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First 3 minutes no fog of war - Page 3

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drgoats
Profile Joined March 2010
United States310 Posts
February 17 2012 18:50 GMT
#41
On February 18 2012 03:36 Gfire wrote:
I did enjoy in Age of Empires how you started with a scout unit.

In Starcraft 2 you start with 6 scouting units.
holy_war
Profile Blog Joined July 2007
United States3590 Posts
February 17 2012 18:51 GMT
#42
On February 18 2012 03:49 MaverickSC wrote:
holy shit, a thought just occured to me.

Starcraft is Chess without any vision on what your opponent is doing O_O

ITS LIKE BATTLE SHIP CHESS OMFGGG


Me: C-8
Opponent: Hit. You SUNK MY BATTLESHIP.
Opponent: GG
DannyJ
Profile Joined March 2010
United States5110 Posts
February 17 2012 18:51 GMT
#43
20 gates go up at the 3:01 mark.
Hybris
Profile Joined August 2010
United States185 Posts
February 17 2012 18:51 GMT
#44
Is this a joke? WTF LOL
justin.tv/hybriss
m4thje
Profile Joined December 2010
208 Posts
February 17 2012 18:53 GMT
#45
I don't like the idea at all.. It takes all of the fun away
Empire.kas | LGIMMvp | Slayers_Boxer | Liquid'Jinro
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
February 17 2012 18:53 GMT
#46
It's not really the fog of war itself that is the problem though is it... it's the lack of scouting information early on due to decision pressure on focusing economy.

If they gave every race a little "scout" unit along with your 6 workers (an SCV that can't mine) that would be a much more elegant solution.
It's never going to happen though.
Don't hate the player - Hate the game
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
February 17 2012 18:54 GMT
#47
how about fastest map as a 1v1 ladder map?
Thats "Grand-Master" SMURF to you.....
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 17 2012 18:54 GMT
#48
It just means a delayed all-in.

no problem.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Ultimea
Profile Joined October 2010
United States25 Posts
February 17 2012 18:54 GMT
#49
I actually expected it to be that he would mean that the mini map would be completely black when you first started; like how it is in Brood War. That would be rather interesting, but probably not worthy of contribution.
Berailfor
Profile Joined January 2012
441 Posts
February 17 2012 18:54 GMT
#50
Yeah I mean it is a really terrible suggestion. Now maybe if it only worked for I'd be okay with it haha
kc
Profile Joined August 2006
Canada212 Posts
February 17 2012 18:55 GMT
#51
LOL
BronzeKnee
Profile Joined March 2011
United States5226 Posts
February 17 2012 18:58 GMT
#52
On February 18 2012 03:33 LuckyFool wrote:
People often compare Starcraft to chess. If it really was the case everyone should have map hacks.

I wonder what the game would be like...the player with better macro always win? You'd never be able to drop either. Protoss would probably rape face.


Nah Zerg would. You be able to know exactly when to build Drones and when not too. See your Protoss buddy chrono Probes? Time for 12 Drones. If he is making an Army, pool your Larva. Eventually the timing of every attack could be figured out down to the Larva.
drgoats
Profile Joined March 2010
United States310 Posts
February 17 2012 18:58 GMT
#53
On February 18 2012 03:53 Klive5ive wrote:
It's not really the fog of war itself that is the problem though is it... it's the lack of scouting information early on due to decision pressure on focusing economy.

If they gave every race a little "scout" unit along with your 6 workers (an SCV that can't mine) that would be a much more elegant solution.
It's never going to happen though.

I know you are speaking hypothetically but I will have to disagree. Both players are under the same economic pressures and both players have to deal with the same possibilities of being cheesed. So it is a choice of the player to scout or not with their workers substituting economy for information. It is a great dynamic of the game that should stay as it is. I think that lower level players just need to learn how to scout better.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 17 2012 18:59 GMT
#54
This thread is kind of pointless, while I appreciate the effort, theorycraft about changes that will never happen is not really what this forum is here for.
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