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[WoW] Battle for Azeroth - Page 54

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
June 14 2016 11:48 GMT
#1061
The "before was better" complex. It's everywhere, in every field, since as long as people have lived.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2016-06-14 13:16:21
June 14 2016 12:50 GMT
#1062
On June 11 2016 16:57 deth2munkies wrote:
Show nested quote +
On June 11 2016 13:47 Cyro wrote:
On June 11 2016 10:17 deth2munkies wrote:
On June 11 2016 03:33 Cyro wrote:
Player Power and Gear

How quickly player power increases with gear isn't a huge problem right now.


>____________>

You heard it here first, 250k DPS in legion first tier, 750k in second tier, 2.25 million DPS in third tier


Who cares as long as boss health goes up in a similar proportion?


It ruins previous and alternate content. World content, dungeon content, raid content that's not the current raid. Basically anything that's done outside of the typical 8-hours-a-week raid login time.

Nobody did highmaul after BRF released (and i put in a lot of effort to do that! You would get laughed out of a guild app if you ask if they're running a highmaul raid day..) even though they're both t17; the gap to the next tier was far, far wider.

------

If you're increasing the health of everything relevant by 5x then why are you giving players 5x more damage? Time-to-kill won't change. This gear change won't actually increase your effectiveness at all. The answer is that player damage is increasing by 5x but they're not going to blanket buff all of the relevant stuff by the same amount, of course. Most of it will get dramatically (trivially) easy in no time.

The time in the games lifespan where world content, dungeons, leveling etc were actually good was a time where 95% of players didn't hope to increase their DPS by 3x in the entire expansion, yet now we plan to increase it 25x. I'm even more sad that the side effects of this (stat squish) have ruined content under level 90 due to absolutely terrible re-scaling, as well.

This is not the plight of the 1%, either - the moment i hit level 100 i was one-shotting regular mobs in the highest level zone on the content with crits from an instant cast ability on a short cooldown. Numbers are everything


Old content has been irrelevant for a long time. With the rise of transmog, do you really want old raids and dungeons to no longer be soloable? As far as in-expansion content, I'm not adverse to the old gear up path of Heroic Dungeons -> Normal Raid -> Heroic Raid -> Mythic Raid coming back and being relevant, but I'm not going to pretend Heroic Dungeons are going to matter in a year and a half when the last raid tier of Legion is out. It's never been that way. If you were still running Heroic Shadow Labs and trying to use that to gear up for Black Temple, you were doing it wrong.


Well as i'm only a solo player, soling raid is cool. What i am NOT OKAY with is to solo MC with a level 61 Blood DK in start gear. Ok with max level. Not with 1level above tier.

I'm okay soloing Firelands with a level 100 toon. I'm not okay to solo BC heroic with a level 71warlock. The squish is REALLY too much.

I really liked how solo old content was in mop. With non raid gear, you could die in MC (ok maybe not MC) but i remember downing onyxia with my level 90 shaman heal on timeless gear and was proud of myself
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
June 14 2016 13:59 GMT
#1063
I haven't been paying super close attention, but have they introduced a glyph yet that lets hunters change the appearence of the BM artifact pet? I'd really hate if if every BM hunter was forced to run around with the same pet lol
AdministratorLaws change depending on who's making them, but justice is justice
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
June 15 2016 01:22 GMT
#1064
The "before was better" complex. It's everywhere, in every field, since as long as people have lived.


I don't think that earlier versions of the game were outright better but it's easy to see that they have created a lot of new and highly flawed systems
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
June 15 2016 02:43 GMT
#1065
On June 15 2016 10:22 Cyro wrote:
Show nested quote +
The "before was better" complex. It's everywhere, in every field, since as long as people have lived.


I don't think that earlier versions of the game were outright better but it's easy to see that they have created a lot of new and highly flawed systems


And they've gotten rid of even more flawed systems that existed before.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2016-06-15 03:31:11
June 15 2016 03:30 GMT
#1066
And they've gotten rid of even more flawed systems that existed before.


