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Terrans vanishing from the ladder. - Page 68

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CosmosXAM
Profile Joined April 2011
United States121 Posts
December 16 2011 00:51 GMT
#1341
I don't like to comment on balance, because no one is really right in those conversations. But I see how all the nerfs can be super demoralizing to Terran players (I play Z). I just hope that soon it will balance out and I can finally start playing ZvT on ladder instead of with my practice buddies.
Laugh, and the world laughs with you; Cry, and you cry alone.
Netsky
Profile Joined October 2010
Australia1155 Posts
December 16 2011 00:51 GMT
#1342
Why would you work your fucking ass off as a Terran player, when you can play with 50 apm, your feet on the table, reading and the newspaper and sipping some tea as Protoss?

People are either switching or stopping altogether because Terran is ultra hard.
Treziel
Profile Joined October 2010
United Kingdom123 Posts
Last Edited: 2011-12-16 01:02:42
December 16 2011 00:52 GMT
#1343
On December 15 2011 21:51 Xalorian wrote:
Show nested quote +
On December 15 2011 21:46 Treziel wrote:
On December 15 2011 21:30 allerion wrote:
On December 15 2011 21:21 syllabic wrote:
On December 15 2011 21:02 allerion wrote:
On December 15 2011 20:36 syllabic wrote:
On December 15 2011 20:08 Sfydjklm wrote:
honestly terrans have been freewinning for so long that now when we finally see a somewhat balanced game its nothing short of amusing seeing how horrible your average american/european master+ player truly is.
Especially since half(not going for a hyperbole here) of the high ranked ladder terrans never(nor here) did anything but cheese.



What a ridiculous statement.

Terran have never gotten free wins.

Your average american/european master+ terran player is just as good as the equvalent of zerg/toss, but the race is so demanding and so weak lategame that they have worse results with it.


Terran has never gotten free wins? What? um.... did 2010 and at least the first half of 2011 not count or something? 2 months ago when all a terran had to do was 111 and a move... those werent free wins? No? then youre going to have to define a free win, because obviously you think it is something besides "Well, im going to do this, and theres actually nothing they can do about it even if they scout it."

Now that terran requires the SMALLEST semblance of thought to play, all these derptastic kids lose, and cry so much, blaming the race, when in actuality they just got out-played or out-thought. Terrans lose because theyre stupid, not because the race is weak. There is a reason MC said he would have won 5 GSL championships by now if he chose terran.


And when you could 4 gate to easy wins every game, was protoss getting free wins?

So your definition of a free win is a strategy that is possible to win with even if scouted. That covers a very broad range of strategies for every race.

Do you really think MC would have won 5 GSLs as terran? Is the reason he said that, because he is very arrogant?

Terran has ALWAYS been the hardest race to play, regardless of what you want to believe. There's a reason that only korean pros who practice 12 hours a day have any success with it.


Well, considering terrans and zergs didnt make bunkers/spines for a while, theres a difference.

Ok, let me add that if the build is scouted with sufficient time to respond properly, and still lose because they opponent decided to do that build, then yes, it is a free win.

Maybe not 5, but definitely more than 2. And you confuse arrogance with confidence.

Terran was the hardest race. Then SC2 came out, and that changed, and since I really doubt you played BW at a very high level, I don't see why you're complaining. Really? What is that reason? Anyway, QXC and Demuslim, to name two very apparent foreigners, have had quite a bit of success with terran.


DeMuslim won the HomeStory Cup in 2010 (when Terran was OP) and has not placed top 3 in a major tournament since. This was way before he broke his arm and he is far from being a top tier pro right now, although he is trying to get back in shape, I watch his stream regularly and nearly every mid-high tier pro foreigner player he bumps into wrecks him, and I say that as a fan . The last tournament QXC came in the top 3 of was the SK Champions Trophy back in May, not really the most prestigious tournament around, and before that the EG Masters Cup in 2010 (when T was OP). Please stop talking out of your ass if you can't be bothered to do the research. The best foreign T around right now is probably Kas (most of the Empire T's are pretty good), who is an online tournament monster but is yet to really perform well in a major LAN tournament, except possibly the WCG where he arguably played weak players then got beat 2-0 by MVP.


