• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:06
CEST 10:06
KST 17:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy8[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder [ASL22] Ro8 Preview: In A Tizzy Guide To Watching Ancient Brood War Replays Oldest replay file. new ranked ladder hack?
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27! [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13772 users

Save Brood War Via Server Consolidation: - Page 4

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 Next All
rich-
Profile Joined February 2008
United States144 Posts
August 30 2010 17:51 GMT
#61
All of you who speak of iccup, stop wasting your time, bgh games (our community) will never relocate to iccup unless public servers were shut down. This is very unlikely. Stop wasting your breath about iccup.
gandalfs post was dead on. I don't understand why there are so many people trying so hard to think of reasons to invalidate my plan to strengthen the public servers gaming experience. Why would you fight against that? If it doesn't affect you then what's the point in shooting this idea down? If you're not interested in this idea, why bother responding? My goal is to make gaming more fun, why is that not worthy of support?
Schnake
Profile Joined September 2003
Germany2819 Posts
August 30 2010 18:03 GMT
#62
I think it is because it affects only a little group of people. But good luck with your quest!
"Alán Shore" and "August Terran" @ LoL EUW - liquidparty
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
August 30 2010 18:52 GMT
#63
Submitted one. I did notice that it became a lot harder to find a game after the beta was launched. I <3 my 2x2x2x2 BGH games and I think combining the servers it a good option now that the bnet interface is not going to be utilized by every game anymore.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
Last Edited: 2010-08-30 18:55:06
August 30 2010 18:54 GMT
#64
On August 31 2010 03:03 Schnake wrote:
I think it is because it affects only a little group of people. But good luck with your quest!

It affects anyone who ever gets nostalgic and wants to play an older game like BW or D2. When you have a small number of people on 4 servers you could just have a large number of people on one server. It benefits the gamers a lot more especially since bnet isn't as popular anymore that dividing over servers isn't all that necessary. But it could however provide a better environment for the gamers which blizzard should care about even if it is an older game.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
GunSlinger
Profile Joined June 2006
614 Posts
August 30 2010 19:24 GMT
#65
Brood War doesn't need saving; nor would this be the way to do it. If this actually happens you are going to have so many lag issues. Why should Koreans and Europeans who still want to play 1v1 and UMS have to deal with that? Because your community can't simply log onto the same server as each other? Sorry, but that is so counter-productive.
Ocular
Profile Joined August 2010
Canada141 Posts
August 30 2010 19:40 GMT
#66
What we should be worrying about as SC players is not how to merge the servers but how to mutilate and cause bodily harm to SC2 players and all those involved so that they will come back to SC.
In the land of make believe you are mine, in the land of make believe I'm doing fine...
LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
Last Edited: 2010-08-30 20:00:39
August 30 2010 19:59 GMT
#67
On August 31 2010 02:51 rich- wrote:
All of you who speak of iccup, stop wasting your time, bgh games (our community) will never relocate to iccup unless public servers were shut down. This is very unlikely. Stop wasting your breath about iccup.
gandalfs post was dead on. I don't understand why there are so many people trying so hard to think of reasons to invalidate my plan to strengthen the public servers gaming experience. Why would you fight against that? If it doesn't affect you then what's the point in shooting this idea down? If you're not interested in this idea, why bother responding? My goal is to make gaming more fun, why is that not worthy of support?


When you post something on an online forum, it's natural that you open yourself up to criticism, both positive and negative. This is a cause you obviously believe in, but many others simply don't agree with you. You're posting here crying about the community being fragmented across servers, but at the same time you're saying that your community will never relocate to ICCup or sign onto the same B.Net gateway. If community that's being adversely affected by this is unwilling to band together and come to some sort of consensus in the face of several perfectly viable options, then most of them probably don't see it as enough of an issue to take 2 seconds of their time to manually select a specific gateway when logging on. If that's the case, then why on earth would you expect Blizzard to go out of their way to solve an issue that's not widely perceived as a real problem in the first place?

