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[D] Ultralisk Buff Predictions - Page 6

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brocoli
Profile Joined February 2010
Brazil264 Posts
May 07 2010 13:53 GMT
#101
Ultralisk can now run grab banelings, and use them as turbo propultion.
They can also grab destructible rocks and throw them at the opponent.
Also, they can jump down cliffs.
Finally, they have liftoff, because if terran buildings can, ultralisks can too. Requires baneligs to move in the air though.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
May 07 2010 14:03 GMT
#102
On May 07 2010 22:41 Zato-1 wrote:
* Ultralisk kaiser blades are redrawn in rainbow colors to better match their attack sound.


Rainbow power! Why should Diablo3 have all the color-controversy fun!
Bankai - Correlation does not imply causation
Vykenos
Profile Joined September 2009
United States56 Posts
May 07 2010 14:10 GMT
#103
I think there are a lot of good ideas. I like the idea of zerglings and such being able to run under them. There are just overall stat buffs they could do as well.

I would like it if Ultras has a sigh blocking mechanic. Since they are so big they act like the treelines where you cant see anything from behind them. Easily countered but also provides a new mechanic to be explored.

The stun was a good idea too. Maybe an Ultralisk stomp ability that stuns all units around it for 2 seconds or something.
The Mothership has been altered to be sleeker and more visually appealing, and has been renamed to the Cougarship. The Cougarship will gravitate toward enemy units that have been in play for 18-21 minutes and bring them back to nearest friendly base.
iSiN
Profile Blog Joined March 2009
United States1075 Posts
May 07 2010 14:16 GMT
#104
I think the armor upgrade should be changed

Chitinous Plating 200/200/110
+1 Armor
If a unit would deal Bonus damage to the ultralisk prevent half of that damage.

Unfortunately even with this change the ultra doesn't mesh well with available compositions and brood lords will probably be a better unit choice.
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
Frenzied_Tank
Profile Joined October 2009
Germany100 Posts
May 07 2010 14:26 GMT
#105
about 90% of the suggestion sound like dota (wc 3) or hon / lol crap.

makin em smaller / moving on top of own units ftw
Looonski
Profile Joined February 2010
United States15 Posts
May 07 2010 14:27 GMT
#106
I'd like to see the ultra's be able to crawl over buildings, and maaaaybe even crawl up onto high ground like Colossi. It would be cool if they could eat Zerglings for health, like the old defilers in BW.

Whatever Bliz does I just hope they try to make them useful, like Thor or Colossi, so that Zerg players will have a high incentive to throw them into their army composition. They are one of my favorite units, and I'd love to see them used more. Whenever Savior got Ultra's into his army you KNEW there was an awesome swarm coming along with a hell of a beat down. I want that feeling again haha.
One more time around might do it
onmach
Profile Blog Joined March 2009
United States1241 Posts
May 07 2010 14:27 GMT
#107
I don't think people realize how powerful they are now. They do 25 (+3) when they used to do 18 (+2). That means with full upgrades, they do 34 damage per hit, with a very very fast attack rate, with splash radius that could hit 5 or 6 stalkers abreast, easily. They are like giant lawnmowers of death. Add in armour upgrades and the fact that they are faster than almost any other ground unit other than zergling or hellion. That is one hell of a combo.
iSiN
Profile Blog Joined March 2009
United States1075 Posts
May 07 2010 14:33 GMT
#108
On May 07 2010 23:27 onmach wrote:
I don't think people realize how powerful they are now. They do 25 (+3) when they used to do 18 (+2). That means with full upgrades, they do 34 damage per hit, with a very very fast attack rate, with splash radius that could hit 5 or 6 stalkers abreast, easily. They are like giant lawnmowers of death. Add in armour upgrades and the fact that they are faster than almost any other ground unit other than zergling or hellion. That is one hell of a combo.


And they still die in 1 swing because everyone plays so marauder heavy in the only matchup where they might be viable
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
Savio
Profile Joined April 2008
United States1850 Posts
May 07 2010 15:02 GMT
#109
On May 07 2010 13:46 synapse wrote:
Armor or Speed no longer requires upgrade



That would be awesome right there. Especially if combined with the ability to walk over smaller units.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Savio
Profile Joined April 2008
United States1850 Posts
May 07 2010 15:10 GMT
#110
On May 07 2010 15:03 Vei wrote:
rofl at ultras destroying FF's and pushing down supply depots, im down.


lol, those are 2 of the most interesting suggestiong yet to come out of this thread. That would be awesome to see and make you ultras feel "manly".
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
danbel1005
Profile Joined February 2008
United States1319 Posts
May 07 2010 15:13 GMT
#111
On May 07 2010 13:46 synapse wrote:
Armor or Speed no longer requires upgrade

What the **** o.O?
"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
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