
Patch 1.4 PTR Notes (updated 9/8) - Page 154
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Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55 | ||
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BigFan
TLADT24920 Posts
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Yaotzin
South Africa4280 Posts
On August 26 2011 03:55 xTrim wrote: behold the cannon rush and proxy gateway vs terran -.- Now with a newly improved 0.1% winrate! the only terrans that are winning anything are koreans, most european and american tournaments are dominated by protoss, so they nerf terran (its a nerf at the end of the day) and BUFF protoss? :S i completley dont understand this, if your going to buff warp prism which i totaly agree with then the general warpin ability needs to be changed because warping in anywhere on the map from spamming a cheap 100 mineral pylon takes the biscuit and gives a massive advantage especialy on large maps ..... blink "nerf" will literaly do nothing with chrono the cool down would be MUCH better on the actualy cool down of using the ability because that is where the problem is early game.... i'm not even going to start on the increase imortal range this is completley dumb considering how fast they can kill a tank/ take down a bunker combined with mass forcefield spam *face palm* Balance matters at the highest level. That's Korea. | ||
Champ24
177 Posts
On August 26 2011 03:51 Existor wrote: You can use Warp Prism in other situations too. - power up buildings - drop photon cannons - drop DT shrine or stargate on island! - start make gates and other buildings at same time, as pylon Who the hell does any of those with a warp prism? | ||
Trealador
United States207 Posts
On August 26 2011 03:54 zarepath wrote: really? Five seconds of nothing happening? Wow, that's HORRIBLE. Play Zerg and have fun waiting for larvae to pop. Your poor, poor timing... boo hoo. Zerg are doing the exact same thing, but instead of making 1 drone at a time they make 2-3 because thats how they are designed. Sorry I had to think for you, try harder next time. | ||
JSy
149 Posts
On August 26 2011 03:52 Trealador wrote: The timing every terran is talking about is the fact that right now your barracks and 15th SCV finishes at the exact same time when done correctly so you can start your orbital and marine at the same time. with 5 seconds more it creates this timing where there is 5 seconds of literally nothing happening. Sorry you cant chrono everything and actually have to prioritize now. Sorry about that. Plus that those 5 seconds means your mineral count instead of getting up to ~220ish that you use immediately will get up to about 300. People freak when their resources get that high so early in the game. ![]() | ||
SageFantasma
United States383 Posts
On August 26 2011 03:48 Sea_Food wrote: I dont know why blizz didnt just tell the protoss whiners that sayed warp prisims are made of paper that it already had more health than medvac -.- How is 150 less than 140? O_o Making a warp prism costs you time to make colossus(2/3 of a colossus to be exact), whereas making a medivac costs you a less versatile Viking or two(w/ reactor). I'm not trying to say(well, maybe I am actually :/) that a medivac is less costly than a warp prism, but I don't understand why people are complaining about this ALREADY. Just because there is potential for a large change doesn't mean that change will be implemented, nor that it will have nearly as large of an impact as everyone is expecting. | ||
Furycrab
Canada456 Posts
On August 26 2011 03:27 CowMoo wrote: I think it has to do with WG research. 2 overseers can contaminate WG about 4 times before it finishes with the old energy cost, which could be really annoying if overseers were this cheap. Likely for ZvZ. Hatch contaminating is already popular (to some extent) | ||
ToInfinity
Netherlands61 Posts
On August 26 2011 03:33 fantasysan wrote: They are never ever the weakest race. Just look at the recent tourneys, protoss is always first or at least second. Terrans only look good when a korean is playing them. http://www.teamliquid.net/forum/viewmessage.php?topic_id=252090 they are the weakest race at the moment whereas terran are almost always the ones who dominate you might want to check the stats instead of making them up ![]() | ||
Heavenly
2172 Posts
The age of protoss QQ may be ending. Now, the time comes...for a new age. But honestly so many people are overexaggerating everything like happens every patch. If it really is a big deal and terran just can't hold something like proxy gates then they'll remove it the same way they removed the zealot and stalker build time decrease when doing the warp gate nerf. It's the PTR. | ||
moregamethanSEGA
United States76 Posts
imagine 6 lings walking into your base when your rax is delayed even further. this is going to mess up 2v2 - 4v4 pretty badly man. i know thats not the goal of the patches but seriously... this just screams cheese for my sorry, terran, no-walled-off, ass because the ramp is too wide in every multiplayer map. how bout you make zerglings take 5 sec longer to build - then i will shut up. Did you know protosses said this exact same thing when blizzard nerfed zealot build time? Guess what protoss can hold it just fine, so will you (you'll have a wall done before the lings arrive there most times anyway). you are crAcrA. you can chrono out the zealot while this permanently delays marine and orbital. therfore you are comparing apples to oranges. also i can tell by your response you don't play much 2v2 - 4v4. i cannot tell you how many times i see toss die to early lings (10p or less) which come before zealot. yes i can wall (only if i scout in time) but you are not accounting for random players who spawn as zerg and certainly are not accounting for larger chokes which need more than 3 buildings to wall off. I've also had the lings KILL THE WORKER FINISHING THE WALL (depot) WHILE IT WAS BUILDING. then watch as my unfinished depot (which cannot be repaired until it is finished) get chewed up in front of my eyes... then sh*t hits the fan and you prob lose your whole base... GG. btw if you try to finish a depot by bringing another worker over, he will go to same spot last on died at (thus creating a never ending cycle of scv death) making it very difficult to finish a building that is being harrassed from other side. | ||
