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Active: 3801 users

First marine upgrade !

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JudasT
Profile Joined January 2003
Spain2226 Posts
Last Edited: 2004-03-17 10:00:50
March 16 2004 17:39 GMT
#1
I wanted to know when I have to upg first armor and when attack ? armor vs zeals ? attack vs lings ?... How is this ?, please advice
Taking the time to have simple fun everyday is a must for a happy life.
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
March 16 2004 18:06 GMT
#2
Attack always unless you think microing vs lurkers is hard.
Moderator
Mydnyte
Profile Joined October 2003
3306 Posts
March 16 2004 18:14 GMT
#3
:O Depends on what you wanna do with it.

Get it asap in TvZ, you kill Lings faster
Depending on the strat you are using in TvP - keep in mind, getting armor before weapons makes goons kill you in 5 hits instead of 1
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
March 16 2004 19:54 GMT
#4
goons deal 40 damage to marines? so armor gives them +200 hp?
if you have no confidence in your marine vs lurker micro then get armor, otherwise attack.
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
March 16 2004 20:20 GMT
#5
Asked a friend and told me that attack is better if you are gonna be aggressive in the game+_+
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
March 16 2004 20:39 GMT
#6
attack has advantages:
-stimmed marines shoot way faster than they will be hit except vs mass cracklings or massively outnumbered by something that shoots slower than rines
-attack upg means you kill faster, once uve killed something less stuff is shooting you, so the gain is typically more than armor

armor only useful in specific circumstance usually
-extra hit vs lurker (medic heal would give u extra hit anwyays
-mayve extra hit vs other shit i dunno do the math urself
-in the rare case ur rines taking more hits per time than they are giving out, as explained above, when massively outnumbered or cracklings the best examples i think of
exalted
Profile Blog Joined March 2004
United States3612 Posts
Last Edited: 2004-03-16 21:41:32
March 16 2004 21:39 GMT
#7
A lot of people support getting the Armor upgrade vs Lurker, and there are a lot of reasons why its not a good idea:

The main reason is that when you stim your marines, your medics usually cannot heal them all before you run in and battle, and if you waited that long without a high medic/marine ratio, you would lose your stim anyways. Further, if you DID have a high medic/marine ratio, you woulnd't be dealing that much damage, and I'm pretty sure that elky (one that does use high m to marine ratio) goes attack first.

Further, its not nearly as good vs mutalisk and zergling, and ultralisk (hopefully you dont need to get that far in the game), and by the time you deal with guradian, you should have +1 armor anyways. (preferably 2/1 or 3/2)

Even I, the micro warrior that cannot kill a lurker with 5 marines believe that marine +attack is better. Just fan out your marines when you deal with lurker and you won't take as many casualties.

Edit: I'm not sure of the value of Marines vs Protoss -> a FAST armor upgrade might be good, I don't do that much Marine stuff that is non-Gundam vs Protoss (I like to do unconventional stuff, like fast wraith, so I might test this out more), but attack seems to be mainly better, because even though it would take 5 hits by dragoon and 2 hits by Dark Templar (Dragoon does 20 damage which is halved because a marine is a small unit, therefore it does 10 damage, and it means it would do 9/9/9/9/9 in order to kill a 40 hp +1 armor marine [previous poster wrote this but i'm just clarifying]). But, this becomes quickly obsolete when the protoss gets +1 attack, so it would have to be a build order of like rax rax bay acad or something --. But marimedic is very weak vs protoss anyways because of the fact that Dragoon w/range outrange Marines and they are absolutely ass vs High Templar and Reaver.
too easy
JudasT
Profile Joined January 2003
Spain2226 Posts
March 16 2004 22:19 GMT
#8
Oh Thanks a lot men ! I'll do WEAPONS first
Taking the time to have simple fun everyday is a must for a happy life.
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
March 16 2004 23:08 GMT
#9
On March 17 2004 05:39 STIMEY d okgm fish wrote:

armor only useful in specific circumstance usually
-extra hit vs lurker (medic heal would give u extra hit anwyays


