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Active: 1821 users

A Deeper Reason For the Queen Range Buff?

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AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 07:30:45
September 09 2012 07:29 GMT
#1
For people who are tired of fighting roaches with roaches?

Theoretically speaking, if I go Hydra/Baneling it should be able to counter roaches... but does it?

I guess you would have to go heavy on the melee upgrade to get the + 5 damage, use the banelings as mines by spreading them burrowed... then use creep to do hit and run tactics on roaches as they chase you back to your base and you detonate individual banelings 1 by 1 to get the most cost effecient use...

Also, imagine if he tried to burrow roaches and you used your overseer to blow mines as he crawled underground towards you...

Does that sound right?

But isn't splitting hydra and baneling too expensive?

I guess if I wanted to counter roaches with something other then roaches or mutas (Mutas just being too late of tech) I would have to go for.... Queens and Banelings....

So with this long attack range on the queen, I can pick off the overseers to protect my banelings...

So what am I suppose to do when I try to run with my queens, but I can't?

I guess I'm suppose to pick off the overseer with a group of queens and then burrow my queens to protect them....

and then when he comes at my base, I'm suppose to explode the banelings 1 by 1?

I'm just sick and tired of fighting roaches with roaches... and I do believe it's possible to fight roaches with something other then roaches.... infestors don't work or count.

Sometimes, I almost feel like the hydralisk den was suppose to unlock both hydras and banelings...

Do you ever feel that way?

So the queen range is suppose to make queen + bane the real root philosophy strength of zerg so that the queen can adequately pick off detectors like observers and overseers, which supposedly can buy you macro time?

Someone please tell me that this is a viable way to fight roaches with out having to make roaches and give me some advice on how to MAKE it work...

User was banned for this post.
Heaven is a day dream, Hell is a nightmare
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
September 09 2012 07:31 GMT
#2
try ling infestor, you will shortly be served at the strategy forum
| Idra | YuGiOh | Leenock | Coca |
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 07:34 GMT
#3
Believe me, I've even tried infestor with CRACK lings man.

And you know you aren't getting the right units when even that doesn't work.
Heaven is a day dream, Hell is a nightmare
iiGreetings
Profile Joined March 2011
Canada563 Posts
September 09 2012 07:34 GMT
#4
This seems very hypothetical. But I kind of see your point.
Adapt and React I MKP, PartinG, EffOrt ♥
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
September 09 2012 07:35 GMT
#5
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.
ok
navy
Profile Joined November 2010
Canada197 Posts
Last Edited: 2012-09-09 07:38:51
September 09 2012 07:37 GMT
#6
you can fight roaches with banelings, but the best way to do it is not with dispersed burrowed banelings, which is a huge gimmick move.
Excellent surrounds with multiple groups of ling baneling is the way to go.

It seems you are most scared of burrowed roach attacks, which are also gimmick at best.
If you really want to counter gimmick with gimmick then I guess it would be appropriate.

And as the poster above me said, ling infestor is a legitimate and accepted non-roach way to fight roach.
By the time you have cracklings you should also have ultra, which are neccesary to kill the roaches as upgraded lings vs upgraded roaches will still lose, you simply use the lings to get there.
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 07:38 GMT
#7
On September 09 2012 16:35 LgNKami wrote:
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.


So mirror match ups are literally mirror match ups?

Great...

Can someone please tell me what the counter for boredom is?
Heaven is a day dream, Hell is a nightmare
Sepheren
Profile Joined May 2012
United States66 Posts
September 09 2012 07:38 GMT
#8
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
September 09 2012 07:41 GMT
#9
ultralisks and fungal destroy roaches, so do broodlords :p
ESPORTS ILLUMINATI
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 09 2012 07:41 GMT
#10
Roaches tank so much banelings, it's not even funny >< I think you have to stick to roach+infestors when fighting roach armies ...
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
September 09 2012 07:42 GMT
#11
On September 09 2012 16:38 AtlasMech wrote:
Show nested quote +
On September 09 2012 16:35 LgNKami wrote:
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.


So mirror match ups are literally mirror match ups?

Great...

Can someone please tell me what the counter for boredom is?

I mean, its the same thing in all mirror matchups...

You can go mass marauder vs mass marine but then what would be the result? marines would destroy. Only way to kill mass marines is to either go mass marines or have better mechanics. Same with all races. Roaches are such a meaty unit that the only real way to get rid of a roach army is roaches. Mirrors are more of a test of mechanics and positioning really, especially mid-late game zvz.
ok
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 07:45:28
September 09 2012 07:42 GMT
#12
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


This game revolves around an immediate rock paper scissors design...

With the mutalisk not being an adequate way to react to roach in timing, it means there must be some other way to handle or counter roaches, with out going roaches.

Therefore, burrowed and spread banes with the +1 ups using queens to pick off overseer must be the ideal way to handle/counter roaches.

The queens are also support attack against roaches along the way, as they can also burrow...

Maybe the queen should be able to burrow and move underground?
Heaven is a day dream, Hell is a nightmare
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
September 09 2012 07:43 GMT
#13
On September 09 2012 16:42 AtlasMech wrote:
Show nested quote +
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


This game revolves around an immediate rock paper scissors design...

With the mutalisk not being an adequate way to react to roach in timing, it means there must be some other way to handle or counter roaches, with out going roaches.

Therefore, burrowed and spread banes + queens must be the ideal way to handle/counter roaches.


On September 09 2012 16:41 nkr wrote:
ultralisks and fungal destroy roaches, so do broodlords :p

ESPORTS ILLUMINATI
Snake.69
Profile Joined February 2010
Canada140 Posts
Last Edited: 2012-09-09 07:46:19
September 09 2012 07:43 GMT
#14
LOL how does the queen range increase help kill overseer? its still has same anti air range no?

Heres how you fight roaches without roaches.


Ling infestor, ( upgrades). Ultralisks, mutaslisk ling spines, broodlords, hydra ling... hydra ling infestor...

Just ... wtf is that post anyways lmao O_O doesnt really make sense..
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 07:44 GMT
#15
On September 09 2012 16:43 Snake.69 wrote:
LOL how does the queen range increase helps kill overseer? its still has same anti air range no?


Oh... I was under the impression that it got + 2 range on both attacks....
Heaven is a day dream, Hell is a nightmare
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2012-09-09 07:48:31
September 09 2012 07:46 GMT
#16
lol. Queens are fucking terrible vs roaches and cannot by any means pick off overseers in any viable manner. Amazing how you can say infestors don't count when infestors are a very good unit vs mass roach. Lings are good to abuse lack of mobility of roaches, but really there aren't that many units. You can use mutas as well. Sounds like you're being overly picky.

How the fuck you say mutas aren't viable vs roach timings but BURROWED BANELINGS ARE is beyond me. What you're even going on about picking off 200 hp overseers is just too much. I can't help but assume you're dicking around. And I'm usually fairly nice to out there theorycrafts.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
September 09 2012 07:46 GMT
#17
On September 09 2012 16:42 AtlasMech wrote:
Show nested quote +
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


This game revolves around an immediate rock paper scissors design...

