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Active: 1832 users

Stealth change in 1.2.0 - more creep from Overlord

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Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-01-12 12:45:36
January 12 2011 12:32 GMT
#1
[image loading]
beamlite
Profile Joined September 2010
118 Posts
January 12 2011 12:33 GMT
#2
Ooooh, I like it! Good to know.
jeebuzzx
Profile Joined January 2010
Canada365 Posts
January 12 2011 12:33 GMT
#3
woah that looks like double the creep
knL
Profile Blog Joined June 2010
Germany400 Posts
January 12 2011 12:34 GMT
#4
Thats a damn big load of creep!
besez
Profile Joined June 2010
Sweden54 Posts
Last Edited: 2011-01-12 12:35:17
January 12 2011 12:34 GMT
#5
The link is borken.
Edit... just have to copy link location and view it separately.
haypro fighting
ALPINA
Profile Joined May 2010
3791 Posts
January 12 2011 12:34 GMT
#6
I can't see the image ;/
You should never underestimate the predictability of stupidity
Grhym
Profile Joined April 2010
177 Posts
January 12 2011 12:34 GMT
#7
Image not loading for me, did the creep spread evenly in all directions affect this?
あ
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 12 2011 12:35 GMT
#8
Updated image. Yes, it's more clear and spread more better, slighty faster
EcoRI
Profile Joined December 2010
United Kingdom7 Posts
January 12 2011 12:35 GMT
#9
Looks like roughly a creep tumour worth of creep now...
Jazz is not dead, it just smells funny
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
January 12 2011 12:35 GMT
#10
Pretty interesting.. I can see impromptu creep bridges for hydras being much more viable now.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 12 2011 12:36 GMT
#11
It does seem quite a lot bigger, can anyone go look at the numbers and compare?
vyyye
Profile Joined July 2010
Sweden3917 Posts
January 12 2011 12:38 GMT
#12
Wow, overlord highways will be extremely effective in the future. Hell, using nothing but overlords to connect bases will be even easier for that matter.
On that note, no thread for more stealth changes? There were quite a few in the last patches.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 12 2011 12:39 GMT
#13
It's have been 2x2

http://wiki.teamliquid.net/starcraft2/Generate_Creep


Now it likes 6x6 or 5x5 :D
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
January 12 2011 12:41 GMT
#14
Why would blizzard leave undocumented such big change?
QuixoticO
Profile Blog Joined March 2010
Netherlands810 Posts
January 12 2011 12:42 GMT
#15
Makes taking the risk of putting out overlords for creep a bit more do able. Tho I always found it stupid not to just put a tumor there in almost every situation. Still feel that a lot of the pros don't use Creep Tumors enough.
"Suum Cuique" - Cicero
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
January 12 2011 12:42 GMT
#16
I think it´s a bug related to changing the way creep spreads.

Of course I would love for it to stay in! Strats that force hydras are way to hard to deal with because creep spread is so easy to deny.
I
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
January 12 2011 12:42 GMT
#17
So I can guess we're going to see more hydralisk build orders in the future from Koreans with overlord highways? Sounds the meta game is going to shift even more in ZvP and ZvT.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
January 12 2011 12:44 GMT
#18
That is quite a zerg buff. Maybe IdrA got a little treat with the patch after all
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Allscorpion
Profile Joined April 2010
United Kingdom319 Posts
January 12 2011 12:45 GMT
#19
wow they maybe op for blocking expos ^_^, gonna take a long time to clear.
Day[9] Made me do it
graNite
Profile Blog Joined December 2010
Germany4434 Posts
January 12 2011 12:45 GMT
#20
I read in the patch notes that creep will now spread more evenly.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 12 2011 12:46 GMT
#21
I read in the patch notes that creep will now spread more evenly.

Yes, now it screapds slighty faster. Anyway, I very like this change. Now Overlord Speed upgrade is possibly a speed upgrade for all zergs
TelecoM
Profile Blog Joined January 2010
United States10691 Posts
January 12 2011 12:46 GMT
#22
Why would blizzard leave undocumented such big change?


