A Deeper Reason For the Queen Range Buff? - Page 6
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Dubz
United States242 Posts
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AtlasMech
United States105 Posts
Remember in alpha or beta when queens had deep tunnel where queens could do a slow underground sort of teleport out to any hatchery? Well that would have made perfect sense for a real philosophy of offensive defense(instead of equalizing zealot/marine out with sunkens as in broodwar)... but they removed that from the game. So instead of being able to queen/ling which could have fulfilled the role of the sunken colony, we now have the roach that we MUST get, and the roach is probably the reason why the deep tunnel was removed from the game... Sometimes, I feel like the queen should have been renamed the "roach queen" and unlocked the roach instead of there being a roach warren. (Compare the cost and build time of queen and roach warren, virtually identical), so zerg would lose the roach warren, unlock roaches with "The roach queen" and then roaches would only be capable of being produced by the queens spawn larvae...(not the natural larvae of the hatchery) Compare the roach to its counter part, the marauder for example. Terran has to make a tech lab to access the marauder, in other words, it sacrifices their production capabilities for a ground to ground unit. Zerg, however, sacrifices NO production capabilities for their ground to ground unit, the roach. Why isn't the queen seen in the same light as the tech lab in regard to roach production? I don't know... | ||
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DontNerfInfestors
Spain280 Posts
KT;DR Trollface.jpg Kyfoid trolling,please note | ||
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Cutlery
Norway565 Posts
Can't vouch for this vs GMs, but then again, NesTea wouldn't be coming to me (or the open TL forum) for advice on how to fight roaches. | ||
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