With the mutalisk not being an adequate way to react to roach in timing, it means there must be some other way to handle or counter roaches, with out going roaches.

Therefore, burrowed and spread banes with the +1 ups using queens to pick off overseer must be the ideal way to handle/counter roaches.


Except not. It's a mirror match. Meaning if you're not using the most beneficial army combination in the game, you're doing it wrong. Ling bane will cost 10x more to minerals/gas to kill an equal supply of roaches, therefore you're doing it wrong. Sorry you're not going to randomly meta game ling bane against roaches after 2 years of people attempting different stuff. It's this way for a reason. It's the most cost efficient army in zvz.
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 07:48 GMT
#18
On September 09 2012 16:46 FabledIntegral wrote:
lol. Queens are fucking terrible vs roaches and cannot by any means pick off overseers in any viable manner. Amazing how you can say infestors don't count when infestors are a very good unit vs mass roach. Lings are good to abuse lack of mobility of roaches, but really there aren't that many units. You can use mutas as well. Sounds like you're being overly picky.


So your suggestion is... to go infestor + queen to kill roaches... because I've even tried infestor crackling and it doesn't work...

Hmm... maybe I will do that... thank you.
Heaven is a day dream, Hell is a nightmare
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 07:50 GMT
#19
On September 09 2012 16:46 FabledIntegral wrote:

How the fuck you say mutas aren't viable vs roach timings but BURROWED BANELINGS ARE is beyond me. What you're even going on about picking off 200 hp overseers is just too much. I can't help but assume you're dicking around. And I'm usually fairly nice to out there theorycrafts.



Not only does burrow come way before spire in timing...

There is also the proxied production which also shaves off a load of time.
Heaven is a day dream, Hell is a nightmare
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
September 09 2012 07:50 GMT
#20
On September 09 2012 16:48 AtlasMech wrote:
Show nested quote +
On September 09 2012 16:46 FabledIntegral wrote:
lol. Queens are fucking terrible vs roaches and cannot by any means pick off overseers in any viable manner. Amazing how you can say infestors don't count when infestors are a very good unit vs mass roach. Lings are good to abuse lack of mobility of roaches, but really there aren't that many units. You can use mutas as well. Sounds like you're being overly picky.


So your suggestion is... to go infestor + queen to kill roaches... because I've even tried infestor crackling and it doesn't work...

Hmm... maybe I will do that... thank you.


Then you're a bad player or you did it wrong. Or you're just massively trolling. Which is most likely because you keep suggesting queens when they are awful for the roles you're suggesting.
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 07:53:12
September 09 2012 07:52 GMT
#21
Ok... so go infestors + fungal against roaches only...

I truly appreciate your advice... simple and genius. Thank you.
Heaven is a day dream, Hell is a nightmare
navy
Profile Joined November 2010
Canada197 Posts
Last Edited: 2012-09-09 07:53:24
September 09 2012 07:53 GMT
#22
nvm, gl hf
Antimatterz
Profile Blog Joined October 2010
United States1010 Posts
September 09 2012 07:53 GMT
#23
Really the reason why everyone goes Roach/Infestor in ZvZ is that it is the most efficient use of resources for the current metagame. You can viably go Mutas vs. Roach/X strats, but you have to be EXTREMELY careful to prepare just in case they allin.
"HotBid [11:45 AM]: i dunno i kinda like the big muta shooting smaller mutas out"
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 07:59:16
September 09 2012 07:55 GMT
#24
On September 09 2012 16:53 Antimatterz wrote:
Really the reason why everyone goes Roach/Infestor in ZvZ is that it is the most efficient use of resources for the current metagame. You can viably go Mutas vs. Roach/X strats, but you have to be EXTREMELY careful to prepare just in case they allin.


So in this game of rock paper scissors, if he goes rock... there is A CHANCE that I can hit him from above with paper...

Thank god, I almost thought that this game was somewhat weak in dynamics for a second.

I have been having some good fun playing rock paper scissors with my girlfriend lately though...

I think starcraft 2 is just too advanced for me.
Heaven is a day dream, Hell is a nightmare
storywriter
Profile Joined February 2011
Australia528 Posts
September 09 2012 08:01 GMT
#25
every single one of OP's posts has been closed in the past, it seems.

i'm curious to see how quickly the mods get this one.
Translator
ANoise
Profile Joined February 2011
United States67 Posts
Last Edited: 2012-09-09 08:05:57
September 09 2012 08:04 GMT
#26
I really don't see the queen buff coming into this very much. I think your experience with zvz roach engagements is lacking if you think you can theorycraft your way out of having to make roaches, though. You basically need to make zerglings and roaches in zvz just to survive to get anything else. At the start of the match you need lings, and you may be able to get by without making any banes. But you need roaches if the game stretches out.
I'm not saying you can't get some mutalisks or infestors (especially when you are ahead), but losing the roach numbers means you can't defend yourself from his roach numbers.

Edit:+ Show Spoiler +
On September 09 2012 17:01 storywriter wrote:
every single one of OP's posts has been closed in the past, it seems.

i'm curious to see how quickly the mods get this one.


I should really check post history before taking everything so serious.
Si, abbiamo un anima. Ma'e fatta piccoli di tanti robot.
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 08:15:01
September 09 2012 08:08 GMT
#27
You know how they were debating on whether banelings should move underground or not?

Well what if the nydus worm, with its ridiculous cost... could move underground and release banelings above him...

Would this not fit properly for the cost of this unit?

And wouldn't it be an alternative way to attack roaches?


Or let's say that you fungal a group of roaches and you have banes loaded in to nydus... Couldn't there be that period of time when the exit is coming up from underground and it vulnerable, but explodes that number of banes in the nydus worm from underneath the army of roaches?


I'm thinking that... this concept is like a familiar concept to the nuke that terran has...

Maybe the nydus worm would kind of enhance the damage of the banelings as it is kind of an explosion in and of itself as it comes up from underneath the ground, and sort of enhances the damage of the banelings.
Heaven is a day dream, Hell is a nightmare
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
September 09 2012 08:13 GMT
#28
On September 09 2012 17:08 AtlasMech wrote:
You know how they were debating on whether banelings should move underground or not?

Well what if the nydus worm, with its ridiculous cost... could move underground and release banelings above him...

Would this not fit properly for the cost of this unit?

And wouldn't it be an alternative way to attack roaches?


Or let's say that you fungal a group of roaches and you have banes loaded in to nydus... Couldn't there be that period of time when the exit is coming up from underground and it vulnerable, but explodes that number of banes in the nydus worm from underneath the army of roaches?

What league are you in? o.o
ok
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 08:20:06
September 09 2012 08:15 GMT
#29

What league are you in? o.o


I'm thinking that... this concept is like a familiar concept to the nuke that terran has...

Maybe the nydus worm would kind of enhance the damage of the banelings as it is kind of an explosion in and of itself as it comes up from underneath the ground, and sort of enhances the damage of the banelings in a large release....


I guess you would need to be able to cancel it so as to not waste it comepletely...
Heaven is a day dream, Hell is a nightmare
Snake.69
Profile Joined February 2010
Canada140 Posts
September 09 2012 08:16 GMT
#30
[B]

Sometimes, I almost feel like the hydralisk den was suppose to unlock both hydras and banelings...