Battle.net and Brood War are fine as they are in my view. Consolidating the servers is really unnecessary because if you are unsatisfied with the population of the server you're on, you can freely switch to a more popular one with the click of a button (USWest/Asia). I think you're making a big issue out of nothing, to be honest. If it's really that much of a problem for your community, maybe you could all take 2 seconds of your day (much shorter than spamming Blizzard) to all click on USWest or something. If people aren't willing to even do that, then maybe it's not as big of an issue as you perceive it to be.
ted.
Profile Joined October 2008
United States85 Posts
August 30 2010 20:02 GMT
#68
On August 31 2010 04:24 GunSlinger wrote:
Brood War doesn't need saving; nor would this be the way to do it. If this actually happens you are going to have so many lag issues. Why should Koreans and Europeans who still want to play 1v1 and UMS have to deal with that? Because your community can't simply log onto the same server as each other? Sorry, but that is so counter-productive.


By saving we mean preserving a solid strong player base. If this is not the way to do it, could you please enlighten us on what we should be doing?

The idea was not to inclue Asia as that is already a "super" server.

Europeans play on East ALL the time. The majority of my f l are people from all throughout Europe who play east and experience no lag. If there is ever a lag issue its client sided.

Sorry, but this is not counter-productive at all. You posting bullshit as if it is all fact is counter-productive.


The best way to predict your future is to create it
GunSlinger
Profile Joined June 2006
614 Posts
August 30 2010 20:02 GMT
#69
On August 31 2010 04:59 LegendaryZ wrote:
Show nested quote +
On August 31 2010 02:51 rich- wrote:
All of you who speak of iccup, stop wasting your time, bgh games (our community) will never relocate to iccup unless public servers were shut down. This is very unlikely. Stop wasting your breath about iccup.
gandalfs post was dead on. I don't understand why there are so many people trying so hard to think of reasons to invalidate my plan to strengthen the public servers gaming experience. Why would you fight against that? If it doesn't affect you then what's the point in shooting this idea down? If you're not interested in this idea, why bother responding? My goal is to make gaming more fun, why is that not worthy of support?


When you post something on an online forum, it's natural that you open yourself up to criticism, both positive and negative. This is a cause you obviously believe in, but many others simply don't agree with you. You're posting here crying about the community being fragmented across servers, but at the same time you're saying that your community will never relocate to ICCup or sign onto the same B.Net gateway. If community that's being adversely affected by this is unwilling to band together and come to some sort of consensus in the face of several perfectly viable options, then most of them probably don't see it as enough of an issue to take 2 seconds of their time to manually select a specific gateway when logging on. If that's the case, then why on earth would you expect Blizzard to go out of their way to solve an issue that's not widely perceived as a real problem in the first place?

Battle.net and Brood War are fine as they are in my view. Consolidating the servers is really unnecessary because if you are unsatisfied with the population of the server you're on, you can freely switch to a more popular one with the click of a button (USWest/Asia). I think you're making a big issue out of nothing, to be honest. If it's really that much of a problem for your community, maybe you could all take 2 seconds of your day (much shorter than spamming Blizzard) to all click on USWest or something. If people aren't willing to even do that, then maybe it's not as big of an issue as you perceive it to be.


I really wanted to type something to this effect out but I'm too lazy. This is the real issue here; your community. Not Blizzard's problem. Yours.
ted.
Profile Joined October 2008
United States85 Posts
August 30 2010 20:07 GMT
#70
On August 31 2010 04:59 LegendaryZ wrote:
Show nested quote +
On August 31 2010 02:51 rich- wrote:
All of you who speak of iccup, stop wasting your time, bgh games (our community) will never relocate to iccup unless public servers were shut down. This is very unlikely. Stop wasting your breath about iccup.
gandalfs post was dead on. I don't understand why there are so many people trying so hard to think of reasons to invalidate my plan to strengthen the public servers gaming experience. Why would you fight against that? If it doesn't affect you then what's the point in shooting this idea down? If you're not interested in this idea, why bother responding? My goal is to make gaming more fun, why is that not worthy of support?


When you post something on an online forum, it's natural that you open yourself up to criticism, both positive and negative. This is a cause you obviously believe in, but many others simply don't agree with you. You're posting here crying about the community being fragmented across servers, but at the same time you're saying that your community will never relocate to ICCup or sign onto the same B.Net gateway. If community that's being adversely affected by this is unwilling to band together and come to some sort of consensus in the face of several perfectly viable options, then most of them probably don't see it as enough of an issue to take 2 seconds of their time to manually select a specific gateway when logging on. If that's the case, then why on earth would you expect Blizzard to go out of their way to solve an issue that's not widely perceived as a real problem in the first place?