Have you ever seen the unlisted patch notes? There are always a bunch of random changes that they decide not to list, unfortunatly! Man this is an awesome find! Good work! Lets hope that they keep this in the game for sure!! Time to spread creep!!
AKA: TelecoM[WHITE] Protoss fighting
Nillinch
Profile Joined July 2010
Poland147 Posts
January 12 2011 12:48 GMT
#23
double creep all the way!!
¯\_(ツ)_/¯
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
January 12 2011 12:49 GMT
#24
I like this, it used to be that generating a creep highway with overlords just wouldnt produce a wide enough highway imho. Which led to having to use way too many overlords that would then get sniped and you would lose more than you would gain when it happened that your army got lost(which is sort of how zerg armies work). But this....this is just great. Buff definitely.
Do you really want chat rooms?
ALPINA
Profile Joined May 2010
3791 Posts
January 12 2011 12:53 GMT
#25
Very nice, I hope it's not a bug
You should never underestimate the predictability of stupidity
decemvre
Profile Joined May 2010
Romania639 Posts
January 12 2011 12:53 GMT
#26
comparison or it didnt happen

post pics plz.
decemberTV
koreasilver
Profile Blog Joined June 2008
9109 Posts
January 12 2011 12:56 GMT
#27
On January 12 2011 21:53 decemberTV wrote:
comparison or it didnt happen

post pics plz.

are you serious
Reggae-Troll
Profile Joined September 2010
Finland241 Posts
January 12 2011 12:58 GMT
#28
Oh shoot, now I have to wait ages to be able to take an expansion after zerg has pooped enough creep.
Do feed the Troll.
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
Last Edited: 2011-01-12 13:01:22
January 12 2011 12:59 GMT
#29
its just not true that it was 2x2 before the patch... 2x2 would be the size of a pylon. i actually think that nothing has changed when it comes to overlord creepspread. its funny how people just believe random stuff when there isnt even a comparision to what it was before...

edit: and the first whiners chiming in aswell. good god.
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
Toxiferous
Profile Joined June 2009
United States388 Posts
January 12 2011 13:01 GMT
#30
any comparison shots?
Kyhol
Profile Blog Joined October 2008
Canada2575 Posts
January 12 2011 13:03 GMT
#31
blahh imba, ughh life... ughhh terrible.

s'all good. Put your overlord over my expands. The closer to me the better! I'll kill 'em all!
Wishing you well.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
January 12 2011 13:06 GMT
#32
I hope this is true and that it stays in.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-01-12 13:10:23
January 12 2011 13:09 GMT
#33
If it's not a bug they need to fix the speed at wich creep disapear. Overlord pooping creep over an expansion takes age to disapear...if there is more creep now, they must make it disapear at least proportionnaly faster. It's already very slow, you kill creep tumors, creep disapear like 3 minutes later ><
Mayfly
Profile Joined December 2010
145 Posts
Last Edited: 2011-01-12 13:10:56
January 12 2011 13:10 GMT
#34
Indirect buff to hydras! But they need more.

edit: But from the picture it doesn't look to be such a big change, does it? Or at all?
Piski
Profile Blog Joined April 2010
Finland3461 Posts
January 12 2011 13:10 GMT
#35
Why no comparison pic? Doesn't make any sense to circle the spread and not put a comp pic :O
Toxiferous
Profile Joined June 2009
United States388 Posts
January 12 2011 13:10 GMT
#36
On January 12 2011 21:56 koreasilver wrote:
Show nested quote +
On January 12 2011 21:53 decemberTV wrote:
comparison or it didnt happen

post pics plz.

are you serious

i honestly can't notice either guess i never really paid much attention to the full creep spread

still would like comparison shots to see
NearPerfection
Profile Joined October 2010
232 Posts
January 12 2011 13:12 GMT
#37
... This has to be a bug 5 overlords and your to your opponents base already o.O?
fickazzz
Profile Joined June 2009
Germany152 Posts
January 12 2011 13:14 GMT
#38
looks the same like it was before the patch imo
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
January 12 2011 13:26 GMT
#39
On January 12 2011 21:59 DarKFoRcE wrote:
its just not true that it was 2x2 before the patch... 2x2 would be the size of a pylon. i actually think that nothing has changed when it comes to overlord creepspread. its funny how people just believe random stuff when there isnt even a comparision to what it was before...

edit: and the first whiners chiming in aswell. good god.

