• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:42
CET 07:42
KST 15:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1829
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2304 users

Patch 1.4 PTR Notes (updated 9/8) - Page 98

Forum Index > Closed
9040 CommentsPost a Reply
Prev 1 96 97 98 99 100 453 Next
Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne

There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55
xAPOCALYPSEx
Profile Blog Joined October 2010
1418 Posts
August 25 2011 08:54 GMT
#1941
On August 25 2011 17:53 Moosy wrote:
terran gets hit the hardest. but at least we get hsm speed?


mass raven now more viable in FMP

:D :D

I actually do wish we saw it more in pro level games tho. It is such a cool spell
shackes
Profile Joined August 2010
Germany148 Posts
August 25 2011 08:54 GMT
#1942
Unit vision up ramps has been reduced by 1.


What exactly does this affect?
Mainly warping in units on the ramp i guess?
ReasN
Profile Joined August 2011
Germany43 Posts
August 25 2011 08:54 GMT
#1943
i dont think that this terran nerf is good for starcraft 2. this are some very strange changes, because increase the buildtime of a barracks can change the whole metagame and terran will get owned by so many strats in early and mid game
twitch.tv/reasnsc2, check it out.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 25 2011 08:55 GMT
#1944
On August 25 2011 17:49 HinagikUx wrote:
Show nested quote +
On August 25 2011 17:47 Deckkie wrote:
@ Any Protoss,

With the Blink nerf, is there a chance that we will be watching mostly 4 gate vs 4 gate again?


im actually fine with the change...robo into blink was a more safe and defensive opening that gave map control. It could die sometimes to rush blink timings, so i think the immortal buff + blink time will make this opening even safer and more viable than before. I dont think more ppl will 4gate...it will be about the same as it is now. people never really went blink to counter 4gate anyways...


At this point in time I think blink rushing is pretty dead in PvP. Now one well placed FF will ALWAYS deny access into the base without an observer, so I guess we can finally be greedy techwise in PvP. Doesn't really change the fact that we still won't have a safe expansion build, but that's just an inherent problem with the warpgate mechanic, so it won't be changed.
Porouscloud - NA LoL
chlindell
Profile Joined June 2011
Sweden68 Posts
August 25 2011 08:55 GMT
#1945
Looks great on paper!
ELA
Profile Joined April 2010
Denmark4608 Posts
Last Edited: 2011-08-25 09:04:56
August 25 2011 08:55 GMT
#1946
On August 25 2011 17:37 firehand101 wrote:
Show nested quote +
On August 25 2011 17:28 decemberTV wrote:

So BF will be useless for worker harassment vZ and vP. This is kind of stupid since the main issue was vT ?


This made me lol so hard.

useless....... i think it still takes the same amount of shots from a hellion to kill workers?


Drone: 40 HP
Probe: 20 HP, 20 Shield
SCV: 45 HP

  • Hellion out of the box: 8 damage (+6 vs. light): 14 damage to a workerline: 3 shots to kill worker (4 shots if SCV)

  • Blueflame hellion upgrade: 8 damage (+16 vs. light): 24 damage to a workerline. 2 shots to kill worker (Regardless of race)

  • Blueflame hellion after patch: 8 damage (+11 light): 19 damage to a workerline. 3 shots to kill worker. (Regardless of race).

  • Hellion out of the box with +1 vehicle attack: 9 damage (+6 vs: light): 15 damage to a workerline: 3 shots to kill worker (Regardless of race)


+1 vehicle attack will be better all around for TvT - Makes alot of sense since it's alot of mech usually anyway.


The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Whiteman103
Profile Joined July 2010
United States1070 Posts
August 25 2011 08:56 GMT
#1947
On August 25 2011 17:50 Snowbear wrote:
Show nested quote +
On August 25 2011 17:43 ImperialTea wrote:
Infestor nerf didn't seem that justified, at least in TvZ. Did infestors really pose such a problem in PvZ?
SM buff could be interesting, but doesn't solve a lot of the difficulty in getting ravens and justifying their cost.


