• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:05
CEST 00:05
KST 07:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1405 users

SC2 Grandmaster or Chess Grandmaster - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 All
Redmark
Profile Joined March 2010
Canada2129 Posts
Last Edited: 2012-02-22 02:22:13
February 22 2012 02:21 GMT
#21
Honestly can't we just look at the ratios of GMs versus all players? It's not a perfect metric but I see no reason not to use it. It's not about the game, it's about the ranking that OP's asking.
Boblion
Profile Blog Joined May 2007
France8043 Posts
February 22 2012 02:22 GMT
#22
On February 22 2012 11:11 Risen wrote:
Show nested quote +
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha
fuck all those elitists brb watching streams of elite players.
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
February 22 2012 02:35 GMT
#23
I've played chess (in the past) and SC2 at a reasonably high level (in chess, was a top junior player and SC2 to masters).

First, we have to make some assumptions: I'm going to assume that GM is "working as intended" and the GM to get into is NA, EU or KR and not some low population server (e.g. SEA).

In chess, the term Grandmaster was first given to 5 players by some Russian Tsar after a particular tournament (I think it's St Petersburg). In the past, it was extremely hard to become a chess Grandmaster - but now, it's actually quite different. Chess has been "solved" in the sense that many of the concepts are now readily understood and can be mathematically represented. So much so that the best chess players are now computers.

Also, chess has now alot of explored territory - so much so that many openings now span 20+ moves and finding new moves in a given position are quite rare. Basically, if someone did some intensive training (2-3 months?) with a good coach, armed with a good database and computer (to look for novelties) can do pretty well. You'll still need to get over your nerves and translate it into match practice but you'll be pretty good and can try and become a Grandmaster.

I still think that a chess Grandmaster is harder, but not by the margin that some people are thinking. If chess was where it was 30 years ago, then I would say chess by a huge margin, but it's the year 2012 at the moment.
Risen
Profile Blog Joined March 2010
United States7927 Posts
February 22 2012 02:36 GMT
#24
On February 22 2012 11:22 Boblion wrote:
Show nested quote +
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


Why would making an AI for sc2 be hard? Where does the difficulty arise? There is a proper response to everything in sc2. See 1rax FE do X, see 2rax do X, scout denied, play safe and do X and beat him through superior mechanics and macro since you're a computer.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
Last Edited: 2012-02-22 02:41:48
February 22 2012 02:41 GMT
#25
On February 22 2012 11:36 Risen wrote:
Show nested quote +
On February 22 2012 11:22 Boblion wrote:
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


Why would making an AI for sc2 be hard? Where does the difficulty arise? There is a proper response to everything in sc2. See 1rax FE do X, see 2rax do X, scout denied, play safe and do X and beat him through superior mechanics and macro since you're a computer.

Absolutely - I reckon it's possible to make an impossible to beat AI

And the poster you quoted is quite mistaken - chess is not "solved" but the AI > humans
snakeeyez
Profile Joined May 2011
United States1231 Posts
Last Edited: 2012-02-22 02:46:11
February 22 2012 02:45 GMT
#26
On February 22 2012 11:22 Boblion wrote:
Show nested quote +
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


I think AI can consistently beat grandmaster chess players at chess. If I remember right I think they did solve chess already. Lets ask is it harder to beat jaedong or flash at brood war or to beat a chess grandmaster?
I think brood war is a much better place to study AI then starcraft 2 because its much older and arguably has better balance.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
February 22 2012 02:45 GMT
#27
SC2 GM is so much easier. I played chess competitively in high school, I peaked at around 1400 AT MOST. And now I'm in SC2 masters...
¯\_(シ)_/¯
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
February 22 2012 02:46 GMT
#28
Shouldnt even be a debate, with people like Deezer, CombatEX, and SCDPride in the GM ladder its a joke
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Quenchiest
Profile Joined June 2011
Canada286 Posts
February 22 2012 02:46 GMT
#29
Just for the un-informed, this guy actually streams himself giving commentary on random chess games, playing games and playing in tournaments on twitch.tv.

He probably comes here and asks the question because people in his stream are always bringing up how SC2 is the chess of the video game world.
Iranon
Profile Blog Joined March 2010
United States983 Posts
February 22 2012 02:46 GMT
#30
Good lord. Anyone who thinks SC2 GM is even remotely comparable to chess GM clearly has not played very much of at least one of those two games at a competitive level.
Boblion
Profile Blog Joined May 2007
France8043 Posts
February 22 2012 02:48 GMT
#31
On February 22 2012 11:41 Azzur wrote:
Show nested quote +
On February 22 2012 11:36 Risen wrote:
On February 22 2012 11:22 Boblion wrote:
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


Why would making an AI for sc2 be hard? Where does the difficulty arise? There is a proper response to everything in sc2. See 1rax FE do X, see 2rax do X, scout denied, play safe and do X and beat him through superior mechanics and macro since you're a computer.

Absolutely - I reckon it's possible to make an impossible to beat AI

And the poster you quoted is quite mistaken - chess is not "solved" but the AI > humans

I said it was solved ?
fuck all those elitists brb watching streams of elite players.
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
February 22 2012 02:48 GMT
#32
On February 22 2012 11:45 snakeeyez wrote:
Show nested quote +
On February 22 2012 11:22 Boblion wrote:
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


I think AI can consistently beat grandmaster chess players at chess. If I remember right I think they did solve chess already. Lets ask is it harder to beat jaedong or flash at brood war or to beat a chess grandmaster?
I think brood war is a much better place to study AI then starcraft 2 because its much older and arguably has better balance.

Actually, chess AI is even more than beating random grandmasters - the AI beats the very top humans now regularly.
HawaiianPig
Profile Blog Joined July 2008
Canada5155 Posts
February 22 2012 02:49 GMT
#33
Not enough content for an OP. Posing a really broad question with no substance does not an OP make.
AdministratorNot actually Hawaiian.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #6
ZZZero.O130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 662
elazer 240
PiGStarcraft83
Vindicta 24
StarCraft: Brood War
Britney 12208
Mini 415
ZZZero.O 130
HiyA 65
Artosis 56
Dota 2
capcasts241
canceldota142
League of Legends
JimRising 451
Counter-Strike
tarik_tv4640
Heroes of the Storm
Khaldor246
Other Games
summit1g11020
Grubby3579
FrodaN1897
fl0m779
mouzStarbuck359
Liquid`Hasu171
Trikslyr51
Organizations
Other Games
gamesdonequick1439
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 37
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen29
League of Legends
• Doublelift4083
Upcoming Events
Afreeca Starleague
11h 55m
Wardi Open
11h 55m
Replay Cast
1d 1h
Sparkling Tuna Cup
1d 11h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
BSL
5 days
[ Show More ]
Replay Cast
6 days
Sparkling Tuna Cup
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.