Sjow? Select? Major?

Demuslim is great and he will probably have great result in the future. Same with QxC... but they are not good examples, since QxC is back to school and Demuslim is just back on the scene from a super long break without a PC.


Sjow is in decline in my opinion and has not produced any major tournament tournament results this year, although he has won a few minor tournaments. SelecT probably has the most impressive recent result with his 2nd to IdrA in the Asus ROG tournament which had a strong lineup, however in my personal opinion he is not as strong as Kas, but it is certainly close to call that one. Major/Kitty/CuteAngel/whatever is definitely a talented up and coming Terran but is yet to produce any substantial tournament results. I would certainly put him in my top 5 foreign Terrans which would be something like:

Kas
Select
ThorZain
Major
???

I can't really put anyone at number 5 because it is way too close between DeMuslim, Sjow, Qxc, Beastyqt, Happy - they are all decent but about equal. It's a bit of a gamble putting Major at 4 but from what I've seen of him he looks to be a cut above the guys I just listed at 5, if DeMuslim can get back into shape I'd hope he can break top 2 again in the next 3 months or so but we will see. I definitely don't think he is any shape to be taking on Korean players right now, and to be honest that applies to all these guys - if any of them were to go to GSL code A qualifiers for instance they would most likely get absolutely demolished unless they got a very lucky draw against weak opponents. In fact I just remembered that SelecT did go to GSL and yes, he lost pretty horribly Here's hoping we get a foreign T to show us the way soon!
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
December 16 2011 00:54 GMT
#1344
On December 16 2011 09:47 xrapture wrote:
At the end of the day everyone will always say their race is the worst and the other races are easier to play. It's been the same way for the past year, I don't know why these threads keep popping up.


Sometimes it was real. I mean, the early Zerg really had a big problem. Remember Steppes of War? Close spawns Lost Temple? Free Bunkers, faster Barracks, faster Reapers? Zergs whined a lot back then, and looking back I'm pretty much sure it was 100% justified.

I mean, don't just dismiss what we're saying. Please listen. I'm telling you man, it's difficult.

Terran has a lot of potential. MKP can kill a dozen lings and 4 Banelings + a ton of drones with one single drop. And the game feels as if it was balanced that way, while diamond or master players have no way to make such things work.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
jrdn
Profile Joined September 2010
United States132 Posts
December 16 2011 00:54 GMT
#1345
High diamond T here. I too have noticed a large drop in T's on ladder for the past ~8 months or so.

As for the TvP concerns, I too had difficulty against the P's until I tried using different unit comps. Many T's seem to be complaining about how their endgame comp is no good (mmmvg). This is distressing for 2 reasons. First, they are using a midgame comp and calling it a late game comp. That would be like a zerg complaining that their late game comp of ling/bling/muta has a tough time dealing with fully maxed T armies. The second distressing concern is many Terran's reluctance to try new unit comps. This observation is usually met with some sort of complaint about the impotence of mech, all the while neglecting their third unit producing structure....that is..the one that can produce the largest number of different units.
“The sole purpose of an opening is to achieve a playable midgame”
syllabic
Profile Joined July 2011
29 Posts
Last Edited: 2011-12-16 01:02:44
December 16 2011 01:01 GMT
#1346
On December 16 2011 09:54 jrdn wrote:
High diamond T here. I too have noticed a large drop in T's on ladder for the past ~8 months or so.

As for the TvP concerns, I too had difficulty against the P's until I tried using different unit comps. Many T's seem to be complaining about how their endgame comp is no good (mmmvg). This is distressing for 2 reasons. First, they are using a midgame comp and calling it a late game comp. That would be like a zerg complaining that their late game comp of ling/bling/muta has a tough time dealing with fully maxed T armies. The second distressing concern is many Terran's reluctance to try new unit comps. This observation is usually met with some sort of complaint about the impotence of mech, all the while neglecting their third unit producing structure....that is..the one that can produce the largest number of different units.


