• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:17
CEST 00:17
KST 07:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End1Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!41Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
WardiTV Mondays PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 539 Thunder Dome Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory
Brood War
General
[ASL22] Ro24 Preview: Summer's End Rush's Odyssey Controversy StarCraft 64 is coming to Philly at SC4ALL II BW General Discussion Best Games Kespa era
Tourneys
ASL Season 22 LIVESTREAM with English Commentary CSLAN 4 is Coming! [ASL22] Ro24 Group A [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9851 users

Dustin Browder On the Infestor - Page 15

Forum Index > Closed
Post a Reply
Prev 1 13 14 15 16 17 37 Next All
kinsky
Profile Joined November 2010
Germany368 Posts
November 08 2012 10:55 GMT
#281
On November 08 2012 18:28 Talack wrote:
11/11 rax, not waited for "people to figure it out"
Thors without energy, not waited for "people to figure it out"
Mass ghosts in late-game TvZ, not waited for "people to figure it out"
1-1-1 not waited for "people to figure it out"

The community knows when something is OP DB... Common dude : /



I second this!
Ramiz1989
Profile Joined July 2012
12124 Posts
November 08 2012 10:59 GMT
#282
On November 08 2012 19:27 Xpace wrote:
Show nested quote +
On November 08 2012 19:04 NEEDZMOAR wrote:
On November 08 2012 09:22 sitromit wrote:
On November 08 2012 09:19 ReachTheSky wrote:
I just think its silly that what is supposed to be a support caster is the preffered massable unit. Its not uncommon to see anywhere between 16-24 infestors at once late game.


It's also not uncommon to see 15-20 Sentries early-mid game.



exactly this^. Casters play a huge role in sc2, more than just a support unit, dont hate on the infestor, hate on casters.


I don't know what's worse; that he may or may not be trolling and redirected two pages of comments to Sentries instead of the topic of Infestors, or that you're actually agreeing with him. Or maybe you're both trolling and we're all laughing sometime, somewhere. Regardless, no other caster unit has the game-changing impact that Infestors do.

Yes it does... Immortal, Sentry all-ins would be worthless without Sentries, and whole Protoss early game is based on Sentries. The way Zerg is destroying mid and late game with Infestors, the same way Protoss is destroying early and mid game with Sentries. Same as Fungal, few clutch Force Fields can end the game instantly. Now, the thing that Infestors are easier to use, is different matter, both units are broken in my eyes.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Decendos
Profile Joined August 2011
Germany1341 Posts
Last Edited: 2012-11-08 11:02:32
November 08 2012 11:02 GMT
#283
On November 08 2012 19:55 kinsky wrote:
Show nested quote +
On November 08 2012 18:28 Talack wrote:
11/11 rax, not waited for "people to figure it out"
Thors without energy, not waited for "people to figure it out"
Mass ghosts in late-game TvZ, not waited for "people to figure it out"
1-1-1 not waited for "people to figure it out"

The community knows when something is OP DB... Common dude : /



I second this!


had to laugh at the 11 11 rax one while still gsl-level-player lose to it right now, and they lose too often. maybe its still OP?!
Naphal
Profile Joined December 2010
Germany2099 Posts
November 08 2012 11:06 GMT
#284
well i know blizzard changed their approach and will not balance as they used to (nerf into the ground within less than a month of the first occurence of imbalance)

but now they have taken a lot of time, and should already have indetified the problem and reached a conclusion.
Fr0d0
Profile Joined May 2011
Belize37 Posts
November 08 2012 11:08 GMT
#285
On November 08 2012 20:06 Naphal wrote:
well i know blizzard changed their approach and will not balance as they used to (nerf into the ground within less than a month of the first occurence of imbalance)

but now they have taken a lot of time, and should already have indetified the problem and reached a conclusion.


Yeah, it's time to nerf marines and sentries somehow after 2 years.
Diavlo
Profile Joined July 2011
Belgium2915 Posts
Last Edited: 2012-11-08 11:19:14
November 08 2012 11:15 GMT
#286
On November 08 2012 18:28 Talack wrote:
11/11 rax, not waited for "people to figure it out"
Thors without energy, not waited for "people to figure it out"
Mass ghosts in late-game TvZ, not waited for "people to figure it out"
1-1-1 not waited for "people to figure it out"

The community knows when something is OP DB... Common dude : /

Those things did impact winrates considerably very fast though, without being key pieces of the Terran arsenal (except maybe the Thor in TvP). Which is not the case for the infestor.

