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Why do people hate Random players ? - Page 14

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hongyLOVE
Profile Joined April 2011
United States30 Posts
February 23 2012 16:33 GMT
#261
I play random and i end up GETTING cheesed, which is why i dont 1v1 ladder much anymore. Whenever people ask me what race i am, i just tell them what race i randomed. Diamond league.
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
February 23 2012 16:33 GMT
#262
they are hated because a 9 supply scout and a safe build are impossible to do......

this thread is pure bananas
In Soviet Terranistan you rush the Zerg
Macabre
Profile Joined July 2010
United States1262 Posts
February 23 2012 16:34 GMT
#263
I'm not a fan of playing vs random as toss, when they get Z. As I can't really FFE safely without knowing what race they are. It's pretty annoying when I scout them last and they get down a 15 hatch without a block too and I'm 12gate ~_~
Those who know how to think need no teachers. Tasteless - I think I'll take my shirt off and let my muscles do the casting
Lord_J
Profile Joined April 2011
Kenya1085 Posts
February 23 2012 16:35 GMT
#264
On February 24 2012 01:31 mcc wrote:
Show nested quote +
On February 24 2012 01:21 SuperYo1000 wrote:
I have yet to come across a random player that doesnt 6 pool, marine scv all in or proxy 2 gate.....They apparantly dont believe in a game longer then 7 minutes. Its easy to defend of course but its just boring

I play 2-5 games a week and even I meet more random players that do not cheese. So either you do not actually play or are very unlucky or random players in your league are just strange.


I guarantee that he's one of those people who rolls over and dies to the most standard pressure in the book and then rages about being "cheesed."
No relation to Monsieur J.
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
February 23 2012 16:39 GMT
#265
I dislike playing against random players because I have never had a good game versus one yet. Either they do some kind of cheesy play which I really dislike playing against or they try to play standard but do a poor job of it. I feel like it just is bad practice for me either way.

Dont get why people would BM random players though, that just seems weird to me.
Demonhunter04
Profile Joined July 2011
1530 Posts
February 23 2012 16:41 GMT
#266
On February 23 2012 22:51 DannyJ wrote:
Show nested quote +
On February 23 2012 22:49 Superouman wrote:
They are jealous because they can only play with one race. I'd take it as a compliment.


Not very impressive when you are just very mediocre at all races instead of actually good with one, which is the case with most randoms.


Hmm I think someone mad . What if you encounter a random who usually takes it to the lategame (such as myself)?
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
sjperera
Profile Blog Joined April 2011
Canada349 Posts
February 23 2012 16:44 GMT
#267
I use to get 6-pooled by random players all the time...
Stormbringer!!!
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
February 23 2012 16:44 GMT
#268
On February 24 2012 01:30 ThatGuy89 wrote:
i dont know how it works for terran and zerg players, but these are my thoughts as a toss player

You will always start off behind as a random player. ALWAYS. There isnt any build order tht you can do vs all 3 races, that doesnt put you massively behind in some way. You have to pylon near your ramp in case you vs zerg. You cant pylon on the low ground to FFE though, incase its NOT zerg. You cant chrono too many probes and build your gate late incase youre vs toss and they just get WG quicker then you do. Against terran and toss its not too bad, as you can just build backwards from your ramp. But its zerg that youre just massively behind.

I do 1 of 2 things when i vs random players. If its a map like shakuras or metal/shattered where i can proxy close to them without scouting then i just 2 gate proxy. If its a map like TDA or entombed ill just quit straight away, but not say anything.

I think with random players, when the loading screen comes on it should say Random (*insert race here*) or it shouldnt reveal your race to them, and show you as random or just ?????? opr something
having a scouting lead before the game even starts is so imba


This pretty much sums up my thoughts, I 12gate against protoss to shave the ~5+ seconds from warpgate and my chrono on probes finishes during production of the 14'th probe, yet vs terran i will 13 gate and chrono often to like 20 supply which is a massive difference in opening economy that you cannot do vs protoss.

Vs zerg, well, the vast majority of games are FFE these days, and simply put if you gateway expand on a map like Taldarim Altar vs zerg you have hit a build order loss.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ShatterZer0
Profile Joined November 2010
United States1843 Posts
February 23 2012 16:45 GMT
#269
Because the rules of the game change completely vs Random... a random player can optimize his build to the utmost against his opponent because he starts the game with more information.

Think of it this way, a Random player rolls Terran on Shakuras vs Protoss and instantly proxy 2 raxes or 3 raxes. Assume we're on EU and playing against a player who plays a generally White-ra-esque style.

The Protoss will have had to play 12 gate. Period. To not die vs 4 gate/6 pool the 12 gate will be placed at his ramp. Terran has instant advantage of being able to focus down the buildings that are only placed at the front because of possible ling run-by... MEANING, the Protoss has less time to prepare and has his building in a vulnerable position because if he didn't, he'd be unsafe against certain attacks.

