 2008 01:13 GMT
#112
I'm pretty sure Upmagic plays at like 230, and doesn't zerg inherently give you the highest apm because everything about them is so click heavy as apposed to position, i.e. muta. harass, ling flanks, plus when you build thing you have to hit that s key or target larva individually
MyLove + Your Love= Supa Love
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
November 14 2008 01:16 GMT
#113
mmm tahts a prety good explanation
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
November 14 2008 01:34 GMT
#114
apm is nothing. Eapm shows speed and only speed, it doesnt really matter too much ;o
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
November 14 2008 01:48 GMT
#115
apm isnt so important that its useless -.-
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
November 14 2008 02:05 GMT
#116
I remember the great, old time, when apm did not matter at all. ChoJJa had the fastest hands, but it meant nothing (he had like 250apm). Then Blackman saw ChoJJa and he knew that he could get just as fast (he got to like 310apm). At a point of time, jca (?) created a thread about a program called superview that allowed to measure it.
And the shit hit the fucking fan:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=3701&currentpage=All
The measuring started.

And many people started to believe that APM = skill. There was that Love[30dom] 400 apm terran and the 600apm Hermimoto protoss, who both sucked.

Later "valid apm" or "effective apm" was invented - it was the APM without spam. It never became popular however. Just as simple THINKING about the things that are happening in the game, e.g. look at the following post:

On November 13 2008 23:21 CultureMisfits wrote:
zerg require the lowest apm, terran middle, and protoss require the most apm.


It's complete bullshit! APM depends on the things that the player is doing!

In my opinion, races/players that have to focus on their units more, need more apm:
e.g. a terran microing his marines and medics (or even simply watching them - a good player should constantly focus on them); or a zerg player controlling his mutalisks; or even a protoss player using a reaver+shuttle! APM goes crazily high then!
You dont need so much apm to macro!

Effective APM is about being able to micro and macro at the same time, not click fast e.g.
I usually manage to have under 500 minerals while playing protoss on fastest possible map. Id say 100 apm is enough to macro. I cant micro however - Im simply too slow to watch the units.

Sometimes, when I see the pros, they have the same problem - they spend so much time doing something. I think being able to control many things at the same time is what makes a person a pro - e.g. Macia could micro and macro terran for the first few minutes flawlessly with a lousy 90apm - and he could divide the actions between both micro and macro. More apm is needed when you have more units. People who say that random spamming makes a better player are wrong IMO - this time could be spent watching their units, or macroing perfectly (if not allready done). When nothing is happening, you dont need to click that much. IMO the school saying that "when you spam, you warm up" is completely wrong - because you simply spam; your apm doesnt rise when lotsa shit is happening. In a ZvZ game, my 100apm can rise to 200apm when something is happening - e.g. I constantly watch my mutas and macro; during battle I micro+macro.
High apm is much more needed in later game - when there are lots of things to control. It is much harder to control 4 bases and 3 armies when you have 100apm - you simply cant do everything.
The question is, whether the 250apm progamers can do it or not. Im not that sure, sometimes I watch the zerg's bases - and their larvae are not used. Then I think of Blackman - perfect macro, shitty micro.
Sometimes I watch at terran games - units die, when the terran spends too much time macroing.
Protoss dont need that much apm IMO - because simply they dont harass as much! I bet that Legionairre, had like 250apm in the game where he killed 60 units with a reaver - simply because he had to constantly micro it, while macroing.
eX-Corgh
Profile Joined October 2007
Russian Federation386 Posts
November 14 2008 02:27 GMT
#117
What isn't included in EAPM:

1) Select without subsequent order. (ex. when you press 2424242424242424 or something)
2) Too close destination points (ex. when you click a unit to move to one spot many times in a row)
3) Too fast repetition
4) Unit queue overflow
5) Selected group remains unchanged
6) Duplication
7) Unused hotkey assign.

Progamers have 170+ EAPM, by my estimates averaging at 190-230.
Never give cheese to the Gorilla ^^
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
November 14 2008 03:37 GMT
#118
On November 14 2008 07:13 Senx wrote:
Comparing APM is just pointless, there is no direct link between being a good player and having low/high apm and there never will be. EAPM(effective apm) however..

have you ever played pressure?
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
-_-
Profile Blog Joined November 2003
United States7081 Posts
November 14 2008 04:04 GMT
#119
On November 14 2008 09:28 Leath wrote:
Show nested quote +
On November 13 2008 15:37 ExSoldier wrote:
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

also does any1 know flash and fantasy's apm? im just curious ^^


APM is so overrated.

Those players with more 150 are usually spamming. I am pretty sure the reason why people get over 150 at all, its because they keep checking their building unit progress periodically to not miss the macro cue.