Doesn't mean that you should stop improving things :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
June 15 2016 04:07 GMT
#1067
On June 15 2016 12:30 Cyro wrote:
Show nested quote +
And they've gotten rid of even more flawed systems that existed before.


Doesn't mean that you should stop improving things :D


Just pointing out there's a lot more good than bad in the changes.
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3470 Posts
June 15 2016 04:56 GMT
#1068
On June 15 2016 13:07 deth2munkies wrote:
Show nested quote +
On June 15 2016 12:30 Cyro wrote:
And they've gotten rid of even more flawed systems that existed before.


Doesn't mean that you should stop improving things :D


Just pointing out there's a lot more good than bad in the changes.


Which is your opinion, not the general public's. Earlier expansions were very well received by players, just since MoP did the complaints really start.
"I just pressed stimpack, and somehow I won the battle" -Flash
Fatmatt2000
Profile Joined January 2006
United States159 Posts
June 15 2016 06:00 GMT
#1069
I think you're missing the point. People have always complained, the reason a lot of stuff people complain about now was implemented in MoP was to address the things people bitched about endlessly on the forums in the previous expansion, its a never ending game of problem wack-a-mole as the game changes with the userbase and times.

Not to mention, people really hated cata, it was my understanding that if you could get past the whole panda thing the cotent was much better in Mop than the previous expansion anyways.
Quote?
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
June 15 2016 06:29 GMT
#1070
On June 15 2016 13:56 InFiNitY[pG] wrote:
Show nested quote +
On June 15 2016 13:07 deth2munkies wrote:
On June 15 2016 12:30 Cyro wrote:
And they've gotten rid of even more flawed systems that existed before.


Doesn't mean that you should stop improving things :D


Just pointing out there's a lot more good than bad in the changes.


Which is your opinion, not the general public's. Earlier expansions were very well received by players, just since MoP did the complaints really start.

Not really, first heavy complaints that I noticed started rolling in with cata.
Gorsameth
Profile Joined April 2010
Netherlands21640 Posts
June 15 2016 09:37 GMT
#1071
On June 15 2016 13:56 InFiNitY[pG] wrote:
Show nested quote +
On June 15 2016 13:07 deth2munkies wrote:
On June 15 2016 12:30 Cyro wrote:
And they've gotten rid of even more flawed systems that existed before.


Doesn't mean that you should stop improving things :D


Just pointing out there's a lot more good than bad in the changes.


Which is your opinion, not the general public's. Earlier expansions were very well received by players, just since MoP did the complaints really start.

WotLK was the worst expansion ever made, it was the death of wow and the birth of entitled Wrath babies.
Or so people endlessly told us during Wrath.

Then Cata came, same thing.
Then MoP came, same thing.
Then WoD came, same thing.
Now Legion is coming and in 6 months it will probably be the same again.
It ignores such insignificant forces as time, entropy, and death
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51481 Posts
June 15 2016 09:44 GMT
#1072
On June 15 2016 18:37 Gorsameth wrote:
Show nested quote +
On June 15 2016 13:56 InFiNitY[pG] wrote:
On June 15 2016 13:07 deth2munkies wrote:
On June 15 2016 12:30 Cyro wrote:
And they've gotten rid of even more flawed systems that existed before.


Doesn't mean that you should stop improving things :D


Just pointing out there's a lot more good than bad in the changes.


Which is your opinion, not the general public's. Earlier expansions were very well received by players, just since MoP did the complaints really start.

WotLK was the worst expansion ever made, it was the death of wow and the birth of entitled Wrath babies.
Or so people endlessly told us during Wrath.

Then Cata came, same thing.
Then MoP came, same thing.
Then WoD came, same thing.
Now Legion is coming and in 6 months it will probably be the same again.