Yea, I don't think the area has changed either. It was 100% not 2x2 before, did those creep areas zerg was putting at your naturals look like they were 2x2? Seriously, every player has explicit experience the creep area of an overlord, use your brains.
I always try to shield slam face, just to make sure it doesnt work
Toxiferous
Profile Joined June 2009
United States388 Posts
January 12 2011 13:27 GMT
#40
loaded up a rep and took a screenie haven't put em side to side yet
[image loading]
TBO
Profile Joined September 2009
Germany1350 Posts
January 12 2011 13:31 GMT
#41
when I looked at the screenshot I thought the change was that you now see a circle for the max creep range...

I think its the same size as before.
Mayfly
Profile Joined December 2010
145 Posts
January 12 2011 13:31 GMT
#42
I compared to a random screenshot I found and there were no difference in size when I compared in Photoshop.
Buruguduy
Profile Joined September 2010
Philippines238 Posts
January 12 2011 13:32 GMT
#43
On January 12 2011 21:42 shannn wrote:
So I can guess we're going to see more hydralisk build orders in the future from Koreans with overlord highways? Sounds the meta game is going to shift even more in ZvP and ZvT.


even more? what's your initial assumption?
NA: pon.838 // SEA: pon.451 // KR: pon.843
SlapMySalami
Profile Joined August 2010
United States1060 Posts
January 12 2011 13:34 GMT
#44
[image loading]
marineking will u huk my bigtt1 ilu
ALPINA
Profile Joined May 2010
3791 Posts
January 12 2011 13:35 GMT
#45
So nothing changed.

Next time before making such thread make comparison.
You should never underestimate the predictability of stupidity
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 12 2011 13:40 GMT
#46
Same amount as before, pretty damn sure too. Best change about the creep spread change though is when a hatch finishes you can now instant put down spines anywhere around it. yay.
@QxGDarkCell ._.
PiRate647
Profile Joined January 2011
Belgium187 Posts
January 12 2011 13:49 GMT
#47
too bad it`s not true ... zerg didn't get much love in 1.2.0
"Who always takes a taxi, but never pays a fare?" - "Vegeta!?" ||||exclusively a fan of RET!! .... and perhaps ClouD !
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
January 12 2011 13:56 GMT
#48
=_= that looked just like befero 1.2.....do OP play zerg???
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
January 12 2011 13:57 GMT
#49
Lol, someone must open a "Stalkers can now hit air!!!1" thread.
0neder
Profile Joined July 2009
United States3733 Posts
January 12 2011 14:32 GMT
#50
I didn't know Overlord bowels held that much creep.
Morphs
Profile Joined July 2010
Netherlands645 Posts
January 12 2011 14:54 GMT
#51
Actually the pic in the OP seems quite bugged. Most creep spreads out behind the overlord, which can't be right...

For the rest, it says quite much how many people use the overlord creep spread when I see thread such as this one
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
January 12 2011 15:19 GMT
#52
Does Onyxia do her deep breath more after the patch as well? Oops, wrong game.

Definitely no change, and I saw that right away.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
January 12 2011 15:27 GMT
#53
So it seems while they fixed this:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=166707

for creep tumors, they broke it for overlords.

The creep size is the same, but it's offset to the left slightly.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2011-01-12 15:44:40
January 12 2011 15:35 GMT
#54
On January 12 2011 22:32 Buruguduy wrote:
Show nested quote +
On January 12 2011 21:42 shannn wrote:
So I can guess we're going to see more hydralisk build orders in the future from Koreans with overlord highways? Sounds the meta game is going to shift even more in ZvP and ZvT.


even more? what's your initial assumption?

Can you not read? I am just speculating not stating any facts especially since I give indicators like guess and question mark and saying sounds.

This means I can't prove and don't need to prove any thing as it's an assumption and an opinion.

Edit:
Just to explain anyways. I was talking about that the styles will be changed already with the changes like no 2 pylon blocking and phoenix buff. I thought and just guessed it might change even more with this. Doesn't mean it necessarily has to be true or come true.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
January 12 2011 15:42 GMT
#55
dunno if this has been mentioned anywhere but terran can't wall in with just a supply depot and rax at the bottom of the ramp anymore. You need 2 depots just like at the top
When there is nothing left to lose but your dignity, it is already gone.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 12 2011 15:43 GMT
#56
I fear this will be like the Ultra "buff" that afterwards was not reversed to the way it was before but ended as a Ultra nerf
Aesop
Profile Joined October 2007
Hungary11305 Posts
January 12 2011 16:02 GMT
#57
So apparently nothing changed at all. Time to lock this creep before it spreads.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
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