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[WoW] Battle for Azeroth - Page 19

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 19 2015 20:42 GMT
#361
On November 20 2015 05:41 Seuss wrote:
I must be looking at the wrong twitter.



It's your boy Guzma!
Gorsameth
Profile Joined April 2010
Netherlands22415 Posts
November 19 2015 20:44 GMT
#362
just for some contect the red button tweet is from a WoW server engineer.

That said. I still think this is the Overwatch Beta Weekend they are tweeting about and not Legion beta.
It ignores such insignificant forces as time, entropy, and death
DCRed
Profile Joined May 2011
Finland435 Posts
November 19 2015 20:48 GMT
#363


Another WoW dude posting, MMO-C beta thread is going places.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 19 2015 20:52 GMT
#364
On November 20 2015 05:44 Gorsameth wrote:
just for some contect the red button tweet is from a WoW server engineer.

That said. I still think this is the Overwatch Beta Weekend they are tweeting about and not Legion beta.

Oh, that could be too. I'm not familiar with the names, though, are they WoW guys or just Blizz Community?
It's your boy Guzma!
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 19 2015 20:53 GMT
#365
On November 20 2015 05:52 Requizen wrote:
Show nested quote +
On November 20 2015 05:44 Gorsameth wrote:
just for some contect the red button tweet is from a WoW server engineer.

That said. I still think this is the Overwatch Beta Weekend they are tweeting about and not Legion beta.

Oh, that could be too. I'm not familiar with the names, though, are they WoW guys or just Blizz Community?

Celestalon and the server engineer are specifically wow
rip
Cyro
Profile Blog Joined June 2011
United Kingdom20332 Posts
Last Edited: 2015-11-19 21:54:55
November 19 2015 20:57 GMT
#366
One of our "alright" mages just bursted 560k for 15 seconds on zakuun (without upgraded weapon or trinkets)

https://www.warcraftlogs.com/reports/Jqb6WXg74A9wB8CY/#type=damage-done&start=1440072&end=1457267

gg
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TomatoBisque
Profile Joined March 2013
United States6290 Posts
Last Edited: 2015-11-19 21:23:07
November 19 2015 21:19 GMT
#367
So I'm hearing the live servers just crashed

apparently US only
rip
Alventenie
Profile Joined July 2007
United States2147 Posts
Last Edited: 2015-11-19 23:39:33
November 19 2015 23:35 GMT
#368
I havent had my server crash at all. Been on most of the day.

edit: rofl at that mage. Also your rogue is sub on Xhul? Combat would lend to be much better in the long run for that fight than sub. You have constant adds up until last phase and since the big adds share hp I can't see sub out pacing combat for the first 60% of the fight.
Cyro
Profile Blog Joined June 2011
United Kingdom20332 Posts
Last Edited: 2015-11-19 23:53:30
November 19 2015 23:53 GMT
#369
edit: rofl at that mage. Also your rogue is sub on Xhul? Combat would lend to be much better in the long run for that fight than sub. You have constant adds up until last phase and since the big adds share hp I can't see sub out pacing combat for the first 60% of the fight.


Half of our players are not very into optimizing stuff, some didn't even upgrade their weapons/trinkets. Our main rogue just left too. It's really hard to recruit 13/13m players! 90% of our apps have low if any mythic progress and gear/experience to match it
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
Last Edited: 2015-11-20 00:43:11
November 20 2015 00:42 GMT
#370
any US horde dudes interested in running mists raids?

mostly siege with some ToT

edit: and yes, my 695 rogue is too awful to solo these
ffxiv enjoyer
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 20 2015 02:47 GMT
#371
http://www.wowhead.com/news=250014/patch-7-0-1-legion-beta-data-build-20740-global-strings-and-icons

It begins
rip
Cyro
Profile Blog Joined June 2011
United Kingdom20332 Posts
Last Edited: 2015-11-20 03:12:46
November 20 2015 03:02 GMT
#372
Just ran another 10 timewalkers, only seen 1 mount drop in ~17 of them to 5 people

avg 4 boss / dungeon puts that at 340 boss kills or ~0.29% drop chance - very low sample size, but i'm thinking that it may be less than 1% per boss per person.

This guy in wowhead comments has the same idea:
I have grinded since Cataclysm Timewalking was released Wednesday. I have killed 207 bosses in total. If we multiply this number by 5 we get the total bosskills from my party which is 1035 bosskills. I have not seen the mount drop once. If the percentage was 1% I believe I should have seen it atleast once but I have not. I would think that the drop rate is less than 1%. Perhaps 0.1% even, but nothing I can confirm. But I think we can discard reports of 1% drop chance.