Do you ever feel that way?




O_o lol wtf no?
ulfryc
Profile Joined November 2011
Germany115 Posts
September 09 2012 08:30 GMT
#31
Srsly, what league are you in OP. Your post show very bad understanding of the game and include way to much theorycrafting. Also I don't get why you think there must be a rock/paper/sissor system somewhere hidden in ZvZ and you just must find the perfect counter to roaches. ling/infestor and ling/muta have shown to be viable on the highest level of play, so you're doing something wrong, when you say they don't work. Probably you are just noch a good enough player to execute them.
Train Hard Go Pro!
askmc70
Profile Joined March 2012
United States722 Posts
September 09 2012 08:42 GMT
#32
how do i report a thread?
Ugs06
Profile Joined April 2009
United States23 Posts
September 09 2012 08:42 GMT
#33
hes in Gold. Unless this isnt him...

http://us.battle.net/sc2/en/profile/3055590/1/AtlasMeCH/

also spinecrawlers are great vs roaches
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 08:58:34
September 09 2012 08:56 GMT
#34
On September 09 2012 17:30 ulfryc wrote:
Srsly, what league are you in OP. Your post show very bad understanding of the game and include way to much theorycrafting. Also I don't get why you think there must be a rock/paper/sissor system somewhere hidden in ZvZ and you just must find the perfect counter to roaches. ling/infestor and ling/muta have shown to be viable on the highest level of play, so you're doing something wrong, when you say they don't work. Probably you are just noch a good enough player to execute them.


Oh, I see, so starcraft 2 is a rock paper scissors game of

Air to Ground > Ground to Ground
Ground to Air > Air to Ground
Ground to Ground > Ground to Air


So this is the amazing rock paper scissors system huh?

While all other units like zerglings are just particularly designed for buildings as they run past opponent, and banes truly only particlarly designed for workers...

It seems that there really only is a select small number of units that are part of the rock paper scissors system.

I kind of had the vision of a rock paper scissors system with in a rock paper scissors system that was a "Simplicity as the Ultimate Sophistication" leonardo Da Vinci

I leave you now with plato.

“Beauty of style which is determined by harmony, grace, and good rhythm depends on simplicity, I mean the true simplicity of a rightly and nobly ordered mind and character, not that other simplicity which is only a euphemism for folly." - Plato

It seems that starcraft 2 is the wrong kind of simplicity for me and Da Vinci... it is the simple one.

Sorry for wasting your time... peace.

Heaven is a day dream, Hell is a nightmare
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 09:08:25
September 09 2012 09:08 GMT
#35
Oh and I'll leave you with one last quote from Plato...

"Love is a serious mental disease" - Plato

With that said, I wonder who is truly has a passion and love for this game.

Not that hard to figure out....
Heaven is a day dream, Hell is a nightmare
Ugs06
Profile Joined April 2009
United States23 Posts
September 09 2012 09:29 GMT
#36
what.... what just happened? Did a Gold player just defend his ineptitude with philosophy?
dreamseller
Profile Blog Joined August 2006
Australia914 Posts
September 09 2012 09:35 GMT
#37
the OP is DRG

8/10 for this thread.

possibly this is a troll involving the "queendralisk" mentality; the OP seeks to involve queens as a viable offensive unit in what is obviously not a viable role as a spinoff of its excellent (some say OP in early game) defensive abilities

the philosophy quotes and much of the other replies should be treated as banter and red herring type fallacies of argument but prove to be entertaining nonetheless, and there are few people in the world who could not benefit from reading Plato and for that at least I thank the OP
PGtour admin
methematics
Profile Joined August 2010
United States392 Posts
September 09 2012 09:43 GMT
#38
decent troll thread. . . anyone wanna take bets on when the mods close this nonsense?
Paljas
Profile Joined October 2011
Germany6926 Posts
September 09 2012 09:52 GMT
#39
Here is my Plato quote: "Do not use banelings to counter roaches, it will never work. And do not post stupid threads on a forum, when you have no clue about the game." -Plato
TL+ Member
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
September 09 2012 10:05 GMT
#40
ling infestor into ultra is a pretty good tactic to beat any sort of roach heavy style

you just need to buy time for the 3/3 + ultras or trade cost efficently enough to hold out until then
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
YaShock
Profile Blog Joined June 2011
Hungary119 Posts
September 09 2012 10:07 GMT
#41
You Sir are an epic troll. Just look at his previous threads, they are funny as hell
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 10:27:30
September 09 2012 10:09 GMT
#42
On September 09 2012 18:35 dreamseller wrote:
the OP is DRG

8/10 for this thread.

possibly this is a troll involving the "queendralisk" mentality; the OP seeks to involve queens as a viable offensive unit in what is obviously not a viable role as a spinoff of its excellent (some say OP in early game) defensive abilities

the philosophy quotes and much of the other replies should be treated as banter and red herring type fallacies of argument but prove to be entertaining nonetheless, and there are few people in the world who could not benefit from reading Plato and for that at least I thank the OP


A.) I am not DRG, I am kyfoid, google.

B.) I was only trying to make the point that zergling + Queen is suppose to form a whole cooperation between each other to produce an equal power against pure marines or pure zealots. (remember in sc broodwar where zerg HAD to make defense when T or P made zealot or marine? When any race is FORCED to make defense but couldn't properly push out to expand via offense? This is bad for the game and e-sports... now... everyone knows what zerg had to go through in broodwar, and now everyone has to make defense outside of what should be a progressive and AGGRESSIVE rock paper scissors dance...Giving the queen a light offensive attack to use energy effeciently(Acid spores) but making the zerglings(6) also take a ratio of damage around it(via life link) makes the queen/ling combo act as a singular force as people will potentially be more interested in targeting the queen, which is simply better then the forced defense(spinecrawler or spore) that zerg had to and still has to go through to some degree to this day. Currently we are forced in to the production of roach, and correspondingly forces the opponent in to defense, and now everyone complains about zerg for the same problem that zerg had in broodwar where all the T and P players said "oh zerg is balanced, get real noob". Those are now the hypocrites that are complaining that Z is OP when all zerg has is roach now to make you get defense... how does it fricken feel now? Now you know what we had to go through.

http://us.battle.net/sc2/en/forum/topic/6522892734

C.) Sc2, the wrong kind of simplicity.
Heaven is a day dream, Hell is a nightmare
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
September 09 2012 10:16 GMT
#43
theres a reason why ppl go mass roaches +infestors and some hydras in zvzs lol, its becuz its the best way to win and the only real way to win aside from the occasional lingfestor ultra on some maps like daybreak for example....
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 10:47:04
September 09 2012 10:41 GMT
#44
On September 09 2012 19:16 X3GoldDot wrote:
theres a reason why ppl go mass roaches +infestors and some hydras in zvzs lol, its becuz its the best way to win and the only real way to win aside from the occasional lingfestor ultra on some maps like daybreak for example....


I don't know about you, but I want to play a game that is somewhat more intellegent then that.. one that has a meaning and purpose for things.

Like queen + Baneling combo where queens unburrow and pick off overseers and burrow back down...while you make completely effecient use of + attack banelings by exploding them one by one as mines to counter roaches.