People complain massively about the infestor because of design, which is something Blizzard doesn't really like to touch on (except for mass thors which according to them looked bad...).


"I don't know how many years on this Earth I got left. I'm gonna get real weird with it."
Femari
Profile Joined June 2011
United States2900 Posts
November 08 2012 11:28 GMT
#287
"The community's ability to develop new strategies is worthy of respect."

...you never respected this ability until the Queen buff. At least be consistent you asshat.

Infestors need to change simply because of one thing, variety. They force you to play a certain way and makes the game a constant repeat of Infestor BLords in nearly every ZvX game I watch. Makes SC2 unwatchable for me. So Browder fix the damn Infestors so other races aren't forced to play certain ways.

User was warned for this post
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
Coolhwip
Profile Joined March 2011
Sweden1381 Posts
Last Edited: 2012-11-08 11:32:34
November 08 2012 11:32 GMT
#288
Infestors were too good 1,2,3,4 and 5 month ago and will still be too good next month
crack
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2012-11-08 11:37:13
November 08 2012 11:32 GMT
#289
On November 08 2012 20:28 Femari wrote:
"The community's ability to develop new strategies is worthy of respect."

...you never respected this ability until the Queen buff. At least be consistent you asshat.

Infestors need to change simply because of one thing, variety. They force you to play a certain way and makes the game a constant repeat of Infestor BLords in nearly every ZvX game I watch. Makes SC2 unwatchable for me. So Browder fix the damn Infestors so other races aren't forced to play certain ways.


You mean like every TvX game is "get creative vs mass marines"?
(btw, marine's a unit that blizzard has acknowledged to be very powerful, but left for figuring, because they didn't want to interfer with core gameplay)
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
November 08 2012 11:39 GMT
#290
On November 08 2012 09:14 AnomalySC2 wrote:
This is a good approach to balance. Basically they're saying, we know that infestor builds have holes or weaknesses and we're just waiting for the community to find them. Please don't nerf stuff you know isn't OP. That said, fungal was changed from its original design, so it may very well be too good. Only david kim and co know for sure.

The design where it locks your units in place for 8s? Are you sure you want to go back to that? Can you imagine what Zerg pro players would do with such power.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
November 08 2012 11:45 GMT
#291
On November 08 2012 20:32 Big J wrote:
Show nested quote +
On November 08 2012 20:28 Femari wrote:
"The community's ability to develop new strategies is worthy of respect."

...you never respected this ability until the Queen buff. At least be consistent you asshat.

Infestors need to change simply because of one thing, variety. They force you to play a certain way and makes the game a constant repeat of Infestor BLords in nearly every ZvX game I watch. Makes SC2 unwatchable for me. So Browder fix the damn Infestors so other races aren't forced to play certain ways.


You mean like every TvX game is "get creative vs mass marines"?
(btw, marine's a unit that blizzard has acknowledged to be very powerful, but left for figuring, because they didn't want to interfer with core gameplay)

which blizzard's solution becomes a shitton of aoe.
Twitter: @zhurai | Site: http://zhurai.com
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 08 2012 11:47 GMT
#292
What I don't understand is what new strategies are going to be figured out. Infestors are the most versatile unit in the game. It's not like someone's going to discover some incredible new strategy that somehow counters infestors.
http://na.op.gg/summoner/userName=FLABREZU
NesquiKGG
Profile Joined February 2012
100 Posts
November 08 2012 11:54 GMT
#293
Take out the Infestor or nerf it, and zerg gonna drop to 10% win ratio.. how should i survive a zvz against mutas by not going mutas myself? .. dont tell me to go queen cause you cant pop so many queens also they are useless midgame due mobilty .. to many spores are waste of larva and money... hydras are shit .... so tell me how we gonna survive ZvZ without infestor and how we gonna win a ZvT when the enmy goes like 100000 marines and tanks ... (dont say Banes cause i gonna laugh at you HARD .. play vs good terrans and you gonna know how useless banes are without infestors .. an mutas are atm shit in ZvT) ... and i dont have to discuss with you the imbaness of Blinkstalkers when you dont have infestors
I cheated on my fears, broke up with my doubts, got engaged to my faith and now I'm marrying my dreams.
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 08 2012 11:59 GMT
#294
Perhaps medivacs' heal should also act as a restoration spell from broodwar, aka heal dispels fungal on each individual marine/marauder it targets.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
November 08 2012 12:01 GMT
#295
On November 08 2012 20:54 NesquiKGG wrote:
Take out the Infestor or nerf it, and zerg gonna drop to 10% win ratio.. how should i survive a zvz against mutas by not going mutas myself? .. dont tell me to go queen cause you cant pop so many queens also they are useless midgame due mobilty .. to many spores are waste of larva and money... hydras are shit .... so tell me how we gonna survive ZvZ without infestor and how we gonna win a ZvT when the enmy goes like 100000 marines and tanks ... (dont say Banes cause i gonna laugh at you HARD .. play vs good terrans and you gonna know how useless banes are without infestors .. an mutas are atm shit in ZvT) ... and i dont have to discuss with you the imbaness of Blinkstalkers when you dont have infestors


