• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:59
CEST 10:59
KST 17:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup4StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)66Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
Back to SC2 after 14 years - Protoss CTRL groups? How do you feel about the mass reverts in the 5.0.17 PTR? October World Ranking: herO stays #1, ByuN returns SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder BSL Season 23 Sagi.gg Launcher Released BW General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL22] Ro8 Day 4 2v2v2v2 Tournament [Megathread] Daily Proleagues [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9999 users

Patching is a bad idea - Page 5

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 6 Next All
Wolfpox
Profile Blog Joined March 2010
Canada164 Posts
September 20 2010 21:22 GMT
#81
All in all, I really feel Starcraft 2 needs a year or so!

Pretty interested in what you guys think about this line of reasoning


1. You don't know what changes are all being made so you can't say it's minor

2. A year? Are you kidding me? In a year we'll all be thinking about Heart of the Swarm for god's sake.

3. It doesn't take nearly that long to spot problems if you're intelligent. Relying on revolutions in the meta game is cute, because it pretends like a game can be balanced without being balanced
[B] Butigroove wrote:[/B] Blizzard is double expanding to the natural gold base of our poor little nerd hearts.
imperator-xy
Profile Blog Joined March 2009
Germany1377 Posts
September 20 2010 21:27 GMT
#82
this thread should be thrown in a garbage can

how could it be more obvious that zerg is underpowered
Owarida
Profile Joined April 2010
United States333 Posts
September 20 2010 21:28 GMT
#83
12:34 in the video...When you see it you will shit bricks
Thenas
Profile Joined May 2010
Sweden107 Posts
September 20 2010 21:28 GMT
#84
Now I know this is not the same type of game or anything but if anyone played Age of Conan you can see how terribly terribly damaging it can be to let things go unpatched and say that they are fine.
The class Tempest of Seth as they were called could take on a 4 to 5 man group and come out with half their hp left.
I get the feeling this is how most zerg feel at the moment.
That's why I think there should be some form of patching.
petered
Profile Joined February 2010
United States1817 Posts
September 20 2010 21:29 GMT
#85
My take is that balance this early in the life of a game is about more than just which race is overpowered, it is also about gameplay balance.

Maybe the ZvT imbalance is completely overblown, lets assume for a moment that ZvT is perfectly balanced the way it is. I would still argue that a patch is needed, because the reaper opening is overpowered. There is simply no reason to do anything but the reaper opening if you are Terran, except to trick a zerg who is expecting reapers. Everything a zerg does revolves around the expectation of reapers. This is not good for a competitive game.

Especially note that this is an early game balance issue, where balance is so much trickier and more important. Sure, zergs can do a lot of creative stuff in the midgame, but most TvZ's i have seen end up in a crippled zerg on the same number of bases as terran. That is a different issue than PvZ in BW where P's were losing in the midgame.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
September 20 2010 21:29 GMT
#86
Wait a moment, i just reliased, that they patching in the middle of GSL
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
pointy stick
Profile Joined July 2010
Germany19 Posts
September 20 2010 21:30 GMT
#87
On September 21 2010 06:05 Toxigen wrote: I never see anybody rush to void rays anymore.

Are you serious? I dunno about 1v1 but above 2player games it's still all the rage. I think i even saw it in GSL recently...
radar14
Profile Blog Joined December 2002
United States1437 Posts
September 20 2010 21:32 GMT
#88
On September 21 2010 06:16 bulge wrote:

i think its summarized nicely by the fact that 2 stimmed + shielded marines (100min) are stronger than 1 hydra (100min 50 gas), can move faster, and 100 marines beats 50 hydras just the same.


this is asinine. you can't just make blanket statements of "wow, this unit is so much better this unit" in a vacuum and expect them to have any validity or pertinence to balance issues.
impatience is a virtue
DrN0
Profile Joined September 2010
United Kingdom184 Posts
September 20 2010 21:33 GMT
#89
Haha not really relevant to anything but I lost to the op in this thread in altitude cos i cancelled my core at the last second. I had no idea how the match would have been but I definitely shot myself in the leg. I lol'd anyways
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
September 20 2010 21:33 GMT
#90
On September 21 2010 06:29 Darksoldierr wrote:
Wait a moment, i just reliased, that they patching in the middle of GSL

It will always be the middle of GSL, now if they had a LAN version they could potentially use an old patch, but GSL doesn't end, one season leads right into the next.
I always try to shield slam face, just to make sure it doesnt work
SpiDaH
Profile Joined March 2010
France198 Posts
September 20 2010 21:34 GMT
#91
On September 21 2010 06:27 imperator-xy wrote:
this thread should be thrown in a garbage can

how could it be more obvious that zerg is underpowered


For the sake of free debate it's ok I guess but eh, not everyone can tell how stupid some things are in the game :/
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
September 20 2010 21:39 GMT
#92
of course it takes time to discover new things but since everybody already has seen evolution in bw it does not take that long. they should not patch everytime someone cries because of losing and as it seems blizzard does not do so...thats good
but currently there is a certain trend where terrans are way above all the others. it started around iem(i assume that) and since then many tournaments are ending in tvt finals and so on
FTD
Ordained
Profile Joined June 2010
United States779 Posts
September 20 2010 21:45 GMT
#93
On September 21 2010 06:05 Toxigen wrote: I never see anybody rush to void rays anymore.


