plz buff guardian :( - Page 3
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iFU.pauline
France1556 Posts
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JonttuTonttu
81 Posts
On March 03 2019 18:42 RJGooner wrote: What balance changes do the people in this thread actually have in mind? It's just odd to see people in 2019 claiming we need balance changes when the game has been near perfectly balanced for most of its existence. How about instead of talking about balance changes we try to get new maps" Yea but the thing is that there is a limit to what those new maps can offer. What I'm trying to say is that: I want to push the limits of what kind of strategies, unit compositions and maps are worthwhile in a play to win situation and also in non-1v1 gametypes. | ||
JonttuTonttu
81 Posts
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jimminy_kriket
Canada5502 Posts
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JonttuTonttu
81 Posts
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Drake
Germany6146 Posts
On March 03 2019 06:53 JonttuTonttu wrote: Man if there was one thing I've always wanted is to have Guardians be as strong as they were before Brood War, were no anti-air ground units could really match them. That's after all how they were designed. When goliaths got their range upgrade in BW maybe to counter Carriers, I guess the developers didn't really think about how it would affect the usefulness of the guardian. They are maybe my favourite unit anyways but not really worth using. Do you know the feeling? Kinda like having to abandon one of your dreams. Maybe worse actually, I don't think I can get over this if I don't get a guardian buff, I'm really bitter. Now the F******* thing is just a gimmick unit. "Whoa look GUARDIAN SURPRISE. WEW! Something different. Well... for 60 seconds until they're all dead and haven't really done anything amazing." All that for a f******* high-tech unit, that's costly as F******. WHY? I don't care if it ruins the balance of the game. Screw balance. I'm not asking for the world. I just want my guardian. Like seriously, even something cool like +3 range but +50 vespene gas cost for guardian morph or maybe make it do 40 damage but make the damage type explosive for a +50 vespene gas cost for guardian morph. Thanks for understanding. Edit: A couple things to add from my later replies to other posters in the thread. And then some replies regarding the general phenomenon and project this kind of unit stat change would be a part of or relate to: Regarding interest in these sort of changes etc: And how BW has changed and its future: Finally regarding the effect that new maps can have on gameplay and the intention behind potential unit stat changes and the push for them. as someone playing broodwar since 20+ years i have to say i rarely read something more wrong xD its really funny how new players always want changes xD a comment like "not care if it ruins the balance" alone makes it a joke comment there wont be any change in broodwar and thats GOOD no one wants it, if something isnt balanced, you balance it by MAPS. also guardians are totaly fine as they are ... | ||
Jealous
10146 Posts
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BigFan
TLADT24920 Posts
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vOdToasT
Sweden2870 Posts
Guardians are worth using. You can get them every game in ZvT if you want to, either offensively above the natural expansion, or defensively (four at your third and fourth, four at your main and natural) to be 100% safe against drops. Against Protoss, I used them when I played Zerg, too. I got to B+ on ICCup as Zerg before the ladder change. B+ wasn't the best, but if I got to use them there, you get to use them at wherever you are on battle net. Whenever you have more gas than the Protoss, and he's turtled up late game, you can trade guardians for storms to break expansions. Just keep draining his gas that goes to templars, with your gas that goes to guardians. You can also morph guardians over the Protoss' natural it if you play the muta ling sunken style. If you want to play the old hydra guardian style from vanilla, you still can, in the form of timing pushes. It's just not imbalanced anymore. Carriers are still good, just not an automatic win in the lategame. Guardians are still good, just not an automatic win in the lategame. Mass hydra is dead, this is true, because of the medic, but StarCraft shouldn't be C&C. It shouldn't be a bunch of simple attack move units running in to each other. | ||
Highgamer
1407 Posts
I think one idea of the OP is just personal preference: That tier1 units should at some point lose effectiveness and be replaced by higher tier units. Surely this is a design choice but I personally prefer BW as the mechanically difficult tug of war between mostly standard units that we're used to, that sometimes gets "disturbed" by these rare situations with guardians/DAs/ghosts... To me the excitement when watching BW is to watch people handle the insane mechanical difficulty of macro and control while making good tactical decisions that can be fresh/exciting every time... I don't have to watch too many different unit types or transitions during the game. To me the "standard" styles include sufficient unit-types and transitions, and are well enough designed for me to watch them forever xD. | ||
vOdToasT
Sweden2870 Posts
Yes, guardians destroy mech in vanilla, but mech isn't viable anyway because of the lack of charon boosters and valkyries. Mech just dies to mutalisks. Your nostalgia for mass guardians comes from a time when the game's balance was broken, and / or people were very bad. Mass guardian was never a thing, except for when Terran was underpowered and had no chance vs Z or vs lategame carriers. | ||
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Heyoka
Katowice25012 Posts
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chuDr3t4
Russian Federation484 Posts
+ Show Spoiler + maelstrom duration increased mind control no longer removes shields mind control cost reduced to 125 or 100 queens cast range increased or movement speed increased or both scouts uhhh -25 min -25 gas cost? Guardians are fine, especially compared to those. | ||
Malongo
Chile3472 Posts
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FlaShFTW
United States10154 Posts
On March 05 2019 06:50 Malongo wrote: It baffles me how this thread reached page 3 already. Good job! this is my thoughts exactly | ||
Luddite
United States2315 Posts
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TelecoM
United States10673 Posts
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Kerotan
England2109 Posts
To use an analogy, each of the matchups in brood war is like a dish of food, each unit an ingredient. Therefore complaining that you can't use all ingredients at your disposal in the same dish is kinda weird. The meal is fine, you don't need to add guardians in just because you have emm. | ||
kogeT
Poland2037 Posts
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WGT-Baal
France3363 Posts
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