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Active: 11827 users

Heart of the Swarm beta coming soon! - Page 99

Forum Index > Closed
Post a Reply
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Do not use this thread to beg users for beta access or trade access with others. Thanks.
stichtom
Profile Joined March 2011
Italy695 Posts
September 04 2012 10:36 GMT
#1961
On September 04 2012 19:32 AngryPenguin wrote:
Show nested quote +
On September 04 2012 19:31 stichtom wrote:
[image loading]

How can i fix this?


delete the previous starcraft II beta folders

uhm, where are these folders?
Favourite player: IM.MVP ~ Favorite league: IPL
Zacsafus
Profile Joined May 2010
England255 Posts
September 04 2012 10:36 GMT
#1962
On September 04 2012 19:22 wcr.4fun wrote:
I don't understand why they give the oracle a scanning ability. If you decide to go the stargate tech path, you shouldn't be able to have 'observers'. If you choose a tech path, it has advantages but also disadvantages because you didn't build the other one.

Let's just add some form of flying dt's to the stargate as well right?


Its really a design flaw with protoss that they only have detection from robos, this doesnt really affect any other matchup aside from PvP, maybe vs banshees but any decent protoss is prepared with cannons anyways if they go starport tech. In PvP everything is robo vs robo because if you go anything else, you are vulnerable to dts. Now however not only are people not forced to get a robo, which means you probs wanna get collossi cz they are so good, they can stay on starport tech and perhaps combat a collossi army with tempests and voidrays as the bulk of their army, every1 knows how awful robo centric compositions are against air units, cz the stalker isnt the greatest of anti air.

I like blizz giving the oracle this new scan, even if it just helps with PvP
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
September 04 2012 10:39 GMT
#1963
On September 04 2012 19:33 BLinD-RawR wrote:
Show nested quote +
On September 04 2012 19:31 Za7oX wrote:
On September 04 2012 19:13 Cabinet Sanchez wrote:
On September 04 2012 14:32 Za7oX wrote:
On September 04 2012 14:31 neoghaleon55 wrote:
so did anyone else login their battle net account and get directed to downloading the HotS beta client?
I just want to make sure I'm not dreaming...

Do not use this thread to beg users for beta access or trade access with others. Thanks....


How is he begging even remotely in that post? I'm lost.

or trade access with others


log into THEIR account. not his.

We all know he got his beta key.


Yeah because he is speaking to other people. He asked if people that log into THEIR account have access to the download.
Basicly it means for exemple for you : "Do you personaly have access to the download too". So it's not begging or trading. He just ask if YOU have access to it TOO

Just a misunderstanding in his sentence i guess
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
FrozenProbe
Profile Joined March 2012
Italy276 Posts
September 04 2012 10:40 GMT
#1964
On September 04 2012 19:36 stichtom wrote:
Show nested quote +
On September 04 2012 19:32 AngryPenguin wrote:
On September 04 2012 19:31 stichtom wrote:
[image loading]

How can i fix this?


delete the previous starcraft II beta folders

uhm, where are these folders?


where u've installed the beta under "Starcraft II Beta", and in documents and settings
MavercK
Profile Joined March 2010
Australia2181 Posts
September 04 2012 10:41 GMT
#1965


locusts dont attack air anymore
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
myRZeth
Profile Joined June 2011
Germany1047 Posts
September 04 2012 10:42 GMT
#1966
On September 04 2012 19:41 MavercK wrote:
http://www.youtube.com/watch?v=yqRAcDA4-lc&feature=youtu.be

locusts dont attack air anymore


bahh that mship core is looking ugly
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
September 04 2012 10:43 GMT
#1967
On September 04 2012 19:41 MavercK wrote:
http://www.youtube.com/watch?v=yqRAcDA4-lc&feature=youtu.be

locusts dont attack air anymore


This does not upset me.
I wonder if the Zerg unit which yanks other units can do it to burrowed units if you have detection?!
urashimakt
Profile Joined October 2009
United States1591 Posts
September 04 2012 10:46 GMT
#1968
On September 04 2012 19:43 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 19:41 MavercK wrote:
http://www.youtube.com/watch?v=yqRAcDA4-lc&feature=youtu.be

locusts dont attack air anymore


This does not upset me.
I wonder if the Zerg unit which yanks other units can do it to burrowed units if you have detection?!