I've used a ton of stargate play in TvP recently. It has a bunch of problems:

Extremely weak to archons and HT.

Prompts the protoss to skip colo and go straight to HT, so they can handle any bio + any banshees with ease.

Extremely gas intensive and you will have tons of minerals left over doing nothing.

Gets rocked by phoenixes really bad.

You can win with stargate play but you still have to do a ton of damage early, just like with bio.
nokz88
Profile Joined October 2010
Brazil1253 Posts
December 16 2011 01:02 GMT
#1347
The game is very close to balanced. Minor imbalances at the lower levels are perfectly fine, as long as the top players get much needed balance. Slightest of buffs will make the current top Terrans(MVP/MMA, and several others a cut below) unbeatable imo.

in a state of trance
Jacopana
Profile Joined September 2009
El Salvador210 Posts
December 16 2011 01:05 GMT
#1348
you need eggs to play terran at high level, have you seen a terran foreigner win a major tournament lately? there you have it, is the race that takes longer to remax and in an even engagement, terrans fall behind cuz zerg and protoss can remax much faster
Treziel
Profile Joined October 2010
United Kingdom123 Posts
Last Edited: 2011-12-16 01:09:54
December 16 2011 01:05 GMT
#1349
Just a question: If most players from BW, who, pretty much everyone agrees, are mechanically more proficient than current players, switch and play T, should T continue to receive nerfs based on the fact that the BW pro's with amazing mechanics play the race and dominate? This is one of the problems with trying to balance the game just based on winrate at the very top tier level, the fact that MVP might become unbeatable with a slight buff to Terran - is that really an issue? Flash is close to unbeatable in BW, but noone is asking for nerfs to T. Right now, just for arguments sake, if Flash switched and had a 95% winrate vs everything, I guarantee that whatever strategies he was using to win would get nerfed, it wouldn't matter that he was just mechanically superior - it would be seen as imbalance, not superior play. Just throwing that out there.
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
Last Edited: 2011-12-16 01:09:04
December 16 2011 01:07 GMT
#1350
On December 16 2011 09:54 jrdn wrote:
High diamond T here. I too have noticed a large drop in T's on ladder for the past ~8 months or so.

As for the TvP concerns, I too had difficulty against the P's until I tried using different unit comps. Many T's seem to be complaining about how their endgame comp is no good (mmmvg). This is distressing for 2 reasons. First, they are using a midgame comp and calling it a late game comp. That would be like a zerg complaining that their late game comp of ling/bling/muta has a tough time dealing with fully maxed T armies. The second distressing concern is many Terran's reluctance to try new unit comps. This observation is usually met with some sort of complaint about the impotence of mech, all the while neglecting their third unit producing structure....that is..the one that can produce the largest number of different units.


Oh I'm a sky Terran too. But don't fool yourself, it's extremely hard to pull off at higher levels. Most of these builds autolose to Blink Stalkers, sometimes 3Gate Stargate.
It is also very hard to pull off against Archons and HTs like mentioned before. It's also very hard to pull off against an appropriate response: double Stargate. They don't really need to outmatch your Viking count. They just need to make you do a bunch of useless Vikings to crush you with a second attack.

And as of the Obs sniping, well, that's just like 1-1-1: it's a trick. Just a trick that might win you the game. I don't use it, because well, you never get better using tricks. It's no different than going 3Gate DT or Hatch cancel into Roach rush every single game.

I meant early blink, of course.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
sickoota
Profile Blog Joined April 2010
Canada918 Posts
December 16 2011 01:09 GMT
#1351
Terran's leauges were vastly inflated pre-nerf because their race was 1000 times easier than the other two. Now that its actually somewhat difficult to play terran and they can't win as easily its natural they will cry imba and switch races.
I could spend a while with that smile
tripper688
Profile Joined January 2011
United States569 Posts
December 16 2011 01:09 GMT
#1352
On December 16 2011 10:05 Treziel wrote:
Just a question: If most players from BW, who, pretty much everyone agrees, are mechanically more proficient than current players, switch and play T, should T continue to receive nerfs based on the fact that the BW pro's with amazing mechanics play the race and dominate? This is one of the problems with trying to balance the game just based on winrate at the very top tier level, the fact that MVP might become unbeatable with a slight buff to Terran - is that really an issue? Flash is close to unbeatable in BW, but noone is asking for nerfs to T. Just throwing that out there.