well nerfing the infestor doesnt mean destroying it's function entirely. Lets say fungal would be altered to reduce movement to 60% (arbitrary number), you still get the same functionality with it. Same goes for ZvZ. I actually believe it would increase the depth of zvz, as mutas are normally completely shut down by infestors. Changing the fungal effect to slow would encourage using mutas micro heavy to snipe infestors even more than it is presently done.
Broodwar for life!
Escuche
Profile Blog Joined June 2012
60 Posts
Last Edited: 2012-11-08 12:02:32
November 08 2012 12:01 GMT
#296
On November 08 2012 20:54 NesquiKGG wrote:
Take out the Infestor or nerf it, and zerg gonna drop to 10% win ratio.. how should i survive a zvz against mutas by not going mutas myself? .. dont tell me to go queen cause you cant pop so many queens also they are useless midgame due mobilty .. to many spores are waste of larva and money... hydras are shit .... so tell me how we gonna survive ZvZ without infestor and how we gonna win a ZvT when the enmy goes like 100000 marines and tanks ... (dont say Banes cause i gonna laugh at you HARD .. play vs good terrans and you gonna know how useless banes are without infestors .. an mutas are atm shit in ZvT) ... and i dont have to discuss with you the imbaness of Blinkstalkers when you dont have infestors


Change fungal so it roots only air and/or armored to deal with mutas and stalkers...as for mutas being bad in TvZ, that's simply not true and it's never been true. Every unit composition is viable for Zerg; the game is based on economy, timings, and transitions, not "I make my ball of stuff and you make yours and we throw them at each other." TvZ hinges on multipronged aggression from both sides and there are countless underemployed tactics for both races. Your post is sensational and exactly the type of narrow-minded, defeatist attitude we've seen from Zergs since the early days of Starcraft 2.
vojnik
Profile Joined October 2010
Macedonia923 Posts
November 08 2012 12:03 GMT
#297
if people invested as much time in trying to develop new strategies as they do in whining all over the internet sc2 could be a better game...
For the swarm!
NotoriousBig
Profile Blog Joined May 2012
Germany301 Posts
November 08 2012 12:04 GMT
#298
So, he won´t change anything until a few months when he realizes that it isn´t just a phase, but a OP unit. Infestor is really what makes all matchups with Z very awkward to watch.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
November 08 2012 12:05 GMT
#299
Hahah as if Browder would ever admit that something as fundamental as the infestor (which has been altered before, twice I believe) needs further balance work 2 and a half years after game release. The carrier-interceptor comment was just fucking hilarious.
Solarist
Profile Joined September 2011
291 Posts
November 08 2012 12:05 GMT
#300
On November 08 2012 21:03 vojnik wrote:
if people invested as much time in trying to develop new strategies as they do in whining all over the internet sc2 could be a better game...


Enlighten us then oh greatest of great strategist. What wonderfull ideas do you have that no pro players have thought about?
Prev 1 13 14 15 16 17 37 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
CSLAN Day 2
Airneanach284
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub87
StarCraft: Brood War
scan(afreeca) 21
Dota 2
XaKoH 667
NeuroSwarm6
League of Legends
Doublelift5773
JimRising 415
Counter-Strike
summit1g7394
minikerr8
Super Smash Bros
Mew2King125
Other Games
gofns13885
Grubby1973
Liquid`RaSZi1762
elazer193
RotterdaM93
ROOTCatZ52
Organizations
Other Games
gamesdonequick1241
BasetradeTV64
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 136
• Berry_CruncH86
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21781
Other Games
• imaqtpie1591
• Shiphtur383
Upcoming Events
OSC
1h 43m
Afreeca Starleague
11h 43m
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
12h 43m
The Patches Monday
17h 43m
Afreeca Starleague
1d 11h
Sharp vs Shinee
Action vs Shine
GSL
1d 12h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
2 days
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
CranKy Ducklings
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
Proleague 2026-08-16
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.