Don't be misguided by this advice. This would mean you have the same number of medics and of marines in your army. :| A medic can only heal 1 marine at the same time, and if you're attacking 2 lurkers, they shoot at the same time, with armor no marine dies, without all marine die.
Moderator
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-03-17 01:09:57
March 17 2004 01:07 GMT
#10
i wus only saying u only need as many medics as you have marines being attacked and u stim before u are in battle and medics can heal more than one marine ... if u stim and not healed u ahve 30 hp anyways, may as well do more dmg
AutumnLight
Profile Joined July 2003
Ukraine2488 Posts
March 17 2004 02:01 GMT
#11
attack first then when you are 1-0 lurks are np
Pray for War.
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
March 25 2005 19:22 GMT
#12
On March 17 2004 08:08 Twisted wrote:
Show nested quote +
On March 17 2004 05:39 STIMEY d okgm fish wrote:

armor only useful in specific circumstance usually
-extra hit vs lurker (medic heal would give u extra hit anwyays


Don't be misguided by this advice. This would mean you have the same number of medics and of marines in your army. :| A medic can only heal 1 marine at the same time, and if you're attacking 2 lurkers, they shoot at the same time, with armor no marine dies, without all marine die.


they would still die because of health loss from stim pack though.. ?
DANCE ALL DAY
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
March 25 2005 19:30 GMT
#13
Just lift you buildings and go the nearest island. Then max out on BC's and attack.

I think that is pretty much unbeatable =)
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
March 25 2005 22:13 GMT
#14
On March 26 2005 04:22 GroT wrote:
Show nested quote +
On March 17 2004 08:08 Twisted wrote:
On March 17 2004 05:39 STIMEY d okgm fish wrote:

armor only useful in specific circumstance usually
-extra hit vs lurker (medic heal would give u extra hit anwyays


Don't be misguided by this advice. This would mean you have the same number of medics and of marines in your army. :| A medic can only heal 1 marine at the same time, and if you're attacking 2 lurkers, they shoot at the same time, with armor no marine dies, without all marine die.


they would still die because of health loss from stim pack though.. ?


usually you stim and wait for some heal and then go,I think it all depends on the situatian,now,why did you revive a more-than-1-year-old topic?
Moderatorsometimes I get intimidated by the size of my right testicle
eAmYo
Profile Joined May 2004
Germany194 Posts
March 25 2005 22:23 GMT
#15
On March 26 2005 04:30 HeadBangaa wrote:
Just lift you buildings and go the nearest island. Then max out on BC's and attack.

I think that is pretty much unbeatable =)


eh... well em NO?!
-
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22260 Posts
March 25 2005 22:58 GMT
#16
Ban Grot for bumping year old post plz. ^_^
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
chrusher97
Profile Blog Joined October 2004
Canada811 Posts
March 25 2005 23:37 GMT
#17
I usually get attack first because it afffects all marines, not just the ones being hit.

after that, i get armor while waiting for the science fac, then go 3-1

this is probably one of the old recommended threads thats why he buimped it
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
March 26 2005 00:55 GMT
#18
Go +1 attack against mutas, they essentially evaporate.
BlueLaguna on West, msg for game.
Hot77.iEy
Profile Blog Joined March 2003
Finland1486 Posts
March 26 2005 01:20 GMT
#19
So I guess Grot doesnt know how to play TvZ... Why else re-open this discussion? Well dont listen to anyone saying "If you have no confidence in your marine micro, get armour first". Just go with the +damage and learn to micro them. Purpose of marines is to kill alot while not getting killed. so by the time lings and lurkers get close, you run. If you cant run anymore armour isnt gonna help you that much anyways. I guess if you want to plow through sunkens with an early rush, that +armour might be good but +damage is just as good vs sunkens and if he gets too many sunkens/gets tech units/has too many lings by the time you are ready to rush and have to flee you are better of with +damage. You can then stall lurkers or go to base and defend against mutas.
-.-
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
March 26 2005 04:58 GMT
#20
GroT didnt open a new topic for his question,and used the search function effectively.

