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[WoW] Battle for Azeroth - Page 343

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Gorsameth
Profile Joined April 2010
Netherlands22089 Posts
September 25 2017 16:41 GMT
#6841
On September 26 2017 01:38 Cyro wrote:
910+'s but yeah you can get a lot of those, IIRC around 15 per week now so more likely than not they'll roll onto the trait you want with at least 910 quite quickly. They do roll from all of the different relics already ingame though, so overrepresented relics from dungeon/raid bosses will drop more often and underrepresented relics will drop very rarely.

If you can get specific trait one from an easier dungeon (maw of souls havoc BIS) then it's probably faster to do that

Traits will roll evenly in the third row of the crucible but it took some heavy grinding to get 69 already with 72 and 75 taking another 1-2 months for most active players to get (the second trait per relic unlocks at those levels). If you're also hunting two great traits with a great power at the same time you need the first trait on the relic to be at least one of those two as well

fortunately BrM only has 1 good trait in the entire artifact tree :p
It ignores such insignificant forces as time, entropy, and death
FinestHour
Profile Joined August 2010
United States18466 Posts
September 26 2017 04:43 GMT
#6842
got the us 31 mythic kj monday night last pull sadfhaoifhasidlfgsadfsaf
223 pulls not too shabby
thug life.                                                       MVP/ex-
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
September 26 2017 05:28 GMT
#6843
gz :D

doable now?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Noocta
Profile Joined June 2010
France12578 Posts
September 26 2017 14:12 GMT
#6844
Did you guys 3 tank it ?

We're one night away from killing Avatar and I'm thinking a bit about KJ strats.. seen a lot of people 3 tank it, especially those who don't have 2 druids.
" I'm not gonna fight you. I'm gonna kick your ass ! "
FinestHour
Profile Joined August 2010
United States18466 Posts
Last Edited: 2017-09-26 20:49:43
September 26 2017 20:47 GMT
#6845
https://www.warcraftlogs.com/reports/YWFRr8AGp9d1TNvP#view=analytical
guardian guardian DH

rambling thoughts

roars still super helpful for 1st intermission, definitely use one for focused dreadflame into singularity so u dont lose palys/priests/dks here
and then alternating later for shitty armageddon ability overlaps in p2

alliance guilds should definitely run warlock gate to negate the bad singularities after they patched all the bs toys and other abuse shit to live, i died to the one at 1:30 cuz the fucking 3rd tank stood right on the port after 222 pulls on it so i clicked his bear ass instead of portal. so typical to to get a kill when u have the worst pull of prog

we didnt have a blood dk for illidan phase adds but we brought specific players to absolutely shit on them after dh sigil/my double grips, our arms warrior ele shaman absolutely wrecked. ele got r1 world and actually dunked boss dmg. niche class etc etc but u should definitely run yours on kj if hes knows what hes doing

we also jumped a shitton of ranks because we didnt stack execute classes like a lot of guilds are trying to do as well as running 5 heals. the 3rd phase is absolutely not a dps race if ur raid leader does obelisk mark properly and do orbs calmly. guilds running shit like 2x spriest are arguably shooting themself in the foot atm. just need 4-5 deep p3 pulls and we got a kill once assigned people get a hang of marking and running orb
thug life.                                                       MVP/ex-
Noocta
Profile Joined June 2010
France12578 Posts
September 26 2017 21:56 GMT
#6846
Thanks for the advice, good stuff in there.

I'm curious how we'll round up our comp.
Our tanks are Guardian+DH, but we have no other possible player on bear tank. Our off specs tanks are always me ( Monk ) or one of our DK ( he did Desolate third tank ). But it's also a bit special because I'm also the 5th healer when we need one.

