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On September 18 2018 21:20 hobbyistGamedev wrote:Show nested quote +On September 18 2018 12:07 m4ini wrote: Briefly, can someone give a brief summary on BfA, is it worth or nah?
I realise it's a bit of a weird question, but on a whim i've reactivated my old account, started fresh on a new server - i remember WoD, where the Garrison was "the big thing", in Legion the DH - i actually have trouble figuring out what BFA is about. I enjoy leveling my Holypriest, currently at 76, solo - i'm just wondering if it's worth buying the addon to see the new zones and whatever is the feature of BfA? BfA is about nice graphic assets. It just looks amazing.
Just to add something more, you obviously missed: The zones are amazing. Questing is fun and the story is great for both Alliance and Horde. Music in each zone is fantastic.
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On September 18 2018 10:46 Cyro wrote: "As mentioned in the Reddit AMA last Friday, we’re working on balance tuning for Azerite Armor traits. We’re planning to make the following changes during this week’s maintenance period. Note that there are more changes already in the works; this is just a first pass, focused on bringing some of the biggest outliers up (or down) to more acceptable levels.
General
Archive of the Titans: Primary stat bonus increased by 20% Laser Matrix: Damage reduced by 30% Thunderous Blast: Damage reduced by 35%
I am a little concerned that they are just trying to smooth out numbers on the Azerite traits when there is obviously much larger issues with the Azerite system in general.
One good example is that I have a 340 piece that has it's 4th unlock at lv 26, whereas a 360-370 of the same slot has it's 4th unlock at lv 24.
Then we can get into the general uninteresting design with the traits, where you basically have an "optimal" trait that people farm for a particular talent build or w/e.
The problem when compared to legion is that the whole AP system is not nearly as rewarding. In Legion you ALWAYS wanted to farm more AP because you could see what your next unlock would be, or you were just working on that next little boost in power from getting another level. In BFA the 2 itm lv increase is your main reward for getting a new AP level, and you either get lucky and are able to get the Azerite gear you want or you languish farming for the piece you want for ages. The system in BFA is less rewarding, more frustrating, and its just generally uninteresting.
One of the best things about Artifacts in Legion was the lore tie ins, the cool factor of the questline to unlock the artifact for your spec, and then having some appearance stuff to play with if you wanted to get into it. The Heart of Azeroth reminds me of the Legendary Ring from Pandaria, it's this "super powerful thing" but it's just being handed out to everyone.
Unfortunately, it is probably a pipe dream of mine that anything will improve. Unless Blizz is already working on it we are likely stuck with this shitty system for the rest of BFA.
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Really cool stuff. I'm finally going to be able to retire my paladin with the reputation changes.
Really bummed about the further delay of the Zandalari.
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Cheers for the info, bought it - the leveling (almost) always was fun in WoW, if anything i'll just let the subscription run out after that. Too old to get annoyed by things nowadays, i'll just enjoy the game (for once).
Bit annoyed by the delay of the Zandalari as well, was looking forward to my first toon - the Druid models look great.
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World first is getting interesting, Limit extended their 7/8m lockout (NA) to push for the kill without gear from a second clear while Method hasn't had the reset yet and they're both still pulling ghuun. Five other guilds at 7/8m as well.
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On September 19 2018 06:02 Cyro wrote: World first is getting interesting, Limit extended their 7/8m lockout (NA) to push for the kill without gear from a second clear while Method hasn't had the reset yet and they're both still pulling ghuun. Five other guilds at 7/8m as well. I wonder if Vantus runes factored into the decision at all. I'm not sure how guilds handled them except that afaik they all needed to have at least some of their DPS use them on Fetid. I guess Method is confident they can full clear without vantus runes or with players coming off the bench using vantus on Fetid so that their G'huun comp can all rune for G'huun. Vantus runes did get nerfed but having your whole roster guaranteed to have a vantus on G'huun compensates some for having less gear. Obviously having more pulls on G'huun is still the most valuable thing.
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I guess Method is confident they can full clear without vantus runes or with players coming off the bench using vantus on Fetid so that their G'huun comp can all rune for G'huun.
They haven't had to make the decision yet because EU reset is still 9.5 hours out
bit of extra raid gear + m10 chest should help get through fetid
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The fact that Limit hasn't killed Ghuun yet leads me to think they made a big mistake and full (nerfed) Vantus + m10 chest was not enough gear to put them over the edge to be able to kill it. I don't know if Method will reclear tomorrow. They are repeatedly wiping around 5%, tough call to make.
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On September 19 2018 06:52 Gorsameth wrote: The fact that Limit hasn't killed Ghuun yet leads me to think they made a big mistake and full (nerfed) Vantus + m10 chest was not enough gear to put them over the edge to be able to kill it. I don't know if Method will reclear tomorrow. They are repeatedly wiping around 5%, tough call to make.
Well Method just called it. So guess that days head start was kinda useful (even thought it was effectively maybe a few hours worth given Fetid.
