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[WoW] Battle for Azeroth - Page 358

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
November 14 2017 19:16 GMT
#7141
Weapon AP level unlocks powers after the argus storyline
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
micronesia
Profile Blog Joined July 2006
United States24807 Posts
November 14 2017 23:16 GMT
#7142
I'll point out that I've gotten a fair number of ~880s in just a few days of world quests in highmountain, stormheim, etc, without even going to broken shore or argus.
ModeratorThere are animal crackers for people and there are people crackers for animals.
lestye
Profile Blog Joined August 2010
United States4277 Posts
November 14 2017 23:19 GMT
#7143
On November 15 2017 08:16 micronesia wrote:
I'll point out that I've gotten a fair number of ~880s in just a few days of world quests in highmountain, stormheim, etc, without even going to broken shore or argus.

Well keep in mind I think you have to get to a certain threshold to get 880s, he might have to work his way up to 880 rewards.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Gorsameth
Profile Joined April 2010
Netherlands22681 Posts
November 14 2017 23:42 GMT
#7144
yeah gear rewards from world quests depend on your ilvl (with a cap around 870-880)
It ignores such insignificant forces as time, entropy, and death
micronesia
Profile Blog Joined July 2006
United States24807 Posts
November 14 2017 23:52 GMT
#7145
The point being, it will be a good source of equipment whether you are a fresh 110 or have an ilvl in the mid 800s.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
November 15 2017 07:12 GMT
#7146
"With sets and cosmetic appearances we're always trying new things. We're currently not planning on carrying forward traditional raid class sets," says Hazzikostas. "So we're going to have artwise, the gear will be more heavily themed from the place it comes. There's more customization we want to express through the new Azerite system. I think class sets have changed a lot over a years of World of Warcraft. Back in the day, these 8 piece sets you would put together over the course of 6 to 8 months raiding a zone, where now the smaller sets and so many more sources of gear, it's very common to get 2 or 4 pieces at the start of a tier and it actually kind of locks down those character slots, it limits your choices. It feels like more of a drawback than a strength at this point."

Options from these sets, like enhancing certain abilities, will be rolled into how the Azerite system works so that players can customize around their strengths.


That's huge, i wonder how it will turn out
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
lestye
Profile Blog Joined August 2010
United States4277 Posts
November 15 2017 09:48 GMT
#7147
On November 15 2017 16:12 Cyro wrote:
Show nested quote +
"With sets and cosmetic appearances we're always trying new things. We're currently not planning on carrying forward traditional raid class sets," says Hazzikostas. "So we're going to have artwise, the gear will be more heavily themed from the place it comes. There's more customization we want to express through the new Azerite system. I think class sets have changed a lot over a years of World of Warcraft. Back in the day, these 8 piece sets you would put together over the course of 6 to 8 months raiding a zone, where now the smaller sets and so many more sources of gear, it's very common to get 2 or 4 pieces at the start of a tier and it actually kind of locks down those character slots, it limits your choices. It feels like more of a drawback than a strength at this point."

Options from these sets, like enhancing certain abilities, will be rolled into how the Azerite system works so that players can customize around their strengths.


That's huge, i wonder how it will turn out

Ugh, I hope he reconsiders. Class sets are so iconic to WoW, and they feel so rewarding put together. I think the restriction he's talking about only felt bad because we had to deal with leggos + set so it was 8 slots that was completely blocked off.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
November 15 2017 10:02 GMT
#7148
titanforging is the root of that issue
High Risk Low Reward
Redox
Profile Joined October 2010
Germany24794 Posts
November 15 2017 10:16 GMT
#7149
On November 15 2017 19:02 Spicy_Curry wrote:
titanforging is the root of that issue

I say transmog is.
Off-season = best season
Gorsameth
Profile Joined April 2010
Netherlands22681 Posts
November 15 2017 11:02 GMT
#7150
I can imagine that after 20+ tier sets it becomes harder to think of interesting bonuses. And there is the need to redo balance every tier as bonuses skew it.

