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Active: 1682 users

Heart of the Swarm beta coming soon! - Page 93

Forum Index > Closed
Post a Reply
Prev 1 91 92 93 94 95 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 04 2012 08:24 GMT
#1841
On September 04 2012 17:22 ProxyTerran wrote:
So is the public beta started or what? I don't see any news...


No announcements so far. The beta client has just been leaked, though the servers are offline, and keys have not been issued AFAIK.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
September 04 2012 08:32 GMT
#1842
Blizzard dont issue keys right? As you can only play with a battle net account anyway? Thus they just activate on your account when you click a link from a blizzard email?

(if i remember previous beta's. Panda being one of them)
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
ProxyTerran
Profile Joined August 2012
44 Posts
September 04 2012 08:33 GMT
#1843
Yep. They only give some keys to fansites for giveaways but the majority and the first are all invites.
Corrosive
Profile Joined August 2010
Canada3741 Posts
Last Edited: 2012-09-04 08:33:45
September 04 2012 08:33 GMT
#1844
On September 04 2012 17:32 Pandemona wrote:
Blizzard dont issue keys right? As you can only play with a battle net account anyway? Thus they just activate on your account when you click a link from a blizzard email?

(if i remember previous beta's. Panda being one of them)

I think they issue some keys to fansites for contests and similar things like that.

edit: sniiiiiiiiiiiiiiiiped
Maruprime.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
September 04 2012 08:34 GMT
#1845
Good job. Time to camp my email :3
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Lorch
Profile Joined June 2011
Germany3690 Posts
September 04 2012 08:37 GMT
#1846
Downloading the client, can't wait to play some games vs ai via the editor!
I guess all thats left now is checking my emails every few mins.
FrozenProbe
Profile Joined March 2012
Italy276 Posts
September 04 2012 08:38 GMT
#1847
Installing the beta client and know that I'll never get a key is pretty demotivating.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
September 04 2012 08:40 GMT
#1848
Isnt it possible to load a wol map via the new editor and then save it as a new map to play it vs AI?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Kaleidos
Profile Joined October 2010
Italy172 Posts
September 04 2012 08:43 GMT
#1849
The auto rally + workers auto mine might be in the game to help with the occasional (quite frequent) desynch at start up, right?
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2012-09-04 08:59:48
September 04 2012 08:50 GMT
#1850
On September 04 2012 17:40 graNite wrote:
Isnt it possible to load a wol map via the new editor and then save it as a new map to play it vs AI?


Not unless...you have the tools for the job .

I've made a quick little game in the editor and here are the things I've noticed.

1. Selecting multiple drones to mine shows their queued destinations on the minimap.
2. Unfortunately, that stupid ass "optimal amount of workers" bar does occur in melee maps.
3. Minerals and gas are untargetable AFAIK there is no menu option to change this - meaning that you cannot click on them at all. You can however, send drones to mine.
4. Creep tumors show rallies (as in shift que wtf).

That optimal worker bar better be complained out of the fucking game.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
RiSkysc2
Profile Joined September 2011
696 Posts
September 04 2012 08:50 GMT
#1851
On September 04 2012 17:37 Lorch wrote:
Downloading the client, can't wait to play some games vs ai via the editor!
I guess all thats left now is checking my emails every few mins.

How do you do this? i can't work it out, never used the editor before
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 04 2012 08:51 GMT
#1852
On September 04 2012 17:50 Lineridarz wrote:
Show nested quote +
On September 04 2012 17:37 Lorch wrote:
Downloading the client, can't wait to play some games vs ai via the editor!
I guess all thats left now is checking my emails every few mins.

How do you do this? i can't work it out, never used the editor before


It doesn't matter don't bother the new units aren't in it or anything.
When I think of something else, something will go here
RiSkysc2
Profile Joined September 2011
696 Posts
September 04 2012 08:52 GMT
#1853
Oh.. god damn it!
mememolly
Profile Joined December 2011
4765 Posts
September 04 2012 08:52 GMT
#1854
so you just opt in the for the beta and wait for a key?
Lorch
Profile Joined June 2011
Germany3690 Posts
Last Edited: 2012-09-04 08:54:49
September 04 2012 08:53 GMT
#1855
On September 04 2012 17:40 graNite wrote:
Isnt it possible to load a wol map via the new editor and then save it as a new map to play it vs AI?


