[D] Worker Idea
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zulu_nation8
China26351 Posts
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Superiorwolf
United States5509 Posts
2. How do you build a "GW" at an expansion. Proxy expansion + GW = win? 3. No more macro, will this "GW" mine 100 minerals per mineral brought back? 4. I don't even want to write everything I could... I hope you aren't being serious about this though. I don't believe neither of your threads fit the guidelines, nor provide the proper foundation for discussion. | ||
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eVo[LvE]
Canada19 Posts
Don't think it'll work.. | ||
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zulu_nation8
China26351 Posts
1. Although the GW is very poweful, it is the lifeline of the player's economy, when it's destroyed the player pretty much loses the game. So although one drop won't do much damage but delay mining, many drops can eventually kill the GW. Also a system where the more damage the GW takes, the slower it mines, would be implemented. 2. You build a GW at your expansion, you get one GW per base. When the base dies the GW dies. 3. what? | ||
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Pressure
7326 Posts
best idea ever! | ||
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Superiorwolf
United States5509 Posts
I can't really explain my opposition to this idea, but it really just doesn't make much sense imo. I think you're just getting laughs out of my post -_- this is all one big joke? And I'm not in on it? Edit: I think this is the best time for me to reasonably stop posting in these threads. | ||
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IntoTheWow
is awesome32277 Posts
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dronebabo
10866 Posts
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IntoTheWow
is awesome32277 Posts
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IntoTheWow
is awesome32277 Posts
Yarnc blue zerg @ 6 | ||
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IntoTheWow
is awesome32277 Posts
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oneofthem
Cayman Islands24199 Posts
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Liquid`Jinro
Sweden33719 Posts
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