Yes. It unburrows them before moving them, like Vortex and Graviton Beam do.
Who dat ninja?
Kambing
Profile Joined May 2010
United States1176 Posts
September 04 2012 10:47 GMT
#1969
Keep in mind that the unit data for the campaign units is distinct from the unit data for multiplayer units. It could be the case that what you're seeing is the base campaign unit statistics and once the beta goes live, the multiplayer units will be patched to what we've seen.
wrj
Profile Joined August 2012
219 Posts
September 04 2012 10:47 GMT
#1970
how can i play with the new unites too???
Cyro
Profile Blog Joined June 2011
United Kingdom20333 Posts
September 04 2012 10:48 GMT
#1971
On September 04 2012 19:43 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 19:41 MavercK wrote:
http://www.youtube.com/watch?v=yqRAcDA4-lc&feature=youtu.be

locusts dont attack air anymore


This does not upset me.
I wonder if the Zerg unit which yanks other units can do it to burrowed units if you have detection?!


Looks like they got a range increase from 2 to ~2.5/3?

Might just be my imagination though
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
MavercK
Profile Joined March 2010
Australia2181 Posts
September 04 2012 10:49 GMT
#1972
On September 04 2012 19:43 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 19:41 MavercK wrote:
http://www.youtube.com/watch?v=yqRAcDA4-lc&feature=youtu.be

locusts dont attack air anymore


This does not upset me.
I wonder if the Zerg unit which yanks other units can do it to burrowed units if you have detection?!


[image loading]

that would be a yes.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
September 04 2012 10:49 GMT
#1973
On September 04 2012 19:41 MavercK wrote:
locusts dont attack air anymore


...and thus the Swarm Host replaces the Hydra as the unit everyone wishes was worth building but isn't.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
myRZeth
Profile Joined June 2011
Germany1047 Posts
September 04 2012 10:51 GMT
#1974
On September 04 2012 19:49 MavercK wrote:
Show nested quote +
On September 04 2012 19:43 Cabinet Sanchez wrote:
On September 04 2012 19:41 MavercK wrote:
http://www.youtube.com/watch?v=yqRAcDA4-lc&feature=youtu.be

locusts dont attack air anymore


This does not upset me.
I wonder if the Zerg unit which yanks other units can do it to burrowed units if you have detection?!


[image loading]

that would be a yes.


hahaa this is looking so good
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
Last Edited: 2012-09-04 11:01:20
September 04 2012 10:54 GMT
#1975
why is the model of the swarm host in game so bad looking? Why does the war hound look like a mecha warrior from transformers/gundam wing (but an ugly one at that)? And can't they design anything other than a ball unit for protoss? The design team is really lacking....

There's not one unit that impresses me when it comes to unit model/design. They had such amazing models like the hydralisk, zergling, mutalisk, ultralisk, (defiler looks pretty cool as well).

In sc2 I only like the roach's model (it looks pretty cute but scary at the same time) and infestors looked up from the front. Their backside is ugh..

That said the attacking nydus worm looks cool!
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
September 04 2012 10:55 GMT
#1976
On September 04 2012 19:09 MavercK wrote:

So this abomination of a unit is making its way in to the BETA. Battle Hellion, warhound, assault mode viking, thor...terran mech is transformers/ mechworior rts now.
Head Coach Park: "They should buff tanks!"
DuckNuked
Profile Joined June 2012
France60 Posts
Last Edited: 2012-09-04 10:55:32
September 04 2012 10:55 GMT
#1977
I'm wondering WHY people complain about Warhound killing Stalkers cost for cost.

Remember Immortals kills cost for cost, supply for supply, any Tank/Thors composition Terran can have. So, if at least Terran mech have something making Meching TvP safe. I think nobody can complain about that. TvP is by far the most hated MU by a the majority of Terran players, as playing Bio is a complete gamble on "Will my protoss opponent will be misplaced?"
Terran Forum "TvP HELP", Protoss Forum "PvZ HELP!", Zerg Forum: "What use for Hydra???"
massivez
Profile Joined May 2010
Belgium653 Posts
September 04 2012 10:55 GMT
#1978
On September 04 2012 19:49 Umpteen wrote:
Show nested quote +
On September 04 2012 19:41 MavercK wrote:
locusts dont attack air anymore


...and thus the Swarm Host replaces the Hydra as the unit everyone wishes was worth building but isn't.


Euhm no, they DON'T attack air now...
larse
Profile Blog Joined March 2012
1611 Posts
September 04 2012 10:56 GMT
#1979
MavercK, can you post a video of the mothership core spawn and mothership transformation animation? Thanks a lot!
Rimak
Profile Joined January 2012
Denmark434 Posts
September 04 2012 10:57 GMT
#1980
I'm getting more and more convinced that I'll be playing Skytoss in PvT and PvZ.
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
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