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SC2 Grandmaster or Chess Grandmaster

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ChessNetwork
Profile Joined February 2012
United States10 Posts
February 22 2012 01:34 GMT
#1
Hi all.
I'm interested in receiving feedback from those who are SC2 AND chess players. I'm very new to SC2. So much so that I've never played a single game. I have however listened in on SC2 Twitch streams by Day9 and Artosis.

In your opinion, is the SC2 or chess Grandmaster level more difficult to obtain?

Your insight is appreciated.
-Jerry
Crawl, walk, run...classical, blitz, bullet
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
Last Edited: 2012-02-22 01:47:05
February 22 2012 01:39 GMT
#2
Chess grandmaster is way harder to achieve, what kind of a question is that?

Edit: Seeing as you're new: There are 200 gm on each server. It is really hard to get on Korea, but (from what I understand) a lot easier to get on SEA/China. Also, the gm leagues are buggy, and most of the time represent a group of people with high enough MMR (think ELO) that played while GM was reset (it is cleared and started again every season). There are no norms, and one has to go inactive to be removed from gm

Chess also requires tons of study, i.e. what to do against the semislav, what to do against the sicilian dragon, while SC2 can be won simply with better mechanics.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
February 22 2012 01:39 GMT
#3
Chess. definitely.
SC2 at this state is still volatile and mechanically intensive. thats just playing a lot of games
Nada's body is South Korea's greatest weapon.
DannyJ
Profile Joined March 2010
United States5110 Posts
February 22 2012 01:40 GMT
#4
Can't be a serious question.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
Last Edited: 2012-02-22 01:47:56
February 22 2012 01:41 GMT
#5
lololol.

On February 22 2012 10:40 DannyJ wrote:
Can't be a serious question.


dude.... you made this thread after your other thread was closed on the same topic??

http://www.teamliquid.net/forum/viewmessage.php?topic_id=314105
Utinni
Profile Joined November 2010
Canada1196 Posts
February 22 2012 01:42 GMT
#6
On February 22 2012 10:39 Chocolate wrote:
Chess grandmaster is way harder to achieve, what kind of a question is that?

why is this a thread?
“... you don’t have to be Sun freakin Tzu to know that real fighting isn’t about killing or even hurting the other guy, it’s about scaring him enough to call it a day.” - Max Brooks: World War Z
karelen
Profile Joined October 2003
Sweden2407 Posts
February 22 2012 01:43 GMT
#7
obviously becoming a chess grand master is harder by a very wide margin..
zzzzzz
Grohg
Profile Joined March 2011
United States243 Posts
February 22 2012 01:44 GMT
#8
Considering only a few chess players will ever be considered a Grandmaster, that seems obvious. If Starcraft was more widespread than a couple million players and Grandmaster was only the top few spots, maybe it wouldn't be a crazy question.
You can't spell slaughter without laughter.
Try
Profile Blog Joined August 2007
United States1293 Posts
February 22 2012 01:44 GMT
#9
lol this thread. Have you even ever played chess at a competitive level?
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
February 22 2012 01:46 GMT
#10
On February 22 2012 10:44 Try wrote:
lol this thread. Have you even ever played chess at a competitive level?

His profile says he's a national master hahaha.
DannyJ
Profile Joined March 2010
United States5110 Posts
February 22 2012 01:47 GMT
#11
Damn after looking at the wikipedia list of Chess Grandmasters it's pretty clear that Russians are the Koreans of chess.
Try
Profile Blog Joined August 2007
United States1293 Posts
February 22 2012 01:48 GMT
#12
On February 22 2012 10:47 DannyJ wrote:
Damn after looking at the wikipedia list of Chess Grandmasters it's pretty clear that Russians are the Koreans of chess.

Pretty much, though its not so clear anymore, since after the USSR collapsed so did the "chess factories" that pretty much pumped out top players.
kirdie
Profile Blog Joined December 2010
Germany221 Posts
February 22 2012 01:50 GMT
#13
I think what is more equivalent is the GSL Code S (see http://www.gomtv.net/).

There are 5 servers(?) with 200 GMs each so there are 1000 Starcraft 2 grandmasters. How many chess grandmasters are there? (I don't know how exactly this title is specified, is it tied to an elo rating?)

dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
February 22 2012 01:53 GMT
#14
On February 22 2012 10:50 kirdie wrote:
I think what is more equivalent is the GSL Code S (see http://www.gomtv.net/).