You're right, we should nerf PvZ in BW because Bisu is too good at that matchup lol. And in any case, I don't remember Z getting nerfed when Savior was stomping or T getting nerfed with the three bonjwas before that.
"Excuse me I gotta do some vacuuming really fast *vrrrrrrmmmmmmmmm*" Day[9]
xrapture
Profile Blog Joined December 2011
United States1644 Posts
Last Edited: 2011-12-16 01:11:32
December 16 2011 01:11 GMT
#1353
Eh, wasn't BW P>T, T>Z, Z>P for years? Seems like it balances itself out to me.
Everyone is either delusional, a nihlilst, or dead from suicide.
Kharnage
Profile Joined September 2011
Australia920 Posts
December 16 2011 01:17 GMT
#1354
On December 16 2011 08:55 Wegandi wrote:
Show nested quote +
On December 16 2011 08:50 Smile[PaiN] wrote:
On December 16 2011 08:45 syllabic wrote:
On December 16 2011 08:24 Dandel Ion wrote:
From a purely bio(psycho)logical standpoint, it's obvious that everybody thinks their race is weakest, since we remember negative things better than positive.

Which was useful in the jungle or whatever, but it does make people annoying whiners now that we wouldn't need this trait anymore.


I thought terran was fine before all the nerfs. And buffs to the other races.

Now terran is far and away the worst race in the game. You have to outplay your opponent by a huge margin to win as terran.

Terran is really the only race where you can outplay your opponent and still lose.


Posts like these give me a headache reading teamliquid. The game is pretty well balanced and I have gotten high master with all three races, one race hasn't seemed too much easier then other for me. When i see bronze-diamond players complaining about balance on teamliquid forums I dont know if i should laugh or get mad.


Yeah, because DDE and BeastyQT, plus a whole bunch of other mid-higher masters and GM all says same thing about TvP they must obviously be bronze noobies. How about read the critiques and respond with rational inquiry instead of ad hominem character assassinations? You see nothing wrong with Protoss being able to 45 APM crush a Terran who has to use 200-300 APM to come out 'barely' even with superb near perfect micro and macro? All the Protoss know that Archon/Chargelot/Colo/HT takes little to no micro, but a little positioning and spreading and they can largely look away from the screen and still be highly effective especially when their army take so little actions that they can harass/drop you with Warp Prism and you know how hard that is to deal with as Terran when you HAVE to focus on your army or else it all gets melted in .2 seconds by all the Protoss splash?

Make Protoss take more actions and skill to play; that's all we are asking.


Doesn't DDE not hotkey his rax? I seem to remember day9 doing a daily on him and going "interesting fact, DDE is a nut case"

You are exagerating the protoss side of the battle to make your point, but it's starting to get annoying. If a protoss isn't paying attention they will lose the money units and then the game. And I've yet to see anyone get the money storms while not looking at the fight. If you don't focus fire the colossus you're going to lose, there are things you have to do. I'm not saying terran is easier or some shit, i'm just getting tired of this 'protoss just 1a and win' crap.
Stop it, it's annoying.
Scila
Profile Joined October 2010
Canada1849 Posts
December 16 2011 01:18 GMT
#1355
On December 16 2011 06:27 Neurosis wrote:
They aren't going to buff Terran because even still we have korean terran players winning gsl. And honestly I firmly believe that no matter how many more times they nerf Terran that top level korean pros will still find ways to win with it. So yeah, if you aren't an ex bw korean pro then you should probably switch to protoss or zerg if you want to win more. If you don't care so much about winning and you honestly find the gimmicky play style of terran a lot of fun to play then by all means, keep grinding away at it.