Me personally im always the opposite i think the only expansion i thought ermm ok was MoP when trailers etc came out and what they were gonna give us. However every other expansion i have thought omg wow is gonna be so good this is amazing etc. For the same stuff to happen for me personally aka, i burn out within first 6-8months and lose interest.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
June 15 2016 11:20 GMT
#1073
Or so people endlessly told us during Wrath.


Player base has rotated quite a lot since then, especially with the target audience for the game changing
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gorsameth
Profile Joined April 2010
Netherlands21640 Posts
June 15 2016 11:29 GMT
#1074
On June 15 2016 20:20 Cyro wrote:
Show nested quote +
Or so people endlessly told us during Wrath.


Player base has rotated quite a lot since then, especially with the target audience for the game changing

Certainly, and its often different people complaining about different things. I was just responding to the notion that before MoP the expansions were not hated.
It ignores such insignificant forces as time, entropy, and death
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
June 15 2016 12:18 GMT
#1075
I don't know if this is the right place to ask but does TL have a guild on NA? I'm going through my semi-annual MMO phase and thought I'd see if anyone on here was around.
RvB
Profile Blog Joined December 2010
Netherlands6204 Posts
June 15 2016 12:35 GMT
#1076
On June 15 2016 20:29 Gorsameth wrote:
Show nested quote +
On June 15 2016 20:20 Cyro wrote:
Or so people endlessly told us during Wrath.


Player base has rotated quite a lot since then, especially with the target audience for the game changing

Certainly, and its often different people complaining about different things. I was just responding to the notion that before MoP the expansions were not hated.

You missed tbc. Full if whiners (including myself at that time)
bObaZ
Profile Blog Joined January 2003
Portugal862 Posts
June 15 2016 12:44 GMT
#1077
I'm getting back to the game.

Does it make sense for me to invest in a garrison?

I don't play seriously since TBC. I Raided a lot during TBC, but after that i only played like 2 months of Cata and 1 Month of MoP. I have 2 level 90s (a warlock and a monk).

Since i'm going to play casually, i only want to have one char. I'm starting this weekend, does it make sense to still invest on Garrisons? I've read blizz is going to remove a lot of stuff from the garrisons.

Other than that, does it make sense to invest in professions? I have maxed out Tailor/Enchanting on my Lock, but since i only had the monk for a month i have like 100 mining and 100 JC.

What would be the best professions for a monk? Since i think i'm going to main a MW Monk in Legion with Brewmaster offspec.

Gorsameth
Profile Joined April 2010
Netherlands21640 Posts
June 15 2016 12:50 GMT
#1078
On June 15 2016 21:44 bObaZ wrote:
I'm getting back to the game.

Does it make sense for me to invest in a garrison?

I don't play seriously since TBC. I Raided a lot during TBC, but after that i only played like 2 months of Cata and 1 Month of MoP. I have 2 level 90s (a warlock and a monk).

Since i'm going to play casually, i only want to have one char. I'm starting this weekend, does it make sense to still invest on Garrisons? I've read blizz is going to remove a lot of stuff from the garrisons.

Other than that, does it make sense to invest in professions? I have maxed out Tailor/Enchanting on my Lock, but since i only had the monk for a month i have like 100 mining and 100 JC.

What would be the best professions for a monk? Since i think i'm going to main a MW Monk in Legion with Brewmaster offspec.

You might aswell yes, pre-patch is still a while away and you need a level 3 garrison to unlock Tanaar which lets you gear up for Legion leveling.

What they are removing is the 'free gold'. Your probably not going to get the gold train rolling before then but free gold is free gold I say :p

Havnt checked out Legion professions so can't help much there but you can gather/craft from rank 1 in both WoD and Legion so its not that big of a deal.
It ignores such insignificant forces as time, entropy, and death
Velr
Profile Blog Joined July 2008
Switzerland10686 Posts
June 15 2016 15:03 GMT
#1079
On June 15 2016 21:35 RvB wrote:
Show nested quote +
On June 15 2016 20:29 Gorsameth wrote:
On June 15 2016 20:20 Cyro wrote:
Or so people endlessly told us during Wrath.


