Scout harass. PvZ (The protoss unit scout) - Page 2
Forum Index > Closed |
Dendra
Croatia801 Posts
| ||
Seraphim
United States4467 Posts
| ||
Myrmidon
United States9452 Posts
On January 11 2007 09:26 BluzMan wrote: Speaking on original purpose, I wouldn't call a fucking expensive slow-building slow-moving airplane with a shitload of hp and an affinity to take on heavy air targets a "scout". IIRC, the manual makes a point out of saying that such a powerful unit as the Scout is still only considered a scout by the Protoss, whose technology and unit superioriy is just that amazing. | ||
BalloonFight
United States2007 Posts
| ||
Haemonculus
United States6980 Posts
In all seriousness though if you can win by going mass scouts you're more or less masturbating on his broken body. Fairly unnecessary. | ||
j0ehoe
United States2705 Posts
On January 11 2007 11:22 Haemonculus wrote: In all seriousness though if you can win by going mass scouts you're more or less masturbating on his broken body. Fairly unnecessary. ....ew??? please toss users, mass scouts and make it easier for us zergies =] | ||
Myrmidon
United States9452 Posts
On January 11 2007 11:22 Haemonculus wrote: In all seriousness though if you can win by going mass scouts you're more or less masturbating on EVA? ![]() On January 11 2007 11:34 j0ehoe wrote: please toss users, mass scouts and make it easier for us zergies =] Scout/zeal Evan style! Honestly, now, why is nobody mentioning overlord hunting? With 6 scouts you can mutamicro to one-hit-kill drones (they have 8 ground attack, or is it 12 and wraiths have 8 ~_~?). With 8 scouts, you can mutamicro to one-hit-kill overlords. Let's say you get 4 scouts quietly because you know your opponent is going hive with no hydra upgrdes. That's not that unreasonable at all, as scouts demolish guardians, and you can use them in a scout/dt combo against ultraling. If you're a bit ahead but still wary of something (maybe you opened sair/dt->expo and have stargate already), then sure, adding scouts can be fun and a bit useful. The OP did say "fun to use" in the first post--just because something else is more fun to you or whatever doesn't mean he deserves to be that bashed. | ||
Slayer91
Ireland23335 Posts
![]() | ||
![]()
GrandInquisitor
![]()
New York City13113 Posts
On January 11 2007 10:41 Myrmidon wrote: IIRC, the manual makes a point out of saying that such a powerful unit as the Scout is still only considered a scout by the Protoss, whose technology and unit superioriy is just that amazing. Inflation...the one thing their advanced technology apparently couldn't defeat | ||
Dendra
Croatia801 Posts
also as mentioned before you can harass his drones,i love harassing their gas drones cuz their spore never protects the gas,there is always an angle from which you can shoot while not get shot at. | ||
EmilyJieunChoi
China246 Posts
| ||
greatmeh
Canada1964 Posts
not only can you harass and force the zerg to build spores, scouts are good vs air units and they also distract hydras/scourge/mutas in a big fight, making them easier to storm and 3 -4 scouts are probably the last thing the zerg expects midgame/lategame and can fool the z into making too many hydras/spores/scourge to counter them, which is really a good thing for p, and if u have a lot of minerals scouts are just a little bit more expensive than corsairs mineral wise. of course mass scouts completely suck unless ur wayyy ahead | ||
Dendra
Croatia801 Posts
| ||
Ghin
United States2391 Posts
| ||
Flaccid
8836 Posts
Mass scouts vs. mass hydras is one of the concepts that gets me to uninstall BW in the first place. | ||
CubEdIn
Romania5359 Posts
| ||
evanthebouncy!
United States12796 Posts
http://www.teamliquid.net/forum/viewmessage.php?currentpage=4&topic_id=21974 we had a fun discussion. | ||
![]()
Last Romantic
United States20661 Posts
| ||
evanthebouncy!
United States12796 Posts
On January 11 2007 17:00 greatmeh wrote: a group of 3-4 scouts can be quite usefull midgame/lategame pvz not only can you harass and force the zerg to build spores, scouts are good vs air units and they also distract hydras/scourge/mutas in a big fight, making them easier to storm and 3 -4 scouts are probably the last thing the zerg expects midgame/lategame and can fool the z into making too many hydras/spores/scourge to counter them, which is really a good thing for p, and if u have a lot of minerals scouts are just a little bit more expensive than corsairs mineral wise. of course mass scouts completely suck unless ur wayyy ahead Well I guess the problem w/ scouts is that unlike sair who attacks ovi automatically. Scouts will prefer attacking Hydralisks and promptly getting owned T_T | ||
Dendra
Croatia801 Posts
On January 11 2007 19:27 evanthebouncy~ wrote: Well I guess the problem w/ scouts is that unlike sair who attacks ovi automatically. Scouts will prefer attacking Hydralisks and promptly getting owned T_T since when do units do something on their own in bw? that's why it is the best rts out there,if u can't handle the scouts just because they can't read your mind and attack what u want them to it doesn't mean their attack priority should be fixed. | ||
| ||