Roaches might be regenerating life underground... but maybe my queens are casting transfuse on each other underground correspondingly....

Maybe ... as the baneling consideration to move them underground, which we saw Dustin Browder admit could very well be a possibility, which has now been removed from the game, could have actually worked if the nydus worm moved underground and released banelings from underneath... or acted as a sort of nuke with the banelings exploding from inside of it as it bust out from underneath the ground which enhances the damage of the banelings to some degree.

Problems.. problems.

We demand a balanced and intelligent game damn it.

It's it's no one elses fault but your own, whoever you are, for letting the game get like this...

Stand up, take some fricken responsibility, acknowledge the unfortunate reality and DO SOMETHING ABOUT IT.
Heaven is a day dream, Hell is a nightmare
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
September 09 2012 10:48 GMT
#45
On September 09 2012 16:42 LgNKami wrote:
Show nested quote +
On September 09 2012 16:38 AtlasMech wrote:
On September 09 2012 16:35 LgNKami wrote:
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.


So mirror match ups are literally mirror match ups?

Great...

Can someone please tell me what the counter for boredom is?

I mean, its the same thing in all mirror matchups...

You can go mass marauder vs mass marine but then what would be the result? marines would destroy. Only way to kill mass marines is to either go mass marines or have better mechanics. Same with all races. Roaches are such a meaty unit that the only real way to get rid of a roach army is roaches. Mirrors are more of a test of mechanics and positioning really, especially mid-late game zvz.


you can go mech and get tanks... bfh...
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
September 09 2012 10:50 GMT
#46
On September 09 2012 19:48 Chaggi wrote:
Show nested quote +
On September 09 2012 16:42 LgNKami wrote:
On September 09 2012 16:38 AtlasMech wrote:
On September 09 2012 16:35 LgNKami wrote:
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.


So mirror match ups are literally mirror match ups?

Great...

Can someone please tell me what the counter for boredom is?

I mean, its the same thing in all mirror matchups...

You can go mass marauder vs mass marine but then what would be the result? marines would destroy. Only way to kill mass marines is to either go mass marines or have better mechanics. Same with all races. Roaches are such a meaty unit that the only real way to get rid of a roach army is roaches. Mirrors are more of a test of mechanics and positioning really, especially mid-late game zvz.


you can go mech and get tanks... bfh...

sure but then the person with the marines wouldnt mass them.
ok
boxman22
Profile Blog Joined October 2011
Canada430 Posts
September 09 2012 10:55 GMT
#47
On September 09 2012 19:50 LgNKami wrote:
Show nested quote +
On September 09 2012 19:48 Chaggi wrote:
On September 09 2012 16:42 LgNKami wrote:
On September 09 2012 16:38 AtlasMech wrote:
On September 09 2012 16:35 LgNKami wrote:
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.


So mirror match ups are literally mirror match ups?

Great...

Can someone please tell me what the counter for boredom is?

I mean, its the same thing in all mirror matchups...

You can go mass marauder vs mass marine but then what would be the result? marines would destroy. Only way to kill mass marines is to either go mass marines or have better mechanics. Same with all races. Roaches are such a meaty unit that the only real way to get rid of a roach army is roaches. Mirrors are more of a test of mechanics and positioning really, especially mid-late game zvz.


you can go mech and get tanks... bfh...

sure but then the person with the marines wouldnt mass them.

So they'd add marauders. Mirror matchups do not require mirror builds. Sometimes they become mirrors but not necessarily.

Also these posts are decently epic. He made his one on the superpowered queen almost seem like he was just a gold qq'ing because he loses to drops a lot, but this one reaches a new level of beauty.
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 11:12:51
September 09 2012 11:00 GMT
#48


So I take it that the swarm host is suppose to counter the roach in about the same way the tank counters the marauder?

I've been waiting for HOTS for far too long ... far too long.

But I will not be playing hots because races are still forced to make defense instead of engage in a progressive/aggressive rock paper scissors dance to support e-sports.

Back to warcraft 3 for me...
Heaven is a day dream, Hell is a nightmare
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
September 09 2012 11:13 GMT
#49
On September 09 2012 19:50 LgNKami wrote:
Show nested quote +
On September 09 2012 19:48 Chaggi wrote:
On September 09 2012 16:42 LgNKami wrote:
On September 09 2012 16:38 AtlasMech wrote:
On September 09 2012 16:35 LgNKami wrote:
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.


So mirror match ups are literally mirror match ups?

Great...

Can someone please tell me what the counter for boredom is?

I mean, its the same thing in all mirror matchups...

You can go mass marauder vs mass marine but then what would be the result? marines would destroy. Only way to kill mass marines is to either go mass marines or have better mechanics. Same with all races. Roaches are such a meaty unit that the only real way to get rid of a roach army is roaches. Mirrors are more of a test of mechanics and positioning really, especially mid-late game zvz.


you can go mech and get tanks... bfh...

sure but then the person with the marines wouldnt mass them.


point is, it's not literally a mirror match
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 11:24:23
September 09 2012 11:23 GMT
#50
On September 09 2012 20:13 Chaggi wrote:
Show nested quote +
On September 09 2012 19:50 LgNKami wrote:
On September 09 2012 19:48 Chaggi wrote:
On September 09 2012 16:42 LgNKami wrote:
On September 09 2012 16:38 AtlasMech wrote:
On September 09 2012 16:35 LgNKami wrote:
umm, banelings vs roaches? Only way to kill roaches is by getting infestors and roaches... hydras do a ton of damage but are too slow vs speed roaches and cant tank any damage.


So mirror match ups are literally mirror match ups?

Great...

Can someone please tell me what the counter for boredom is?

I mean, its the same thing in all mirror matchups...

You can go mass marauder vs mass marine but then what would be the result? marines would destroy. Only way to kill mass marines is to either go mass marines or have better mechanics. Same with all races. Roaches are such a meaty unit that the only real way to get rid of a roach army is roaches. Mirrors are more of a test of mechanics and positioning really, especially mid-late game zvz.


you can go mech and get tanks... bfh...

sure but then the person with the marines wouldnt mass them.


point is, it's not literally a mirror match


Which I think says something about the root problem of this game... As much as my opponent hates making defense when I make roaches, believe me, I equally hate being forced to make them in the first place.

It's almost as bad as when we, as zerg in bw, hit that point where when we started to make sunken colonies, we had to keep making sunken colonies if the opponent kept making zealots or marines.

Almost as bad? or Worse?

I don't know because I know what zerg had to go through in broodwar and I wouldn't wish that on my worst enemy... making my T and P opponents feel like I did, didnt't really help anyone.