He's our great example.
Moderatorsometimes I get intimidated by the size of my right testicle
Blind
Profile Blog Joined December 2002
United States2529 Posts
March 26 2005 09:09 GMT
#21
On March 17 2004 04:54 SoMuchBetter wrote:
goons deal 40 damage to marines? so armor gives them +200 hp?
if you have no confidence in your marine vs lurker micro then get armor, otherwise attack.


Goons do explosive damage so if they did 40 damage, it'd still take two hits.
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-03-26 13:22:57
March 26 2005 13:22 GMT
#22
On March 26 2005 18:09 FiGhtAsBlind wrote:
Show nested quote +
On March 17 2004 04:54 SoMuchBetter wrote:
goons deal 40 damage to marines? so armor gives them +200 hp?
if you have no confidence in your marine vs lurker micro then get armor, otherwise attack.


Goons do explosive damage so if they did 40 damage, it'd still take two hits.



he said deal 40 damage to marines, not if their attack was 40
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
my-baby
Profile Joined November 2004
United Kingdom176 Posts
March 26 2005 13:44 GMT
#23
always +1 attack before defence.. if your a heavy micro user

if not, defense is good cuz it makes your units tougher and certainly speed is less of an issue.
my baby !
BullocH
Profile Joined December 2003
Canada51 Posts
March 29 2005 23:26 GMT
#24
attack
wasted
Profile Joined October 2002
Germany1789 Posts
March 30 2005 08:01 GMT
#25
isn't +1 defense = 1 hit more vs sunken? seems better to me than attack
---gone---
dan1st
Profile Joined April 2004
Malaysia399 Posts
March 30 2005 09:22 GMT
#26
Get both.
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
March 30 2005 10:23 GMT
#27
On March 17 2004 06:39 exalted wrote:
A lot of people support getting the Armor upgrade vs Lurker, and there are a lot of reasons why its not a good idea:

The main reason is that when you stim your marines, your medics usually cannot heal them all before you run in and battle, and if you waited that long without a high medic/marine ratio, you would lose your stim anyways. Further, if you DID have a high medic/marine ratio, you woulnd't be dealing that much damage, and I'm pretty sure that elky (one that does use high m to marine ratio) goes attack first.

Further, its not nearly as good vs mutalisk and zergling, and ultralisk (hopefully you dont need to get that far in the game), and by the time you deal with guradian, you should have +1 armor anyways. (preferably 2/1 or 3/2)

Even I, the micro warrior that cannot kill a lurker with 5 marines believe that marine +attack is better. Just fan out your marines when you deal with lurker and you won't take as many casualties.

Edit: I'm not sure of the value of Marines vs Protoss -> a FAST armor upgrade might be good, I don't do that much Marine stuff that is non-Gundam vs Protoss (I like to do unconventional stuff, like fast wraith, so I might test this out more), but attack seems to be mainly better, because even though it would take 5 hits by dragoon and 2 hits by Dark Templar (Dragoon does 20 damage which is halved because a marine is a small unit, therefore it does 10 damage, and it means it would do 9/9/9/9/9 in order to kill a 40 hp +1 armor marine [previous poster wrote this but i'm just clarifying]). But, this becomes quickly obsolete when the protoss gets +1 attack, so it would have to be a build order of like rax rax bay acad or something --. But marimedic is very weak vs protoss anyways because of the fact that Dragoon w/range outrange Marines and they are absolutely ass vs High Templar and Reaver.