Player base has rotated quite a lot since then, especially with the target audience for the game changing

Certainly, and its often different people complaining about different things. I was just responding to the notion that before MoP the expansions were not hated.

You missed tbc. Full if whiners (including myself at that time)


I wasn't in a hardcore guild during TBC but we raided 2-3 times a week, we still managed to kill Brutallos when Wrath hit.

The only things truely bad in TBC was:
Early Bossbalance and later attunments were too much, having to run thru Gruul/Vashj/Kael/Mt.Hyal to get a new guildmember into Black Temple was just annoying as hell.
Heroic instances were a bit too crowdcontrol heavy, they were fun if you had the right classes but making them hard "another way" would have been better.

What Wotlk did was introduce „easy as fuck heroics“ and that didn’t sit well with many people.
Well, as far as i’m concerned the dungeon finder + „do the same raid 3 times because we can’t be bothered to add actual content“ finally killed wow completly.


Early Cata was fun, then they nerfed all the heroics, which were too easy anyway, especially when you take into account that gear would make them trivial way too fast either way.
FFS 30 minutes after i hit maxlevel i walked into a Heroic instance with some guildmates that also dinged in the last 3-4 hours, we cleared 2 instances being 20 Itemlevels under the minimum requirement to use the dungeon teleport/finder for Heroics ^^… That was some oft he most fun i had in WoW because shit was actually really hard and 1 missed interrupt or something like that meant that you would wipe ^^.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
June 15 2016 15:08 GMT
#1080
On June 16 2016 00:03 Velr wrote:
Show nested quote +
On June 15 2016 21:35 RvB wrote:
On June 15 2016 20:29 Gorsameth wrote:
On June 15 2016 20:20 Cyro wrote:
Or so people endlessly told us during Wrath.


Player base has rotated quite a lot since then, especially with the target audience for the game changing

Certainly, and its often different people complaining about different things. I was just responding to the notion that before MoP the expansions were not hated.

You missed tbc. Full if whiners (including myself at that time)


I wasn't in a hardcore guild during TBC but we raided 2-3 times a week, we still managed to kill Brutallos when Wrath hit.

The only things truely bad in TBC was:
Early Bossbalance and later attunments were too much, having to run thru Gruul/Vashj/Kael/Mt.Hyal to get a new guildmember into Black Temple was just annoying as hell.
Heroic instances were a bit too crowdcontrol heavy, they were fun if you had the right classes but making them hard "another way" would have been better.

What Wotlk did was introduce „easy as fuck heroics“ and that didn’t sit well with many people.
Well, as far as i’m concerned the dungeon finder + „do the same raid 3 times because we can’t be bothered to add actual content“ finally killed wow completly.


Early Cata was fun, then they nerfed all the heroics, which were too easy anyway, especially when you take into account that gear would make them trivial way too fast either way.
FFS 30 minutes after i hit maxlevel i walked into a Heroic instance with some guildmates that also dinged in the last 3-4 hours, we cleared 2 instances being 20 Itemlevels under the minimum requirement to use the dungeon teleport/finder for Heroics ^^… That was some oft he most fun i had in WoW because shit was actually really hard and 1 missed interrupt or something like that meant that you would wipe ^^.


Early Cata raiding and heroics were some of my favorite times in WoW. I remember playing a healer and having massive heart attacks trying to keep everyone alive when they screwed up in a heroic. Heroic Grim Batol was an adventure in the early days that was nerfed into oblivion a month or 2 after release.

That was the time in my WoW career that I basically built my own raiding guild and tried to lead a bunch of people that never raided before through normal content. The people were nice and it was honestly fun teaching people, even if we did move a lot more slowly than a good guild. Heroic Maloriak can suck a dick though.
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