The way of thinking is like "Ok, let's take this focused problem with zerg in broodwar, and spread it out more equally among the races in sc2" Thank you blizzard, this corrected everything. :FACEPALM:
Heaven is a day dream, Hell is a nightmare
Luisa_2
Profile Joined August 2011
Germany200 Posts
September 09 2012 11:34 GMT
#51
The problem with going queens vs roaches is this build time, besides queens are awful vs roaches. You get outproduced so fast, it's not even funny.
Btw what league are you playing?
"Tasteless,why did the Colossus fall over?" "Why?" " Because it was imbalanced"
ulfryc
Profile Joined November 2011
Germany115 Posts
September 09 2012 11:36 GMT
#52
You don't have to make roaches ... Especially not if you are only Gold. Build lings, when you get fast +1 they absolutely rape roaches in small numbers. Go for intelligent runbys in the mid game. Stall the roach player until you get infestors out. Then play timing attack, go for base trade or stall into ultralisk/broodlord. You can play zvz very intelligently.

But really, if you want to play an intelligent game go play chess.
Train Hard Go Pro!
Uncreative_Troll
Profile Joined October 2011
98 Posts
September 09 2012 12:01 GMT
#53
Not every unit combination need to be viable (and have a "deeper sense") in every match up.

There isn't only ZvZ:
Moving burrowed Banelings are most likely op vs Terran.
Burrowed spread out Banelings can't be cost efficient vs heavy armored 145 hp Roaches (require 8 Banelings right now) who cost the same as a Banelings without buffing the damage which makes Banelings op vs Protoss/Terran.
To snipe Overseer fast with Queens you either need to remove many hitpoints (which harms scouting and detection in all match ups) or you need to buff Queen airdamage so hard that airunits are useless vs Zerg.
"Zerg-Nukes" with suddenly exploding Nydus will end mech in TvZ.

It's great that there are defensive structures in this game because it gives more options to tech fast or expand greedy.


AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 12:03:18
September 09 2012 12:01 GMT
#54
For the record, I was there all the way through broodwar and although zerg had their defensive problem where they were forced to make large amounts of defense, I found ways to make surviving (not winning) possible on 2 base with the effort to also try to keep my T or P opponent on 2 base until we both run out of minerals.

When pros had more trouble against terran then against protoss, I was confused, but I think my playstyle was different then pros.

ZvT- I would expand and rush to lord speed and queens... sometimes this was so offensively threatening alone that they would make turrets which would allow me to take 3rd easier, but it still was impossible to hold against good players. With a few queens you could simultaneously scout and build energy... and decide on if you wanted to make ensnare or broodling... immediately after lord speed and queens I would have lurker research going, and the lord speed would be immediately followed up by drops. I can't tell you how many games I won by picking off the tanks with broodlings while either dropping or bluff dropping lurkers and moving out to the front of his natural to do a lurker push. If they went wraith it was simply an immediate switch to ensnare hydra.

ZvP- I felt like zerg was underpowered for one reason and one reason alone... we couldn't put our spore colonies anywhere we wanted... sure, the sunken colonies could be limited to creep but spore colonies got screwed. It was WAYY to impossible to have to wait through hatchery build times to get a spore colony up as fast as you possibly fricken could. In zvp I would go plague, upgraded spine lurker, cracklings, and use parasites for safety scouting.

But was the game still balanced? Do I know what I'm talking about?

nah.
Heaven is a day dream, Hell is a nightmare
KapsyL
Profile Joined November 2011
Sweden704 Posts
September 09 2012 12:10 GMT
#55
dude if ur not gonna play the game anymore why do you keep qqing, go back to wc3 and let them deal with the whine.
Jurg Jurg Jurg
uzushould
Profile Joined September 2011
Austria122 Posts
September 09 2012 12:26 GMT
#56
holy shit op is a retard lol, even i as terra can only laugh about your stategys.....this must either be the pipedream of a bronze league player or some serios trolling
dreamseller
Profile Blog Joined August 2006
Australia914 Posts
September 09 2012 12:33 GMT
#57
you make an interesting point about the poor state of the rock paper scissors dynamic in this game and why there are what military tacticians call "technology mismatch" issues with the dynamic - for example heavy advantages late game for some races and vice versa for early game.

PGtour admin
docvoc
Profile Blog Joined July 2011
United States5491 Posts
September 09 2012 13:33 GMT
#58
Can someone change the title of this? this seems pretty exxagerated as far as a title goes for a post about hydras and banelings. I might not understand the OP, but it seems kind of out there.
User was warned for too many mimes.
jWavA
Profile Joined January 2011
United States73 Posts
September 09 2012 13:35 GMT
#59
I don't see how the OP hasn't even been warned yet... he's had like 10 posts exactly like this in SC2 General and all of them were closed. I think it's pretty apparent that it's a troll.
MisterFred
Profile Joined October 2010
United States2033 Posts
Last Edited: 2012-09-09 13:39:06
September 09 2012 13:35 GMT
#60
You counter roaches with lings. Problem is, you have to increase the pace of the game & initiate trades at every opportunity, as roaches get better vs lings as army sizes increase.

Eventually you have to counter roaches with spine/infestor, aiming for a tight-as-possible 3-base defense (maybe with a hidden base if you managed to clear their overlords or they were lazy with them). The key part, as you've noticed, is that if you engage roaches in the open field once armies get big enough, you will almost always lose if you don't have your own roaches. So turtle, and turtle HARD.

Hold tight to your wall of spines and turtle up until... ultra/infestor/ling! Ultras kill roaches. Infestors stop roaches from being kited. If you spread creep well enough, queens heal ultras and fend off pesky mutas.

Basically, Scarlett-style ZvZ pre-WCS.

Edit: One of the things you seem to be missing is that picking which units to build is a relatively small part of SC2 strategy. Troop movement, where to engage, predicting enemy play, and proper use of abilities are all more important skills than choosing a unit composition.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
MostGroce
Profile Joined April 2011
United States104 Posts
Last Edited: 2012-09-09 13:42:18
September 09 2012 13:41 GMT
#61
I feel there are two ways of fiixing this problem, you can switch to toss, or terran. I picked toss.
MattBarry
Profile Joined March 2011
United States4006 Posts
September 09 2012 13:48 GMT
#62
People use baneling rain against stalkers and come out ok. Although roaches are cheaper keep in mind: roaches cannot blink,and they have enough less health for 1 less baneling to kill them I'm pretty sure? I don't see why not. Protoss can remake stalkers even faster too with wg+chrono
Platinum Support GOD
Paljas
Profile Joined October 2011
Germany6926 Posts
September 09 2012 13:49 GMT
#63
one of the best threads of a hilarious troll.
good job.
TL+ Member
Phattyasmo
Profile Joined October 2011
United States68 Posts
September 09 2012 13:53 GMT
#64
I don't know where the OP is going with this. Is this supposed to be a help thread, or are you just qqing and trolling? Have you tried the idea(s) you're proposing in an actual game? Try it yourself...after some testing, you may find why the metagame currently is what it is, and thus answer your own question(s). Unless you've tried this and come up with some ideas/analysis/data of some sort, this does not really warrant it's own thread imho.
Doubting
Profile Joined August 2012
Canada981 Posts
September 09 2012 13:54 GMT
#65
go Mutas
go Ling Infestor
go Roach/Hydra
go Hydra/Infestor
go Roach/Infestor

there are plenty of unit compositions to use in ZvZ. All these are viable below GM level.
Life: The New Champion!!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 09 2012 13:58 GMT
#66
--- Nuked ---
Fusa
Profile Joined March 2010
Canada148 Posts
September 09 2012 14:04 GMT
#67
I would have to say, you just need more roachs, and upgrades, then more roachs.
fer
Profile Joined November 2010
Canada375 Posts
September 09 2012 14:15 GMT
#68
LOL

Why is this thread not deleted yet... The OP is clearly just fooling around
WellPlayed.org <3
SeraKuDA
Profile Joined November 2010
Canada343 Posts
September 09 2012 14:23 GMT
#69
Lol, I'm enjoying this. Especially the people taking him seriously.
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 14:47:22
September 09 2012 14:46 GMT
#70
On September 09 2012 22:58 Barrin wrote:
Sounds more like a crisis management tactic (sickest plays material) than something to aim for.