this is really true.
and firebats and medics take 3 hits any ways. firebats take 3 from lurkers and sunkens even after the stim.
marines i get weapons all the time.
if im feeling confident i get weapon 2 before armor 1.
Micro.Macro.Scouting.Harassment.
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
March 30 2005 11:40 GMT
#28
On March 30 2005 17:01 wasted wrote:
isn't +1 defense = 1 hit more vs sunken? seems better to me than attack


stim = -10 health = 30 marine not 40.
Micro.Macro.Scouting.Harassment.
x2fst
Profile Blog Joined August 2004
1272 Posts
March 30 2005 17:35 GMT
#29
i suck with marines so i go 1 armour
muda, is a crime for me to wear a shirt, cos I is so good lookin
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
March 30 2005 18:04 GMT
#30
I can see how armor helps vs sunkens because you can choose when the fighting starts so you can wait for full health
DANCE ALL DAY
DuSkie
Profile Joined November 2004
Czech Republic451 Posts
March 30 2005 18:09 GMT
#31
attack first rox
striker
Profile Joined August 2004
France51 Posts
April 25 2005 12:17 GMT
#32
yes i triedmany different possibilities and attack i s definitly the best against lurker ( i mean 1-0 is better to start than 0-1) and u can make moremedicif u want somemore amor.
lil.sis
Profile Blog Joined March 2005
China4650 Posts
April 25 2005 13:44 GMT
#33
i only get armor first if i, for some reason, have m&m vs protoss and KNOW he's going dt's

otherwise, attack
好好喝喝天天快乐
choujji
Profile Joined January 2005
Japan203 Posts
April 25 2005 13:44 GMT
#34
these marine upgrade threads really needs to stop. theres like a million of them on every big sc site.

for the last time, upgrade attack first vs zerg regardless.
if ur micro sucks vs lurks, learn to micro better.
if u want to charge into sunkens, attack upgrade works just as well.
Person514cs
Profile Blog Joined September 2004
1004 Posts
April 25 2005 14:01 GMT
#35
+1 armor vs lurkers went help. Like some one said before once u stim marines = 30 health.
Peace and love, for ever.
baal
Profile Joined March 2003
10708 Posts
Last Edited: 2005-04-25 15:04:15
April 25 2005 14:44 GMT
#36
On April 25 2005 21:17 striker wrote:
yes i triedmany different possibilities and attack i s definitly the best against lurker ( i mean 1-0 is better to start than 0-1) and u can make moremedicif u want somemore amor.


dont dig up old threads dumbass
Im back, in pog form!
Don H
Profile Joined July 2005
Colombia1 Post
July 11 2005 00:08 GMT
#37
Hi Im new in this game , i play normaly against the pc , but i want to learn the basic strategies to build my terran empire ,
wass up
TyrannicalTeabagger
Profile Joined July 2005
107 Posts
July 11 2005 00:14 GMT
#38
Always get Weapon upgrade first.

Armor only helps the marines getting hit....Weapon helps ALL the marines
iNsaNe-
Profile Joined January 2005
Finland5201 Posts
July 11 2005 00:33 GMT
#39
On July 11 2005 09:08 Don H wrote:
Hi Im new in this game , i play normaly against the pc , but i want to learn the basic strategies to build my terran empire ,


Bumping old threads is thx.
It takes a fool to remain sane.
Sorrow_eyes
Profile Joined February 2005
United States1007 Posts
July 11 2005 03:24 GMT
#40
On July 11 2005 09:33 iNsaNe- wrote:
Show nested quote +
On July 11 2005 09:08 Don H wrote:
Hi Im new in this game , i play normaly against the pc , but i want to learn the basic strategies to build my terran empire ,


Bumping old threads is thx.


lol didnt realize he bumped an old thread in such fashion... :>
Myacctmessup: People tried to create a Perfect language that the whole world can communicate with out difficulty, that it is universal and easy to learn. Do you hapen to know what language is it? Fireblast: You mean love?
previousemperor
Profile Joined July 2004
Canada271 Posts
July 11 2005 04:15 GMT
#41
I like attack first cause im furious
`Majority of our imports come from other countries.` - George W. Bush
Petza_Gr
Profile Joined October 2003
Greece299 Posts
Last Edited: 2005-07-11 04:24:57
July 11 2005 04:23 GMT
#42
special thanks to Grot, striker, and the terran emperor for reviving thrice this awesome thread!