Good luck with getting your mount all.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
FinestHour
Profile Joined August 2010
United States18466 Posts
November 20 2015 03:14 GMT
#373
so what kind of time req is that for 207 bosses in 2 days
thug life.                                                       MVP/ex-
Cyro
Profile Blog Joined June 2011
United Kingdom20332 Posts
Last Edited: 2015-11-20 07:02:48
November 20 2015 03:20 GMT
#374
On November 20 2015 12:14 FinestHour wrote:
so what kind of time req is that for 207 bosses in 2 days


Well they're badly tuned, player damage is around 2 to 3 times higher i guess than it's supposed to be. It takes about 6-10 mins per run with exceptional DPS, double that with mediocre.

assuming 10 mins per run, that's "only" 4.3 hours a day

~~~~~~~~~~~~~~~~~~~~~~~~~


My stat weights now for MM with alchemy stone + MOTB - so no multistrike, mastery etc proc/usage trinket - just a fat lot of agility, some passive versatility and blademasters doing their thing.

+ Show Spoiler +
4 minute 20 second sim~

WDPS: 2.66
Agi: 1.00
AP: 0.91
Multi: 0.78
Mastery: 0.77
Versa: 0.7
Haste/Crit: 0.61

105,295 DPS

-----------------------------------

20 second sim~

WDPS: 2.29
Agi: 1.00
AP: 0.88(?)
Multi: 0.85
Mastery: 0.78
Versa: 0.77
Haste: 0.70
Crit: 0.38

329,073 DPS

-----------------------------------

Multi/Mastery/Versa form a bit of a triangle; if you have a trinket with a proc/usage for a huge amount of one of them (like 2000-2800 mastery or multistrike as we have several examples of those) then the other stats relatively inflate. A 2800 mastery on-use would make it much more worthwhile to stack multi/versatility rather than more mastery. I imagine that's just the way the stats scale together for all classes, but it's highly notable for MM because the three stat weights are very close together


Have you guys seen the strength heirloom trinket? That thing is insane - it has 140 crit, haste, mastery all at the same time passive 24/7. The main thing giving it power though is the proc - +10% damage against demons and +1152 Strength. It has HUGE uptime (>50% on Xhul) and applies to demon bosses/adds in HFC - no internal cooldown



My weapon just broke (from usage) when my legs are at 74/120 lol hunter problems

Done 30 timewalkers now, 1 mount drop. We're down to a 0.15% observed drop chance now
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
DCRed
Profile Joined May 2011
Finland435 Posts
November 20 2015 09:06 GMT
#375
Trinkets are already hotfixed, mythic trinkets upgraded with valor will be better now that we don't have stuff like 60% uptime.
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
November 20 2015 13:05 GMT
#376
like 15 people in my raid currently download beta - i am not one of those, i just got fucking useless overwatch - god i always get beta for shit games (hearthstone and now overwatch) why blizzard why
The only virgins in kpop left are the fans
DCRed
Profile Joined May 2011
Finland435 Posts
November 20 2015 13:14 GMT
#377
No body has access to the beta yet as it hasn't started. It's just dataminers pulling stuff from the client.
Cyro
Profile Blog Joined June 2011
United Kingdom20332 Posts
Last Edited: 2015-11-20 13:52:42
November 20 2015 13:48 GMT
#378
On November 20 2015 18:06 DCRed wrote:
Trinkets are already hotfixed, mythic trinkets upgraded with valor will be better now that we don't have stuff like 60% uptime.


Source? I don't see any change

we got this on the agility one:
Was hotfixed last night, can confirm that both the procrate and damage was ~tripled, giving it more uptime (even though the duration was halved) and a lot more value.


was there nerf to the strength trinket?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
DCRed
Profile Joined May 2011
Finland435 Posts
November 20 2015 13:58 GMT
#379
Blue tracker, Blizzard posted hotfixes, mmoc is busy posting datamined stuff.
Gorsameth
Profile Joined April 2010
Netherlands22415 Posts
Last Edited: 2015-11-20 14:06:41
November 20 2015 14:06 GMT
#380
On November 20 2015 22:48 Cyro wrote:
Show nested quote +
On November 20 2015 18:06 DCRed wrote:
Trinkets are already hotfixed, mythic trinkets upgraded with valor will be better now that we don't have stuff like 60% uptime.


Source? I don't see any change

we got this on the agility one:
Show nested quote +
Was hotfixed last night, can confirm that both the procrate and damage was ~tripled, giving it more uptime (even though the duration was halved) and a lot more value.


was there nerf to the strength trinket?

Trinket hotfixes below.
Infallible Tracking Charm now has a massively increased damage and chance to trigger, but now only increases damage against demons for 5 seconds (down from 10 seconds.)
Purified Shard of the Third Moon now creates a damage shield that absorbs 100% more damage on use.
It ignores such insignificant forces as time, entropy, and death
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