Random just give an unfair info advantage unless both players are playing random, and then there will be some disgusting level of build order wins if either player wants to play risky.
A time to live.
tztztz
Profile Joined March 2011
Germany314 Posts
February 23 2012 16:47 GMT
#270
On February 24 2012 01:29 Vega62a wrote:
Show nested quote +
On February 24 2012 01:17 Doctorasul wrote:
If what you say is true, then why aren't you sending a scout earlier or why aren't you sending two scouts on a large map? If those are bad ideas, come up with your own, or are you saying it's simply impossible? You will be playing against someone who does not have the advantage of always playing one race, and that will show. The random's advantage is going to vanish in 2 minutes, leaving a gaping hole of experience with the particular race he happened to have spawed.

You also conveninently decided to ignore the uncomfortable question: If random is so strong, why are there no top pros playing random and doesn't that fact make your whining look even more desperate?

I'm sure I had a more respectful form of that question somewhere but I'm losing patience with the waves of crap and whining pouring over this thread like an unstoppable avalanche of stupidity.


If you send two scouts, you put yourself behind early. Sometimes to an absurd amount.

As a zerg player, I can tell you exactly why I hate playing against randoms: Your build is different depending on what race you're playing. If you hatch-first and your opponent turns out to be a protoss player who FFE'd and is now cannoning your expo, you are behind in a way you would not have been if your opponent had told you he was protoss. If you pool-first and your opponent turns out to be terran, you are behind in a way you would not have been had he told you he was terran.

I'm not saying that a proper game is one where your build is executed with no hitches and then you play it out - people messing with your build is part of the game - but part of the game is that every time they try to mess with your build, you have the ability to stop them doing so. If they mess with your build before the game even starts, that's not a proper game. It's silly.

The argument that somebody who plays random has an unfair disadvantage due to having less skill at their race and should therefore be allowed various other advantages is silly. If you are dissatisfied with your level of skill at the race you play, pick a race and improve at it, or play standard, tell your race at the start, and accept that you will probably get knocked down into a lower league. Or, even better, just roll a dice and pick your race before you queue.


you can't just roll a dice unless you have 3 copies of the game. because of b.net 0.2, if you don't wanna mess up your mmr, the only why of playing the full game and not just 1/3 of the game is by playing random. if you could have multiple accounts almost noone would play random i guess
CakeSauc3
Profile Joined February 2011
United States1437 Posts
February 23 2012 16:48 GMT
#271
On February 24 2012 01:20 TheTurk wrote:
It's universally understood that in order to be placed into a certain league as Random, either:

1) The Random user plays standard games and thus must be in a lower league than he would be playing one specific race (for obvious logical reasons; 1/3 the play time in each race is bound to cause a decrease in respective skill level for each race compared to sticking to just one.)
or
2) The Random user is at the level he is at because the decrease in individual race proficiency is made up for through use of more "gimmicky" or "non-standard" strategies, bridging the gap between the straightforward skill levels of him and his opponents.

More often than not, this second case is assumed by default, for whatever reason.
It is in the communal (if flawed, partially or substantially) psyche that if one seriously plays SC2 in an attempt to better his skill and do well in play, he would choose one race and work on it continually. After all, how many notable pros play Random? Only 1 in the top 200 on TLPD. (R)DemonSheep
The Average-SC2-Joe, in his ignorance and disregard for intelligent cognition, will thus naturally frown upon the "less skillful", "less serious" Random player.
Nothing to be done about it.


I completely disagree with you. Not only are both of your reasons NOT "universally understood", but they are both incorrect when using them to judge the skill of a random player. Concerning reason #1, when I take a break from random and just choose my race for a few games, I still go at least 50/50 in all of my matchups. The only matchup I'm not 100% confident in my ability to play is zvz, and that's because the matchup is broken anyway. And yet I still pull out some good wins with it. Regarding reason #2, the only reason a random player might use gimmicky or non-standard strategies is because the player we're playing against often does something totally unintelligent as a result of playing a random player. So, naturally, we have to adapt. The only reason pros don't play random is because, at their level, you have to be PERFECT to win games. In diamond and masters, or anything below that, you can get by with just being good at the game and out-maneuvering your opponent. I am thoroughly convinced that, if I could choose to stop playing random (which I would never do because it simply wouldn't be fun), I would be at least one level higher on the ladder than I am.