IdrA would like a word with you
"You are not trying to win, you are trying to be awesome" -Day[9]
mcleod
Profile Joined June 2010
Canada350 Posts
September 20 2010 21:45 GMT
#94
i think it was on weapon of choice that someone said balancing is 95% math 5% feedback

not saying people shouldn't discuss their opinions on balancing but really when it comes down to it, its mostly math
archon256
Profile Joined August 2010
United States363 Posts
September 20 2010 21:49 GMT
#95
On September 21 2010 06:32 radar14 wrote:
Show nested quote +
On September 21 2010 06:16 bulge wrote:

i think its summarized nicely by the fact that 2 stimmed + shielded marines (100min) are stronger than 1 hydra (100min 50 gas), can move faster, and 100 marines beats 50 hydras just the same.


this is asinine. you can't just make blanket statements of "wow, this unit is so much better this unit" in a vacuum and expect them to have any validity or pertinence to balance issues.

Certainly, but this is one case where the more context you add the worse Hydras are. Then again they do okay in ZvP, it's just ZvT where Roach/Hydra comps get steamrolled.



"The troupe is ready, the stage is set. I come to dance, the dance of death"
Bags
Profile Joined July 2010
United States69 Posts
Last Edited: 2010-09-20 21:54:19
September 20 2010 21:53 GMT
#96
ITT: Zerg players flame the OP because they're obviously better players than us T and P and they know every imbalance in the game.

Good read OP.
wail
Profile Joined April 2010
United States26 Posts
September 20 2010 21:54 GMT
#97
Pretty much completely disagree. In fact Blizzard really should be patching more frequently, in my opinion. Not patching a game that has obvious balance issues simply leads to loss of interest in the game. Starcraft 2 actually has an incredible amount of leeway in this regard since, essentially, there is a ready-made professional level of play with players who are literally dedicating their lives to the game. These people have a lot invested in the game so it's not easy to just drop it -- But if Starcraft 2 didn't have this built-in safety net it wouldn't be nearly the same.

Compare this to other games that don't have Starcraft's cachet -- A game that's imbalanced out of the gate, with one character / faction / strategy / playstyle which has substantially greater chance of success than another? Either it will simply be abandoned due to loss of interest, won't develop a competitive community due to the glaring problems, or its competitive community will rely on arbitrary rulesets (Street Fighter 2 example: No Akuma) to balance the game. Left 4 Dead is a good example of a game which had great potential, but the developer's resistance to actually addressing the problems of the game resulted in hemorrhaging players constantly. Today it's got a negligible competitive community that relies totally on custom rules to make the game worth playing.
tofucake
Profile Blog Joined October 2009
Hyrule19259 Posts
September 20 2010 21:55 GMT
#98
In the first couple years of BW, there were many game breaking patches.

Please stop whining, OP.
Liquipediaasante sana squash banana
Bags
Profile Joined July 2010
United States69 Posts
Last Edited: 2010-09-20 21:56:11
September 20 2010 21:55 GMT
#99
. Left 4 Dead is a good example of a game which had great potential, but the developer's resistance to actually addressing the problems of the game resulted in hemorrhaging players constantly. Today it's got a negligible competitive community that relies totally on custom rules to make the game worth playing.


L4D was never made to be professional level competitive. It's a co-op zombie shooter for christsake.

And thousands of people still constantly play it.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
September 20 2010 21:56 GMT
#100
On September 21 2010 06:55 Bags wrote:
Show nested quote +
. Left 4 Dead is a good example of a game which had great potential, but the developer's resistance to actually addressing the problems of the game resulted in hemorrhaging players constantly. Today it's got a negligible competitive community that relies totally on custom rules to make the game worth playing.


L4D was never made to be professional level competitive. It's a co-op zombie shooter for christsake.


What he's saying is true though. Tons of people love it, it has HUGE potential, and Valve sorta didn't care about the competitive scene much.

I'm still sad there's not a pro Team Fortress 2 scene... that plays it like its TF2.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Shuttle 4535
Horang2 364
Hyuk 359
Hyun 85
Hm[arnc] 73
Shinee 64
sorry 58
ggaemo 55
Killer 54
Snow 50
[ Show more ]
Bale 38
Bonyth 34
BeSt 23
JYJ 14
League of Legends
JimRising 553
Other Games
summit1g9089
singsing858
Mew2King93
ArmadaUGS73
gofns6
Organizations
Other Games
gamesdonequick694
Dota 2
PGL Dota 2 - Main Stream178
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 48
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2390
League of Legends
• Lourlo1414
Upcoming Events
Sparkling Tuna Cup
1h 1m
INu's Battles
3h 1m
herO vs Classic
Percival vs Rogue
Shopify Rebellion Sundays
6h 1m
MilkiCow vs TBD
Clem vs TBD
BSL Open Qualifier
10h 1m
BSL Open Qualifier
10h 1m
Replay Cast
14h 1m
Afreeca Starleague
1d 1h
Rush vs Light
WardiTV Weekly
1d 2h
Monday Night Weeklies
1d 7h
Replay Cast
1d 14h
[ Show More ]
Afreeca Starleague
2 days
Soma vs Soulkey
INu's Battles
2 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
2 days
The PondCast
4 days
INu's Battles
4 days
Replay Cast
5 days
BSL: Ladder Tournament
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.