There is nothing more to it. If you watch any pro gamer playing Live, and dont pay attention to the bottom window, the main window game play is usually at a humanly possible speed. They are efficient.

Testie and Oldy have like 120 APM.
Nal_rA used to have around that too.
There was a zerg too that used to be good and had around 80 APM... I forgot his name, something to do with water I guess... :p

If you dont spam the move keys or selection hotkeys you can still play perfectly well with very low apm.


Tsunami was the Zerg! I Played Zerg because of him!
fearus
Profile Blog Joined December 2003
China2164 Posts
Last Edited: 2008-11-14 04:58:00
November 14 2008 04:49 GMT
#120
00ops nvm
bisu fanboy
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
November 14 2008 06:08 GMT
#121
upmagic is 260ish.
in very general terms, really intelligent players will be slower.
the dumb-as-a-brick macro bots will be the ones who are like 400 apm.
Commentatorhttp://twitter.com/Artosis
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
Last Edited: 2008-11-14 07:45:08
November 14 2008 07:43 GMT
#122
On November 14 2008 09:28 Leath wrote:
Show nested quote +
On November 13 2008 15:37 ExSoldier wrote:
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

also does any1 know flash and fantasy's apm? im just curious ^^


APM is so overrated.

Those players with more 150 are usually spamming. I am pretty sure the reason why people get over 150 at all, its because they keep checking their building unit progress periodically to not miss the macro cue.

There is nothing more to it. If you watch any pro gamer playing Live, and dont pay attention to the bottom window, the main window game play is usually at a humanly possible speed. They are efficient.

Testie and Oldy have like 120 APM.
Nal_rA used to have around that too.
There was a zerg too that used to be good and had around 80 APM... I forgot his name, something to do with water I guess... :p

If you dont spam the move keys or selection hotkeys you can still play perfectly well with very low apm.

Why don't you go inform every progamer with over 150apm that they're needlessly spamming and they can spare from serious wrist fatigue/injury in the future. Think about it, 13 hours of constant spamming every day, sheesh! Thank fuck we have people like you that are so knowledgeable about high level play, now run along and spread your expert insight!
It's better to burn out than to fade away
IdrA
Profile Blog Joined July 2004
United States11541 Posts
November 14 2008 13:51 GMT
#123
On November 14 2008 15:08 Artosis wrote:
upmagic is 260ish.
in very general terms, really intelligent players will be slower.
the dumb-as-a-brick macro bots will be the ones who are like 400 apm.

actually its just that to be a progamer while being slow you have to be smart.
being smart doesnt entail being slow.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
sowhat91
Profile Joined October 2008
26 Posts
November 14 2008 13:58 GMT
#124
On November 14 2008 22:51 IdrA wrote:
Show nested quote +
On November 14 2008 15:08 Artosis wrote:
upmagic is 260ish.
in very general terms, really intelligent players will be slower.
the dumb-as-a-brick macro bots will be the ones who are like 400 apm.

actually its just that to be a progamer while being slow you have to be smart.
being smart doesnt entail being slow.

and being fast doesnt entail being smart....
IdrA
Profile Blog Joined July 2004
United States11541 Posts
November 14 2008 14:00 GMT
#125
please show me where i said it does
http://www.splitreason.com/product/1152 release the gracken tshirt now available
QibingZero
Profile Blog Joined June 2007
2611 Posts
November 14 2008 14:17 GMT
#126
On November 14 2008 22:51 IdrA wrote:
Show nested quote +
On November 14 2008 15:08 Artosis wrote:
upmagic is 260ish.
in very general terms, really intelligent players will be slower.
the dumb-as-a-brick macro bots will be the ones who are like 400 apm.

actually its just that to be a progamer while being slow you have to be smart.
being smart doesnt entail being slow.


Yes, that makes a lot more sense when you consider players such as Jaedong that play at huge apm numbers and yet are by no means 'dumb-as-a-brick macro bots'.

The statement works when comparing players such as Kang Min to some newer progamers, but certainly not overall.
Oh, my eSports
Leath
Profile Blog Joined July 2006
Canada1724 Posts
Last Edited: 2008-11-14 15:00:28
November 14 2008 14:44 GMT
#127
On November 14 2008 13:04 -_- wrote:
Show nested quote +
On November 14 2008 09:28 Leath wrote:
On November 13 2008 15:37 ExSoldier wrote:
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

also does any1 know flash and fantasy's apm? im just curious ^^


APM is so overrated.

Those players with more 150 are usually spamming. I am pretty sure the reason why people get over 150 at all, its because they keep checking their building unit progress periodically to not miss the macro cue.

There is nothing more to it. If you watch any pro gamer playing Live, and dont pay attention to the bottom window, the main window game play is usually at a humanly possible speed. They are efficient.