Imagine queens popping up to snipe overseers..

And then the person is like "what a fool, he brought his queens out here?" I'm enticed to chase these queens...

The queens lure roaches over perfectly spread baneling mines over an area...

then... explode...

The thing that is most frustrating about zerg is not being able to use banelings in the most efficient manner possible, perhaps, in other words, not being able to get a perfect spread.

Some times I wish there were buttons for auto formations... but mainly for the baneling.
Heaven is a day dream, Hell is a nightmare
Alpino
Profile Joined June 2011
Brazil4390 Posts
September 09 2012 14:47 GMT
#71
On September 09 2012 16:55 AtlasMech wrote:
Show nested quote +
On September 09 2012 16:53 Antimatterz wrote:
Really the reason why everyone goes Roach/Infestor in ZvZ is that it is the most efficient use of resources for the current metagame. You can viably go Mutas vs. Roach/X strats, but you have to be EXTREMELY careful to prepare just in case they allin.


So in this game of rock paper scissors, if he goes rock... there is A CHANCE that I can hit him from above with paper...

Thank god, I almost thought that this game was somewhat weak in dynamics for a second.

I have been having some good fun playing rock paper scissors with my girlfriend lately though...

I think starcraft 2 is just too advanced for me.


If you don't want help why are you asking for it? What the fuck.
20/11/2015 - never forget EE's Ember
DontNerfInfestors
Profile Joined August 2012
Spain280 Posts
September 09 2012 14:58 GMT
#72
Guys,its kyfoid trolling.
just KT;DR all his threads on TL AND battlenet like i do
Please dont nerf them.Infestors are fine.
DontNerfInfestors
Profile Joined August 2012
Spain280 Posts
September 09 2012 15:00 GMT
#73
Kyfoid Thread on Battle.net
this is a kyfoid thread,and my KT;DR
Please dont nerf them.Infestors are fine.
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
September 09 2012 15:02 GMT
#74
soooooooooo why is this still open? i figured this wouldve been closed a couple of hours ago.
ok
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 15:13:26
September 09 2012 15:11 GMT
#75
So get this... Imagine if there was a formation button for banelings...

So you take your set of banelings and they space them self apart properly according to splash...

Now, you know that if you were to lure roaches over your banes using queens and explode those banes.. that your not going to get roach kills, and he will run back and burrow, and burrow..heal up... you know that your banes were a complete waste.

But with the formation button, you could layer two sets of banes perfectly on top of each other getting both higher damage and optimum efficiency of cost.

And wouldn't two sets of banes layered over each other with + 1 attack be just the perfect set up to get the group of roaches dead?
Heaven is a day dream, Hell is a nightmare
DontNerfInfestors
Profile Joined August 2012
Spain280 Posts
September 09 2012 15:15 GMT
#76
AltasMeCH gets bites on TL but not battlenet
hmmmmmmmmmm
Please dont nerf them.Infestors are fine.
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 15:19:51
September 09 2012 15:18 GMT
#77
What if the queen actually had this formation command?

Like the commander of a mob... The banelings are too stupid to do it themselves, but the queen had the power of the overmind to call the formation if he is in the vicinity....

That way we aren't making it a noob friendly thing that the other races some how deserve...

We have a queen, and our queen is not fulfilling his overmind duty...
Heaven is a day dream, Hell is a nightmare
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 15:23:58
September 09 2012 15:22 GMT
#78
http://www.spaceandmotion.com/philosophy/simplicity-discovery-of-the-obvious.htm

Familiar things happen and mankind does not bother about them. It takes a very unusual mind to undertake the analysis of the obvious. (Alfred North Whitehead, Science in the Modern World)

We are like people looking for something they have in their hands all the time; we're looking in all directions except at the thing we want, which is probably why we haven't found it. (Plato, 380BC)

The unapparent connection is more powerful than the apparent one. (Heraclitus)

I deal with the obvious. I present, reiterate and glorify the obvious - because the obvious is what people need to be told. (Dale Carnegie)

There is nothing as deceptive as an obvious fact. (Sir Arthur Conan Doyle)

The best place to hide a needle is in a stack of needles. (Robert Heinlein)

No question is so difficult to answer as that to which the answer is obvious. (George Bernard Shaw)

That's the way things come clear. All of a sudden! And then you realize how obvious they've been all along. (Madeleine L'Engle)

The obvious is that which is never seen until someone expresses it. (Kahlil Gibran)

Nothing evades our attention as persistently as that which is taken for granted. (Gustav Ichheiser)

Because it’s familiar, a thing remains unknown. (Hegel)

Most human beings have an almost infinite capacity for taking things for granted. (Aldous Huxley)

Experience has shown that science frequently develops most fruitfully once we learn to examine the things that seem the simplest, instead of those that seem the most mysterious. (Marvin Minsky)

The aspects of things that are most important for us are hidden because of their simplicity and familiarity. (One is unable to notice something - because it is always before one's eyes). The real foundations of his enquiry do not strike a man at all. Unless THAT fact has at some time struck him. And this means: we fail to be struck by what, once seen, is most striking and most powerful. (Ludwig Wittgenstein)

What I call the 'normal syndrome' that humans do not notice that which is normal. e.g.

Gravity - How remarkable it is that we are stuck to the Earth, that the earth orbits the sun, which orbits the milky way galaxy and so on ... as gravity exists across the observable universe. Yet there is no obvious connection between these things - we just call it gravity and forget about it.

Space - We all exist in three dimensional space, yet we never seem to think about Space! though it obviously surrounds us every where we go!

Light - The fact that we can see stars across the observable universe, which means that we are somehow interconnected with all this other matter many billions of light years away in Space. It is obvious that this is true when we look at the night sky - but how few people really think about this (it is just 'normal')!
Heaven is a day dream, Hell is a nightmare
roca
Profile Joined May 2012
Spain6 Posts
September 09 2012 15:22 GMT
#79
On September 09 2012 20:00 AtlasMech wrote:


about the same way the tank counters the marauder?

This got me.
Macro some shit up.
NoisyNinja
Profile Joined February 2011
United States991 Posts
September 09 2012 15:26 GMT
#80
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


He's a troll on the battle.net forums using the same name. His kind of trolling is the kind where he just spews random bullshit out until he gets banned. This is the second account he's used on the battle.net forums (the other got banned). Everyone usually just posts KT;DR (Kyfoid thread;didn't read).
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 15:28 GMT
#81
On September 10 2012 00:26 NoisyNinja wrote:
Show nested quote +
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


He's a troll on the battle.net forums using the same name. His kind of trolling is the kind where he just spews random bullshit out until he gets banned. This is the second account he's used on the battle.net forums (the other got banned). Everyone usually just posts KT;DR (Kyfoid thread;didn't read).