YipCraft
United States216 Posts
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Jacobs Ladder
United States1705 Posts
On August 26 2011 03:58 Champ24 wrote: Moreover, why not do it with a pylon? Pylon's are fucking awesome! Proxy a pylon for tech? Warp shit in there! Have a probe anywhere on the map? Build a pylon for drops and then warp shit in there! Have a probe in the enemies base? Build a pylon and.... WARP SHIT IN THERE!Who the hell does any of those with a warp prism? Pylon's are imba as fuck. | ||
Xterminator
47 Posts
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Trealador
United States207 Posts
On August 26 2011 04:01 AWOT wrote: I still believe the 5 seconds isn't such a big deal as everyone is talking about. Its not like mules don't exsist anymore. It is not like scans cost more energy. You have 5 seconds of micro. Enjoy it. You can still do a load of different things within the 5 seconds. As for the losing to 6pool thing...Thats just...Pathetic. Never use that as a arguement...Ever. What should I micro? Your mom? In all seriousness what do you want me to do with that time there is nothing happening? | ||
zarepath
United States1626 Posts
On August 26 2011 03:58 Trealador wrote: Zerg are doing the exact same thing, but instead of making 1 drone at a time they make 2-3 because thats how they are designed. Sorry I had to think for you, try harder next time. So are you saying that Terran are designed to ALWAYS have something to do in their base? That your life should be a constant, streamlined build order where there is no waiting involved? My issue with your complaint is that your main argument seems to be that it's convenient for your little Terran-playing mind to make the SCV and the marine at the exact same time. That's not even a balance argument. Protoss are trying to figure out 1/1/1, Zerg whine about having to be able to defend against too many different early-game attacks, and Terran...whine about not having enough to do at all times? | ||
blade55555
United States17423 Posts
On August 26 2011 04:01 AWOT wrote: I still believe the 5 seconds isn't such a big deal as everyone is talking about. Its not like mules don't exsist anymore. It is not like scans cost more energy. You have 5 seconds of micro. Enjoy it. You can still do a load of different things within the 5 seconds. As for the losing to 6pool thing...Thats just...Pathetic. Never use that as a arguement...Ever. Ah its just like the protoss zealot nerf that came a long time ago for build time. Right now they all honestly believe a 6 pool will now make it near impossible for terran to defend, give it a week and people will forget all about that complaint. Also to the poster saying they have seen protosses die to 6 pools, well yes it shouldn't be a 100% lose strategy. You should have to actually defend it. Even pro's die to 6 pools still this change doesn't matter to it at all its just bad defending when they lose to it or being super greedy lol, I mean to me you make it sound like you should never ever lose to a 6 pool | ||
captainwaffles
United States1050 Posts
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LeonStarcraft
United Kingdom173 Posts
On August 26 2011 04:01 AWOT wrote: I still believe the 5 seconds isn't such a big deal as everyone is talking about. Its not like mules don't exsist anymore. It is not like scans cost more energy. You have 5 seconds of micro. Enjoy it. You can still do a load of different things within the 5 seconds. As for the losing to 6pool thing...Thats just...Pathetic. Never use that as a arguement...Ever. This is a retarded statement, so i have to micro my scv's or die...is what you are saying? You are talking like you dont understand the game. | ||
Lunchador
United States776 Posts
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Trealador
United States207 Posts
On August 26 2011 04:05 zarepath wrote: So are you saying that Terran are designed to ALWAYS have something to do in their base? That your life should be a constant, streamlined build order where there is no waiting involved? My issue with your complaint is that your main argument seems to be that it's convenient for your little Terran-playing mind to make the SCV and the marine at the exact same time. That's not even a balance argument. Protoss are trying to figure out 1/1/1, Zerg whine about having to be able to defend against too many different early-game attacks, and Terran...whine about not having enough to do at all times? I would love to wait for an SCV to build. but if i make an SCV its 10 seconds i lose not having an orbital. What i mean by nothing to do, is there are no SCVs building and im literally watching shit mine for 5 seconds. Sorry but bad design is bad design, its like im supply blocked but there is nothing I can do about it. | ||
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