• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:20
CEST 08:20
KST 15:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League14Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1165.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory! Rollback Netcode in Brood War [Megathread] Daily Funny Videos Bot on ladder
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10028 users

Patch 1.4 PTR Notes (updated 9/8) - Page 29

Forum Index > Closed
9040 CommentsPost a Reply
Prev 1 27 28 29 30 31 453 Next
Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne

There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 25 2011 02:09 GMT
#561
On August 25 2011 11:08 blacklist_member wrote:
Great Patch, confused about the contaminate nerf tho....

P.S. -Does anyone know if PTR is ever coming to EU??


it makes sense if you think about it. With overseer's costing 50 gas now you could do mass contamination and only be spending 200 gas for 4 overseer's instead of 400 for 4. Huge difference and I agree with it.
When I think of something else, something will go here
RedHelix
Profile Joined August 2010
250 Posts
Last Edited: 2011-08-25 02:10:35
August 25 2011 02:09 GMT
#562
On August 25 2011 11:03 IPA wrote:
I know it's relatively small but -- why the contaminate change? Was it being abused? Come on now...

I love all the other changes, not trying to whine too much. Just wondering where Blizz got the mind to change contaminate.


with overseers becoming cheaper(50 less gas) we're probably going to see overseers a lot more and with that contaminate could potentially become too strong, destiny was already refining a scary mass overseer build, as a zerg player i think it's fine, overseers are a much needed change in scouting even though these days its popular to delay your lair by a lot, maybe the extra scouting will make early lairs worth it
shinyA
Profile Joined November 2008
United States473 Posts
August 25 2011 02:10 GMT
#563
PvT problems - Ghost counters everything / 1-1-1 is OP
Blizzard solution - Buff the Immortal which is countered by Ghost's and useless against 1-1-1


PvZ problems - Infestor stops blink and counters pretty much every P unit.
Blizzard solutoin - Reduce the damage by nothing and nerf blink research timing.
twitch.tv/ggshinya
dennistoo
Profile Joined October 2010
Singapore155 Posts
August 25 2011 02:10 GMT
#564
The blink research time nerf makes no sense at all.

By nerfing blink research timing, PvP match up will be even more boring. It will be either 4 Gate or 3 Gate Rob. There will be lesser blink battle i guess? And PvT, Protoss will have harder time deal with drops because of blink nerf.

Barrack increase built time, makes no sense at all. Sadly, no nerf-ing on 1/1/1..
MC to Idra: 2-0? You Dream. I 4-0, you cry.
deadjawa
Profile Joined May 2011
United States179 Posts
August 25 2011 02:10 GMT
#565
The contanimate change stems from the fact that overseers are so cheap now. Even so, its still a net buff to contaminate, and you'll probably see it more.
tuho12345
Profile Blog Joined July 2011
4482 Posts
August 25 2011 02:10 GMT
#566
Barrack build time is kinda unnecessary, may be Starport or factory build time longer is fine.
mousepad
Profile Joined April 2010
United States136 Posts
August 25 2011 02:10 GMT
#567
On August 25 2011 11:02 Ravnemesteren wrote:
The protoss buffs are cool. Especially the warp prism buff. I am not so sure about the terran nerfs, but the severity of blueflame could have been too much.

But the zerg changes are idiotic for the most part. Decreasing build time of the most useless t3 unit in the game... the build time is not the problem. Damn you blizzard for thinking it will change anything. And then making the overseer cheaper is okay I guess, but then increasing the energy cost of the only viable spell it has by that much?

And nerfing the infestor... way to give in to whining. It is totally counterable by all races.


The build time for Ultras could work somewhat. One of the problems with Ultras is that they left Zerg vulnerable for long periods and protoss could remax with collossi just as fast and terrans could get an effective amount of marauders much more quickly than Zerg could produce them.
atum
Profile Joined February 2011
5 Posts
August 25 2011 02:11 GMT
#568
yea right, keep qq and u might get colossi shoting air units next patch.
SiegeFlank
Profile Blog Joined June 2009
United States410 Posts
August 25 2011 02:11 GMT
#569
Barracks nerf stings a bit, but I think I might be able to live with it. As for blue flame, it's not the decrease in damage that I'm upset about, but the cost effectiveness. I'm not so sure that 150/150 is really worth 5 extra damage now. And blue flame is useless to have when harassing probes and drones now, as it will take 3 hits to kill one of them with or without it.

Aside from the above, I think it's actually a really good patch and I hope most of the changes make it to release.
Bird up
ExquisiteRed
Profile Joined February 2011
396 Posts
August 25 2011 02:11 GMT
#570
Looks like the best patch yet, good job blizzard!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 25 2011 02:11 GMT
#571
On August 25 2011 11:10 shinyA wrote:
PvT problems - Ghost counters everything / 1-1-1 is OP
Blizzard solution - Buff the Immortal which is countered by Ghost's and useless against 1-1-1


PvZ problems - Infestor stops blink and counters pretty much every P unit.
Blizzard solutoin - Reduce the damage by nothing and nerf blink research timing.

Immortal is useless versus 1-1-1?
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
August 25 2011 02:11 GMT
#572
On August 25 2011 11:05 seaofsaturn wrote:
It's almost like they are patching it just to patch it, not even for the sake of balance. I will be interested in reading their explanations.


We've yet to see a PTR patch go up exactly as it was straight to live, it's on the PTR for testing, not for the sake of changes.