Battle.net and Brood War are fine as they are in my view. Consolidating the servers is really unnecessary because if you are unsatisfied with the population of the server you're on, you can freely switch to a more popular one with the click of a button (USWest/Asia). I think you're making a big issue out of nothing, to be honest. If it's really that much of a problem for your community, maybe you could all take 2 seconds of your day (much shorter than spamming Blizzard) to all click on USWest or something. If people aren't willing to even do that, then maybe it's not as big of an issue as you perceive it to be.


The problem here is that many people who play BGH and UMS etc, don't go to our website, let alone even know about it.

Honestly, read Gandalf's post maybe 1 or 2 pages back, he explains everything perfectly, this way you (and others) won't have to keep repeating yourselves.
The best way to predict your future is to create it
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2010-08-30 20:39:03
August 30 2010 20:38 GMT
#71
Listen I'm going to try and be as calm and simple as possible.

Why would Blizz do this when they have gone out of their way to not let it happen with SC2.

Stop being stubborn and lazy.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
ted.
Profile Joined October 2008
United States85 Posts
August 30 2010 20:48 GMT
#72
On August 31 2010 05:38 iCCup.Diamond wrote:
Listen I'm going to try and be as calm and simple as possible.

Why would Blizz do this when they have gone out of their way to not let it happen with SC2.

Stop being stubborn and lazy.


what?

By "it" do you mean server consolidation? If so your an idiot for comparing the two games because one clearly needs multiple servers as it is a brand new Blizzard game, and the other is 12 years old and is dwindling.

Who should stop being stubborn and lazy? Those of us who have been relentlessly writing articles and posts on multiple websites asking for help, emailing blizzard asking for help, spamming bots on every english speaking server asking for help?

Can you explain how any of that is stubborn or lazy?

Or are you talking to the people who are unaware of what we are trying to do?
The best way to predict your future is to create it
rich-
Profile Joined February 2008
United States144 Posts
Last Edited: 2010-08-30 21:12:02
August 30 2010 20:58 GMT
#73
It's not under my control where the community decides to be. You speak to me as if I am all of east west and europe, I'm not, nor am I their boss. No one that plays on public servers disputes that this is a good idea. You're delusional to imply that people will come to me to ask where to game. The fragmentation has already been explained concisely by gandalf, and I already tried to consolidate using my own influence with no result.
No one has been able to provide a legitimate reason why this is a bad idea, they just keep repeating the same thing, either "it won't work therefore don't try", or "goto iccup". Both don't serve to better the current state of public servers. And neither are valid points to why this is not worth trying to purpose to blizzard, what harm can come? None that anyone has brought to the table thus far.
If such pessimistic view points were taken on any new idea little innovation would result. Just because things work now doesn't mean they can't work better.
2Pacalypse-
Profile Joined October 2006
Croatia9558 Posts
August 30 2010 21:29 GMT
#74
Wow, such negativity from people who obviously doesn't care about this idea.

Why reply here just for the sake of replying? If it doesn't concern you, ignore it...
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
rich-
Profile Joined February 2008
United States144 Posts
August 30 2010 22:43 GMT
#75
On August 31 2010 04:24 GunSlinger wrote:
Brood War doesn't need saving; nor would this be the way to do it. If this actually happens you are going to have so many lag issues. Why should Koreans and Europeans who still want to play 1v1 and UMS have to deal with that? Because your community can't simply log onto the same server as each other? Sorry, but that is so counter-productive.

On what grounds does Brood war not need saving? Everyone that I've talked to on public servers think my idea is a good idea. People still play it, and it's capable of being so much more. You're just pessimistic, and it's not for any reason other than your attempt to contradict me.
Battle.net servers have absolutely NOTHING to do with lag. Once the game starts the connection goes from the client-server model to P2P, therefore there servers aren't the source of any lag and never could be. Lag occurs client side only. Lag issues only arise when you're playing with a lagger. Lets take TL's beloved iccup as an example. Lag is a minor issue, and is the result of poor client connection speeds or internet bottle necks. And it's not too much different than playing on a server that's localized to 1 region. Internet speeds have increased drastically in the last 12 years and it's completely possible for someone in north america to play with someone in korea.
Also you obviously didn't read my plan. The plan is to combine east, west and europe. Not asia.
You should refrain from speaking when you lack knowledge of what you speak of, it makes you look stupid.
rich-
Profile Joined February 2008
United States144 Posts
August 30 2010 22:46 GMT
#76
Thanks for your support to those that filled out the request. I Hope it will work.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 30 2010 23:20 GMT
#77
On August 31 2010 07:43 rich- wrote:
Show nested quote +
On August 31 2010 04:24 GunSlinger wrote:
Brood War doesn't need saving; nor would this be the way to do it. If this actually happens you are going to have so many lag issues. Why should Koreans and Europeans who still want to play 1v1 and UMS have to deal with that? Because your community can't simply log onto the same server as each other? Sorry, but that is so counter-productive.

