Littlewargame - Page 7
Forum Index > Closed |
johnbo
United Kingdom41 Posts
| ||
TheScriptan
Lithuania152 Posts
On August 27 2014 12:01 johnbo wrote: atm there are only 2/3/4th divisions, there is a 1st division but peoples mmr are yet to become high enough to get into it Soon, people will get to division 1. Anyways divisions might get a little bit reworked | ||
TheScriptan
Lithuania152 Posts
| ||
xccam
Great Britain1150 Posts
On August 29 2014 17:32 TheScriptan wrote: Soon, people will get to division 1. Anyways divisions might get a little bit reworked The question is when will people reach div 1? Even YummyBlaBla isnt div 1 :O | ||
ItanoCircus
United States67 Posts
| ||
ETisME
12276 Posts
| ||
TheScriptan
Lithuania152 Posts
v.194 - Catapults: slightly increased AoE radius - fixed some small AI bugs - added a new tower upgrade (available in Castle) - some small UI changes - clicking on the big unit portrait in the interface now centers the camera on this unit - added a new unit: Airship - added a new building: Advanced Workshop (makes Airship) - Beast upgrades: increased duration from 80 (+15) to 90 (+20) - Human upgrades: increased duration from 100 (+10) to 100 (+20) - custom AI's now work with replays | ||
DrajiK
Singapore17 Posts
![]() ![]() | ||
![]()
]343[
United States10328 Posts
| ||
ablagesys
Austria18 Posts
| ||
johnbo
United Kingdom41 Posts
| ||
Capresis
United States518 Posts
| ||
ablagesys
Austria18 Posts
On September 16 2014 06:18 Capricis wrote: I haven't played in a month or something, but when I did, I would always hold down the button to make something while waiting for the gold to make it. This would lead to it spamming my screen with "not enough gold" and giving me like 600 apm for as long as I held it down. So if that still works, you can boost it that way too (= i think this has been fixed by now (only the message spamming, not the apm) | ||
TheScriptan
Lithuania152 Posts
Now there is a new unit called Werewolf! It has a skill slash which is AoE and Werewolf is tanky! It is made from an upgraded Wolf Den! Another unit is Airship! Now you can drop and make some sick plays. You can do "storm drops" as well! The last unit is Ballista, it was made to counter Dragons, because there was no counter for them! As I said more polished game, less lag, because now game supports dual-core! Balance changes and new units switched the meta, a lot of new builds are coming in! So join in to the best HTML5 Indie RTS game which is based on StarCraft and the most succesful RTS games! http://littlewargame.com/play/ | ||
TaShadan
Germany1960 Posts
On November 03 2014 02:56 TheScriptan wrote: GUYS!~ New units are up, bug fixes, balance changes and a lot of stuff has changed in Littlewargame so jump in again! Now there is a new unit called Werewolf! It has a skill slash which is AoE and Werewolf is tanky! It is made from an upgraded Wolf Den! Another unit is Airship! Now you can drop and make some sick plays. You can do "storm drops" as well! The last unit is Ballista, it was made to counter Dragons, because there was no counter for them! As I said more polished game, less lag, because now game supports dual-core! Balance changes and new units switched the meta, a lot of new builds are coming in! So join in to the best HTML5 Indie RTS game which is based on StarCraft and the most succesful RTS games! http://littlewargame.com/play/ Thx for the update. Will check it out as soon as possible. | ||
TheScriptan
Lithuania152 Posts
- some pathing / collision improvements - fixed a couple of bugs - some small interface changes - Ballista: increased dmg from 22 (+2,5 / upg) to 25 (+3 / upg) - Werewolf: slightly reduced smash radius; units now can be smashed over obstacles - Catapult: increased HP from 135 to 150 - Wolf: increased cost from 15 to 20 - Wolves Den: reduced HP from 700 to 600 - Forge: increased HP from 400 to 500 | ||
sabas123
Netherlands3122 Posts
| ||
AicyDC
United Kingdom67 Posts
| ||
TheScriptan
Lithuania152 Posts
On January 11 2015 22:55 AicyDC wrote: This game is awesome now. A lot better than it was a few months ago. Indeed! Lots of updates, balance changes happened! | ||
TheScriptan
Lithuania152 Posts
v2.71 - new map editor tools: it is now possible to edit units, buildings, abilities and upgrades data and create new ones - added and fixed some other map editor features and rearranged some of the the ui - maps are now categorized in "2 player maps", "3 player maps", "4 player maps" and "custom mods" - added buttons in the workers' building submenues to return to the main menu - fixed a bug that made it impossible to change teams or players in a multiplayer lobby when the original host has left - it is now possible to pause the game in multiplayer - Catapults: increased fire rate from 4,0 to 3,5 sec - added clan support - fixed a bug that made it impossible to get placed in 5th division - registering accounts now requires email activation - clicking and holding the mouse on the portrait of a unit in the interface will make the camera follow this unit now - spectators income tab now also shows current income (per minute) - when spectating a game or watching a replay of max. 2 players, total supply and current gold are now permanently shown in the bottom right corner - Workshop: reduced cost from 175 to 150 - Werewolves Den: reduced cost from 300 to 250 - Airship: increased speed from 3,4 to 3,6 - added range upgrades for humans, beasts and mech - Dragons: reduced supply cost from 7 to 6 - Fortress: cant attack anymore; reduced cost from 250 to 125 | ||
| ||