Though I do agree, this is the first time I've seen a blizzard patch that really just cut to the heart of the current trends and not attempt a round-about fix.
dc302
Profile Joined December 2010
Australia576 Posts
August 25 2011 02:11 GMT
#573
On August 25 2011 11:08 legaton wrote:
Huge nerfs for terrans... i agree 100% about the need to solve the 1-1-1 push, but i wish Blizzard found more creative solutions than nerfing everything. What's fun about BW are all those overpowered units neutralizing each-other. Every-time something is nerfed, i feel SC2 become less fun as everything becomes more inconsequential.

As a terran, what this game needs is not more terran nerfs, but two new units: a lurker for zergs, to help them hold positions; and a siege breaker for protoss (aka, a reaver). That would solve all the problems, and i would keep the game fun.


What nerfs to the 1-1-1 are you talking about? If anything, there was only a protoss buff to the immortal that's really relevant..
...
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
August 25 2011 02:12 GMT
#574
On August 25 2011 11:10 shinyA wrote:
PvT problems - Ghost counters everything / 1-1-1 is OP
Blizzard solution - Buff the Immortal which is countered by Ghost's and useless against 1-1-1


PvZ problems - Infestor stops blink and counters pretty much every P unit.
Blizzard solutoin - Reduce the damage by nothing and nerf blink research timing.


What are you talking about, immortals are definitely useful vs 111.

Get colossi vs ghosts... it's not like there's no answer to them. Whether it's too hard or difficult is quite subjective and hard to determine by blizz if it's OP or not.

The damage is reduced by a little...
unless if infestors counter every single unit, then it's not "imbalanced"

there are many units that counter "pretty much every X unit"
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
August 25 2011 02:12 GMT
#575
Pretty decent set of patch notes, IMHO. Obviously not happy about barracks build time change but it's only 5 seconds (although it means 5 sec later orbital, factory, starport, basically slightly slower everything).

I'd like to see blue flame research cost reduced a little. To 100/100 would be good because it makes it well worthwhile still and less outrageous than previously with +10 vs Light.

Finally I heart the Infestor nerf. Marines can breath a little bit easier now.
Starleague Forever. RIP KT Violet~
gurrpp
Profile Blog Joined October 2009
United States437 Posts
August 25 2011 02:12 GMT
#576
On August 25 2011 11:07 Knightess wrote:
Mothership
Acceleration increased from 0.3 to 1.375. :D :D :D :D :D :D :D

Warp Prism
Shields increased from 40 to 100.

I consider this Special tactics BUFF


Wait why is increasing the acceleration for the mothership a big deal? Its still super slow, but I guess now you can change direction faster.
hot fuh days
pyaar
Profile Blog Joined August 2010
United States423 Posts
Last Edited: 2011-08-25 02:19:01
August 25 2011 02:13 GMT
#577
Raven
Seeker missile movement speed increased from 2.5 to 2.953.


Sweet mother of mercy. TvT just got a lot more interesting.

Hellion
Infernal Pre-Igniter damage upgrade decreased from 10 to 5.


2-shot workers was fun to watch and do, but this was probably needed.
NguN
Profile Joined August 2009
Australia1322 Posts
August 25 2011 02:13 GMT
#578
Poll: Do you like the new patch changes?

Yes! Great patch! (41)
 
48%

Not happy with some of the changes... (22)
 
26%

Yeah, not too bad I guess... (14)
 
16%

This patch is stupid! (8)
 
9%

85 total votes

Your vote: Do you like the new patch changes?

(Vote): Yes! Great patch!
(Vote): Yeah, not too bad I guess...
(Vote): Not happy with some of the changes...
(Vote): This patch is stupid!


a176
Profile Blog Joined August 2009
Canada6688 Posts
August 25 2011 02:13 GMT
#579
On August 25 2011 11:10 tuho12345 wrote:
Barrack build time is kinda unnecessary, may be Starport or factory build time longer is fine.


extra 5 seconds would mean seeing many more successful 15hatch
starleague forever
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 25 2011 02:13 GMT
#580
65 seconds to barrack and immortal +1 range is probably enough for koreans to be able to deal with 1/1/1, we'll see
Prev 1 27 28 29 30 31 453 Next
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
15:00
Finals
Rush vs Soulkey
Afreeca ASL 8922
StarCastTV_EN245
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 4702
Rain 4184
Bisu 2791
Jaedong 637
BeSt 451
EffOrt 326
FanTaSy 273
Stork 228
ZerO 184
ZergMaN 150
[ Show more ]
Hyun 128
Zeus 83
Hyuk 73
Mind 66
Barracks 57
Sexy 44
ToSsGirL 35
Terrorterran 35
JYJ 34
Sharp 25
scan(afreeca) 19
SilentControl 18
Noble 14
sorry 11
Dota 2
NeuroSwarm227
League of Legends
Reynor3
Other Games
summit1g6271
WinterStarcraft534
C9.Mang0281
Livibee198
RuFF_SC2117
Dewaltoss44
Liquid`Ken10
Organizations
Other Games
gamesdonequick723
StarCraft: Brood War
UltimateBattle 125
lovetv 6
[ Show 12 non-featured ]
StarCraft 2
• practicex 55
• Nickrosys9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur624
Upcoming Events
CranKy Ducklings
3h 40m
WardiTV Invitational
4h 40m
AI Arena Tournament
9h 40m
BSL Open Qualifier
12h 40m
Sparkling Tuna Cup
1d 3h
OSC
1d 6h
IPSL
1d 9h
BSL Open Qualifier
1d 12h
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
[ Show More ]
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
eXTREMESLAND '26: SEA 4th Place
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.