They don't need to buff Terran. They need to either A) redesign it so it is more accessible to people between Plat-GM (i.e. everyone who is not a Korean Terran pro) or B) make Zerg and Protoss more mechanically demanding so that all three races take about the same amount of skill and hard work to play. It's really frustrating and unfair that you have to play so much better and do so many more things correctly as Terran to even keep up with Zerg and Toss. This is why Terrans are disappearing in these leagues, and why many Terran pros are doing very well by switching to Toss.
All we have to decide is what to do with the time that is given to us.
Treziel
Profile Joined October 2010
United Kingdom123 Posts
Last Edited: 2011-12-16 01:24:15
December 16 2011 01:18 GMT
#1356
On December 16 2011 10:09 tripper688 wrote:
Show nested quote +
On December 16 2011 10:05 Treziel wrote:
Just a question: If most players from BW, who, pretty much everyone agrees, are mechanically more proficient than current players, switch and play T, should T continue to receive nerfs based on the fact that the BW pro's with amazing mechanics play the race and dominate? This is one of the problems with trying to balance the game just based on winrate at the very top tier level, the fact that MVP might become unbeatable with a slight buff to Terran - is that really an issue? Flash is close to unbeatable in BW, but noone is asking for nerfs to T. Just throwing that out there.


You're right, we should nerf PvZ in BW because Bisu is too good at that matchup lol. And in any case, I don't remember Z getting nerfed when Savior was stomping or T getting nerfed with the three bonjwas before that.


Totally, I can't help feeling that the constant patching of SC 2 is getting in the way of finding true balance. All that happens right now is whatever the flavour of the month strategy that is causing players most trouble is, a month later, usually after the problem has started to correct itself anyway, a patch is released which causes further imbalances somewhere down the line once the metagame changes. Take the latest patch - it really didn't change a lot, aside from the ghost emp radius nerf, the P upgrade cost changes were nothing - but suddenly so many P are going double forge which was a flavour of the month strategy a good 3-5 months ago, and thinking hmm actually this strategy is good and I'm winning. The changes in T v P have not really resulted from the latest patch but to a shifting metagame - in a relatively new game you would expect the metagame to have volatile shifts and I don't think the constant patching is helping that - in fact I think it is hindering because possibly truely imbalanced strategies get patched before it is even properly worked out if they are really imbalanced or not. Good example is 5 rax reaper which was incredibly strong but even before the patch came which fixed that Zergs had pretty much worked out how to stop it, so was that patch really needed? If we'd played on with that patch for 3 or 4 months would the whole 5 rax reaper imba stuff have gone away on it's own? Who knows, I just find it interesting to pose these questions.
jrdn
Profile Joined September 2010
United States132 Posts
December 16 2011 01:23 GMT
#1357
On December 16 2011 10:07 Kukaracha wrote:
Show nested quote +
On December 16 2011 09:54 jrdn wrote:
High diamond T here. I too have noticed a large drop in T's on ladder for the past ~8 months or so.

As for the TvP concerns, I too had difficulty against the P's until I tried using different unit comps. Many T's seem to be complaining about how their endgame comp is no good (mmmvg). This is distressing for 2 reasons. First, they are using a midgame comp and calling it a late game comp. That would be like a zerg complaining that their late game comp of ling/bling/muta has a tough time dealing with fully maxed T armies. The second distressing concern is many Terran's reluctance to try new unit comps. This observation is usually met with some sort of complaint about the impotence of mech, all the while neglecting their third unit producing structure....that is..the one that can produce the largest number of different units.


Oh I'm a sky Terran too. But don't fool yourself, it's extremely hard to pull off at higher levels. Most of these builds autolose to Blink Stalkers, sometimes 3Gate Stargate.
It is also very hard to pull off against Archons and HTs like mentioned before. It's also very hard to pull off against an appropriate response: double Stargate. They don't really need to outmatch your Viking count. They just need to make you do a bunch of useless Vikings to crush you with a second attack.

And as of the Obs sniping, well, that's just like 1-1-1: it's a trick. Just a trick that might win you the game. I don't use it, because well, you never get better using tricks. It's no different than going 3Gate DT or Hatch cancel into Roach rush every single game.