eohs
Profile Blog Joined May 2010
United States677 Posts
Last Edited: 2012-02-23 16:49:00
February 23 2012 16:48 GMT
#272
Its because they cant go into the game and know what the game plan is... also most randoms if they have a weak race they just cheese... So this is why. When I play random I tell them what race I am right at the start so there is no confusion at all.. :D
WELCOME TO THE PARTY
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
Last Edited: 2012-02-23 16:54:33
February 23 2012 16:52 GMT
#273
On February 24 2012 01:47 tztztz wrote:
Show nested quote +
On February 24 2012 01:29 Vega62a wrote:
On February 24 2012 01:17 Doctorasul wrote:
If what you say is true, then why aren't you sending a scout earlier or why aren't you sending two scouts on a large map? If those are bad ideas, come up with your own, or are you saying it's simply impossible? You will be playing against someone who does not have the advantage of always playing one race, and that will show. The random's advantage is going to vanish in 2 minutes, leaving a gaping hole of experience with the particular race he happened to have spawed.

You also conveninently decided to ignore the uncomfortable question: If random is so strong, why are there no top pros playing random and doesn't that fact make your whining look even more desperate?

I'm sure I had a more respectful form of that question somewhere but I'm losing patience with the waves of crap and whining pouring over this thread like an unstoppable avalanche of stupidity.


If you send two scouts, you put yourself behind early. Sometimes to an absurd amount.

As a zerg player, I can tell you exactly why I hate playing against randoms: Your build is different depending on what race you're playing. If you hatch-first and your opponent turns out to be a protoss player who FFE'd and is now cannoning your expo, you are behind in a way you would not have been if your opponent had told you he was protoss. If you pool-first and your opponent turns out to be terran, you are behind in a way you would not have been had he told you he was terran.

I'm not saying that a proper game is one where your build is executed with no hitches and then you play it out - people messing with your build is part of the game - but part of the game is that every time they try to mess with your build, you have the ability to stop them doing so. If they mess with your build before the game even starts, that's not a proper game. It's silly.

The argument that somebody who plays random has an unfair disadvantage due to having less skill at their race and should therefore be allowed various other advantages is silly. If you are dissatisfied with your level of skill at the race you play, pick a race and improve at it, or play standard, tell your race at the start, and accept that you will probably get knocked down into a lower league. Or, even better, just roll a dice and pick your race before you queue.


you can't just roll a dice unless you have 3 copies of the game. because of b.net 0.2, if you don't wanna mess up your mmr, the only why of playing the full game and not just 1/3 of the game is by playing random. if you could have multiple accounts almost noone would play random i guess


What?

EDIT: Upon rereading, it seems you're of the persuasion that you have an individual MMR for each race. This is not true. If I play on my high diamond MMR Zerg account and I select Protoss, I'm gonna get matched against the same person I would've if I had chosen Zerg. Race isn't taken into account for matchmaking.
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
Spectreman
Profile Joined February 2012
Brazil52 Posts
February 23 2012 16:52 GMT
#274
I don´t BM or leave the game, but I think "Oh shit!" every time I get a random player. The worst part is when you scout the last possible base (and get a 6pool).

For curiosity, in big tournaments you can play as random?
Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
Last Edited: 2012-02-23 17:00:29
February 23 2012 16:54 GMT
#275
On February 24 2012 01:30 ThatGuy89 wrote:

I do 1 of 2 things when i vs random players. If its a map like shakuras or metal/shattered where i can proxy close to them without scouting then i just 2 gate proxy. If its a map like TDA or entombed ill just quit straight away, but not say anything.



Oh irony. How I love your sweet beautiful refrains.

Edit: Gave credit where due
Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
February 23 2012 16:55 GMT
#276
Random players are usually pretty cheesy, and when they're not cheesing you they are going cc first.
"let your freak flag fly"
AllisLost
Profile Joined November 2011
4 Posts
February 23 2012 16:55 GMT
#277
I have recently switched to random from Protoss, i enjoy learning all 3 races and i am relatively decent at all 3. But when i do play Protoss and i get a random player it is easy to do a basic "safe build" that is good against all 3 races and that is a 3 gate expand. I scout at 9 pylon so if i scout a Protoss, i'll drop a Robo instead of expand. Easy as can be.

Every race has a "safe build" against any other race

Protoss: 3 gate expand
Terran: 2 rack expand
Zerg: 12 pool 12 gas 15 expand
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
February 23 2012 16:55 GMT
#278
On February 24 2012 01:29 ZenithM wrote:
Show nested quote +
On February 24 2012 01:17 Doctorasul wrote:
On February 24 2012 01:02 Lightspeaker wrote:
On February 24 2012 00:16 Doctorasul wrote:
Incomplete information is part of the game and if you don't adapt your play to reflect the amount of information you have then you are playing badly..


Except you're missing the point. Its not having "incomplete" information, its having NO information in your 1v1s (kinda different for team games because pretty much anything goes there).