gj guys!
There are only two infinite things: Universe and human stupidity. And im not sure about the former. (Albert Einstein)
Dingo_egret
Profile Joined June 2005
Brazil97 Posts
July 11 2005 04:56 GMT
#43
When it's July 11 of 2006 someone will bump this again, don't worry
"I should wake up from nightmares all sweaty and go like 'OH GOD HE'S BUILDING CANNONS UNDER MY BED'" - Day[9]
tranCe[RaGe]
Profile Joined November 2004
United States420 Posts
July 11 2005 04:59 GMT
#44
+1 attack gogogo
Carpe Diem, Love and Hope...
Petza_Gr
Profile Joined October 2003
Greece299 Posts
July 11 2005 05:00 GMT
#45
On July 11 2005 13:56 Dingo_egret wrote:
When it's July 11 of 2006 someone will bump this again, don't worry


haha yes but first someone will revive it at March of 2006
There are only two infinite things: Universe and human stupidity. And im not sure about the former. (Albert Einstein)
poor newb
Profile Joined April 2004
United States1879 Posts
July 11 2005 05:02 GMT
#46
+1 armor and walk through zerg sunken wall
How do you mine minerals?
suxN
Profile Blog Joined March 2004
Finland1167 Posts
July 11 2005 05:15 GMT
#47
i tend to make +1 armor first, then 3-1 and if game isnt allready over 3-3. Stimpack -10hp is false, you can usually stim-> heal-> then run in with 40hp, this is pretty tricky or even impossible at and after midgame
I dont want to be totally out :3
Kacas
Profile Joined July 2003
Brazil3143 Posts
July 11 2005 07:38 GMT
#48
i prefer +1 armor coz we're not that gosu
=/
2 seconds mistake~
all marine died~ t_T
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
July 12 2005 03:12 GMT
#49
This is the way I do it. I almost always attack first, but...


Versus Protoss:

Only time I would do m&m is when he fastexpos, like before gateway. This i might counter with m&m and then i would use armor becouse I like it fighting goons..

Versus Zerg:

He places a hatch blocking both the path to main and his natural exp.. Now im about sure he's going for three hatch. Im going to try kill it with marines...

3barrack and fast armor becouse Its mostly sunkens that troubles me... And if i suddenly fight lurkers, witch would be the biggest problem the armor might help alot also...

o_ogolixo_o
Profile Joined January 2006
United Kingdom1 Post
January 13 2006 04:15 GMT
#50
bump
eat some random...
Syst[eM]
Profile Joined August 2005
335 Posts
January 13 2006 04:25 GMT
#51
o_ogolixo_o United Kingdom. January 13 2006 13:15. Posts 1 PM Profile Buddy Quote

bump


Xd
Profile Joined January 2006
Bahrain71 Posts
Last Edited: 2006-01-13 04:47:20
January 13 2006 04:46 GMT
#52
go armor vs lurker


attack vs muta

THATS THE KEY
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
January 13 2006 06:15 GMT
#53
I get attack always in TvZ first. Attack is good against lurkers because you kill them much faster and they die before they can even burrow so you can hit and run. Also you should have enough decent micro such that you dont need the extra 1 hit (which is usually supplied by the medic anyway). If you got tricked and he was doing muta or something or dual tech then attack would help you heaps then too.
chrusher97
Profile Blog Joined October 2004
Canada811 Posts
January 13 2006 06:48 GMT
#54
On January 13 2006 13:15 o_ogolixo_o wrote:
bump


WTf is this, you create a new account just do bump a really old thread
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
January 13 2006 07:40 GMT
#55
On January 13 2006 13:15 o_ogolixo_o wrote:
bump


Friday the 13th bump, how appropriate.
iG.ErlinGho
Profile Joined November 2005
136 Posts
January 13 2006 08:03 GMT
#56
1+ armour can be good if u like stingers 3 rax style (which he has used since 2001 or something )

+1 weapon has so many more options. Kill ekspand faster with ur drop, kill lurker before it burrows, ur bunker is stronger, etc etc etc
pizza
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
January 13 2006 09:09 GMT
#57
On January 13 2006 13:15 o_ogolixo_o wrote:
bump


bump
Moderator
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