There are 5 servers(?) with 200 GMs each so there are 1000 Starcraft 2 grandmasters. How many chess grandmasters are there? (I don't know how exactly this title is specified, is it tied to an elo rating?)


there is no equivalent in sc2. arguably, there may be an equivalent in sc:bw (the so called bonjwas), but even that is a poor argument to make. chess grandmasters are just so far above the curve for such long periods of time.
Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2012-02-22 01:55:35
February 22 2012 01:54 GMT
#15
On February 22 2012 10:34 ChessNetwork wrote:
Hi all.
I'm interested in receiving feedback from those who are SC2 AND chess players. I'm very new to SC2. So much so that I've never played a single game. I have however listened in on SC2 Twitch streams by Day9 and Artosis.

In your opinion, is the SC2 or chess Grandmaster level more difficult to obtain?

Your insight is appreciated.
-Jerry


Jerry I'm in love with your stream, so happy to see you here on TL.

Edit: Chess GM way harder to obtain, for sure.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Serejai
Profile Blog Joined September 2010
6007 Posts
February 22 2012 01:56 GMT
#16
I think SC2 Grandmaster is harder. I mean SC2 requires a lot of micro and macro and learning spells and units and stuff, plus you have to practice like ten hours a day. Chess, on the other hand, is pretty simple and I think anyone who plays it more than a year can be a grandmaster. All you do is memorize moves.
I HAVE 5 TOAST POINTS
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
February 22 2012 01:57 GMT
#17
On February 22 2012 10:56 Serejai wrote:
I think SC2 Grandmaster is harder. I mean SC2 requires a lot of micro and macro and learning spells and units and stuff, plus you have to practice like ten hours a day. Chess, on the other hand, is pretty simple and I think anyone who plays it more than a year can be a grandmaster. All you do is memorize moves.

you were always a good troll
Nada's body is South Korea's greatest weapon.
Serejai
Profile Blog Joined September 2010
6007 Posts
February 22 2012 02:03 GMT
#18
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.
I HAVE 5 TOAST POINTS
Risen
Profile Blog Joined March 2010
United States7927 Posts
February 22 2012 02:11 GMT
#19
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2012-02-22 02:18:20
February 22 2012 02:17 GMT
#20
Sc2 is way more complex than chess (very primitive game) but Chess grand master are WAY better than Sc2 grandmasters.
Most of the decent Sc2 grand master outside of Korea = decent amateur chess players, not even close of master material lol.
fuck all those elitists brb watching streams of elite players.
Redmark
Profile Joined March 2010
Canada2129 Posts
Last Edited: 2012-02-22 02:22:13
February 22 2012 02:21 GMT
#21
Honestly can't we just look at the ratios of GMs versus all players? It's not a perfect metric but I see no reason not to use it. It's not about the game, it's about the ranking that OP's asking.
Boblion
Profile Blog Joined May 2007
France8043 Posts
February 22 2012 02:22 GMT
#22
On February 22 2012 11:11 Risen wrote:
Show nested quote +
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha
fuck all those elitists brb watching streams of elite players.
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
February 22 2012 02:35 GMT
#23
I've played chess (in the past) and SC2 at a reasonably high level (in chess, was a top junior player and SC2 to masters).

First, we have to make some assumptions: I'm going to assume that GM is "working as intended" and the GM to get into is NA, EU or KR and not some low population server (e.g. SEA).

In chess, the term Grandmaster was first given to 5 players by some Russian Tsar after a particular tournament (I think it's St Petersburg). In the past, it was extremely hard to become a chess Grandmaster - but now, it's actually quite different. Chess has been "solved" in the sense that many of the concepts are now readily understood and can be mathematically represented. So much so that the best chess players are now computers.

Also, chess has now alot of explored territory - so much so that many openings now span 20+ moves and finding new moves in a given position are quite rare. Basically, if someone did some intensive training (2-3 months?) with a good coach, armed with a good database and computer (to look for novelties) can do pretty well. You'll still need to get over your nerves and translate it into match practice but you'll be pretty good and can try and become a Grandmaster.

