On November 20 2015 05:41 Seuss wrote:
I must be looking at the wrong twitter.
I must be looking at the wrong twitter.
Forum Index > Closed |
BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
Requizen
United States33802 Posts
On November 20 2015 05:41 Seuss wrote: I must be looking at the wrong twitter. | ||
Gorsameth
Netherlands21336 Posts
That said. I still think this is the Overwatch Beta Weekend they are tweeting about and not Legion beta. | ||
DCRed
Finland435 Posts
Another WoW dude posting, MMO-C beta thread is going places. | ||
Requizen
United States33802 Posts
On November 20 2015 05:44 Gorsameth wrote: just for some contect the red button tweet is from a WoW server engineer. That said. I still think this is the Overwatch Beta Weekend they are tweeting about and not Legion beta. Oh, that could be too. I'm not familiar with the names, though, are they WoW guys or just Blizz Community? | ||
TomatoBisque
United States6290 Posts
On November 20 2015 05:52 Requizen wrote: Show nested quote + On November 20 2015 05:44 Gorsameth wrote: just for some contect the red button tweet is from a WoW server engineer. That said. I still think this is the Overwatch Beta Weekend they are tweeting about and not Legion beta. Oh, that could be too. I'm not familiar with the names, though, are they WoW guys or just Blizz Community? Celestalon and the server engineer are specifically wow | ||
Cyro
United Kingdom20275 Posts
https://www.warcraftlogs.com/reports/Jqb6WXg74A9wB8CY/#type=damage-done&start=1440072&end=1457267 gg | ||
TomatoBisque
United States6290 Posts
apparently US only | ||
Alventenie
United States2147 Posts
edit: rofl at that mage. Also your rogue is sub on Xhul? Combat would lend to be much better in the long run for that fight than sub. You have constant adds up until last phase and since the big adds share hp I can't see sub out pacing combat for the first 60% of the fight. | ||
Cyro
United Kingdom20275 Posts
edit: rofl at that mage. Also your rogue is sub on Xhul? Combat would lend to be much better in the long run for that fight than sub. You have constant adds up until last phase and since the big adds share hp I can't see sub out pacing combat for the first 60% of the fight. Half of our players are not very into optimizing stuff, some didn't even upgrade their weapons/trinkets. Our main rogue just left too. It's really hard to recruit 13/13m players! 90% of our apps have low if any mythic progress and gear/experience to match it | ||
Stancel
Singapore15360 Posts
mostly siege with some ToT edit: and yes, my 695 rogue is too awful to solo these | ||
TomatoBisque
United States6290 Posts
It begins | ||
Cyro
United Kingdom20275 Posts
avg 4 boss / dungeon puts that at 340 boss kills or ~0.29% drop chance - very low sample size, but i'm thinking that it may be less than 1% per boss per person. This guy in wowhead comments has the same idea: I have grinded since Cataclysm Timewalking was released Wednesday. I have killed 207 bosses in total. If we multiply this number by 5 we get the total bosskills from my party which is 1035 bosskills. I have not seen the mount drop once. If the percentage was 1% I believe I should have seen it atleast once but I have not. I would think that the drop rate is less than 1%. Perhaps 0.1% even, but nothing I can confirm. But I think we can discard reports of 1% drop chance. Good luck with getting your mount all. | ||
FinestHour
United States18466 Posts
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Cyro
United Kingdom20275 Posts
On November 20 2015 12:14 FinestHour wrote: so what kind of time req is that for 207 bosses in 2 days Well they're badly tuned, player damage is around 2 to 3 times higher i guess than it's supposed to be. It takes about 6-10 mins per run with exceptional DPS, double that with mediocre. assuming 10 mins per run, that's "only" 4.3 hours a day ~~~~~~~~~~~~~~~~~~~~~~~~~ My stat weights now for MM with alchemy stone + MOTB - so no multistrike, mastery etc proc/usage trinket - just a fat lot of agility, some passive versatility and blademasters doing their thing. + Show Spoiler + 4 minute 20 second sim~ WDPS: 2.66 Agi: 1.00 AP: 0.91 Multi: 0.78 Mastery: 0.77 Versa: 0.7 Haste/Crit: 0.61 105,295 DPS ----------------------------------- 20 second sim~ WDPS: 2.29 Agi: 1.00 AP: 0.88(?) Multi: 0.85 Mastery: 0.78 Versa: 0.77 Haste: 0.70 Crit: 0.38 329,073 DPS ----------------------------------- Multi/Mastery/Versa form a bit of a triangle; if you have a trinket with a proc/usage for a huge amount of one of them (like 2000-2800 mastery or multistrike as we have several examples of those) then the other stats relatively inflate. A 2800 mastery on-use would make it much more worthwhile to stack multi/versatility rather than more mastery. I imagine that's just the way the stats scale together for all classes, but it's highly notable for MM because the three stat weights are very close together Have you guys seen the strength heirloom trinket? That thing is insane - it has 140 crit, haste, mastery all at the same time passive 24/7. The main thing giving it power though is the proc - +10% damage against demons and +1152 Strength. It has HUGE uptime (>50% on Xhul) and applies to demon bosses/adds in HFC - no internal cooldown My weapon just broke (from usage) when my legs are at 74/120 lol hunter problems Done 30 timewalkers now, 1 mount drop. We're down to a 0.15% observed drop chance now | ||
DCRed
Finland435 Posts
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{ToT}ColmA
Japan3260 Posts
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DCRed
Finland435 Posts
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Cyro
United Kingdom20275 Posts
On November 20 2015 18:06 DCRed wrote: Trinkets are already hotfixed, mythic trinkets upgraded with valor will be better now that we don't have stuff like 60% uptime. Source? I don't see any change we got this on the agility one: Was hotfixed last night, can confirm that both the procrate and damage was ~tripled, giving it more uptime (even though the duration was halved) and a lot more value. was there nerf to the strength trinket? | ||
DCRed
Finland435 Posts
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Gorsameth
Netherlands21336 Posts
On November 20 2015 22:48 Cyro wrote: Show nested quote + On November 20 2015 18:06 DCRed wrote: Trinkets are already hotfixed, mythic trinkets upgraded with valor will be better now that we don't have stuff like 60% uptime. Source? I don't see any change we got this on the agility one: Show nested quote + Was hotfixed last night, can confirm that both the procrate and damage was ~tripled, giving it more uptime (even though the duration was halved) and a lot more value. was there nerf to the strength trinket? Trinket hotfixes below. Infallible Tracking Charm now has a massively increased damage and chance to trigger, but now only increases damage against demons for 5 seconds (down from 10 seconds.) Purified Shard of the Third Moon now creates a damage shield that absorbs 100% more damage on use. | ||
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