Literally the moment you start a normal game you at least know something about your opponent. I play Protoss, if my opponent is a Zerg I know he could be going 6,7,8-pool. He could be going hatchery first, 14-pool hatchery, 11-overpool. He could be aiming for fast two-base mutas, three base mutas, 7-roach rush, infestor broodlord. Theres TONS of possibilities and I know nothing about what my opponent is doing. I haven't seen him do anything at all yet. Hell, he hasn't actually done anything yet because we've just entered the game.

However what I do know is that I'm not going to face a Marine/Marauder conc push. Or a proxy two-gate. Or fast banshees. Or two-base colossus. I know that I either have to wall in with Pylon/Gateway/Core or FFE because it'll keep lings out and I know that I CAN wall in in these two ways because my buildings aren't going to get sniped up a hill with marines at the bottom or hit by a gateway unit push. I also know that I can aim for a two-base colossus attack or HTs to defend against mutas and get archons for a push or any of a number of strategies.

Against a random you literally can't even make those kind of judgements. The extent of your knowledge is "there is an opponent on this map". This forces a delay in build choice by up to several minutes if you scout your opponent last on a large map. That is a huge amount of time in which you can't actually properly select a build or decide how to place your buildings because literally anything in the game could be coming. The chance of a straight up build order loss is much, much higher. Not to mention the fact that a huge number of random players abuse this by cheesing or doing an early all-in that you can't prepare for properly.



On February 24 2012 00:39 TheV wrote:
I have 2 accounts, one where I play Zerg and another where I play random.

The first thing I do when the game starts is say gl, hf, <race>.

So the other guy knows what race I am and doesn't BM/gives excuses for losing.


No offence, but literally nobody is going to believe you if they've got any sense at all so you're wasting your time. Your intentions might be noble, but you're flat out not going to be believed by anyone with more than a few brain cells. I played against a random a while back who started the game with a "glhf" and then a couple of minutes complaining about how he was "zerg again" and how the system kept rolling him as zerg that day. I pylon-scouted (of course) and he was actually a Terran who went for a Marine/SCV all-in (of course).

You also conveninently decided to ignore the incomfortable question: If random is so strong, why are there no top pros playing random and doesn't that fact make your whining look even more desperate?


Because randoms on ladder play for fun and don't mind (and I guess they love it, even) the coin-flippy side of playing Random.
Pro-gamers have their livelihood on the line. You can't gamble on random and expect to always be at an advantage at the start of the game, but you most likely will be less experienced in a longer game. In this a risk worth taking? For random ladderers, yeah, sure, they just want to cheese some ladder points and have fun playing SC2. For pros? They play for money, but it's not the fucking casino.

For example, RvT puts you not in that much of a good position, so a pro would not want to play random vs a strong Terran. Random ZvP is a blast, however, and would probably yield a very high winrate at pro level.

You seem to be agreeing with me that playing random is actually a big disadvantage if you want to win. If you agree to that, then the tens of posts in this thread about the unfair advantages of randoms are incorrect, yes?

RvT is harder than RvP - ok, that's probably correct. Overall however, the reason why players don't choose random in tournaments is because it will decrease their chances to win than if they had picked a race.

Random is strong man, it's no use denying it. If you make MMA, DRG and MC play on a random account, this account will be strictly stronger and more fearsome than any of these players individually on their main race account.

This statement is demonstrably false. What is stopping them from choosing random? Are you saying they are not motivated enough to be "stronger and more fearsome "? How come no player of their caliber has chosen random and been consistently successful? If what you said were true, the top tier of the game would look a lot different than it does. Randoms are almost nowhere to be seen in the pro world.

I suspect the reason random is perceived as strong is because none of the big, casted games are vs randoms. Everyone can copy a progamer's extremenly well refined PvZ build, but when it comes to PvR everyone is at a loss, since there are no tournament finals of PvR, so who can you copy? Pros have already figured out how to exploit the inherent weakness of random players, which is the reason randoms don't go anywhere in serious competitions.

How many players here discovered for themselves the optimal build they are using in PvZ? I would say none, pretty much everyone copies big players. I'm sorry randoms are too weak to play vs the best players in the world, and I'm sorry that puts you in a position of having to work at creating a proper build for yourself, but you, racepicker, still have the advantage vs the random you are playing.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
February 23 2012 16:56 GMT
#279
On February 24 2012 01:48 SeizeTheDay wrote:
Its because they cant go into the game and know what the game plan is... also most randoms if they have a weak race they just cheese... So this is why. When I play random I tell them what race I am right at the start so there is no confusion at all.. :D


Ive lost 4 games and counting to randoms lieing about their race and having a FFE pylon placed or not placed in an inappropriate matchup
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
February 23 2012 16:58 GMT
#280
When I use to ladder as Random, I rarely ever cheesed.

On the other hand, like 75% of the Zergs I encountered always 6 pool'ed, including GMs.
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