So I have literally no clue what role I'm going to play once we get to the boss yet lol
" I'm not gonna fight you. I'm gonna kick your ass ! "
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2017-09-27 11:24:12
September 27 2017 06:52 GMT
#6847
They buffed Dark Sorrows by +40%, that's pretty huge

It's the shadow trait that puts a debuff on target which explodes for AOE damage after 8 seconds or when the target dies. It was performing solidly on multi target / dungeon trash etc before but not exceptionally and it was lacking ST so not really worth taking but this buff should make it just kinda bad ST instead of terrible and make the AOE shine much harder when it's relevant

I didn't expect changes like this on the crucible traits as we can't change the selected traits and everybody already locked in their relics on patch day
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
September 27 2017 11:20 GMT
#6848
https://medium.com/@slanderman/mythic-dungeon-invitational-global-spec-breakdown-61f473dcdb59

very nice breakdown of mythic+ invitational class/spec choice
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
heartlxp
Profile Joined September 2010
United States1258 Posts
October 01 2017 17:49 GMT
#6849
MDI viewship surprisingly high, despite 90% of matches being quite 1-sided. Looking forward to more of these!
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
October 01 2017 20:17 GMT
#6850
filthy frostmourne players, but OCE pride boys \o/
ffxiv enjoyer
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2017-10-02 03:11:20
October 01 2017 20:41 GMT
#6851
Got the frost mage artifact challenge this time around, with ilvl 921 lol....... And it was STILL a stressful nightmare for me. I was about 1 second away from dying to 3 different things when I yolo burned him and got lucky. That fight is crazy to me, so the fact that players either say it's not so bad, or that there are other challenges much worse, makes me really sad. Gettin old or something

I did the Havoc DH one in like a dozen attempts with ilvl~910 or so, that one made a lot more sense to me...

Edit: also did the feral one in less than ten attempts and it was the easiest one by far, though also the most fun! I don't mind chaotic and multitasking if it's also fast paced and an overall shorter fight. More attempts in less time, easier to learn, and no one-shots.
Noocta
Profile Joined June 2010
France12578 Posts
October 02 2017 02:25 GMT
#6852
Avatar down, time to start some KJ progress. Man that avatar kill was very anti climatic, we got a 1.7% wipe last time and here, got him down perfectly into P2 with 20% health, so he died before second rupture.

Not exactly the same intensity as killing him on the last little island of ground left before last explosion..
" I'm not gonna fight you. I'm gonna kick your ass ! "
NonY
Profile Blog Joined June 2007
8751 Posts
October 02 2017 02:31 GMT
#6853
anyone else got their followers to 950 and unlocked the final missions? they seem like BS to me. all my missions are spawning 950 now and they start -25% or -50%. look at this gold mission and AP mission starting at -50% but having the same rewards as easier missions:

[image loading]

[image loading]

i was getting missions for bloods that gave 3 bloods and bonus 6 bloods for 1200 resources. now i have a mission that gives 4 bloods and bonus 8 bloods for 1800 resources. so if you 200% the old one, you were basically paying 133 order resources for a blood. now the new mission im paying 150 order resources for a blood. wtf???

[image loading]

honestly i'm pissed. i like doing the missions, enjoyed getting my guys new gear, was looking forward to having even more lucrative and efficient missions. instead you're actually shooting yourself in the foot by completing this quest line
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 02 2017 04:01 GMT
#6854
Usually if you can counter 3/3 with 2 followers and have one with a like +45% chance with a unit type and throw the +30% guy ont here you can get 100 or atleast close to it.

some of them are super annoying to try and get past like 25% though
Artillery spawned from the forges of Hell
Duka08
Profile Blog Joined July 2010
3391 Posts
October 02 2017 04:34 GMT
#6855
On October 02 2017 13:01 arb wrote:
Usually if you can counter 3/3 with 2 followers and have one with a like +45% chance with a unit type and throw the +30% guy ont here you can get 100 or atleast close to it.

some of them are super annoying to try and get past like 25% though

Think he's more pissed about the shitty rewards than the difficulty to counter lol
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2017-10-02 11:18:27
October 02 2017 11:04 GMT
#6856
honestly i'm pissed. i like doing the missions, enjoyed getting my guys new gear, was looking forward to having even more lucrative and efficient missions. instead you're actually shooting yourself in the foot by completing this quest line


Yeah, best to keep the old quests with the new items - that's what i'm doing right now. There was no attempt to balance this, they should give way better rewards for the extra cost and needing to send good team layouts to them (you can throw whatever at many of the 900 and 925 missions and get 200% for the same amount of AP, etc!)