I meant early blink, of course.


Certainly there are challenges with any build, however, I contend that utilizing the starport more will certainly achieve a "playable" position. I posit that terrans have been stuck on heavy bio play due to their reliance on heavy bio openings. Most players feel safer throwing down more rax so that they are safer now, as opposed to teching up (or they have had some success jamming mm down the throats of protoss in the early game).

I do believe heavy starport play achieves a much more winnable position than pure bio w/ non air-to-ground air support. There are many ways to incorporate the starport into your play which can give your air play depth. On one end of the spectrum we have Pure Air while on the other end we have a bio comp with banshees mixed in instead of vikings. There are strategies with BC's, some with Ravens, some with both. There are so many different options available to Terrans (which is why I switched back ~9months ago) it is such a sad sight to see so few players experiment with such awesome units.
“The sole purpose of an opening is to achieve a playable midgame”
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
December 16 2011 01:25 GMT
#1358
On December 16 2011 10:17 Kharnage wrote:
Show nested quote +
On December 16 2011 08:55 Wegandi wrote:
On December 16 2011 08:50 Smile[PaiN] wrote:
On December 16 2011 08:45 syllabic wrote:
On December 16 2011 08:24 Dandel Ion wrote:
From a purely bio(psycho)logical standpoint, it's obvious that everybody thinks their race is weakest, since we remember negative things better than positive.

Which was useful in the jungle or whatever, but it does make people annoying whiners now that we wouldn't need this trait anymore.


I thought terran was fine before all the nerfs. And buffs to the other races.

Now terran is far and away the worst race in the game. You have to outplay your opponent by a huge margin to win as terran.

Terran is really the only race where you can outplay your opponent and still lose.


Posts like these give me a headache reading teamliquid. The game is pretty well balanced and I have gotten high master with all three races, one race hasn't seemed too much easier then other for me. When i see bronze-diamond players complaining about balance on teamliquid forums I dont know if i should laugh or get mad.


Yeah, because DDE and BeastyQT, plus a whole bunch of other mid-higher masters and GM all says same thing about TvP they must obviously be bronze noobies. How about read the critiques and respond with rational inquiry instead of ad hominem character assassinations? You see nothing wrong with Protoss being able to 45 APM crush a Terran who has to use 200-300 APM to come out 'barely' even with superb near perfect micro and macro? All the Protoss know that Archon/Chargelot/Colo/HT takes little to no micro, but a little positioning and spreading and they can largely look away from the screen and still be highly effective especially when their army take so little actions that they can harass/drop you with Warp Prism and you know how hard that is to deal with as Terran when you HAVE to focus on your army or else it all gets melted in .2 seconds by all the Protoss splash?

Make Protoss take more actions and skill to play; that's all we are asking.


Doesn't DDE not hotkey his rax? I seem to remember day9 doing a daily on him and going "interesting fact, DDE is a nut case"

You are exagerating the protoss side of the battle to make your point, but it's starting to get annoying. If a protoss isn't paying attention they will lose the money units and then the game. And I've yet to see anyone get the money storms while not looking at the fight. If you don't focus fire the colossus you're going to lose, there are things you have to do. I'm not saying terran is easier or some shit, i'm just getting tired of this 'protoss just 1a and win' crap.
Stop it, it's annoying.


Some of these people need to watch Hero's or Huk's stream and make the same ridiculous assertions that protoss players have no micro and no skill.
black3200
Profile Joined August 2010
Canada74 Posts
December 16 2011 01:26 GMT
#1359
i play at the master level as T and i feel the race as you get better becomes harder! But maybe that is because im bad? Also they are kinda boring. Or when you play the single player you play as T so everyone just starts at T but now are more comfortable with other races!
Give them nothing,But take from them..... everything!
Asturas
Profile Blog Joined September 2010
Finland587 Posts
December 16 2011 01:31 GMT
#1360
I have just finished playing some games on Korean ladder. Most of these games were against T. But it was Bronze/Silver level.
There are no boundaries, that's the final conclusion.
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