Sorry if I'm an idiot but what is this graph representing? Or was this a next level shitpost?
What wrecked SC2? - Page 20
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SCC-Faust
United States3736 Posts
Sorry if I'm an idiot but what is this graph representing? Or was this a next level shitpost? | ||
Llama
United Kingdom69 Posts
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Ravomat
Germany422 Posts
On July 31 2017 08:21 SCC-Faust wrote: Sorry if I'm an idiot but what is this graph representing? Or was this a next level shitpost? Y-axis seems to be number of released RTS-games. Feels legit. I noticed a distinct lack in RTS lately. Not surprising though. | ||
MapleLeafSirup
Germany950 Posts
In my opinion the most important factor was the lack of fun. And this is mainly due to the mining and production mechanics. Everything was too fast. From the beginning on, I suggested cutting mules, chrono boost and larva injects. But well, there surely were lots of other factors, too. | ||
Ancestral
United States3230 Posts
But then, some reasons seem to be opposite but aren't. e.g., people say both "it's too hard" and "it's too easy," but are referring to different aspects sometimes. | ||
PharaphobiaSC
Czech Republic457 Posts
On July 31 2017 01:19 ProMeTheus112 wrote: keep your head in the sand, ignore everything that is said and insult everyone who argue and agree on smtg you wish wasn't true I just play the game and I'm having fun dude, rekax =)) THAT's why I don't care I play for fun and the game was fun for me eversince I picked it up | ||
PharaphobiaSC
Czech Republic457 Posts
On July 31 2017 01:29 duke91 wrote: what do you expect. the only time i see this username around here is to shit on the bw community and spout complete illogical BS If there would be posts like these and hundrets of other narcistic and elitist posts, than I might write different things, but it almost feels like someone needs to please their ego because blizzard did XX wrong and YY right... All I do fire up few games of SC2 few games of BW and I don't care about anything else as long as game is fun. But, apparently you can't be fan of both games it is simply nogo here ![]() | ||
-NegativeZero-
United States2141 Posts
so yeah i agree with some of your gameplay complaints, and i think bw is the better designed game (partially by accident). but i don't think sc2 is by any means "wrecked", or "ded", or whatever the latest doom and gloom buzzword is that people are spamming on the forums. | ||
neptunusfisk
2286 Posts
On July 31 2017 08:21 SCC-Faust wrote: Sorry if I'm an idiot but what is this graph representing? Or was this a next level shitpost? You can for instance refer to the post quoted in the post you quoted, which gives a number of released RTS games per year. On July 31 2017 09:01 Llama wrote: RTS releases per year, with a bunch of incorrect labels for years of release for Blizzard games So which years are incorrect? I added some fucking lines so you can see the releases. BW + WC3 are maybe a bit cramped and WC1 is maybe a bit to the right, but why do you have to be so nasty for no reason? ![]() Here are the release years btw 1994 Warcraft 1995,1996,1999 Warcraft 2, various expansions 2002,2003 - Warcraft 3 + expansion 1998 Starcraft + BW 2010 SC2 2013 Hots 2015 Lotv | ||
ProMeTheus112
France2027 Posts
On July 31 2017 18:04 PharaphobiaSC wrote: If there would be posts like these and hundrets of other narcistic and elitist posts, than I might write different things, but it almost feels like someone needs to please their ego because blizzard did XX wrong and YY right... All I do fire up few games of SC2 few games of BW and I don't care about anything else as long as game is fun. But, apparently you can't be fan of both games it is simply nogo here ![]() who said that? BS, its fine if you like both games, trying to victimize yourself now | ||
ProMeTheus112
France2027 Posts
On July 31 2017 18:42 -NegativeZero- wrote: but i don't think sc2 is by any means "wrecked", or "ded", or whatever the latest doom and gloom buzzword is that people are spamming on the forums. sure yeah that's only in the title of the topic, but who is spamming it even in this thread? but people are saying why they think it's lost popularity or why they don't like it themselves | ||
Nickemwit
United States253 Posts
On July 31 2017 18:42 -NegativeZero- wrote: sc2 is dwindling in popularity because it's 7 years old. that's basically it. of course it's had some design and balance issues over the years, but that's arguably true of the majority of multiplayer games. it's only real "failure" is that it didn't quite live up to the impossible task of succeeding the best competitive rts there is. people had unrealistically high expectations when it launched in 2010, which artificially drove up the initial popularity. but when you take bw out of the equation, and compare sc2 it to other multiplayer games, and other contemporary games of its genre, it's still doing pretty well. so yeah i agree with some of your gameplay complaints, and i think bw is the better designed game (partially by accident). but i don't think sc2 is by any means "wrecked", or "ded", or whatever the latest doom and gloom buzzword is that people are spamming on the forums. With WC3 and BW, the games only really blew up (from a competitive standpoint) with the release of the expansion packs. So really, we should be saying SC2 is like 2 years old. And Blizzard made an even bigger point of shoving SC2 expansion packs down our throats, not even having a complete single player campaign unless you buy all 3. Arguing that SC2 is small because it's old is a really awful argument. The best competitive games have staying power. That's the nature of competitive depth. SC2 was supposed to be that game. CS, DOTA, and even SSBM are over a decade old and all MUCH more popular than they were only a few years ago. | ||
