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[WoW] Battle for Azeroth - Page 138

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Duvon
Profile Joined October 2011
Sweden2360 Posts
September 23 2016 11:55 GMT
#2741
There are certainly fewer MW in the top 10 placements on keystone 5+, but MW are also the least popular healer as far as numbers go it seems so ~~ Paladin, shaman, druid seems to top.
Nothing is impossible, only some things for some people.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2016-09-23 13:12:35
September 23 2016 13:10 GMT
#2742
I feel my healing as MW in M+ was pretty good and I am having fun. Only issue is that I have to drink frequently with the haste gear I use in 5 man and I usually play with random groups without TS so tanks often dont notice mana issues.They often chain pull so that I am never out of fight to start drinking. Or they charge ahead (especially DH) while I have to run after them then start casting. My instants are pretty limited. So occasionally I have to bubble right after pull which feels bad.

Best thing about playing a healer is that I can do almost as many M+ runs as I want. You only have to be fast in the group finder. Got 870 relic from a +2 run.
Off-season = best season
daemir
Profile Joined September 2010
Finland8662 Posts
September 23 2016 13:18 GMT
#2743
Did +7 as disc last night, seemed okay, except some mob packs are starting to get scary. I have to drink between every pull as I got 32% haste in my gear, I oom veery fast :d
Redox
Profile Joined October 2010
Germany24794 Posts
September 23 2016 13:33 GMT
#2744
Many tanks dont understand that we can go oom so fast and that M+ healing style and gear is totally different from raid.
Off-season = best season
Warri
Profile Joined May 2010
Germany3208 Posts
September 23 2016 13:38 GMT
#2745
How the fuck do you manage +7 as disc. Do you just spam shadow mend or heal through atonement? What was your overall dps at the end?
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2016-09-23 13:44:28
September 23 2016 13:41 GMT
#2746
I heal through atonement most of the time, but sometimes you have to resort to shadowmend. Here's a log www.warcraftlogs.com of it, although it was pretty sloppy run as it was the late hours after raid. Like, our shaman forgot to repair after raid and had 3 broken items by the time we finished the instance >_<

Tbh most of the healing part is people not getting wrecked, which is mainly done through positioning and correct CCing of mobs through stuns and such.
Trondheimerdinger
Profile Joined November 2015
United States28 Posts
September 23 2016 14:02 GMT
#2747
Are resto druids in a good place right now for raiding/dungeons?
aka IcedEarth
Gorsameth
Profile Joined April 2010
Netherlands21801 Posts
September 23 2016 14:10 GMT
#2748
On September 23 2016 23:02 Trondheimerdinger wrote:
Are resto druids in a good place right now for raiding/dungeons?

Yes, they have the best toolkit of all healers
It ignores such insignificant forces as time, entropy, and death
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 23 2016 14:17 GMT
#2749
druids have their spammable tank cooldown and battle rez and innervate and tranq, so....
Cyro
Profile Blog Joined June 2011
United Kingdom20306 Posts
Last Edited: 2016-09-23 16:22:34
September 23 2016 14:53 GMT
#2750
Yet another gamebreaking bug.. started a mythic+ only for the fifth guy to get autokicked out of the instance when i clicked accept on the keystone prompt. Had to 4-man a whole +6 for no reason because it wouldn't let him back in X____X
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Redox
Profile Joined October 2010
Germany24794 Posts
September 23 2016 15:13 GMT
#2751
That is certainly worse than me falling through the floor of the ship in Maw of Souls and dying.
Off-season = best season
Cyro
Profile Blog Joined June 2011
United Kingdom20306 Posts
Last Edited: 2016-09-23 16:23:51
September 23 2016 15:19 GMT
#2752
One of our guys had to go after the 4 man took much longer than planned, we managed to 3-man Xavius+6 on the third attempt (prot pally, resto druid + havoc DH)

[image loading]

I am so done with mythic+ for today though. Done a ton in the last two days and there are so many weird issues right now destroying the gameplay that i hope will be fixed quickly
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2016-09-23 19:09:30
September 23 2016 16:54 GMT
#2753
Don't forget that in higher mythic+ as a healer you should chug mana potions in between pulls and even during pulls, it adds up after a while and tbh they don't cost jack shit(altho im herbalist as well).
WriterXiao8~~
Warri
Profile Joined May 2010
Germany3208 Posts
September 23 2016 17:27 GMT
#2754
On September 24 2016 01:54 Kipsate wrote:
(altho im herbalist as well).

Dont let Kwark read that.
daemir
Profile Joined September 2010
Finland8662 Posts
September 23 2016 17:55 GMT
#2755
I cannibalize mid packs and drink as soon as I'm out of combat. I move ahead of the pack before it dies to drink in range of the next pull.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34493 Posts
Last Edited: 2016-09-23 21:20:19
September 23 2016 21:15 GMT
#2756
Gggggg at the very end of black rook hold +3, 12 minutes on the timer, engage the final boss, and everything freezes up. We can talk to each other and see chat but everything else is frozen in place. Zzzzzzz

Edit: yep, time ran out to 0, my gf is still frozen in place. I alt-f4'd and now am stuck on the loading screen. I might try to ticket this, see if they can refund my keystone, but I suspect they won't even see my ticket before Wednesday when it resets anyway.
Moderator
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
September 23 2016 21:40 GMT
#2757
BHR on +5 is hella punishing, contrary to most other dungeons every single mob in BHR seems to do some shit that is annoying to deal with(Arcanists, Scouts, Archers etc). Even the goddamn felguards with their blade attack and shit.
WriterXiao8~~
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2016-09-23 22:34:45
September 23 2016 22:34 GMT
#2758
yeah i have a BRH teeming +5 stone myself that i didnt use yet, i think ill just go for the loot
dae
Profile Joined June 2010
Canada1600 Posts
Last Edited: 2016-09-23 22:51:31
September 23 2016 22:50 GMT
#2759
On September 24 2016 06:40 Kipsate wrote:
BHR on +5 is hella punishing, contrary to most other dungeons every single mob in BHR seems to do some shit that is annoying to deal with(Arcanists, Scouts, Archers etc). Even the goddamn felguards with their blade attack and shit.


BRH was kinda really brutal to deal with on +7.

Skittish meant that our DH had to wait 10~ seconds on each pull, making it slower.

First boss still quite easy, as once you get him 50% you get him to 10% for free by just ccing an add.

The archer packs with bolstering were just destroying people with their normal shoots, doing 900k~ each one at the end of the packs.

The little dude spinning top hallway was not fun.

My group is quite good, and still it would take pretty much a flawless run to beat the timer on +7.

The faceroll charging boss actually gets really scary when it lasts longer/the tank debuff actually hurts like hell/the arena starts filling up with crap/one charge + a shout will kill a dps without heals.

The first shadowbolt volley on the final boss had the group <10% hp through personals too.

Scary stuff, but fun.
Emnjay808
Profile Blog Joined September 2011
United States10658 Posts
September 23 2016 23:35 GMT
#2760
Im finding mythic+ to be really annoying when Im just trying to pug a regular mythic run. Everytime we get a decent group assembled some fucker suggests we try mythic+ then arguing and fighting ensues and I waste 20min of my time.
Skol
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