Please tell me if you find any way ( mechanical or event based) to minimize getting supply cap as zerg.
I discovered is very important and I always get supply cap in key moments( lost me a lot of games too).
Thanks
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iuliua
Cyprus9 Posts
Please tell me if you find any way ( mechanical or event based) to minimize getting supply cap as zerg. I discovered is very important and I always get supply cap in key moments( lost me a lot of games too). Thanks | ||
AFCArt
Netherlands34 Posts
i always like to build xx units from my spawned larva and let my last larva be an OL or later on 2. that works pretty good for me | ||
MagmaRam
United States395 Posts
The only thing is that as zerg you can get Larva capped, and so you have to be more careful making units than with terran or protoss. | ||
Mofisto
United Kingdom585 Posts
its the only way mate. You need to develop cycles/triggers to help you. so whenever you build units, you look at supply. | ||
Alphasquad
Austria505 Posts
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Tokeee
Denmark39 Posts
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Geiko
France1939 Posts
But then again i am pretty bad with zerg ![]() | ||
Alchemind
Albania142 Posts
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FabledIntegral
United States9232 Posts
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k43r
Poland112 Posts
You need to be constant aware of how much overlords you'll need to build army from set of larvas. Nothing else, then pur epractice, sorry. | ||
Cambam
United States360 Posts
And of course with any race, you can always get upgrades while supply capped. | ||
s[O]rry
Canada398 Posts
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CHOChi
Germany73 Posts
On November 29 2010 19:33 Geiko wrote: I tend to go SVVVVVVVVVVVV once and be ok for the rest of the game. But then again i am pretty bad with zerg ![]() thats pretty much how it goes. late game zerg macro ftw. | ||
L3g3nd_
New Zealand10461 Posts
So as has been stated already, keep flicking your eyes to that top right corner. build the overlords as you near being capped. bear in mind that although you dont want to be capped, its more efficient to be almost capped the whole game, if youre at 30/100, thats a complete waste, you want to be 30/35 then 50/55 etc etc. EDIT: in terms of a method, a good one might be to make 2/3 overlords every macro round. Its a good idea to have your injects lined up. firstly as it makes injecting easy as you do all hactches every 25 seconds, rather than a hatch every 10 seconds. also, it means you can make units once every 25 seconds, rather than having to do that all the time. as this is when you go up in supply, have enough supply for that round, (say if you have 3 hatch all popping larva, thats gonna be around 15 larva, so youre gonnna need around 30 supply assuming you are going either roach hydra or muta or some combination) so if you have 30 free supply for that round, build 3 or 4 overlords in that round and the rest units or drones, then when the next macro round comes you will have the supply free for the next lot of units, and you just need to add overlords into that round. alternativly you could have a method of using larva that spawn while an inject is waiting to pop out ot build overlords, and then use the larva from the inject to spawn units, i think the first method is better though | ||
Pro]ChoSen-
United States318 Posts
But ya just be constantly glancing top right, bottom left, top right, bottom left, the whole time you play. Seeing what's happening on the mini-map and seeing how fast your resources are changing and how much you have are 2 vital things while playing. Actually, you should only be "focused" on the main gaming area during heavy micro. Otherwise you just be mainly looking at the mini-map and just looking at the main area to build / produce etc. So ya, stare at the mini-map and constantly glance at top right (like every 3-5 seconds) | ||
iuliua
Cyprus9 Posts
From all the suggestion I think the one with popping overlord depending on the number of larvae is the most close to reality and somehow easier to remember. It's one thing to tell people to look in the corner all the time, and another thing to do it in real game cause are so many things to pay attention to. So as a rule from all the answers: Keep constant check on your larvae capacity and have overlords ready. Thanks guys. | ||
Viruuus
Germany451 Posts
![]() my approach atm is to make overlords early on 9, 17 etc but later i go to check suplly whenever i larva inject. when i inject 2 or more hatcheries at once i will have a ton of larva in 40 seconds so its agood time to think ahead in supply. | ||
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Parra
United States152 Posts
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`Zapdos
United States935 Posts
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bobdole
26 Posts
edit: zapdos says to build overlords 6-10 supply ahead of time but i just showed you that you probably should do it even more earlier than that. | ||
Eknoid4
United States902 Posts
![]() try to plan ahead for how much larvae you're gonna need. as well as consider how big your economy is. If you have 2 hatch 2 queen and you just injected, try to have 20+ supply saved up for each inject cycle (unless you are constantly fighting/losing units or only making zerglings/drones) Remember to think if you are making 1 food units, your larvae = supply needed to not get blocked. if you are making 2 food units, your larvae x 2 = supply needed not to get blocked. IMO if it is a huge issue just start making more overlords than you think you need and experiment with making less as time goes on. remember, it's way better to be 40/74 than to be 40/39. extra ovies also means you can afford to lose some without getting severely severely punished. | ||
RedTerror
New Zealand742 Posts
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Andre112
Canada52 Posts
after that, my stupid way of doing this: look at how many rows of larvae do you have after you press your hotkey for all hatches, then S if you are making 1 supply units, and you have 1 row, go VZZZZZZZ 2 rows, go VVZZZZZZZZZZZZZZZZZZZZ.. if you are making 2 supply units, and you have 8 larvae, go VVRRRRRR 2 rows, go VVVVRRRRRRRRRRRRRR... etc.. | ||
Elean
689 Posts
And I mean using them, not just making them. Use your overlords to get vision, spread creep, or even scout. Since these overlords can be killed anytime, you need to have some margin. And this margin will help you when you forget. If you do nothing with your overlords, this margin is a waste of minerals and it would put you behind, but if you actually use your overlords it's not that bad. But yes, ultimately the best way is to get better at watching at your supply count. | ||
sas911
Canada113 Posts
---- So ultimately, what's the margin of supply buffer off of 2 bases usually? 3? 4? Would help a lot in seeing those warning signs, because I don't really get supply blocked as protoss.... | ||
bowsting
United States20 Posts
On November 29 2010 19:27 Alphasquad wrote: if you know where you have troubles in the game just focus on This really is the essence of it... It's a relatively simple issue, just focus on checkling the top right until its a habit. It's as straightforward as that. | ||
DImported
Australia149 Posts
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DoubleReed
United States4130 Posts
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Geovu
Estonia1344 Posts
On November 29 2010 19:33 Geiko wrote: I tend to go SVVVVVVVVVVVV once and be ok for the rest of the game. But then again i am pretty bad with zerg ![]() I think this is what everyone does :O I have even seen games where I believe Sen builds a dozen overlords at once, rofl | ||
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Zelniq
United States7166 Posts
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Seragon
Canada26 Posts
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Chill
Calgary25980 Posts
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