Yeah indeed, infestor + broodlord was a peace of cake for terrans. It's so easy to defeat huh?


pretty much any good tarren will get ghost watch thorzain play
RaNdOmOwNaGe
Profile Joined January 2011
Australia51 Posts
August 25 2011 08:56 GMT
#1948
Blink play in PvP seems... almost impossible now.
Liking all the other balances, infestor damage not really that bad (I don't think it will ruin destiny).
To me it feels like blue flame was nerfed a little to much? Maybe not, it always felt weird the way that the blue flame upgrade effected hellions. without blue flame you would need to micro them well to get some good kills, but with blue flame you could easily just attack move and get kills.
<3 ZealotS
Darkthorn
Profile Joined September 2010
Romania912 Posts
Last Edited: 2011-08-25 08:57:26
August 25 2011 08:56 GMT
#1949
On August 25 2011 10:18 travis wrote:
Show nested quote +
On August 25 2011 10:17 CaptainHaz wrote:
On August 25 2011 10:14 awu25 wrote:
General
Unit vision up ramps has been reduced by 1.


PROTOSS
Immortal
Attack range increased from 5 to 6.

Mothership
Acceleration increased from 0.3 to 1.375.
The Mothership’s Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate “Mothership Lag” issue when a Mothership comes online.

Stalker
Blink research time increased from 110 to 140.

Warp Prism
Shields increased from 40 to 100.
I really don't understand the blink change, it is a great ability, but the timing never seemed to be an enormous issue.



I think it could be. It gives zerg a little extra time to deal with blink allins.


Like they even need blink now when immortals who kill roaches instantly got +1 range...
Also fungal doesn't do as much damage as it did before to stalkers.
phisku
Profile Blog Joined November 2010
Belgium864 Posts
August 25 2011 08:56 GMT
#1950
On August 25 2011 17:54 REVEX wrote:
i dont think that this terran nerf is good for starcraft 2. this are some very strange changes, because increase the buildtime of a barracks can change the whole metagame and terran will get owned by so many strats in early and mid game


i agree with you it can delay so much thing. A proxy 2 gate will be extremely hard to hold now.
dooraven
Profile Joined December 2010
Australia2820 Posts
August 25 2011 08:56 GMT
#1951
On August 25 2011 17:52 PlosionCornu wrote:
So we might see the return of this?


warp prism/shuttle templar carrying!


Watch MC v Select at IEM game 3. It just became more viable
Go go Alliance.
Gargara
Profile Joined January 2011
Romania150 Posts
August 25 2011 08:56 GMT
#1952
My beloved blink 4 gate against zerg...
sleepingdog
Profile Joined August 2008
Austria6145 Posts
August 25 2011 08:57 GMT
#1953
On August 25 2011 17:56 RaNdOmOwNaGe wrote:
Blink play in PvP seems... almost impossible now.


Not really - it just means robo into TC is a must, since straight blink won't break a robo opening anymore.

Nevertheless later on blink is still awsome.
"You see....YOU SEE..." © 2010 Sen
HydraLF
Profile Blog Joined January 2011
Hong Kong626 Posts
Last Edited: 2011-08-25 08:57:54
August 25 2011 08:57 GMT
#1954
On August 25 2011 17:54 REVEX wrote:
i dont think that this terran nerf is good for starcraft 2. this are some very strange changes, because increase the buildtime of a barracks can change the whole metagame and terran will get owned by so many strats in early and mid game

We protoss had a much bigger nerf in terms of early unit productions than your 5sec delay last major balance patch and we handled everything just fine, stop sulking.
Sure.
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
August 25 2011 08:57 GMT
#1955
On August 25 2011 17:48 Koshi wrote:
Show nested quote +
On August 25 2011 17:43 careohx wrote:
Hellion
Infernal Pre-Igniter damage upgrade decreased from 10 to 5.

i dont think this will change anything 4 hellions still 1 shot drones

It doesn't affect red flame hellions.