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On September 19 2018 07:43 Rebs wrote:Show nested quote +On September 19 2018 06:52 Gorsameth wrote: The fact that Limit hasn't killed Ghuun yet leads me to think they made a big mistake and full (nerfed) Vantus + m10 chest was not enough gear to put them over the edge to be able to kill it. I don't know if Method will reclear tomorrow. They are repeatedly wiping around 5%, tough call to make.
Well Method just called it. So guess that days head start was kinda useful (even thought it was effectively maybe a few hours worth given Fetid. Method is going to sleep because they need to be up in 8 hours for the reset. Has nothing to do with Limit.
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On September 19 2018 07:47 Gorsameth wrote:Show nested quote +On September 19 2018 07:43 Rebs wrote:On September 19 2018 06:52 Gorsameth wrote: The fact that Limit hasn't killed Ghuun yet leads me to think they made a big mistake and full (nerfed) Vantus + m10 chest was not enough gear to put them over the edge to be able to kill it. I don't know if Method will reclear tomorrow. They are repeatedly wiping around 5%, tough call to make.
Well Method just called it. So guess that days head start was kinda useful (even thought it was effectively maybe a few hours worth given Fetid. Method is going to sleep because they need to be up in 8 hours for the reset. Has nothing to do with Limit.
Right and Limit could still kill it today. It might not just be the lack of resources holding them back.
Especially given that 10 pieces and runes may well be enough for method to get the kill given how close they have been.
I am not sure what connection you think I was trying to make between Limit and Method going to sleep but there wasnt any. I was just commenting that extending the lockout might yet be worth it because a guild like Limit might just need more time to get the same results.
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On September 19 2018 07:49 Rebs wrote:Show nested quote +On September 19 2018 07:47 Gorsameth wrote:On September 19 2018 07:43 Rebs wrote:On September 19 2018 06:52 Gorsameth wrote: The fact that Limit hasn't killed Ghuun yet leads me to think they made a big mistake and full (nerfed) Vantus + m10 chest was not enough gear to put them over the edge to be able to kill it. I don't know if Method will reclear tomorrow. They are repeatedly wiping around 5%, tough call to make.
Well Method just called it. So guess that days head start was kinda useful (even thought it was effectively maybe a few hours worth given Fetid. Method is going to sleep because they need to be up in 8 hours for the reset. Has nothing to do with Limit. Right and Limit could still kill it today. It might not just be the lack of resources holding them back. Especially given that 10 pieces and runes may well be enough for method to get the kill given how close they have been. I am not sure what that having to do with Limit or not has anything to do with what I said. So guess that days head start was kinda useful I assume your talking about limit here? since they had a days headstart. and quoted my post about Limits choice to extend?
Limit will likely have stopped raiding by the time Method wakes back up, If Ghuun isn't dead yet I kind of expect Method to not extend and get another round of Mythic gear instead.
Edit: I don't think saying Limit needs more time is fair when they killed Mythrax before Method did
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On September 19 2018 07:47 Gorsameth wrote:Show nested quote +On September 19 2018 07:43 Rebs wrote:On September 19 2018 06:52 Gorsameth wrote: The fact that Limit hasn't killed Ghuun yet leads me to think they made a big mistake and full (nerfed) Vantus + m10 chest was not enough gear to put them over the edge to be able to kill it. I don't know if Method will reclear tomorrow. They are repeatedly wiping around 5%, tough call to make.
Well Method just called it. So guess that days head start was kinda useful (even thought it was effectively maybe a few hours worth given Fetid. Method is going to sleep because they need to be up in 8 hours for the reset. Has nothing to do with Limit.
Yeah, they had 16 hour stream uptimes. Can't play forever and maintain world first standard of play, sleep deprivation will fuck you up
Right and Limit could still kill it today. It might not just be the lack of resources holding them back.
They could, probably have a decent chance of getting the first kill but i doubt it'd survive through the EU reset day so in terms of raid days of boss availability to kill they're not looking good any more
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Limit kicked like 200 chars out of the guild today. I wonder whats going on.
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I like that the world first race is so close. Do any of you think that might be due to Method streaming their kills? It makes working strategies readily available for their competition which could help decrease the number of pulls other high level guilds have to make. Either way, I'm happy to see the race a lot tighter in this raid patch!
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Dont think it has anything to do with stream and josh said so too. The only two roadblock bosses were fetid, which was killed as soon as he got nerfed pretty quickly by both guilds and mythrax, which limit killed first with a better setup (5 locks 3 owls) so regardless of methods strats. Maybe they copy some of the ghuun stuff but for now we cant really tell if they are even close at all?
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On September 19 2018 08:10 Warri wrote: Limit kicked like 200 chars out of the guild today. I wonder whats going on. Spring cleaning because the guild is getting a lot of attention or perhaps something internal was compromised because of information in guildinfo/guild chat.
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