I still think that a chess Grandmaster is harder, but not by the margin that some people are thinking. If chess was where it was 30 years ago, then I would say chess by a huge margin, but it's the year 2012 at the moment.
Risen
Profile Blog Joined March 2010
United States7927 Posts
February 22 2012 02:36 GMT
#24
On February 22 2012 11:22 Boblion wrote:
Show nested quote +
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


Why would making an AI for sc2 be hard? Where does the difficulty arise? There is a proper response to everything in sc2. See 1rax FE do X, see 2rax do X, scout denied, play safe and do X and beat him through superior mechanics and macro since you're a computer.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
Last Edited: 2012-02-22 02:41:48
February 22 2012 02:41 GMT
#25
On February 22 2012 11:36 Risen wrote:
Show nested quote +
On February 22 2012 11:22 Boblion wrote:
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


Why would making an AI for sc2 be hard? Where does the difficulty arise? There is a proper response to everything in sc2. See 1rax FE do X, see 2rax do X, scout denied, play safe and do X and beat him through superior mechanics and macro since you're a computer.

Absolutely - I reckon it's possible to make an impossible to beat AI

And the poster you quoted is quite mistaken - chess is not "solved" but the AI > humans
snakeeyez
Profile Joined May 2011
United States1231 Posts
Last Edited: 2012-02-22 02:46:11
February 22 2012 02:45 GMT
#26
On February 22 2012 11:22 Boblion wrote:
Show nested quote +
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


I think AI can consistently beat grandmaster chess players at chess. If I remember right I think they did solve chess already. Lets ask is it harder to beat jaedong or flash at brood war or to beat a chess grandmaster?
I think brood war is a much better place to study AI then starcraft 2 because its much older and arguably has better balance.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
February 22 2012 02:45 GMT
#27
SC2 GM is so much easier. I played chess competitively in high school, I peaked at around 1400 AT MOST. And now I'm in SC2 masters...
¯\_(シ)_/¯
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
February 22 2012 02:46 GMT
#28
Shouldnt even be a debate, with people like Deezer, CombatEX, and SCDPride in the GM ladder its a joke
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Quenchiest
Profile Joined June 2011
Canada286 Posts
February 22 2012 02:46 GMT
#29
Just for the un-informed, this guy actually streams himself giving commentary on random chess games, playing games and playing in tournaments on twitch.tv.

He probably comes here and asks the question because people in his stream are always bringing up how SC2 is the chess of the video game world.
Iranon
Profile Blog Joined March 2010
United States983 Posts
February 22 2012 02:46 GMT
#30
Good lord. Anyone who thinks SC2 GM is even remotely comparable to chess GM clearly has not played very much of at least one of those two games at a competitive level.
Boblion
Profile Blog Joined May 2007
France8043 Posts
February 22 2012 02:48 GMT
#31
On February 22 2012 11:41 Azzur wrote:
Show nested quote +
On February 22 2012 11:36 Risen wrote:
On February 22 2012 11:22 Boblion wrote:
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


Why would making an AI for sc2 be hard? Where does the difficulty arise? There is a proper response to everything in sc2. See 1rax FE do X, see 2rax do X, scout denied, play safe and do X and beat him through superior mechanics and macro since you're a computer.

Absolutely - I reckon it's possible to make an impossible to beat AI

And the poster you quoted is quite mistaken - chess is not "solved" but the AI > humans

I said it was solved ?
fuck all those elitists brb watching streams of elite players.
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
February 22 2012 02:48 GMT
#32
On February 22 2012 11:45 snakeeyez wrote:
Show nested quote +
On February 22 2012 11:22 Boblion wrote:
On February 22 2012 11:11 Risen wrote:
On February 22 2012 11:03 Serejai wrote:
A computer can play chess because it's nothing more than a calcuated list of moves. You can plan out an entire chess game before it even happens simply by making a list of all available moves and then selecting the correct list after a move is played to continue. It all comes down to probability.

There's no chance for an SC2 game to ever be planned out that way and thus the skillcap is infinitely higher.


Owing in no small part to the limitations of human mechanics, a computer can easily beat a human in sc2 if the programming time was to be allotted for it. Program it to react to scouting information properly and it will quickly win nearly every game it plays.

They can't even solve chess and you think they can make a proper AI for Sc2 ?
hahahaha


I think AI can consistently beat grandmaster chess players at chess. If I remember right I think they did solve chess already. Lets ask is it harder to beat jaedong or flash at brood war or to beat a chess grandmaster?
I think brood war is a much better place to study AI then starcraft 2 because its much older and arguably has better balance.

Actually, chess AI is even more than beating random grandmasters - the AI beats the very top humans now regularly.
HawaiianPig
Profile Blog Joined July 2008
Canada5155 Posts
February 22 2012 02:49 GMT
#33
Not enough content for an OP. Posing a really broad question with no substance does not an OP make.
AdministratorNot actually Hawaiian.
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