On what grounds does Brood war not need saving? Everyone that I've talked to on public servers think my idea is a good idea. People still play it, and it's capable of being so much more. You're just pessimistic, and it's not for any reason other than your attempt to contradict me.
Battle.net servers have absolutely NOTHING to do with lag. Once the game starts the connection goes from the client-server model to P2P, therefore there servers aren't the source of any lag and never could be. Lag occurs client side only. Lag issues only arise when you're playing with a lagger. Lets take TL's beloved iccup as an example. Lag is a minor issue, and is the result of poor client connection speeds or internet bottle necks. And it's not too much different than playing on a server that's localized to 1 region. Internet speeds have increased drastically in the last 12 years and it's completely possible for someone in north america to play with someone in korea.
Also you obviously didn't read my plan. The plan is to combine east, west and europe. Not asia.
You should refrain from speaking when you lack knowledge of what you speak of, it makes you look stupid.


Really? Care to explain why iCCup has about half the lag as b.net than?????????

Seriously guys I thought it was apparent that Blizz is trying to kill BW, not extend it's life....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
attackfighter
Profile Joined November 2009
Canada308 Posts
August 30 2010 23:34 GMT
#78
US east is full of hackers and griefers, I rarely ever play a game there where someone isn't drophacked. US west is smaller but friendlier and I'd hate for the US east cancer to spill over, don't agree with rich's idea at all.
LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
Last Edited: 2010-08-30 23:59:01
August 30 2010 23:57 GMT
#79
So essentially you're encouraging people to spam Blizzard's support department with a request to consolidate servers (something that really doesn't fall under the job of the support department) and subsequently giving the employees (who more likely than not have absolutely nothing to do with this decision) bad performance reviews that you admittedly know could potentially affect their employment or promotions just because you don't like the answer or how they handled the requiest (which also probably has little to nothing to do with the actual employee involved)? And you're doing this because you're upset that there aren't as many people on your server for a 12-year-old game as you want and you can't get other people to care enough to make a conscious decision to click on a particular server when entering the game?

You REALLY don't see why some people might find what you're promoting to be somewhat objectionable?
mutantmagnet
Profile Joined June 2009
United States3807 Posts
August 30 2010 23:59 GMT
#80
In fact, it would probably benefit them more if it completely died so they no longer had to maintain servers for a game that probably doesn't bring them a decent profit margin anymore.



As small as Starcraft/Broodwar is now in terms of sales Blizzard a year ago mentioned sales for the game were very strong from whatever they originally expected for a game this old and popular. Besides the OPs proprosal actually reduces costs. If you played MMOs you would know this is why server consolidations happen.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 4601
Rain 2013
Hyuk 144
Killer 85
sorry 65
Larva 63
zelot 21
hero 21
Leta 18
Hm[arnc] 13
[ Show more ]
Sexy 10
ajuk12(nOOB) 9
Noble 8
Dota 2
Gorgc1784
XaKoH 342
febbydoto25
League of Legends
JimRising 439
Counter-Strike
shoxiejesuss489
Heroes of the Storm
Trikslyr36
Other Games
olofmeister841
ceh9553
Livibee122
Mew2King49
Organizations
Dota 2
PGL Dota 2 - Main Stream5142
PGL Dota 2 - Secondary Stream1711
Other Games
gamesdonequick689
BasetradeTV46
[ Show 13 non-featured ]
StarCraft 2
• LUISG 33
• mYiSmile110
• Letter143
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1500
• Stunt533
Upcoming Events
Sparkling Tuna Cup
1h 54m
Afreeca Starleague
1h 54m
Light vs EffOrt
OSC
3h 54m
PiGosaur Cup
15h 54m
Kung Fu Cup
1d 2h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
GSL
4 days
[ Show More ]
Yamato Cup
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.