Testie and Oldy have like 120 APM.
Nal_rA used to have around that too.
There was a zerg too that used to be good and had around 80 APM... I forgot his name, something to do with water I guess... :p

If you dont spam the move keys or selection hotkeys you can still play perfectly well with very low apm.


Tsunami was the Zerg! I Played Zerg because of him!


Yes, Tsunami was his name. Thanks ^_^

On November 14 2008 16:43 KrAzYfoOL wrote:
Why don't you go inform every progamer with over 150apm that they're needlessly spamming and they can spare from serious wrist fatigue/injury in the future. Think about it, 13 hours of constant spamming every day, sheesh! Thank fuck we have people like you that are so knowledgeable about high level play, now run along and spread your expert insight!


Thanks for the flame.
The question was "How can pro gamers with much lower APM keep up with the ones in the high end?". And in all honesty I see nothing wrong with what I answered.
I just wanted to say APM is overrated, and not the answer to all your starcraft problems. I dont need to write a 1500 words argumentative essay to explain why.
Nal_rA, Testie, and many other good players have very low APM and it is probably because they dont keep: Checking unit progress every millisecond, clicking move 10 times per selection, setting rally 3 times, ordering workers to build 10x the same building.
Check FireBatHero playing live, check how many times he performs all those useless actions. Like he build an ebay to get the SCV in position to make the barracks ASAP, then spam like 5x barracks construction.
Check how many times NaDa press 1,2,4,5,4,5,4,5,1,2,4,5 checking if his tank is ready, he even saves the machine shop on hotkey to check the progress and research spider mine/ make a tank or whatever as soon as possible.
Attempt of perfect play? Maybe. But to me that still falls in the category of spam.

Anyway, perhaps you will share your insight next time instead of just mindless flaming.
http://www.kongregate.com/?referrer=Sagess
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
Last Edited: 2008-11-15 09:43:11
November 15 2008 09:33 GMT
#128
On November 14 2008 23:44 Leath wrote:
Show nested quote +
On November 14 2008 13:04 -_- wrote:
On November 14 2008 09:28 Leath wrote:
On November 13 2008 15:37 ExSoldier wrote:
i dont understand how these progamers with low apm can keep up with progamers with much faster apm especially terran users with low apm going against zergs with high apm. mind any1 explaining ^^.

also does any1 know flash and fantasy's apm? im just curious ^^


APM is so overrated.

Those players with more 150 are usually spamming. I am pretty sure the reason why people get over 150 at all, its because they keep checking their building unit progress periodically to not miss the macro cue.

There is nothing more to it. If you watch any pro gamer playing Live, and dont pay attention to the bottom window, the main window game play is usually at a humanly possible speed. They are efficient.

Testie and Oldy have like 120 APM.
Nal_rA used to have around that too.
There was a zerg too that used to be good and had around 80 APM... I forgot his name, something to do with water I guess... :p

If you dont spam the move keys or selection hotkeys you can still play perfectly well with very low apm.


Tsunami was the Zerg! I Played Zerg because of him!


Yes, Tsunami was his name. Thanks ^_^

Show nested quote +
On November 14 2008 16:43 KrAzYfoOL wrote:
Why don't you go inform every progamer with over 150apm that they're needlessly spamming and they can spare from serious wrist fatigue/injury in the future. Think about it, 13 hours of constant spamming every day, sheesh! Thank fuck we have people like you that are so knowledgeable about high level play, now run along and spread your expert insight!


Thanks for the flame.
The question was "How can pro gamers with much lower APM keep up with the ones in the high end?". And in all honesty I see nothing wrong with what I answered.
I just wanted to say APM is overrated, and not the answer to all your starcraft problems. I dont need to write a 1500 words argumentative essay to explain why.
Nal_rA, Testie, and many other good players have very low APM and it is probably because they dont keep: Checking unit progress every millisecond, clicking move 10 times per selection, setting rally 3 times, ordering workers to build 10x the same building.
Check FireBatHero playing live, check how many times he performs all those useless actions. Like he build an ebay to get the SCV in position to make the barracks ASAP, then spam like 5x barracks construction.
Check how many times NaDa press 1,2,4,5,4,5,4,5,1,2,4,5 checking if his tank is ready, he even saves the machine shop on hotkey to check the progress and research spider mine/ make a tank or whatever as soon as possible.
Attempt of perfect play? Maybe. But to me that still falls in the category of spam.

Anyway, perhaps you will share your insight next time instead of just mindless flaming.

I feel blessed that you responded to my post, it seems you know sooo much more about utilizing actions in starcraft than players of such high skill like Nada of FBH, and here i thought us simple teamliquidians that are miles away from ever being even half as good as the players mentioned should just stay clear away from critiquing how professional gamers manage themselves in game.