B-royal
Belgium1330 Posts
On July 31 2017 17:58 Ancestral wrote: I know the joke, but if you asked 100 people and got 300 answers, then still 75% would be shared between more than fifty percent of the participants. And then all the rest would be random personal gripes. There are a lot of consistent themes itt, even though some people give literally opposite reasons. But then, some reasons seem to be opposite but aren't. e.g., people say both "it's too hard" and "it's too easy," but are referring to different aspects sometimes. Where are you getting these numbers (75%, 50%)? I don't see what's preventing those 300 answers from being completely unique. | ||
Ancestral
United States3230 Posts
On July 31 2017 20:46 neptunusfisk wrote: You can for instance refer to the post quoted in the post you quoted, which gives a number of released RTS games per year. So which years are incorrect? I added some fucking lines so you can see the releases. BW + WC3 are maybe a bit cramped and WC1 is maybe a bit to the right, but why do you have to be so nasty for no reason? LOL your lines still point to the wrong years man. I'm not sure what you're looking at. On July 31 2017 22:33 B-royal wrote: Where are you getting these numbers (75%, 50%)? I don't see what's preventing those 300 answers from being completely unique. Nothing is "preventing" them from being unique, they just aren't. So the actual reality is what is preventing them from all being unique. If you read this thread or looked anywhere else people complained about SC2, you'd see there are common themes that come up over and over again. | ||
Jealous
10099 Posts
On July 31 2017 20:46 neptunusfisk wrote: You can for instance refer to the post quoted in the post you quoted, which gives a number of released RTS games per year. So which years are incorrect? I added some fucking lines so you can see the releases. BW + WC3 are maybe a bit cramped and WC1 is maybe a bit to the right, but why do you have to be so nasty for no reason? ![]() Here are the release years btw 1994 Warcraft 1995,1996,1999 Warcraft 2, various expansions 2002,2003 - Warcraft 3 + expansion 1998 Starcraft + BW 2010 SC2 2013 Hots 2015 Lotv Your lines pointing to SC + BW are pointing to 2000 for example lol. Not that it's a big deal but own up to it when someone points it out fam. | ||
Jealous
10099 Posts
On July 31 2017 21:03 ProMeTheus112 wrote: who said that? BS, its fine if you like both games, trying to victimize yourself now He's not victimizing himself. Some years ago it was proven that he has a dedicated individual or group following him and making sure that his reputation is ruined wherever he goes. He is a legitimate victim. Please refer to NinaZerg's and my investigation in this thread: http://www.teamliquid.net/forum/closed-threads/473506-brood-war-tournament-need-answers?page=2#24 | ||
Spyridon
United States997 Posts
Some people say because of the custom game system, the custom game system did come too late, and I did not have as much fun in SC2 custom games as BW custom games. But even the base game. Macro mechanics completely ruined the balance imo, it made macro of every race similar in a sense (as mentioned in OP) while at the same time, giving every race a way to snowball. This is the core of the economic issues from the very start of the game, and gets worse as the game goes on. This affects EVERY single other mechanic in the game, and makes the other problems worse. The game itself because all focused on macro mechanics. You could no longer specialize in a specific style of play. It all came down to mechanics. The game is more like one of the guitar hero/rock band games than StarCraft, because it's more about practicing your mechanics and executing properly, rather than adapting dynamically & responding strategically. Scouting changes forced you down paths that limited your options, or else you were vulnerable to instant losses. Hard counters limited the strategic options of every matchup. The changes to Armor system forced specific options in matchup and lowered strategic options. As a Zerg player, the balance of Zerg removed most of the fun. I don't mean if they could win or lose, I mean how entertaining it is to play. At no point in SC2's lifetime did it feel like BW Zerg, at all. The closest the game was to BW for Zerg, was the LotV beta before they completely gave up on the direction they claimed they were happy with and reverted the macro mechanic removal. They did need to rebalance unit prices, but the economy was in a much better place. Reverting the removal was the worst change they made in SC2 history, and is the reason for every single issue LotV had. From the harrassment strength issues, to constant expanding, to out of control economy. Many people blame the higher worker start #, but if you played beta when MM were out, it was not an issue. It started higher, but the economy grew much slower. MM being reintroduced makes the economy grow exponentially as fast... | ||
ProMeTheus112
France2027 Posts
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Jealous
10099 Posts
On August 01 2017 00:47 ProMeTheus112 wrote: idk about this story, here to me he's trying to provoke and victimize himself yea Come on man, humor me and check the link ![]() | ||
ProMeTheus112
France2027 Posts
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