I think that 2 blue flame hellions still roast drones/lings. Blizzard did this to nerf 10 blue flames hitting stuff. Like Zealot lines.


Not true. BFH now need 3 shots for workers. BFH roasting entire ecolines is the only reason why this nerf is coming.
They were never a counter to a zealotheavy composition. They were not efficient in a straight up fight against protoss and they suck now. Basically they werent great against any unit except lings and workers.
www.twitch.tv/antigrav1ty
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
August 25 2011 08:57 GMT
#1956
On August 25 2011 17:54 REVEX wrote:
i dont think that this terran nerf is good for starcraft 2. this are some very strange changes, because increase the buildtime of a barracks can change the whole metagame and terran will get owned by so many strats in early and mid game

You used the word "metagame" in your explanation. So you must be telling the truth.
I had a good night of sleep.
Chrisattack
Profile Joined July 2011
Australia50 Posts
August 25 2011 08:58 GMT
#1957
So happy about immortal !
Do not like blink though
EGHuk, Liquid`HerO and oGsMC fan.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
August 25 2011 08:58 GMT
#1958
On August 25 2011 17:54 REVEX wrote:
i dont think that this terran nerf is good for starcraft 2. this are some very strange changes, because increase the buildtime of a barracks can change the whole metagame and terran will get owned by so many strats in early and mid game


I'm usually a kind and mannered person....but damn what an idiotic post.

5 sec ingame means about 3-4 sec realtime. I bet if Blizz didn't list the change, 99% of you wouldn't have even noticed it. It's a very minor change that will only affect the very highest level of play.
"You see....YOU SEE..." © 2010 Sen
Zealot Lord
Profile Joined May 2010
Hong Kong747 Posts
Last Edited: 2011-08-25 09:00:19
August 25 2011 08:58 GMT
#1959
I guess this: "Sentry Guardian Shield now correctly reduces damage from Hellion, Void ray, and Colossus attacks as well as the Siege Tank’s sieged attack." can help a bit against the 1/1/1, every little thing counts

But all in all, a very good patch, seems like they've managed to please quite a good number of players this time! Well done Blizzard!!
Gargara
Profile Joined January 2011
Romania150 Posts
August 25 2011 08:58 GMT
#1960
On August 25 2011 17:56 dooraven wrote:
Show nested quote +
On August 25 2011 17:52 PlosionCornu wrote:
So we might see the return of this? http://www.youtube.com/watch?v=joIBzM6zDH4&feature=player_detailpage#t=1040s

warp prism/shuttle templar carrying!


Watch MC v Select at IEM game 3. It just became more viable


I think Alicia said in on twitter, MC made teory crafting be... like you need a ton of APM to pull that of, and even if you are MC, it just pops in a blink of an eye. He lost the warp prism in both games against SelecT and PuMa, so... it's viable for a selected few.
Prev 1 96 97 98 99 100 453 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft470
StarCraft: Brood War
Britney 56897
actioN 177
EffOrt 112
Dewaltoss 85
Shuttle 80
ZergMaN 41
ggaemo 38
ajuk12(nOOB) 13
Icarus 9
Nal_rA 7
[ Show more ]
NotJumperer 2
Mind 1
Dota 2
NeuroSwarm127
League of Legends
JimRising 780
C9.Mang0531
Super Smash Bros
hungrybox490
Mew2King92
Other Games
summit1g6183
RuFF_SC265
minikerr28
Organizations
Other Games
gamesdonequick2538
StarCraft: Brood War
UltimateBattle 98
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1839
• Lourlo1733
• Stunt372
Other Games
• Shiphtur151
Upcoming Events
The PondCast
3h 19m
OSC
5h 19m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 5h
All Star Teams
1d 19h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
AI Arena Tournament
2 days
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.