“Genius - the ability to produce fantastic amounts of equally fantastic bullshit that all makes perfect sense”. Jason Zebehazy
Heaven is a day dream, Hell is a nightmare
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
September 09 2012 15:31 GMT
#82
On September 10 2012 00:28 AtlasMech wrote:
Show nested quote +
On September 10 2012 00:26 NoisyNinja wrote:
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


He's a troll on the battle.net forums using the same name. His kind of trolling is the kind where he just spews random bullshit out until he gets banned. This is the second account he's used on the battle.net forums (the other got banned). Everyone usually just posts KT;DR (Kyfoid thread;didn't read).


“Genius - the ability to produce fantastic amounts of equally fantastic bullshit that all makes perfect sense”. Jason Zebehazy

lol, I cant believe you waste time doing stuff like this. I hope you get paid for it, otherwise its just a big sloppy waste.
ok
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 15:34 GMT
#83
On September 10 2012 00:31 LgNKami wrote:
Show nested quote +
On September 10 2012 00:28 AtlasMech wrote:
On September 10 2012 00:26 NoisyNinja wrote:
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


He's a troll on the battle.net forums using the same name. His kind of trolling is the kind where he just spews random bullshit out until he gets banned. This is the second account he's used on the battle.net forums (the other got banned). Everyone usually just posts KT;DR (Kyfoid thread;didn't read).


“Genius - the ability to produce fantastic amounts of equally fantastic bullshit that all makes perfect sense”. Jason Zebehazy

lol, I cant believe you waste time doing stuff like this. I hope you get paid for it, otherwise its just a big sloppy waste.


"Pain and foolishness lead to great bliss and complete knowledge for eternal wisdom created nothing under the sun in vein" Khalil Gibran
Heaven is a day dream, Hell is a nightmare
NoisyNinja
Profile Joined February 2011
United States991 Posts
September 09 2012 15:39 GMT
#84
On September 10 2012 00:31 LgNKami wrote:
Show nested quote +
On September 10 2012 00:28 AtlasMech wrote:
On September 10 2012 00:26 NoisyNinja wrote:
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


He's a troll on the battle.net forums using the same name. His kind of trolling is the kind where he just spews random bullshit out until he gets banned. This is the second account he's used on the battle.net forums (the other got banned). Everyone usually just posts KT;DR (Kyfoid thread;didn't read).


“Genius - the ability to produce fantastic amounts of equally fantastic bullshit that all makes perfect sense”. Jason Zebehazy

lol, I cant believe you waste time doing stuff like this. I hope you get paid for it, otherwise its just a big sloppy waste.


You just broke the cardinal rule of a Kyfoid/AtlasMech thread. Responding to him directly. Don't do that, just ignore the thread as a whole.
essencesc2
Profile Joined May 2012
United States18 Posts
September 09 2012 15:42 GMT
#85
defend w lings and around 8 infestors while teching up to hive and ultra infestor crackling rips roach infestor SO hard
Jazzman88
Profile Joined January 2012
Canada2228 Posts
September 09 2012 15:43 GMT
#86
On September 10 2012 00:39 NoisyNinja wrote:
Show nested quote +
On September 10 2012 00:31 LgNKami wrote:
On September 10 2012 00:28 AtlasMech wrote:
On September 10 2012 00:26 NoisyNinja wrote:
On September 09 2012 16:38 Sepheren wrote:
what... is... this...?

is this a troll, a non-native speaker... or a crazy person?

banelings aren't good vs. roaches at all, i don't care what other unit they're with. Upgrade your lings or go muta if you don't want to play roach vs. roach.

Look up muta builds, I know you said they were to late in tech, but that's the only common practice. Even then, you switch back into roaches. I guess you could all in with ling/bane every game.


He's a troll on the battle.net forums using the same name. His kind of trolling is the kind where he just spews random bullshit out until he gets banned. This is the second account he's used on the battle.net forums (the other got banned). Everyone usually just posts KT;DR (Kyfoid thread;didn't read).


“Genius - the ability to produce fantastic amounts of equally fantastic bullshit that all makes perfect sense”. Jason Zebehazy

lol, I cant believe you waste time doing stuff like this. I hope you get paid for it, otherwise its just a big sloppy waste.


You just broke the cardinal rule of a Kyfoid/AtlasMech thread. Responding to him directly. Don't do that, just ignore the thread as a whole.


This is true. He has enough grounding in philosophy to make there seem to be an air of sense about his posts, but universally, they are all theorycrafts about how Zerg is 'supposed to work' based on his own opinion that SC2 is supposed to be Rock/Paper/Scissors, and somehow the way Zerg is designed is fundamentally flawed based on philosophy. It's like staring at one of those Escher prints - it seems like it should make sense, but actually trying to come to grips with it will break your brain.

The long and the short of it is that nothing the OP suggested makes actual strategic or practical sense in a real game but you will be hard pressed to have a real conversation about it.
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 16:07:53
September 09 2012 16:01 GMT
#87
You want to have a real conversation?

How about how queens are expected to eventually be used offensively due to the fact that minerals are not infinite, and queens occupy supply. Why then does zerg's true power of aggression begin with transfused ultras and broodlords since that is the time where you can best use them offensively?

Remember starcraft broodwar where there was a point category for units lost? Um yeah... guess who had the highest score for THAT category?? that's right ... me... and many times I would have the highest score for units lost because I implemented the philosophy of zerg and how their army just keeps coming and coming... but guess what, it never worked to help you get a win what so ever. It proved my aggression and I always targeted the high costing units, (gas ones).

That is why queens need a light offensive ability to use up any excess or regenerating energy for something like an acid spore that does slow damage over time with a ratio of life drained to energy spent... that way there is something of a queen offensive sense... probably not this queen range upgrade.

At least I was the winner in the category of the loser.

And that's what I would tell my opponent every time he beat lost against me.
Heaven is a day dream, Hell is a nightmare
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 16:16:39
September 09 2012 16:12 GMT
#88
But I'm mainly saying that the queen needs this ability so that the queen/ling relationship can make up a cooperative whole with each other...(lings being the strong offense weak defense, queen being the weak offense strong defense)

I realized that if the queen was drawing attention to it with its + 1 armor, that people would waste hits on queens and get eaten up alive by zerglings, which is way I figured that at least 6 lings in the vicinity would share life with the queen in a proper ratio and lose life as the queen does.

The current system leaves no real incentive to target the queen, and so the ling army is targeted first, dies pretty quick, and then queens are left only to sadly waste a bit of time and money as they transfuse each other until they die.