But in the back of my mind just knew there was someone, that was heads and shoulders above us all, capable of providing such an expert opinion! Imagine how pro gamers would respond to your claims, imagine jaedong's response when you tell him that he is badly utilizing his actions, sure he's probably the best zerg in the world at the moment, but I'm sure he'd be all ears to maximizing his playability!

Have you got any more useful insight? Maybe i could pass on your word to another RTS, i could tell moon,grubby,tod,sky...you know all the best players, that their 250+ apm is completely useless!
It's better to burn out than to fade away
Leath
Profile Blog Joined July 2006
Canada1724 Posts
Last Edited: 2008-11-16 05:30:26
November 15 2008 20:32 GMT
#129
Wow, dude, and yet again you dont give any feedback, just stupid sarcastic flame. You're even putting stuff in my mouth that I dont know where you brought it up from.

I never said that their spamming was useless or that pro gamers are utilizing bad their actions.
I never said that pro gamers could improve their playability by lowering their APM.
Where did you get the idea that I was giving advice to anyone???
What does my skill level or teamliquid's have to do with anything? Even IF I was giving advice, it would not matter. Soccer coaches dont have to be Maradona or Pele to give advices to players on the field. Thats a silly notion that you cant understand something unless you havent been there.
Finally, I never criticized any pro gamer on their style of game play, I just said high APM is overrated.
http://www.kongregate.com/?referrer=Sagess
Chef
Profile Blog Joined August 2005
10810 Posts
November 15 2008 21:05 GMT
#130
On November 14 2008 22:51 IdrA wrote:
Show nested quote +
On November 14 2008 15:08 Artosis wrote:
upmagic is 260ish.
in very general terms, really intelligent players will be slower.
the dumb-as-a-brick macro bots will be the ones who are like 400 apm.

actually its just that to be a progamer while being slow you have to be smart.
being smart doesnt entail being slow.

I'm not sure that's entirely true. It could be that the more you spam, the harder it is to think. Thus, people who focus more on mechanics and just getting everything done perfectly, will not have as much focus to spare for strategical genius.

Of course, that's why NaDa is so good. He's able to be fast, and smart.
LEGEND!! LEGEND!!
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
November 15 2008 21:20 GMT
#131
APM doesn't translate necessarily into mechanics.

I have 260-280 APM. I do things very quickly, and my macro is pretty good. My micro is horrible though, I have zero precision.
RIP Aaliyah
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
November 15 2008 21:42 GMT
#132
I dont believe micro falls under mechanics....
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
November 15 2008 22:59 GMT
#133
On November 16 2008 06:42 Racenilatr wrote:
I dont believe micro falls under mechanics....

Some mechanics are optimized/maximized with micro.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
randomscrub
Profile Joined June 2008
Bulgaria44 Posts
November 15 2008 23:43 GMT
#134
Flash/Jaedong could probably play equally well with about 120-150 apm, if they wasted no clicks whatsoever.

However, theyre humans so thats impossible. AFAIK, the point of spamming useless actions is to make sure you don't miss any actually normal actions.

Spamming 400+ apm also helps you build hand speed for those games where you actually need 200-300 unspammed APM.
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
November 15 2008 23:45 GMT
#135
On November 16 2008 07:59 RoieTRS wrote:
Show nested quote +
On November 16 2008 06:42 Racenilatr wrote:
I dont believe micro falls under mechanics....

Some mechanics are optimized/maximized with micro.

such as?
CruiseR
Profile Joined November 2004
Poland4014 Posts
November 16 2008 00:13 GMT
#136
I believe GGPlay and GoRush and TheRock all have very low apm, like 200-250
Try
Profile Blog Joined August 2007
United States1293 Posts
November 16 2008 00:14 GMT
#137
I have the low apm.
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
July 24 2009 09:10 GMT
#138
On November 13 2008 17:30 Ilikestarcraft wrote:
Yes you can with zerg
For example on blue storm you can put a lot of hatches around the min only and f2 it and the rest you can use hotkeys.

f2 control+larvae sz 4sz5sz6szs7sz8sz?


why "s" when you already have selected all the larvae? so it's just: f2 control+click h
IMBA - International Mountain Bicycling Association.
besiger
Profile Blog Joined July 2006
Croatia2452 Posts
July 24 2009 09:15 GMT
#139
oh dear...
A weak will coupled with delusions of grandeur
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
July 24 2009 09:18 GMT
#140
what is it about new posters that makes them bump really old threads with retarded responses?
Terranlisk
Profile Blog Joined February 2007
Singapore1404 Posts
July 24 2009 09:19 GMT
#141
I thought there was a warning before you bump old threads.
aka myheronoob
genryou
Profile Blog Joined February 2009
Malaysia390 Posts
July 24 2009 09:26 GMT
#142
I lol.

He replied to some random dude who probably no longer exist in TL nowadays
I, Challenge Everything
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