It does remove the 'fun' of collecting a set tho. The fear becomes that to much of the carrots are taken out of the game which will drive people to get bored and quit.
I can imagine there are a good number of casual players who raid (lfr or pugs) until they finish their tier set and then stop until the next raid.
It ignores such insignificant forces as time, entropy, and death
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 15 2017 11:43 GMT
#7151
Yeah the set bonuses going is an ok thing but imo hurts raiding alot. The flat 10-15% increase sometimes on full tier vs none is a good differentiating factor vs mythic plus.
Now if they changed that today there is only trinkets to hunt for in Raids vs mythic plus grinding for 955 titanforging xD

Of course he said that small excerpt and the internet goes whack with omg raiding is dead wtf wow lolol as usual but im sure in the Q&A thursrday he will readdress it or if not then we will get clarification on it nearer when it is needed.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
November 15 2017 11:53 GMT
#7152
Set bonus / legendary stuff can go on the new items
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Redox
Profile Joined October 2010
Germany24794 Posts
November 15 2017 12:31 GMT
#7153
Yeah I dont see the bonuses going and I also would not welcome that at all. After all they are usually not just stats but also lead to small play style changes between the respective raids which keeps things more interesting.

With the new system there will probably be more flexibility with regards to this stuff. But you will lose the set flavor.
Off-season = best season
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 15 2017 13:13 GMT
#7154
They will go from what they are i think and just be produced as an artifact passive like we have had like.

"fireball deals 5% increased damage" but unless that that specific "azerite" item only drops in a raid format it will be open for anyone to have if they grind azerite or whatever. Like i said without going like the rest of people and looking silly, i need to wait for clarification and anyway for a guy who doesn't raid anymore it isn't a thing for me.

Also a question to you here, has anyone been impressed with any of the tier sets in terms of "looks" in a while? I think T12 was the last tier set i genuinely liked lol.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2017-11-15 13:35:28
November 15 2017 13:34 GMT
#7155
t19 DH was bad, t20 was good but then when they went live they put the good recolor from mythic onto elite pvp. t21m is one of the best DH sets IMO

I'm surprised at the amount of people voting for classic servers to use very early patches of vanilla - like 2004 to early 2005 vanilla rather than late 2006 with a lot of fixes and changes. They're even winning big majorities on some polls
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 15 2017 13:42 GMT
#7156
They defo need to do the latest patch pre burning crusade patch implementation as such.

I saw a survey (i even did it) that was on mmo champion/wow reddit holy crap it was bad xD They were asking questions like "would you pay $15 a month to level faster" - "would you prefer x1 x2 x3 x4 leveling xp rate (vanilla was x1) and the worst one "would you like them to add flying to vanilla"

I mean it isn't vanilla if you start adding all this junk in, which imo most is bad the only thing i would want them to implement to help the game would be cross server BGs and maybe a LFG tool which i know some people will hate as they hated that BUT if they release say 10 servers per region (EU/US/CN etc) then after the 1st month everyone dies down playing it and you have some very low populated realms you are in alot of trouble trying to get stuff done...so thats my little argument for that.

However having things many broken aka only specific classes are viable period or stupidly broken needs to be addressed with the later patch builds.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2017-11-15 14:19:02
November 15 2017 13:45 GMT
#7157
the only thing i would want them to implement to help the game would be cross server BGs


They did implement those in vanilla after BG queue problems. I can't imagine why people wouldn't want them
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 15 2017 13:59 GMT
#7158
Yeah wasn't it late during the TBC pre patch? I still hardly will play vanilla if anything i might just make a char or two and do level PvP as i used to enjoy doing silly things in WSG xD
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2017-11-15 14:20:10
November 15 2017 14:11 GMT
#7159
Not sure exact number but it was there

also stuff like entire battlegrounds, dungeons, the ability to queue for multiple battlegrounds at a time, the raid lockout system that tied lockouts to the day of the week etc were added in the middle of vanilla

Nostalrius was patch 1.12, like way after 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 1.10, 1.11. A lot of shit happened that was a big part of vanilla in that time

Like if you go to play on vanilla for 2 years and there is no arathi basin or AV what is the point? Being slightly more classic? :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Warri
Profile Joined May 2010
Germany3208 Posts
November 15 2017 14:59 GMT
#7160
warsong killed the tarrens mill zerg. 1.0 or bust!!
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