With the new duration reductions i've got the 3 day command center AP quest to around 19 hours which allows it to be sent off 3 times easily, maybe 4 times in a single command center spawn. The old % chance increase on short missions also used to be +40% and +30% for getting under 4 hours, now it's around +50% and +40% for under 8 hours and actually good. I've been easily completing a lot of the 925 missions with those, but it looks like it wouldn't work properly for lack of completion % on those 950's.

This scaling problem (new missions become available that are harder than old ones, old ones removed, not nearly rewarding enough to make up for it or entirely lacking certain types of reward) has been a recurring issue since day 1 of the garrison and i'd like to see all of the relevant rewards removed if they don't have the resources to balance it properly
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
October 02 2017 17:22 GMT
#6857
On October 02 2017 05:41 Duka08 wrote:
Got the frost mage artifact challenge this time around, with ilvl 921 lol....... And it was STILL a stressful nightmare for me. I was about 1 second away from dying to 3 different things when I yolo burned him and got lucky. That fight is crazy to me, so the fact that players either say it's not so bad, or that there are other challenges much worse, makes me really sad. Gettin old or something

I did the Havoc DH one in like a dozen attempts with ilvl~910 or so, that one made a lot more sense to me...

Edit: also did the feral one in less than ten attempts and it was the easiest one by far, though also the most fun! I don't mind chaotic and multitasking if it's also fast paced and an overall shorter fight. More attempts in less time, easier to learn, and no one-shots.


Wait till you try the arcane one :p. That one took me longer than the fire and frost combined. I also had no arcane leggos no weapon points and like 904 ilevel. The difficulty on that one should scale down significantly if you have like 930ish ilevel.

Duka08
Profile Blog Joined July 2010
3391 Posts
October 02 2017 17:38 GMT
#6858
On October 03 2017 02:22 Rebs wrote:
Show nested quote +
On October 02 2017 05:41 Duka08 wrote:
Got the frost mage artifact challenge this time around, with ilvl 921 lol....... And it was STILL a stressful nightmare for me. I was about 1 second away from dying to 3 different things when I yolo burned him and got lucky. That fight is crazy to me, so the fact that players either say it's not so bad, or that there are other challenges much worse, makes me really sad. Gettin old or something

I did the Havoc DH one in like a dozen attempts with ilvl~910 or so, that one made a lot more sense to me...

Edit: also did the feral one in less than ten attempts and it was the easiest one by far, though also the most fun! I don't mind chaotic and multitasking if it's also fast paced and an overall shorter fight. More attempts in less time, easier to learn, and no one-shots.


Wait till you try the arcane one :p. That one took me longer than the fire and frost combined. I also had no arcane leggos no weapon points and like 904 ilevel. The difficulty on that one should scale down significantly if you have like 930ish ilevel.


Yeah I think legendaries go a lot farther than I'm giving them credit for. Because with frost I had no useful legendaries, at all, they were just for item levels pretty much. But on the feral I had the top two recommended by a few guides (Luffa + Aluiro), so that could have contributed to the difference even though I didn't realize it. Having Sephuz or even Prydaz for the frost fight would have helped the stress levels probably lol
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2017-10-04 23:51:29
October 03 2017 17:15 GMT
#6859
Like this mission Nony
[image loading]

you can't do this shit on the 950 versions

-----

They hotfixed it

The final tier of Argus missions are now less difficult, reward more Veiled Argunite, and reward more bonus Gold.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
crappen
Profile Joined April 2010
Norway1546 Posts
October 05 2017 12:20 GMT
#6860
Is farming en/NH/tos normal/hc and the +0 dungeons still one of the better/effective ways to get legendaries to drop? My gut feeling is telling me argus is shit, yet some people say it's the new way.
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