Jep I'm on cloud kingdom right now, all blue minerals are gold and it shows me the worker thingy even though I'm not an observer, other than that it works fine. Oh and I just build a mamaship core, so yes the units are in there, I can post a screenshot too.
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2012-09-04 08:57:54
September 04 2012 08:54 GMT
#1856
On September 04 2012 17:50 Qwyn wrote:
Show nested quote +
On September 04 2012 17:40 graNite wrote:
Isnt it possible to load a wol map via the new editor and then save it as a new map to play it vs AI?


Unfortunately, the new units cannot be loaded with the editor. You cannot even access them AFAIK. I've made a quick little game in the editor and here are the things I've noticed.

1. Selecting multiple drones to mine shows their queued destinations on the minimap.
2. Unfortunately, that stupid ass "optimal amount of workers" bar does occur in melee maps.
3. Minerals and gas are untargetable AFAIK there is no menu option to change this - meaning that you cannot click on them at all. You can however, send drones to mine.
4. Creep tumors show rallies (as in shift que wtf).

That optimal worker bar better be complained out of the fucking game.


i'm about to prove you wrong

*EDIT*

[image loading]

so... ask questions i guess.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
September 04 2012 08:54 GMT
#1857
You know it would be really awesome if they'd release a MP only client for the full game too.

I'd love to only have to worry about reinstalling 3.5g of content to play the game rather than 10g+ or whatever Wings is right now.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2012-09-04 08:58:08
September 04 2012 08:56 GMT
#1858
On September 04 2012 17:54 MavercK wrote:
Show nested quote +
On September 04 2012 17:50 Qwyn wrote:
On September 04 2012 17:40 graNite wrote:
Isnt it possible to load a wol map via the new editor and then save it as a new map to play it vs AI?


Unfortunately, the new units cannot be loaded with the editor. You cannot even access them AFAIK. I've made a quick little game in the editor and here are the things I've noticed.

1. Selecting multiple drones to mine shows their queued destinations on the minimap.
2. Unfortunately, that stupid ass "optimal amount of workers" bar does occur in melee maps.
3. Minerals and gas are untargetable AFAIK there is no menu option to change this - meaning that you cannot click on them at all. You can however, send drones to mine.
4. Creep tumors show rallies (as in shift que wtf).

That optimal worker bar better be complained out of the fucking game.


i'm about to prove you wrong


. You'd better.

DAAAAAAMMNN that was fast. MPQ editor I suppose. Nice job.

I stand corrected.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Gfire
Profile Joined March 2011
United States1699 Posts
September 04 2012 08:58 GMT
#1859
On September 04 2012 17:54 Asha` wrote:
You know it would be really awesome if they'd release a MP only client for the full game too.

I'd love to only have to worry about reinstalling 3.5g of content to play the game rather than 10g+ or whatever Wings is right now.

I think with the streaming client that's kind of how it is.
all's fair in love and melodies
urashimakt
Profile Joined October 2009
United States1591 Posts
September 04 2012 08:59 GMT
#1860
On September 04 2012 17:56 Qwyn wrote:
Show nested quote +
On September 04 2012 17:54 MavercK wrote:
On September 04 2012 17:50 Qwyn wrote:
On September 04 2012 17:40 graNite wrote:
Isnt it possible to load a wol map via the new editor and then save it as a new map to play it vs AI?


Unfortunately, the new units cannot be loaded with the editor. You cannot even access them AFAIK. I've made a quick little game in the editor and here are the things I've noticed.

1. Selecting multiple drones to mine shows their queued destinations on the minimap.
2. Unfortunately, that stupid ass "optimal amount of workers" bar does occur in melee maps.
3. Minerals and gas are untargetable AFAIK there is no menu option to change this - meaning that you cannot click on them at all. You can however, send drones to mine.
4. Creep tumors show rallies (as in shift que wtf).

That optimal worker bar better be complained out of the fucking game.


i'm about to prove you wrong


. You'd better.

DAAAAAAMMNN that was fast. MPQ editor I suppose. Nice job.

I stand corrected.

I don't think he had to edit an MPQ. Did you remember to include the Heart of the Swarm library on whatever map you were creating?
Who dat ninja?
Prev 1 91 92 93 94 95 144 Next
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