The whole point to this is to equalize zerg in their basic army(zergling) + queens with pure marines or pure zealots.... because in broodwar we were forced to equalize with marines or zealots with sunken colonies, which had no offensive potential what so ever.
Heaven is a day dream, Hell is a nightmare
IPA
Profile Joined August 2010
United States3206 Posts
September 09 2012 16:21 GMT
#89
It's a pretty creative troll guys, nothing more. Move along. Read the OP again and try to keep a straight face.
Time held me green and dying though I sang in my chains like the sea.
NOOBALOPSE
Profile Joined June 2011
Canada802 Posts
September 09 2012 16:22 GMT
#90
Organize your post please.
sM.Zik
Profile Joined June 2011
Canada2550 Posts
September 09 2012 16:27 GMT
#91
Give me the number of your dealer in inbox.
Jaedong Fighting! | youtube.com/ZikGaming
Mondieu
Profile Joined November 2011
Romania803 Posts
September 09 2012 16:33 GMT
#92
I have gone through the OP 2 times and I don't see him explaining what's the deeper reason behind the queen range buff.

I think it aws meant so TVZ isn't imbalanced because otherwise I dont really see a reason for it. In PvZ the queen range buff doesn't do much tbh.
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 16:47:58
September 09 2012 16:47 GMT
#93
On September 10 2012 01:33 Mondieu wrote:
I have gone through the OP 2 times and I don't see him explaining what's the deeper reason behind the queen range buff.

I think it aws meant so TVZ isn't imbalanced because otherwise I dont really see a reason for it. In PvZ the queen range buff doesn't do much tbh.


I proposed that the deeper reason may be to better target and attack observers and overseers to make better use of banes and the queen bane combo.

because banes are made from lings, and you surplus an addition 25 mineras compared to a player producing roaches...

75/25
50/25

This allows you to both save energy of your queens for transfuse, and better keep queens pumping then a player who is going roaches...

It's more difficult to both pump the queen with roach and save energy on the queens, because when banes mutate from lings, you don't have to spend as much on spawn larvae.

Therefore, the bane/queen should be an adequate combo against the roach... don't you think?
Heaven is a day dream, Hell is a nightmare
NinjaAUS
Profile Joined October 2010
Australia133 Posts
September 09 2012 16:47 GMT
#94
Haha...Good one...
PlacidPanda
Profile Joined September 2011
United States246 Posts
Last Edited: 2012-09-09 16:51:10
September 09 2012 16:49 GMT
#95
The queen air range wasn't increased though.... Just the ground attack, check the patch notes
Squirtle Hwaitting!!
AtlasMech
Profile Joined September 2010
United States105 Posts
September 09 2012 16:49 GMT
#96
On September 10 2012 01:49 PlacidPanda wrote:
The queen air range wasn't increased though....


Was this clarified on the patch notes?
Heaven is a day dream, Hell is a nightmare
PlacidPanda
Profile Joined September 2011
United States246 Posts
September 09 2012 16:51 GMT
#97
On September 10 2012 01:49 AtlasMech wrote:
Show nested quote +
On September 10 2012 01:49 PlacidPanda wrote:
The queen air range wasn't increased though....


Was this clarified on the patch notes?

Yep, queen's air range remains 7.
Squirtle Hwaitting!!
sM.Zik
Profile Joined June 2011
Canada2550 Posts
September 09 2012 16:59 GMT
#98
On September 10 2012 01:51 PlacidPanda wrote:
Show nested quote +
On September 10 2012 01:49 AtlasMech wrote:
On September 10 2012 01:49 PlacidPanda wrote:
The queen air range wasn't increased though....


Was this clarified on the patch notes?

Yep, queen's air range remains 7.


Don't you realize you are getting trolled hard right in your face?
Jaedong Fighting! | youtube.com/ZikGaming
Myrddraal
Profile Joined December 2010
Australia937 Posts
September 09 2012 17:00 GMT
#99
On September 10 2012 01:12 AtlasMech wrote:
But I'm mainly saying that the queen needs this ability so that the queen/ling relationship can make up a cooperative whole with each other...(lings being the strong offense weak defense, queen being the weak offense strong defense)

I realized that if the queen was drawing attention to it with its + 1 armor, that people would waste hits on queens and get eaten up alive by zerglings, which is way I figured that at least 6 lings in the vicinity would share life with the queen in a proper ratio and lose life as the queen does.

The current system leaves no real incentive to target the queen, and so the ling army is targeted first, dies pretty quick, and then queens are left only to sadly waste a bit of time and money as they transfuse each other until they die.

The whole point to this is to equalize zerg in their basic army(zergling) + queens with pure marines or pure zealots.... because in broodwar we were forced to equalize with marines or zealots with sunken colonies, which had no offensive potential what so ever.


So do you take some shrooms or acid before being able to post like this or does it just come naturally?
[stranded]: http://www.indiedb.com/games/stranded
LaM
Profile Blog Joined September 2011
United States1321 Posts
September 09 2012 17:04 GMT
#100
kt;dr

User was warned for this post
Anything is Possible
Dubz
Profile Joined October 2010
United States242 Posts
September 09 2012 17:13 GMT
#101
This guy is the worst
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
AtlasMech
Profile Joined September 2010
United States105 Posts
Last Edited: 2012-09-09 17:24:50
September 09 2012 17:19 GMT
#102
I'll be honest with you guys what I don't like about the game... I don't like how the queen ling isn't the equalized force against zealot or marine, but rather, this odd unit called "the roach" is something that you have to waste gas on to counter marine or zealot.

Remember in alpha or beta when queens had deep tunnel where queens could do a slow underground sort of teleport out to any hatchery? Well that would have made perfect sense for a real philosophy of offensive defense(instead of equalizing zealot/marine out with sunkens as in broodwar)... but they removed that from the game.

So instead of being able to queen/ling which could have fulfilled the role of the sunken colony, we now have the roach that we MUST get, and the roach is probably the reason why the deep tunnel was removed from the game...

Sometimes, I feel like the queen should have been renamed the "roach queen" and unlocked the roach instead of there being a roach warren. (Compare the cost and build time of queen and roach warren, virtually identical), so zerg would lose the roach warren, unlock roaches with "The roach queen" and then roaches would only be capable of being produced by the queens spawn larvae...(not the natural larvae of the hatchery)

Compare the roach to its counter part, the marauder for example. Terran has to make a tech lab to access the marauder, in other words, it sacrifices their production capabilities for a ground to ground unit.

Zerg, however, sacrifices NO production capabilities for their ground to ground unit, the roach.

Why isn't the queen seen in the same light as the tech lab in regard to roach production?

I don't know...
Heaven is a day dream, Hell is a nightmare
DontNerfInfestors
Profile Joined August 2012
Spain280 Posts
September 09 2012 17:21 GMT
#103
OMG he got all these bites, please realize he is Kyfoid,and he has like 5 accounts.Either:
KT;DR
Trollface.jpg
Kyfoid trolling,please note
Please dont nerf them.Infestors are fine.
Cutlery
Profile Joined December 2010
Norway565 Posts
Last Edited: 2012-09-09 17:25:38
September 09 2012 17:24 GMT
#104
I usually aim for a ling infestor ultra lategame. Your 4th may be later than his, but not late by any means. Spines help you defend, and lings can work surprisingly well, even against high masters. And then que ultras and you're in excellent shape.

Can't vouch for this vs GMs, but then again, NesTea wouldn't be coming to me (or the open TL forum) for advice on how to fight roaches.
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